Commit Graph

1137 Commits

Author SHA1 Message Date
Axel Dörfler
c2a52d2836 Added a temporary work-around to lift the FreeType problem we're seeing a bit:
Turns out we are using a single FT_Face object for a given font size throughout the
app_server - but the FT_Face object is not designed for a multi-threaded access, AFAICT.
For example, it only has a single glyph slot, that we were using from different threads.
This fix does not cover the renderer, however, which also uses that shared object; IOW
even though it will crash less often it will still crash because of this.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14543 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-27 16:33:35 +00:00
Adi Oanca
28d42d6e75 RootLayer thread receives BMessages only. Changed ViewHWInterface to send BMessages for input events
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14520 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-25 18:42:10 +00:00
Adi Oanca
557411309f preparing RootLayer thread to receive BMessages instead of PortLink ones
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14495 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-24 17:46:37 +00:00
Adi Oanca
3b19c4531d Introduced Layer::KeyDown/KeyUp/UnmappedKeyDown/UnmappedKeyUp/ModifiersChanged hooks. Simplified a bit RootLayer::KeyboardEventHandler().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14494 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-24 17:03:46 +00:00
Adi Oanca
9e5c574703 Layer::SendUpdateMsg() will tell us if sending _UPDATE_ message succeded. We'll use that information to clear WinBorder::fCumulativeRegion(server per-window dirty region) only on success.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14493 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-24 16:39:53 +00:00
Adi Oanca
66156adf92 In case SendMessageToClient() fails, it's good to know why
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14492 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-24 16:21:49 +00:00
Adi Oanca
182db85c0c Introduced Layer::MouseWheelChanged(). Cleaned up RootLayer::MouseEventHandler::case B_MOUSE_WHEEL_CHANGED.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14490 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-24 16:11:50 +00:00
Adi Oanca
da4a68b7f5 RootLayer thread only handles input messages now. All other actions (move/resize/scroll/invalidate/etc) are performed by locking the RootLayer object and taking the respective action from the calling thread(usulay a ServerWindow one).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14489 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-24 16:02:23 +00:00
Adi Oanca
eead807371 removed Layer::fClassID
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14487 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-24 14:44:26 +00:00
Stephan Aßmus
dd79576b10 * fixed scrolling for the current clipping code, it brings
up a new problem, maybe Adi has an idea for the fix, see
  comment in the code


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14451 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-20 13:06:38 +00:00
Stephan Aßmus
a405a49e82 * cleaned up and applied coding style to FontStyle
* got rid of bogus member variables in FontStyle (which were
  already flags in the underlying FT_Face structure)
* disabled using the FreeType font cache -> I think from
  my earlier tests, I can conclude that the cache was not
  actually working. At least not giving any speed improvements.
  The AGG engine contains a caching system, for now, it works ok.
  I have no idea if this has anything to do with crashes in the
  freetype code, but at least I have not seen any since this
  change. But I have not tested much...



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14448 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-20 10:01:49 +00:00
Stephan Aßmus
2b8347c0d8 don't use potentially stall freetype font face handles. The code is
more correct now, but it doesn't actually fix anything, since FT_Face
handles are nowhere freed in the app_server code.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14447 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-20 09:51:56 +00:00
Stephan Aßmus
00e0821ffd Use a ServerFont instance which is assigned to the currently
used font, so that the FontStyle reference count reflects the
fact that the AGG engine might still use the font
-> I think this "fix" is valid, but I have still seen crashes
in the freetype code.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14446 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-20 09:44:46 +00:00
Stephan Aßmus
ccdfe4055f Jerome is encoded in UTF8
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14445 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-20 09:39:12 +00:00
Stefano Ceccherini
cf5a014940 Merged two case blocks, thus removing some duplicated code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14374 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-13 20:44:54 +00:00
Stefano Ceccherini
77e79df0f7 Added a comment
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14363 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-12 14:41:02 +00:00
Stefano Ceccherini
dea7a63c17 Some changes in _HandleDirectConnection(). Not tested. Could even fix the relative crashing bug.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14358 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-11 22:32:27 +00:00
Stefano Ceccherini
1fbd158e8b _HandleDirectConnection() now fills the direct_buffer_info structure. Clipping info is probably wrong. dw_info works, direct_window_test crashes for some reason
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14356 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-11 21:37:47 +00:00
Adi Oanca
33691ce0ac Removed NEW_INPUT_HANDLING define and the old code
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14351 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-11 18:11:25 +00:00
Stefano Ceccherini
ef06444893 Implemented basic server side support for BDirectWindow. It doesn't fill the direct_buffer_info struct correctly, it just sends B_DIRECT_START/STOP messages on show/hide for now. Tested with dw_info
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14347 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-11 05:25:52 +00:00
Stefano Ceccherini
85a1a67495 Workspace has a display_mode member where it stores the settings. Removed unused [Set]LocalSpace() methods, added Set/GetDisplayMode() methods
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14336 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-08 16:44:28 +00:00
Adi Oanca
b961b59696 - replaced Layer::get_user_regions with _GetWantedRegion()
- replaced Layer::alter_visible_for_children with _ReserveRegions()
- simplified a bit Layer::rebuild_visible_regions()

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14335 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-07 16:05:22 +00:00
Adi Oanca
88ef6ce8fe - fixed build for NEW_CLIPPING define
- implemented RootLayer::SetActive(WinBorder*).
- added support for BWindow::Activate(). I realize now that I only added support for Activate(true). :-D In the next days I will add support for Activate(false).
- removed a few cases from ServerWindow as they are not needed.
- addapted WinBorder::MouseDown() to work with the new RootLayer::SetActive() implementation. 

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14318 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-06 10:45:46 +00:00
Adi Oanca
f59edb4bf0 - removed RootLayer::WinBorderAt(). Use Layer::LayerAt() instead.
- Added a skeleton for RootLayer::SetActive()
- removed Workspace::SetFocus(). Use AttemptToSetFocus() instead.
- properly implemented Workspace::_SetFocus().
- removed Workspace::fActiveItem - it had/has no use.
- fixed a problem with Decorator buttons being drawn improperly when
B_MOUSE_UP was generated outside their area.
- added 2 TODOs to later fix Decorator's (re)drawing path.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14295 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-02 21:55:45 +00:00
Adi Oanca
bbf8c95b5a * added Layer/WinBorder::WorkspaceChanged() hook.
* make RootLayer::SetWinBorderWorkspaces() work under NEW_INPUT_HANDLING
define. Soon I think I'll move this method under WinBorder's hood.
* RootLayer::change_winBorder_feel() is also working under this define

** NEW_INPUT_HANDLING define is active.
   If someone discovers something bad happening after this checkin please
notify me on app_server list. If in one week no major problems appear,
I'll remove this define and the old code.
   Thanks.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14288 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-01 10:03:43 +00:00
Adi Oanca
8285d6b3c0 * implemented/fixed RootLayer::SetActiveWorkspace() under
NEW_INPUT_HANDLING define.
* added Layer/WinBorder::WorkspaceActivated()



