haiku/src/servers/app
Stephan Aßmus 203661c9d0 svn does not do what I want before I commit this... It's going to be renamed
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13296 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-27 21:53:17 +00:00
..
drawing svn does not do what I want before I commit this... It's going to be renamed 2005-06-27 21:53:17 +00:00
fonts Forgot to update fonts Jamfiles - ideally, these should be moved somewhere else, 2005-03-24 14:51:25 +00:00
Angle.cpp Moved app_server files to app/. 2005-03-24 14:45:52 +00:00
Angle.h Moved app_server files to app/. 2005-03-24 14:45:52 +00:00
app_server.rdef app_server.rsrc is no longer used (we already have the .rdef file). 2005-03-29 16:38:17 +00:00
AppServer.cpp Fixed some style related functions and other oddities in FontServer. 2005-06-24 03:31:41 +00:00
AppServer.h Fixed some style related functions and other oddities in FontServer. 2005-06-24 03:31:41 +00:00
BGet++.cpp Improved AreaPool to have an initial size as well as well as a name that is 2005-06-24 04:01:16 +00:00
BGet++.h Improved AreaPool to have an initial size as well as well as a name that is 2005-06-24 04:01:16 +00:00
BitmapManager.cpp Improved AreaPool to have an initial size as well as well as a name that is 2005-06-24 04:01:16 +00:00
ColorSet.cpp Some cleanups to ColorSet in anticipation of future cleanups for Appearance app 2005-06-15 17:20:17 +00:00
CursorData.cpp Moved app_server files to app/. 2005-03-24 14:45:52 +00:00
CursorData.h step 3, exracted code from DisplayDriver into DisplayDriverImpl, adjusted the existing implementations to derive from the new class, got rid of some "friend" stuff along the way, essentially I made room for the new Painter based DisplayDriver implementation. 2005-03-25 17:29:20 +00:00
CursorManager.cpp Moved app_server files to app/. 2005-03-24 14:45:52 +00:00
CursorManager.h Moved app_server files to app/. 2005-03-24 14:45:52 +00:00
DebugInfoManager.cpp added a little debugging facility for printing on-screen debugging info on Haiku. For those like me without serial debugging... also made RootLayer use the desktop background color. 2005-05-25 23:59:23 +00:00
DebugInfoManager.h added a little debugging facility for printing on-screen debugging info on Haiku. For those like me without serial debugging... also made RootLayer use the desktop background color. 2005-05-25 23:59:23 +00:00
Decorator.cpp a new state begins life as a copy from the previous state, fixed Scale(). Note that BoundsOrigin() (and therefor Scale()) is called _a lot_ so we should cache the value! I started to work on this, but our lack of encapsulation strikes again... Layer::fLayerData is used directly all over the place. 2005-06-16 12:32:42 +00:00
DecorManager.cpp Fixed some style related functions and other oddities in FontServer. 2005-06-24 03:31:41 +00:00
DecorManager.h Cleanup for decorator management code 2005-06-17 19:10:15 +00:00
DefaultDecorator.cpp Some minor work on minimum window sizes. A WinBorder now makes sure it has 2005-06-27 02:06:15 +00:00
DefaultDecorator.h a new state begins life as a copy from the previous state, fixed Scale(). Note that BoundsOrigin() (and therefor Scale()) is called _a lot_ so we should cache the value! I started to work on this, but our lack of encapsulation strikes again... Layer::fLayerData is used directly all over the place. 2005-06-16 12:32:42 +00:00
Desktop.cpp inlined a few methods in header file, otherwise app_server would not build 2005-06-25 08:45:00 +00:00
Desktop.h inlined a few methods in header file, otherwise app_server would not build 2005-06-25 08:45:00 +00:00
FontFamily.cpp large cleanup, should have fixed some memory leaks too 2005-06-03 19:30:32 +00:00
FontServer.cpp Fixed some style related functions and other oddities in FontServer. 2005-06-24 03:31:41 +00:00
Globals.h Moved app_server files to app/. 2005-03-24 14:45:52 +00:00