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14270 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-28 21:12:38 +00:00
Adi Oanca
482a9b5d8c * replaced (Focus|Front|Active)WinBorder methods in RootLayer with shorter
names like Front|Focus|Active because in a not so later stage of
development these methods will return Layer* instead of WinBorder*
* fixed a problem where (floating) windows were not shown because their
visible regions were not cleared and taken as valid.
* fixed a bug where clicking on a border button actualy performed the
specific action instead of first activating the window.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14233 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-23 20:34:19 +00:00
Adi Oanca
42fb26b604 * changed the way we get data from the Window Manager (Workspace class for
now) (there will be a WindowManager class soon). We use a simple BList
now, for simplicity reasons; performance comes later :-).
* added RootLayer::RevealNewWMState() which will actualise the window list
and display/repaint differences between this state and the previous one,
including focus. It also sends B_WINDOW_ACTIVATED as appropriate. This
method removes other like get_workspace_windows(), draw_window_tab(),
winborder_activation(), show_final_scene() which were a bit confussing.
* ALL these changes are available under NEW_INPUT_HANDLING define which
isn't active yet. Soon...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14228 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-22 21:43:23 +00:00
Adi Oanca
534bc2c360 moving and resizing windows works very well now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14202 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-19 22:41:48 +00:00
Adi Oanca
1b65556d66 more work on the input handling. I let Layer/WinBorder handle the MouseDown/Moved/Up instead of doing this in RootLayer::MouseEventHandler(). I did this because I felt it's more clean and in the near future RootLayer may have other children than WinBorders, for example simple Layers representing tooltips/bubbles/etc.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14198 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-18 22:43:31 +00:00
Adi Oanca
8b94d5ecdd Work in progress for the new input handling stuff...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14191 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-16 05:10:21 +00:00
Adi Oanca
2138d632a6 In adding support for BView input events I got to rework/refractor the mouse input handling. This should be ready in a few days, so don't worry about the code being #ifdef-ed :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14131 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-08 16:53:42 +00:00
Adi Oanca
ffd509fd9b more code for input events. refractored some code in RootLayer class
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14119 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-05 18:55:32 +00:00
Adi Oanca
448f8b3243 update. added some code to support BView::SetMouseEventMask. code inactive ATM.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14107 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-03 18:08:49 +00:00
Adi Oanca
144022be62 Started to properly implement support for BView's events mask
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14106 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-03 17:55:16 +00:00
Jérôme Duval
7f74cecda3 added escapement_delta to AGGTextRenderer::RenderString and Painter
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14095 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-31 14:50:42 +00:00
Jérôme Duval
f2fd129852 now uses delta escapement
improved GetBoundingBoxesAsString (just for fun, keep in mind we'll use AGGTextRenderer in the end :) )


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14091 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-30 14:53:42 +00:00
Jérôme Duval
a37ea917be RotationBy now accepts radians, to be consistent among methods
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14087 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-30 09:57:37 +00:00
Jérôme Duval
f9d38575a1 now uses font shear in AGGTextRenderer
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14085 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-29 23:24:52 +00:00
Jérôme Duval
29926b974b completes previous commit
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14076 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-26 15:03:36 +00:00
Jérôme Duval
c0058faecc first try at implementing ServerFont::GetBoundingBoxesAsString
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14075 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-26 15:02:53 +00:00
Jérôme Duval
3cf915cb23 spacing is needed for GetBoundingBoxes too (string case)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14072 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-26 08:47:17 +00:00
Jérôme Duval
697085a5aa shear is needed for GetBoundingBoxes
now uses _GetBoundingBoxes_ for GetBoundingBoxesAsGlyphs and GetBoundingBoxesAsString


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14071 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-26 08:40:24 +00:00
Jérôme Duval
2f23ef90dd added GetBoundingBoxesAsGlyph, GetBoundingBoxesAsString, GetBoundingBoxesAsStrings
real implementation with freetype still missing


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14062 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-25 15:21:34 +00:00
Jérôme Duval
af86ce75a0 copyright update
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14058 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-24 15:08:32 +00:00
Jérôme Duval
2b1263bedf reworked BFont::GetStringWidths and BFont::StringWidth
implemented BFont::GetEdges


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14057 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-24 14:50:41 +00:00
Jérôme Duval
2185eed6d2 implemented GetHasGlyphs for real
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14056 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-23 21:47:41 +00:00
Michael Lotz
3ddebe7ec2 Moved the CursorManager over to the Desktop too.
Maybe the CursorManager should be used to set the cursors directly instead of using
fDesktop->GetCursorManager.FindCursor() and then fDesktop->GetHWInterface()->SetCursor()
in ServerApp.cpp.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14033 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-21 10:28:40 +00:00
DarkWyrm
d863d4bf1d Made scanning of all font folders a compile-time option
Moved the scanning of individual font folders to FontServer
Implemented server-side code for update_font_families
Removed ClientFontList from the build


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13938 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-12 14:55:46 +00:00
Ingo Weinhold
2826a379d5 The app server for the BeOS test environment is now built by
src/tests/servers/app/Jamfile. This makes the original Jamfile much cleaner.
Note that you now have to maintain two Jamfiles when adding/removing sources.
The test app server is called haiku_app_server, its library
libhaikuappserver.so. I adjusted a few paths in scripts accordingly, but
I may have missed something elsewhere.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13858 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-29 14:44:35 +00:00
Stephan Aßmus
15ae8872f7 hacking session with Ingo part2: in the R5 test environment, the app_server links no longer against libbe.so, the classes which need it, ViewHWInterface + friends, are extracted into their own library, but we need a bridge library as well for HWInterface + friends. The AppServer is consequently no BApplication in the test environment anymore, the BApplication that is needed to display the frame buffer window is handled in ViewHWInterface. No functional change, except that our BRegion implementation is now used in the test environment, and who knows what else... luckily we are so extremely binary compatible, that passing a Haiku BRegion to the R5 app_server actually works.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13848 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-28 23:48:46 +00:00
Axel Dörfler
35a71b1936 The app_server now inherits from MessageLooper as well.
Removed unused stuff.
The app_server now deletes itself when done (and therefore must not be
allocated on the stack anymore).
The cursor handling should be moved over to the desktop as well.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13825 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-25 21:53:48 +00:00
Axel Dörfler
770c05d6cc The Desktop class now gets its own message processing loop: moved application
creation/deletion (and management) over to that class.
ServerApp now gets a desktop pointer, and no longer uses gDesktop.
Converted private MessageLooper::_MessagePort() to a public method MessagePort()
so that the looper can be addressed from elsewhere without using PostMessage().
Added a real basic message loop to MessageLooper::_MessageLoop().
BApplication now only asks the app_server to get its desktop object which should
now be used for everything that's not in the realm of the application.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13824 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-25 21:08:34 +00:00
Ingo Weinhold
18b5424c5f * Implemented BRoster::ActivateApp().
* Added the respective case statement in AppServer::DispatchMessage().
  The code that actually activates the app is still missing.
* Removed the remnants of the old way of notifying the registrar about
  what app got activated (the activated client window did that).



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13820 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-24 21:10:33 +00:00
Stephan Aßmus
7b4cc5a1c7 this has come in handy several times now
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13818 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-24 18:35:52 +00:00
Stephan Aßmus
be85e14208 initializing the system palette before creating the desktop and driver fixes the bug that the desktop is first shown in the wrong colors on 8 bit screens
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13817 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-24 18:32:05 +00:00
Axel Dörfler
5f2edc0ffc The Desktop class now inherits from MessageLooper as well, the AppServer
class runs it, too.
No real message processing is done yet, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13816 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-24 17:14:17 +00:00
Axel Dörfler
c6a2527297 Split ServerWindow::Quit() into two parts, and moved the generic one to
the MessageLooper class - the other part is called from there as virtual
_PrepareQuit().
Moved the class documentation to the source file.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13815 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-24 17:13:02 +00:00
Axel Dörfler
89ab121e66 Factored a MessageLooper class out of ServerWindow and ServerApp. Could still
be improved a bit (Quit() and _MessageLooper() are empty right now).
Removed ServerApp::PingTarget().
Hopefully cleared some confusion about ServerApp::fClientLooperPort and fClientToken
(previously fHandlerToken), even if it's currently unused.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13807 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-23 18:30:48 +00:00
Stephan Aßmus
05988bd35f inactive workspaces are drawn with darker colors
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13787 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-21 11:43:11 +00:00
Stephan Aßmus
b23f4579af fixed a debug message
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13786 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-21 11:42:26 +00:00
Jérôme Duval
599be43472 Implemented GetHasGlyphs support somehow (FT support is lacking)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13766 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-19 15:22:55 +00:00
Stephan Aßmus
0d02a8aaba fixed B_CMAP8 back to front buffer conversion (blue was missing)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13757 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-18 23:13:42 +00:00
Michael Lotz
d1c86c04c1 Fixed some miss-allocation when getting the the workspace windows.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13754 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-18 17:48:32 +00:00
Axel Dörfler
83d1f41819 Fixed compilation with debug output turned on.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13744 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-18 10:34:25 +00:00
Axel Dörfler
39d30137dc A call to SetSizeLimits() can change the window frame, so it's now updated, too (a separate FrameResized() message is sent anyway).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13742 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-18 09:53:37 +00:00
Axel Dörfler
2ca990b801 Moved the RootLayer::LayerRemoved() call from the ServerWindow destructor to RootLayer::RemoveWinBorder().
ServerWindow printed the title in its destructor after freeing it (with debug output turned on).
Calmed it down a bit, too (disabled "listening on port...").


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13741 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-18 09:24:08 +00:00
Axel Dörfler
0e430ce96e Fixed the crashing bug with BAlerts - have I already said that this code is a mess?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13740 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-18 09:22:34 +00:00
Michael Lotz
a83bffa77a Removed {set|get}_syscursor according to DW. Scratch that last sentence in the last commit, with this Appearance builds again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13727 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-18 00:35:18 +00:00
Michael Lotz
2213782534 All cursor related changes:
* Moved setting the default cursor from ServerScreen to Desktop
* Getting the default cursor is now done using the CursorManager
* Removed outdated setcursor from SysCursor.cpp (we have a new implementation by now)
* Renamed SysCursor.cpp to CursorSet.cpp as that's what it is
* Moved  headers/private/app/SysCursor.h to headers/private/servers/app/CursorSet.h
* Removed some unneeded header includes along the way

There remains {set|get}_syscursor now in CursorSet.cpp. Serverside for these are not implemented
and they are obvious hacks. Do we need to keep them?
Also this commit _would_ break Appearance, but 1) all the related code is currently commented out
with the comment "cursor set management belongs in another app" and 2) it is already broken
because of ColorSet.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13726 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-18 00:22:08 +00:00
Michael Lotz
fc6c82dc35 Cleanup and style changes. Removed global cursormanager as each RootLayer has it's own.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13724 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-17 21:26:28 +00:00
Axel Dörfler
ef8810f2ad Extracted the settings stuff from the Desktop class. If you now need to access
the desktop's settings, you have to do something like this:
	DesktopSettings settings(desktop);
	settings.SetMouseMode(mode);
The advantage of this is that this object is fully locked, and cannot lead to
corrupted settings anymore. Also, the settings will stay the same until you
delete the object again.
Updated all accesses to use this new API.
Removed no longer used FFM messages.
Implemented AS_{GET|SET}_MENU_INFO for future use.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13719 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-17 16:25:48 +00:00
Axel Dörfler
67d3b755ec Fixed a stupid bug in ReleaseScreen(); caused an endless loop.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13717 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-17 16:11:27 +00:00
Stephan Aßmus
d461b955a1 fixed my previous commit, it helps to read the diffs again... but this fallback needs to move somewhere else, as commented by the TODO
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13706 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-16 23:43:30 +00:00
Stephan Aßmus
bcdb0e9460 some useful leftovers from debugging, use new with nothrow for it to make sense to test the returned pointer
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13704 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-16 23:34:23 +00:00
Stephan Aßmus
657ff50ca9 fall back to double buffered mode was already workingif mode was not 32-bit, only that IsDoubleBuffered() was not implemented, so that HWInterface::DrawingBuffer() returned the front buffer, which had the non-32-bit format... so this fixes non-32 bit modes, IAW, Vesa is working now
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13703 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-16 22:54:25 +00:00
Stephan Aßmus
95e42caf13 tried to find the bug that causes the wrong area underneath the software cursor to be restored, but failed, the only accomplishment is that the cursor is now showing right from the beginning, not only after one moves the mouse
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13702 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-16 22:52:28 +00:00
Stephan Aßmus
c18d3059b4 added icons needed for BAlerts
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13701 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-16 22:50:43 +00:00
Stephan Aßmus
05ffbfbc24 _FindMode is now more robust and really tries everything it can to find a mode...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13700 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-16 22:50:17 +00:00
Stephan Aßmus
821426f66e forgot to remove debug output
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13699 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-16 22:49:17 +00:00
Axel Dörfler
fd5bec1e48 First baby step to a restructured app_server:
- introduced new ScreenManager and VirtualScreen classes
- removed screen handling from RootLayer
- removed multiple screen/root layer stuff from Desktop, it's
  now using a VirtualScreen object instead


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13686 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-15 12:45:23 +00:00
Stefano Ceccherini
16046321cc Implemented BPrivateScreen::ReadBitmap(), but the guts are still missing
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13665 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-13 22:33:52 +00:00
Michael Lotz
13b42e5eb4 Just some style cleanups again. Sorry I couldn't resist, won't happen again ;-).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13646 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-12 17:41:22 +00:00
Michael Lotz
3f319b3346 Some cleanup, some removed typos, some unification, some fixes and some added todos. Most of it related to client-server communication. Apps that rely on BFont stuff should work now (StyledEdit, Fonts, Keymap, Menu, ...). Or should not hang/quit at startup at least.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13625 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-10 21:16:43 +00:00
Stephan Aßmus
642467d077 renamed the tree parsing/child iteration functions, I think it is much clearer now what they do, more likely to find bugs too
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13572 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-10 17:16:31 +00:00
Jérôme Duval
7e79718c2b install_fonts isn't useful anymore
fonts are now installed as part of other data files
we still install some host fonts if found