IPoint.cpp Moved app_server files to app/. 2005-03-24 14:45:52 +00:00
Jamfile Added some root layer locking in ServerWindow.cpp when accessing the layer tree. Moved HWInterface management out of DisplayDriverPainter and into Desktop. Removed all the directly hardware related functions from DisplayDriver API. They just called the same HWInterface functions. Now DisplayDriver is much cleaner and ready for being attached to a yet to be written BitmapHWInterface. Clean up of the display mode stuff in Screen and the View-/AccelerantHWInterface. Frequency is now regarded on Haiku. AccelerantHWInterface::GetModeList now works before SetMode has been called. Added MultiLocker from the sample code. HWInterface uses it now in preparation to being used from multiple instances of DisplayDriver. 2005-06-23 23:46:17 +00:00
Layer.cpp Some minor work on minimum window sizes. A WinBorder now makes sure it has 2005-06-27 02:06:15 +00:00
Layer.h integration of the new clipping code continues 2005-06-25 15:45:58 +00:00
LayerData.cpp Fixed some style related functions and other oddities in FontServer. 2005-06-24 03:31:41 +00:00
MultiLocker.cpp Added some root layer locking in ServerWindow.cpp when accessing the layer tree. Moved HWInterface management out of DisplayDriverPainter and into Desktop. Removed all the directly hardware related functions from DisplayDriver API. They just called the same HWInterface functions. Now DisplayDriver is much cleaner and ready for being attached to a yet to be written BitmapHWInterface. Clean up of the display mode stuff in Screen and the View-/AccelerantHWInterface. Frequency is now regarded on Haiku. AccelerantHWInterface::GetModeList now works before SetMode has been called. Added MultiLocker from the sample code. HWInterface uses it now in preparation to being used from multiple instances of DisplayDriver. 2005-06-23 23:46:17 +00:00
MultiLocker.h Added some root layer locking in ServerWindow.cpp when accessing the layer tree. Moved HWInterface management out of DisplayDriverPainter and into Desktop. Removed all the directly hardware related functions from DisplayDriver API. They just called the same HWInterface functions. Now DisplayDriver is much cleaner and ready for being attached to a yet to be written BitmapHWInterface. Clean up of the display mode stuff in Screen and the View-/AccelerantHWInterface. Frequency is now regarded on Haiku. AccelerantHWInterface::GetModeList now works before SetMode has been called. Added MultiLocker from the sample code. HWInterface uses it now in preparation to being used from multiple instances of DisplayDriver. 2005-06-23 23:46:17 +00:00
PicturePlayer.cpp DisplayDriver::DrawBitmap() takes no more region, the clipping is expected to be already set, as with all other drawing functions. Moved bitmap drawing message dispatching in the drawing messages area, where the correct clipping is set too. Moved cases for messages that don't need clipping applied, ie which don't draw anything, into the normal dispatch function. This means SetHighColor() and so on will no longer rebuild the clipping in Painter. Would be interesting to know how much performance this had cost... 2005-05-20 00:09:59 +00:00
PicturePlayer.h Moved app_server files to app/. 2005-03-24 14:45:52 +00:00
PNGDump.cpp just a little cleanup, made PNG screenshots work 2005-05-15 00:22:55 +00:00
PNGDump.h Moved app_server files to app/. 2005-03-24 14:45:52 +00:00
RAMLinkMsgReader.cpp Renamed BAppServerLink to AppServerLink, BPortLink to PortLink, LinkMsgReader 2005-06-14 21:28:56 +00:00
RAMLinkMsgReader.h Renamed BAppServerLink to AppServerLink, BPortLink to PortLink, LinkMsgReader 2005-06-14 21:28:56 +00:00
RGBColor.cpp Added an app server command to retrieve the color map. Made some adjustments to SystemPalette.cpp, implemented support for it in BPrivateScreen. Moved get_scs() a bit down to avoid a deadlock. Note that getting the colormap doesn't work due to port capacity limit (?) 2005-06-07 21:32:24 +00:00