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13557 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-08 12:35:07 +00:00
Jérôme Duval
6f1735a73a moved fonts in data/etc/
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13556 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-08 12:11:56 +00:00
Stephan Aßmus
39e4b4ada6 quick fix to have Tracker display icons, hope this still reaches you, Axel
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13555 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-08 08:48:24 +00:00
Axel Dörfler
3182843008 No longer draws the desktop window.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13549 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-08 00:38:52 +00:00
Axel Dörfler
1f56ada26a New windows are now activated again - temporary fix, won't work with FFM.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13548 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-08 00:11:39 +00:00
Stephan Aßmus
a5ca645e49 when a Layer or WinBorder is deleted, the RootLayer gets a chance to set some important pointers it keeps arround to NULL. It is not unlikely that this improves stability a bit.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13534 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-07 14:04:29 +00:00
Stephan Aßmus
4ed0f43872 checks rootLayer Pointer, since offscreen windows are not attached to RootLayer. This shouldn't have been a problem though since Offscreen windows were never Show()n
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13515 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 23:24:03 +00:00
Axel Dörfler
16e938888d Some more debug output, so that you know which window is killed this way.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13512 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 22:40:01 +00:00
Axel Dörfler
806767ec21 It now deletes its message port (it was previously incorrectly deleted by the client).
Now handles it gracefully if someone deletes its message port (it will try to close
the client and quit).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13511 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 22:39:15 +00:00
Axel Dörfler
189ba7a9dc Tried to separate active WinBorder from front, but failed - it's now always
the focus border, and therefore, I probably broke floating windows (but that's
not that important right now).
Workspace::HideWinBorder() now sets focus to the next WinBorder, not always
the top one.
Workspace::MoveToFront() no longer changes focus, no longer calls ShowWinBorder()
when the window doesn't have to be moved (ie. for the desktop window).
Added Workspace::SetFocus() to change the focus explicetly.
Some other cleanup. This is an ugly patch, but refactoring/rewriting is coming
soon.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13509 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 20:19:22 +00:00
Stephan Aßmus
6c3f99cf46 the clipping in fLayerData is in screen space, so when getting/setting the user defined clipping, we need to convert to/from view space
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13505 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 18:05:56 +00:00
Axel Dörfler
063c980a2d Minor cleanup: we have a constant for the desktop window feel.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13502 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 16:26:53 +00:00
Stephan Aßmus
72fab80539 another quick change for Tracker which allows to click on the Deskbar window, for some reason the window manager implementation does not allow a B_SYSTEM_LAST window to become the focus, but this is clearly possible on R5. I tried to track the real problem, but it needs to at least appear to work tomorrow... so double clicking on the Haiku volume indeed opens a Tracker window, though there is nothing in there. Axel, when I launch Tracker, I'm getting a bunch of KDLs with PANIC: BFS where I can continue until finally seeing Tracker. Deskbar works even better, though displaying the BeOS Logo is IMHO unacceptable for the representation, so I'm intending to make a Haiku Deskbar logo ASAP.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13492 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 13:31:41 +00:00
Stephan Aßmus
25685e7e5f this quick change will make sure the Tracker Desktop window is opened behind all other windows and stays there, just to make life easier for Axel when I is representing the thing...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13491 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 13:25:43 +00:00
Stephan Aßmus
101e7104ed fixed screenshots. Again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13484 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 10:21:23 +00:00
Axel Dörfler
c9299b3ce8 Instead of killing the ServerApps the hard way, the AppServer now quits
them if they didn't listen to B_QUIT_REQUESTED. This works much better
as how it was done before.
Now uses exit() instead of exit_thread() which makes sure no thread survives.
Note, there still is a race condition in case an application quits immediately
before shutting down the server - in that case, it doesn't participate in
the fShutdownSemaphore stuff, and therefore, the app_server could quit it
too early. Maybe I'll fix that one day, as well :)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13481 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 04:57:57 +00:00
Axel Dörfler
c8e986230f Incorrectly used real_time_clock() instead of system_time() for the message time stamps
(change suggested by stippi).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13476 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 02:48:13 +00:00
Stephan Aßmus
8ffa3fb9fa the official system palette also has the 0xff entry (B_TRANSPARENT_MAGIC_CMAP8) with alpha = 0
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13474 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 01:46:37 +00:00
Stephan Aßmus
53a3e62c74 quick hack for alpha = 0 in B_OP_OVER, needs review, but for now, drawing all those B_CMAP8 bitmaps which have B_TRANSPARENT_MAGIC_CMAP8 pixels is working fine... IAW, icons look cool.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13473 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 01:43:49 +00:00
Axel Dörfler
5c228514df Made the border line darker for B_BORDERED_WINDOW_LOOK - menus look much better now
(but should still have their own look that includes the bevel, I think).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13469 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 23:10:08 +00:00
Axel Dörfler
34ce0e42d4 As it turns out, window_info::type is really the window's "feel".
Basic support for the desktop window feel: WinBorder will now resize
a window with kDesktopWindowFeel to span over the whole screen.
Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13462 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 20:28:40 +00:00
Axel Dörfler
2b1246d968 Renamed AS_WINDOW_TITLE to AS_SET_WINDOW_TITLE.
Fixed handling in ServerWindow as stippi's latest commit broke it.
It's now properly done with a separate ServerWindow::SetTitle() method,
that will also take care to rename the window's thread.
Changed naming the window thread in the app_server to "w:<team>:<title>".


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13461 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 19:20:19 +00:00
Axel Dörfler
4902831aca Fixed the newly introduced hang when a menu item was selected (which was only one
of the consequences): a forgotten rootLayer->Lock()...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13458 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 18:46:59 +00:00
Axel Dörfler
0bb8508592 Stippi's commit accidently changed the initial screen size.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13457 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 18:38:12 +00:00
Axel Dörfler
6a0a0a80da Implemented AS_GET_WINDOW_LIST and AS_GET_WINDOW_INFO.
Renamed Desktop::FindWinBorderByServerWindowTokenAndTeamID() to FindWinBorderByClientToken().
Every ServerWindow now gets a server token.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13455 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 18:14:24 +00:00
Stephan Aßmus
359c905c57 offscreen bitmaps work, tested on Haiku as well, supports all colorspaces that BBitmap::ImportBits() supports. It uses a fallback for non-B_RGB(A)32 bitmaps. Added support for B_SUB_PIXEL_PRECISION view flags, though it is a bit hacky, since I had to add it to LayerData, even though it is not a true part of stack data. Added Layer::SetFlags() to enforce code path and update fLayerData. Cleaned up DisplayDriverPainter and DisplayDriver API (changed some const BRect& rect to simply BRect rect in order to be able to reuse it in the code), moved Painter.h, the test environment only draws the changed part of the frame buffer again - this causes a lot less CPU overhead, Painter special cases stroke width of 1.0 to use square caps, which is similar to R5 implementation and removes a lot of problems with non-straight line drawing, ServerWindow uses the DisplayDriver from it's WinBorder instead of the one from the Desktop (needed for offscreen windows, which have their own DisplayDriverPainter), it also checks for GetRootLayer() == NULL, because offscreen layers are not attached to a RootLayer, there was a fix for scrolling which worked at least in the test environment, it is now defunced, because Adi moved _CopyBits to Layer... I need to reenable it later, LayerData has no more fEscapementDelta, also fixed fFontAliasing (which was thought to overriding the font flags, and now works as such again), Desktop initialises the menu_info and scroll_bar_info stuff, which makes ScrollBars work actually... hope I didn't forget something.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13448 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 16:17:16 +00:00
Axel Dörfler
f5d8fa6e60 AS_LAYER_GET_CLIP_REGION missed a Flush() in case the view was not hidden,
and that put apps that used it to sleep (for example, Tracker is using it).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13433 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 01:19:01 +00:00
Axel Dörfler
b1e04bcb5c The app_server now also quits fast in case there are no apps to quit... :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13432 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 01:02:32 +00:00
Adi Oanca
be2eea8cf9 implemented hooks for resizing and moving operations. BViews now resize corectly in Playground app. Ignore the Convert*() stuff.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13399 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-02 10:40:14 +00:00
Adi Oanca
4a9bbc7d20 addapted to new clipping code
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13398 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-02 10:37:53 +00:00
Adi Oanca
b72bef8630 Added Flags(), ResizeMode(), made virtuals be prototypes only.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13397 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-02 10:36:24 +00:00
Axel Dörfler
bc1a7f9f09 Now prints out a message when the window title should be set.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13392 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-01 18:29:20 +00:00
Axel Dörfler
1b36d9d743 The TEST_MODE and non-TEST_MODE code is now the same, only the modifiers/keys
are different. Therefore, workspace changes should work on real hardware as
well now.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13387 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-01 11:22:58 +00:00
Axel Dörfler
c030c6fa68 As the comment says, deleting the cursor is not necessary.
But since every single cursor is owned by a team - why the cursor manager?
I must overlook something...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13385 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-01 10:13:50 +00:00
Axel Dörfler
3870c9f18f Improved quit mechanism (for the last time): if an application had open
windows that wouldn't quit on demand, the app_server would have gotten
the kShutdownServer message anyway already (as the last app was quit).
Since that one removed things like gDesktop/gBitmapManager, it liked
crashing.
Now, there is a semaphore that will be send to each app on quit. Only
when this semaphore can be acquired, the shutdown message will be sent.
Removed unused semaphores (decorator, active app).
Replaced fAppListLock with a BLocker (just calling acquire_sem() without
error checking is very unsafe in userland, and should never be done).

BTW the bug was triggered by broken menu code that only sometimes
really quit the window; it leaves a whole lot of zombies around - Stefano,
any quick idea? :-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13384 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-01 10:09:11 +00:00
Axel Dörfler
37fa302a92 Also commented some unimplemented message handler to not break the reply mechanism.
The ServerWindow did not even have such a mechanism anyway... (it now has).
Minor cleanup, replaced some "delete" with "delete[]" where appropriate.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13382 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-01 08:50:45 +00:00
Axel Dörfler
1e1b96cdc1 Rather than a "case message: /* unimplemented */ break;", we should not
handle the case at all to give the server the possibility to send a
failure response - ifdef'd some code out.
Added comment to ServerApp::PingTarget(), because what it currently does
does not make any sense.
Minor cleanup (replaced fSignature.String() with Signature()).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13381 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-01 08:48:51 +00:00
Axel Dörfler
1786706696 You're not supposed to delete bitmaps yourself; you have to let the
bitmap manager do the job.
This fixes a possible crashing bug on quit, a giant memory hole, and
probably also a possible crash during runtime.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13380 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-01 08:10:42 +00:00
Axel Dörfler
5712a788a1 WorkspacesLayer now makes use of DisplayDriver::ConstrainClippingRegion() in
order to flicker less (which works, but it's not really that nice yet, as
it currently only works for the background).
The workspaces layer is now also invalidated if a new window appears on the
screen or goes away (also when this happens in another workspace).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13379 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-01 07:58:22 +00:00
Axel Dörfler
24a146d4f6 Small hack to get to know the code a bit better.
A view-only workspaces window support (with lots of drawing flicker) - this
means you see what happens in the workspaces, but it doesn't do anything if
you click on it.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13378 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-01 06:53:07 +00:00
Axel Dörfler
f598d348b1 A window thread is now called "w:<title>" instead of just "<title>".
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13376 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-01 06:44:39 +00:00
Axel Dörfler
b7596f59ec AS_LAYER_GET_STATE no longer sends stuff that doesn't belong to the layer's state.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13335 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 23:03:28 +00:00
Axel Dörfler
3783821c25 Fixed B_CONTROL_HIGHLIGHT_COLOR/BORDER_COLOR. Changed highlight color from Dano value
to something for R5 (ie. what DiskProbe is using).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13333 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 21:52:32 +00:00
Axel Dörfler
80a230b10e Rewrote the push/pop state and ViewAttr stuff:
- it now seems to work finally correctly
- renamed ViewAttr to ViewState and put it into the BPrivate namespace
- some refactoring (moved some private BView methods to ViewState)
- renamed AS_LAYER_MOVETO/RESIZETO to *_TO (note the underscore)
- exchanged BView::originX/Y with fParentOffset (BPoint)
- divided AS_LAYER_GET_COLORS into separate ones for high/low/view color
- BView::SetPattern() now actually works as expected (ie. updates
  only if necessary)
- exchanged the ViewAttr::flags with ViewState::valid_flags which inverses
  the previous logic (which wasn't even used consistently)
- fState was initialized twice (incorrectly by the ViewAttr constructor,
  and then again correctly by initCachedState()) - now the ViewState
  constructor does the job alone, but correctly
- BView::PushState() no longer resets the state (it did so only locally
  anyway...)
- cleanup


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13325 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 18:56:55 +00:00
Adi Oanca
f97b5cb586 Moved CopyBits from ServerWindow to Layer. Also, made CopyBits code execute in RootLayer's thread
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13321 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 15:34:54 +00:00
Adi Oanca
1302949204 Layer::Show/Hide now works. Improved some invalidating calls. fixed some potential problems
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13317 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 14:57:16 +00:00
Adi Oanca
ecf3bc3eb4 moving and resizing windows works with the new clipping code. scrolling BViews also works.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13311 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 12:25:32 +00:00
Axel Dörfler
a87826801c Added workaround for current stability problems of the app_server: giant lock,
say hello to RootLayer.
Adi will probably not like this, but that's definitely only a temporary solution :-)
This little fix greatly increases app_server stability under Haiku - ie. menus
are working now, the team monitor comes up regularly, etc. - how great is that?


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13305 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 03:23:16 +00:00
Axel Dörfler
276aa135a7 The size limits are now correctly enforced on window creation, ie. the ResizeLimits
test application now works as it should.
DefaultDecorator::GetSizeLimits() did work correctly, there was no need
to have extra protection limits.
Enabled Stephan's automatic resize code on BWindow::SetSizeLimits() again, and
added a short comment why I think R5's behaviour is just a bug/leftover.
Moved guts of ResizeBy() into _ResizeBy() that doesn't send the update message
to the client, and is now called in the constructor to make sure the border
size is within limits. Also made it work there, as fTopLayer is NULL in that
environment.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13304 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 02:00:48 +00:00
Axel Dörfler
85bd83a710 AS_CREATE_WINDOW now also gets the actual frame width and size limits of
the window on server side - ie. if the app_server could not create a
window of the size requested, BWindow::fFrame will still be correct
(and the size limits will mirror actual decorator limits).
Renamed fMinWindHeight and friends to fMinHeight and so on.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13302 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 01:14:39 +00:00
Axel Dörfler
c17904c587 The B_WINDOW_RESIZED message now looks exactly like it does under R5, ie. has a "when" field, too.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13300 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 00:53:41 +00:00
Stephan Aßmus
f8570b7199 substract the border width from minSize, as that is the inner width of the window
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13298 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 00:34:51 +00:00
Stephan Aßmus
063f418c53 made room for a new meaning of BitmapBuffer, it will be used for a RenderingBuffer class that wraps arround a ServerBitmap. BBitmapBuffer on the other side is handy as well and wraps arround a BBitmap, as BitmapBuffer did before.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13297 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-27 22:11:27 +00:00
Stephan Aßmus
203661c9d0 svn does not do what I want before I commit this... It's going to be renamed
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13296 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-27 21:53:17 +00:00
Stefano Ceccherini
9f5ffc2c3c Fixed BFont's GetTunedCount() and IsFixed()
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13293 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-27 15:44:47 +00:00
Axel Dörfler
08d9a6e30d Some minor work on minimum window sizes. A WinBorder now makes sure it has
a valid size on construction; DefaultDecorator should do that as well.
ServerApp AS_CREATE_WINDOW now makes sure it passes a valid rectangle to
ServerWindow's constructor.
Smaller default size for Layers that have been created with an invalid frame.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13291 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-27 02:06:15 +00:00
Stephan Aßmus
18cbc4ff3d Using the read locking in DisplayDriver was a bit early. Painter itself is not thread safe, so while we use the HWInterface lock for locking, we can only do read locking once each window has its own Painter instance. I'm still investigating this possibility. It depends on the memory foot print of painter, of which I don't have a clear idea yet. Anyways, this quick change fixes Adis problems and is required at this time anyways. Sorry for the inconvenience.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13278 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 22:56:24 +00:00
Adi Oanca
e3fbc7752f integration of the new clipping code continues
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13277 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 15:45:58 +00:00
Stefano Ceccherini
d06e1bff11 Fixed array initialization.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13276 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 14:13:30 +00:00
Stefano Ceccherini
89d0b3cdad Safer code
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13275 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 13:58:55 +00:00
Stefano Ceccherini
55b222b0b0 Stephan already implemented the needed support for dpms stuff too, so why not implementing the client methods too?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13274 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 13:53:48 +00:00
Adi Oanca
e603410b82 - simplified a little the update code/process.
- moved part of the update code from Layer to WinBorder. Fits better
there.
- renamed a couple members.
- some cleanup.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13273 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 13:09:19 +00:00
Adi Oanca
b62270533e removed a printf
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13272 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 08:47:51 +00:00
Adi Oanca
94fa2bd256 inlined a few methods in header file, otherwise app_server would not build
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13271 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 08:45:00 +00:00
Stefano Ceccherini
75de27f83b more BScreen related stuff
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13270 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 06:30:09 +00:00
Stefano Ceccherini
583f6c3eba Added server side support for BScreen::ProposeMode(), fixed client side too.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13269 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 05:58:43 +00:00
Stefano Ceccherini
c641898150 implemented client/server side support for BScreen::GetDeviceInfo() and WaitForRetrace(), and (only client side) support for Bscreen::ProposeMode()
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13266 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-24 18:02:01 +00:00
Axel Dörfler
0ec4af2233 Improved AreaPool to have an initial size as well as well as a name that is
used for new area.
MemPool::AddToPool() now gracefully deals with NULL pointers (or a size of 0).
BitmapManager was deleting the area it transferred to AreaPool before - it
no longer needs an extra area, though.
Minor other cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13260 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-24 04:01:16 +00:00
Axel Dörfler
b5436616a3 Fixed some style related functions and other oddities in FontServer.
Also applied our style guide on that class.
Renamed some public globals to match our style guide.
Made BitmapManager inherit from BLocker instead of duplicating its
functionality (incorrectly, did not check for B_INTERRUPTED) locally.
Some more cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13259 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-24 03:31:41 +00:00
Axel Dörfler
5029b563fd Fixed pretty much broken AreaPool - I am not sure this class is that a good idea, anyway.
area_for() is not the cheapest call; the user better knows the area and deletes it directly.
Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13257 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-24 02:13:32 +00:00
Stephan Aßmus
2949ed1def Thou shalt compile before thou commitst.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13253 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-24 00:14:19 +00:00
Stephan Aßmus
3dcb3b079a Added some root layer locking in ServerWindow.cpp when accessing the layer tree. Moved HWInterface management out of DisplayDriverPainter and into Desktop. Removed all the directly hardware related functions from DisplayDriver API. They just called the same HWInterface functions. Now DisplayDriver is much cleaner and ready for being attached to a yet to be written BitmapHWInterface. Clean up of the display mode stuff in Screen and the View-/AccelerantHWInterface. Frequency is now regarded on Haiku. AccelerantHWInterface::GetModeList now works before SetMode has been called. Added MultiLocker from the sample code. HWInterface uses it now in preparation to being used from multiple instances of DisplayDriver.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13252 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 23:46:17 +00:00
Axel Dörfler
1b53e8af26 The app_server now cleans up better after a team crashed; not only the
application and bitmaps are removed, the team's windows are now removed
as well.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13251 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 23:21:10 +00:00
Stephan Aßmus
c69d4b2719 clean up, bug fixes and more robustness
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13249 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 23:14:40 +00:00
Stephan Aßmus
ee9b01a01a made the pool allocator thread safe
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13248 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 23:13:09 +00:00
Axel Dörfler
ce1639b2bf Some more cleanup:
- replaced fMsgSender/Receiver with a BPortLink fLink
- moved message loop into non-static method _MessageLooper()
- renamed Zoom()/Minimize()/Quit()/ScreenModeChanged() to Notify*(), and
  Quit() to NotfiyQuitRequested() to make more clear what they do (they
  don't operate on ServerWindow, they just notify its client)
- less insane way to init a window: there is no longer the constructor
  and a separate method Init(); now there is the constructor (which
  fully sets up the window), InitCheck(), and Run() which runs the
  window's message loop
- moved the quitting stuff into a separate method Quit() and made
  it callable from other threads.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13247 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 22:43:11 +00:00
Adi Oanca
4801a9a97d Fixed the problem Axel signaled with hidden views
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13246 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 21:23:01 +00:00
Adi Oanca
8734d03e14 removed 3 printf(s) that I intruduced in my last checkin
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13244 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 19:30:29 +00:00
Axel Dörfler
a38e46a046 ServerApp now maintains a list of all windows, ServerWindow's AS_DELETE_WINDOW
will update it automatically.
Renamed ServerWindow::fName to fTitle, made it a pointer - it will now just
adopt the title pointer that came from AS_CREATE_WINDOW.
Just another cleanup round: renamed Layer::GetName() to Name(), no
more layer->fName->String() accesses.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13239 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 18:48:10 +00:00
Axel Dörfler
fcb006dcf5 Rewrote how the app_server and ServerApp's quit. As a side effect, the server
can now quit instantly.
AppServer must no longer call ServerApp's destructor once it's running - it now
has to call Quit() in this case. The ServerApp is now destructed in its own thread.
Some cleanup (like renaming ServerApp::MonitorThreadID() to Thread()).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13238 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 17:40:35 +00:00
Axel Dörfler
2e86adec11 Implemented AS_GET_MODE_LIST server side.
Fixed broken ViewHWInterface::GetModeList() - it did not correctly write into
the allocated memory. Also extended it to be more flexible, has better timing
values, and more resolutions.
ViewHWInterface::SetMode() will now check if the requested mode is in its
list of supported modes.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13226 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-22 18:14:13 +00:00
Adi Oanca
3df649ecb3 managed to show/hide empty windows with the new clipping code
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13221 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-21 20:11:44 +00:00
Stefano Ceccherini
3255e7df2c I hope no one believed that these methods could've really been inlined...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13216 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-20 10:33:34 +00:00
DarkWyrm
550d6a5375 Cleanup for decorator management code
Updated a couple headers
Moved all decorator code to ServerApp where it belongs
Modified AppServer::Broadcast to allow ServerApps send messages to all apps without having to have a global AppServer instance


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13204 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-17 19:10:15 +00:00
Axel Dörfler
1b5aeb312e Renamed class FMWList to SubWindowList. Cleaned up SubWindowList a bit.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13203 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-17 16:34:22 +00:00
Stephan Aßmus
2734243aca Preparation of more correct support for state stack.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13201 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-17 13:20:45 +00:00
Jérôme Duval
587e093725 reworked registrar launch wait, avoids snoozing
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13193 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-16 22:30:50 +00:00
Adi Oanca
5fcce1f54b renamed a few members so that I don't have problems later. removed more methods/members
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13190 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-16 20:43:53 +00:00
Adi Oanca
e0911bbb29 yes, yes... removing unneeded methods/members.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13188 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-16 19:44:55 +00:00
Adi Oanca
83265d84db More work for integrating the new clipping code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13186 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-16 18:58:14 +00:00
Stephan Aßmus
faaa62c751 update cached HW acceleration flags on mode changes. Fixes HW acc on ATI after Axels changes. Axel, is it working on Matrox as well now?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13180 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-16 15:10:24 +00:00
Stephan Aßmus
54cc0f1b56 reverted some unintentional changes
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13179 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-16 13:07:36 +00:00
Stephan Aßmus
99b9d5ac8a a new state begins life as a copy from the previous state, fixed Scale(). Note that BoundsOrigin() (and therefor Scale()) is called _a lot_ so we should cache the value! I started to work on this, but our lack of encapsulation strikes again... Layer::fLayerData is used directly all over the place.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13172 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-16 12:32:42 +00:00
Axel Dörfler
53442520cc Fixed a bad bug in the app_server:
fCurrentLayer was used to determine to which layer a new one would be
added to, but BView::AddChild() would only set this correctly for the
current view, ie. all children of the new child were added to the
wrong layer in the app_server.
Now, AS_LAYER_CREATE sends the parent's token to the server, and the
server relies on this to build the layer hierarchy.
All of a sudden a lot of hidden views are visible now. I noticed the
bug while refactoring the task manager, but a lot of apps were affected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13164 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-16 00:46:02 +00:00
Adi Oanca
d41a1e80b8 Integrated the new clipping code. It compiles but it does not work yet. Do not worry, it's guarded by a #define :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13161 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-15 20:36:43 +00:00
Adi Oanca
0f0232c767 Started adding new clipping code - not active ATM. Removed Virtual prefix
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13159 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-15 19:01:43 +00:00
Adi Oanca
524c020956 Bounds() takes into account previous pushed states
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13157 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-15 18:47:41 +00:00
DarkWyrm
e67e7dd995 Some cleanups to ColorSet in anticipation of future cleanups for Appearance app
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13156 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-15 17:20:17 +00:00
Stephan Aßmus
cf5ff0c0d0 fixed memory corruption in the stuff I added to moreUTF8. This fixes GetEscapement crashes. The rest of the file needs reviewing as well, but I wanted to commit this ASAP
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13155 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-15 17:09:00 +00:00
Axel Dörfler
dd10337fd0 Renamed BAppServerLink to AppServerLink, BPortLink to PortLink, LinkMsgReader
to LinkReceiver, LinkMsgSender to LinkSender, and put everything into the
BPrivate namespace.
Made AppServerLink a cheap object - it will use the applications receiver/sender
and not create its own buffers.
Fixed broken communication stuff here and there (mostly Font.cpp).
Put the newly introduced set|get_system_colors() into the BPrivate namespace -
please don't introduce private functions into the public namespace!!!
Also fixed their broken communication use, as Darkwyrm obviously forgot about
it again: the sequence Flush(); GetNextMessage() without error checking is
purely wrong and can make the app hang and/or crash! :-)
Other minor cleanup.
The input_server used some test mode with the haiku build target which is
probably wrong.
Hopefully I did not forget anything this time.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13128 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-14 21:28:56 +00:00
DarkWyrm
57bbc53987 Moved some system colors code to be monitored by a client's ServerApp
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13123 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-14 19:48:30 +00:00
Stefano Ceccherini
6deb7c6749 Documented the public methods, changed the file description
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13111 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-14 07:29:16 +00:00
Stephan Aßmus
75d26e104a fInitialized is also set in the copy constructor. BTW, the Haiku Logo is displayed now (forgot to commit this earlier). Thanks to Axel for finding out about this.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13110 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-14 00:38:21 +00:00
Axel Dörfler
6262418e6a fInitialized was never set to "true", so InitCheck() could never succeed.
Also fixed _AllocateBuffer() to handle out of memory situations gracefully.
It should probably also have upper limits with regard to the bitmap size.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13109 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-14 00:12:45 +00:00
Stefano Ceccherini
3a27ae791e Added server support for activate_workspace(). Looks like it's not doing anything, though SetActiveWorkspace() returns true....
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13103 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-13 22:11:29 +00:00
Stefano Ceccherini
eef16dda7d implemented server support for current_workspace(), just because I had enough of the 'blablah got unknown reply' message
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13102 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-13 21:54:11 +00:00
Axel Dörfler
aadb0f6bb8 The acceleration hooks are now set after a SetMode(), and get a display_mode as parameter
as required by the interface.
Unfortunately, this doesn't help the slow window moving with Rudolf's drivers.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13099 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-13 17:42:52 +00:00
Stefano Ceccherini
d039af7469 Reverted to the previous algorithm, which is just another version of the same one: they produce slightly different results, but this one should be faster as it doesn't use divisions.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13097 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-13 15:29:08 +00:00
Stefano Ceccherini
44bb301774 Improved some more.
Why were the components or'ed with 5 ?

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13096 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-13 14:42:06 +00:00
Stefano Ceccherini
6ec6f3f831 Better color distance-measuring algorithm, taken from here:
http://www.stud.uni-hannover.de/~michaelt/juggle/Algorithms.pdf.

Still not 100% identical to be's one, but much closer.
Small cleanups.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13091 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-13 13:22:50 +00:00
Stefano Ceccherini
1f1ed1c62c Generate the inversion map.
Note that the inversion_map and the index_map aren't the same as in Beos, due to bugs (or different behaviour) in color_distance.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13086 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-13 10:28:51 +00:00
Stefano Ceccherini
509db2a318 Generate the index map using some code stolen from BBitmap. The Mandelbrot sample app starts looking good. Only the inversion map is missing now
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13079 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-13 05:03:42 +00:00
Stephan Aßmus
9851ab5c1e The Haiku Logo is displayed on the Desktop. :-) Of course this will be removed as soon as Tracker runs. If you don't want it, you can disable it in RootLayer.h. Fixed a clipping bug with text rendering.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13057 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-11 13:00:17 +00:00
Adi Oanca
b81c5513c5 addapted code as a result of removing viewColor, background and overlay bitmap members from LayerData
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13051 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-10 16:20:38 +00:00
Stefano Ceccherini
2c9931e911 no more friends for ServerWindow... Poor ServerWindow
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13048 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-10 15:56:55 +00:00
Stefano Ceccherini
7cb5e7b146 removed another friendship
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13045 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-10 15:50:24 +00:00
Stefano Ceccherini
e1bc5f2def Added Layer::Push/PopState() and moved their implementation from ServerWindow.cpp. We definitely need more encapsulation
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13043 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-10 15:28:34 +00:00
Stefano Ceccherini
f1496739a3 removed AS_SET_SCREEN_MODE handler
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13040 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-10 08:29:49 +00:00
Stefano Ceccherini
2ed35bc88c Thanks to Axel's change, now we can pass the app_server's colormap to libbe. Methods like BScreen::ColorMap() and BScreen::ColorForIndex() work.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13023 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-09 04:36:00 +00:00
Axel Dörfler
e60b1ff1d8 Reserved space for the close and zoom buttons, even if they were absent.
Hack workaround: enlarged the text width a bit, because the title often appeared
truncated for no apparent reason.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13012 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-08 14:35:25 +00:00
Axel Dörfler
3ba7d6f350 Added AS_{GET|SET}_DESKTOP_COLOR.
(Incorrectly) implemented AS_GET_DESKTOP_COLOR - works for now.
Minor cleanup.
Is AS_SET_SCREEN_MODE used at all?


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13010 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-08 13:24:40 +00:00
Axel Dörfler
bd28b3c746 BAppServerLink is now using BApplication::fServerTo/From for its messaging.
Added LinkMsgReader::NeedsReply() method.
Completely redone ServerApp messaging: no more "replyport" from BAppServerLink; instead,
the registered client reply port is used. Fixed some more weak messaging stuff.
ServerApp now recognizes if an unknown message needs a reply, and sends it - for example,
the "Screen" preferences app no longer hangs, but crashes on start :)
Made LinkMsgReader::Read() virtual again, since it's needed by RAMLinkMsgReader.cpp.
Renamed BPortLink::GetNextReply() to GetNextMessage().
Some more cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13004 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-08 04:01:59 +00:00
Axel Dörfler
0aa69a9cd4 Fixed the crashing bug when quitting the app_server.
The display driver is now owned by the Screen object.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13002 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-08 01:40:22 +00:00
Axel Dörfler
d673482488 Under Haiku, the "stub" driver is called "vesa", so we're trying to use this one.
Note, the special case can go as soon as we've moved the driver over to the new
driver architecture.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13001 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-08 01:39:14 +00:00
Axel Dörfler
75936a02e4 BPortLink now has a FlushWithReply() method itself.
BPortLink::AttachString() now accepts a length argument, and will no longer
send a terminating null byte; LinkMsgReader::ReadString(), however, will
make sure the string read is null terminated.
Changed client communication code to use FlushWithReply() instead of Flush()
and GetNextReply() - there were many bugs and shortcomings in the code, I
hope I've fixed them all.
Converted ClientFontList.cpp to our coding style (but not completely, the
class members are missing).
Some more cleanup - I hope Adi will adopt our coding style one day!


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12998 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-08 00:36:26 +00:00
Stefano Ceccherini
7475dcdf3a Added an app server command to retrieve the color map. Made some adjustments to SystemPalette.cpp, implemented support for it in BPrivateScreen. Moved get_scs() a bit down to avoid a deadlock. Note that getting the colormap doesn't work due to port capacity limit (?)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12996 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-07 21:32:24 +00:00
DarkWyrm
47a1e5d189 Implemented the settings functions
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12966 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-07 01:29:12 +00:00
Stephan Aßmus
457820a6ef quick fix for windows resizing/moving at fractional offsets, fix for bitmap drawing placement, small clean ups
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12961 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-05 22:02:25 +00:00
Stephan Aßmus
6a2575c9d2 fixed resizing of hidden windows
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12953 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-04 11:18:30 +00:00
Stephan Aßmus
f9e3895bf2 added tracing to some messages
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12952 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-04 11:17:30 +00:00
Stephan Aßmus
59345e264f huge cleanup, support for SetSizeLimits, support for truncating strings, numerous decorator bug fixes, Layer does not draw when view color is B_TRANSPARENT_COLOR, cleaner dispatching of mouse events to the WinBorder in RootLayer, commented the char map selection in the font server, as it seems glyph lookup by unicode index works much better with the default map
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12945 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-03 19:50:30 +00:00
Stephan Aßmus
e4f0f510a9 added support for non-antialiased text rendering, cleanup in AGGTextRenderer
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12944 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-03 19:33:11 +00:00
Stephan Aßmus
7aca21e6bf added const to some operators
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12943 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-03 19:31:26 +00:00
Stephan Aßmus
11f97ed147 large cleanup, should have fixed some memory leaks too
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12942 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-03 19:30:32 +00:00
Stefano Ceccherini
45ca1c948c Simplified code for BView::ClipToPicture() a lot (both server side and client side). Regions passed with that method should take the place of regions passed with BView::ConstrainClippingRegion(). Note that the needed server support hasn't yet been implemented.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12939 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-03 14:20:10 +00:00
Jérôme Duval
5afe056c71 added a snooze, input_server is well started by app_server this way
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12924 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-01 22:41:22 +00:00
Stefano Ceccherini
f39e1df2de delete -> delete[]
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12918 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-01 08:55:39 +00:00
Axel Dörfler
c88974d026 The app_server now updates the kernel's blue screen frame buffer on mode changes
(only the accelerant HW interface does this for now).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12897 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-29 20:23:00 +00:00
Stefano Ceccherini
19e4729202 Uncommented SendMessageToClient, as it's used in test mode.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12869 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-28 16:58:25 +00:00
Stefano Ceccherini
8380e999e7 better error checking in Run()
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12866 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-28 14:00:15 +00:00
Stefano Ceccherini
6390df8e27 Made app_server a static, renamed desktop to gDesktop as it's a global, RootLayer now uses its own fDesktop internal member instead of the global one. Fixed a typo in some commented code (thanks Axel)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12864 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-28 13:43:13 +00:00
Stefano Ceccherini
7f2831b56b Removed a couple of friendships, commented/removed unused stuff
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12863 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-28 13:20:05 +00:00
Axel Dörfler
2724858b5b Added global app_server port, so that other parts of the server don't have
to search for it.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12859 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-27 13:36:05 +00:00
Axel Dörfler
a4ad43aa83 Fixed some more cases of "error != specific error ==> everything alright, then".
Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12858 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-27 13:34:52 +00:00
Stefano Ceccherini
5e9441bed9 Removed leftovers
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12857 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-27 10:57:25 +00:00
Axel Dörfler
d7c08b7d2e Tried to make the ServerApp aware when a client dies: the main communication
port is now transferred to the client, so that it goes away automatically.
Unfortunately, this doesn't seem to work. This code is truly a big mess :-/


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12846 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-26 15:06:31 +00:00
Axel Dörfler
280d1aac5b Tried something, didn't work, some cleanup left.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12845 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-26 15:04:45 +00:00
Axel Dörfler
0c7e8ef8f4 Renamed "cl" to fCurrentLayer.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12842 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-26 13:56:42 +00:00
Axel Dörfler
e5b4782b4e Made some necessary enhancements to class Screen; the app_server also
has to care about refresh rates. Also changed Screen::GetMode() (formerly
Resolution()) to return all interesting values, so that hopefully no one
will call it anymore like RootLayer::SetScreens() did.
Greatly improved the horrible RootLayer::SetScreens().
The app_server is now able to deal with failing HWInterface::SetMode() calls;
in this case, it will fall back to the hardware's current mode. This now
also works correctly in combination with the vesa driver, so that you don't
have to compile the app_server with the same resolution you boot in anymore.
SetMode() now always returns if it succeeded or not.
Renamed RootLayer::fScreenXYResolution to fScreenWidth/Height respectively.
Removed the useless DisplayDriver::DisplayMode() method.
Added B_GET_DISPLAY_MODE to the required accelerant hooks.
Some minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12831 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-26 09:21:51 +00:00
Stephan Aßmus
d593ad8f06 added a little debugging facility for printing on-screen debugging info on Haiku. For those like me without serial debugging... also made RootLayer use the desktop background color.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12819 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-25 23:59:23 +00:00
Stephan Aßmus
74994d1307 added license headers
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12817 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-25 23:47:05 +00:00
Stephan Aßmus
55d6f1b792 Many efficiency improvements to text rendering. Moved stuff from Painter into AGGTextRenderer which didn't belong in Painter. AGGTextRenderer now has an embedded transformation, which expresses the font rotation and (in future) shear settings. Removed direct support for BBitmaps from Painter (supposed to draw ServerBitmaps). Tested drawing of bitmaps other than B_RGB32. (only B_CMAP8 and B_GRAY8 so far, but they work). Right now, these colorspaces are supported by on the fly conversion. So every colorspace supported by BBitmap::ImportBits() should work, which are a lot more than the R5 app_server can display.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12815 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-25 18:20:45 +00:00
Axel Dörfler
b368a1cb0b Never (!) only ask for a specific error code, and assume everything went okay if it isn't reported.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12805 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-25 01:51:13 +00:00
Axel Dörfler
8adcce5097 If the accelerant of a graphics device could not be opened, initialized, or had
missing required hooks, it's now unloaded (and uninitialized if necessary)
correctly, the device is closed, and the next one will be examined.
Not deeply tested, but seems to work.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12804 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-25 01:35:38 +00:00
Axel Dörfler
afbbdf7ce5 Applied a patch from Stippi to temporarily fix a drawing problem the hard way.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12799 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-24 15:37:26 +00:00
Adi Oanca
89d4bfbf2a Added initial support for BView::SetMouseEventMask(). Buttons appear to be working well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12789 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-23 17:23:20 +00:00
Stephan Aßmus
ac167e6ead Various fixes and efficiency improvements to the drawing backend. Among other stuff, stroked lines with a width greater than 1 have anti-aliased butts now. There are some bugs left regarding text rendering.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12761 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-22 12:12:56 +00:00
Stephan Aßmus
3295cceb8f Forgot something
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12751 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-20 23:54:28 +00:00
Stephan Aßmus
7220b138f2 fixed confusion of byteCount and charCount in ServerFont::StringWidth(), just in case anyone really uses it later. Added UTF8CountChars() to moreUTF8.h, but then I didn't need it...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12750 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-20 23:51:33 +00:00
Stephan Aßmus
3f513bbafe Font rendering code should be cleaner, maybe a little more efficient and better documented. Rotated text is supported again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12748 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-20 23:26:15 +00:00
Stephan Aßmus
e980fe005f fixed the build, sorry
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12747 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-20 19:59:24 +00:00
Stephan Aßmus
1218d80ff8 removed no longer used stuff
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12746 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-20 19:54:12 +00:00
Stephan Aßmus
2762b0cecd Work in progress... improvements on font stuff, reverted to using Painter to get the string width. Since it actually uses glyph caching, it is about 20 times faster than the implementation in ServerFont (and a about twice the time as R5). I added a StringWidth method to Painter and AGGTextRenderer which works as correct as ServerFont::StringWidth, which btw was broken, because I mixed up glyph count and byte count...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12745 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-20 19:52:38 +00:00
Stephan Aßmus
38c5a7b7fa Implemented StringWidth in ServerFont, updated ServerApp to use it, and removed a -1 from TextView in the char location calculation, which I didn't understand and without which the cursor location and related stuff now finally work.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12744 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-20 17:36:55 +00:00
Axel Dörfler
52005fdaff Finally fixed Adi's repeatedly mentioned pet peeve: in AS_LAYER_GET_MOUSE_COORDS
communication, the port's reply port is no longer sent to the app_server (as it
knows where to reply to, anyway).
Also made sure the view's looper is locked while getting the coords - I guess
BPortLink doesn't like to be written to from two different threads :-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12742 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-20 02:42:52 +00:00