RootLayer.cpp Fixed array initialization. 2005-06-25 14:13:30 +00:00
RootLayer.h Added some root layer locking in ServerWindow.cpp when accessing the layer tree. Moved HWInterface management out of DisplayDriverPainter and into Desktop. Removed all the directly hardware related functions from DisplayDriver API. They just called the same HWInterface functions. Now DisplayDriver is much cleaner and ready for being attached to a yet to be written BitmapHWInterface. Clean up of the display mode stuff in Screen and the View-/AccelerantHWInterface. Frequency is now regarded on Haiku. AccelerantHWInterface::GetModeList now works before SetMode has been called. Added MultiLocker from the sample code. HWInterface uses it now in preparation to being used from multiple instances of DisplayDriver. 2005-06-23 23:46:17 +00:00
ServerApp.cpp Fixed BFont's GetTunedCount() and IsFixed() 2005-06-27 15:44:47 +00:00
ServerApp.h Improved AreaPool to have an initial size as well as well as a name that is 2005-06-24 04:01:16 +00:00
ServerBitmap.cpp fInitialized is also set in the copy constructor. BTW, the Haiku Logo is displayed now (forgot to commit this earlier). Thanks to Axel for finding out about this. 2005-06-14 00:38:21 +00:00
ServerCursor.cpp cosmetical changes and some bug fixes along the way, added another constructor to take on bitmap data from somewhere else 2005-04-14 00:04:26 +00:00
ServerFont.cpp Fixed some style related functions and other oddities in FontServer. 2005-06-24 03:31:41 +00:00
ServerPicture.cpp Moved app_server files to app/. 2005-03-24 14:45:52 +00:00
ServerPicture.h Moved app_server files to app/. 2005-03-24 14:45:52 +00:00
ServerScreen.cpp Added some root layer locking in ServerWindow.cpp when accessing the layer tree. Moved HWInterface management out of DisplayDriverPainter and into Desktop. Removed all the directly hardware related functions from DisplayDriver API. They just called the same HWInterface functions. Now DisplayDriver is much cleaner and ready for being attached to a yet to be written BitmapHWInterface. Clean up of the display mode stuff in Screen and the View-/AccelerantHWInterface. Frequency is now regarded on Haiku. AccelerantHWInterface::GetModeList now works before SetMode has been called. Added MultiLocker from the sample code. HWInterface uses it now in preparation to being used from multiple instances of DisplayDriver. 2005-06-23 23:46:17 +00:00
ServerScreen.h Added some root layer locking in ServerWindow.cpp when accessing the layer tree. Moved HWInterface management out of DisplayDriverPainter and into Desktop. Removed all the directly hardware related functions from DisplayDriver API. They just called the same HWInterface functions. Now DisplayDriver is much cleaner and ready for being attached to a yet to be written BitmapHWInterface. Clean up of the display mode stuff in Screen and the View-/AccelerantHWInterface. Frequency is now regarded on Haiku. AccelerantHWInterface::GetModeList now works before SetMode has been called. Added MultiLocker from the sample code. HWInterface uses it now in preparation to being used from multiple instances of DisplayDriver. 2005-06-23 23:46:17 +00:00
ServerWindow.cpp integration of the new clipping code continues 2005-06-25 15:45:58 +00:00
ServerWindow.h The app_server now cleans up better after a team crashed; not only the 2005-06-23 23:21:10 +00:00
SubWindowList.cpp ServerApp now maintains a list of all windows, ServerWindow's AS_DELETE_WINDOW 2005-06-23 18:48:10 +00:00
SubWindowList.h Renamed class FMWList to SubWindowList. Cleaned up SubWindowList a bit. 2005-06-17 16:34:22 +00:00
SysCursor.cpp Renamed BAppServerLink to AppServerLink, BPortLink to PortLink, LinkMsgReader 2005-06-14 21:28:56 +00:00
SystemPalette.cpp Documented the public methods, changed the file description 2005-06-14 07:29:16 +00:00
TokenHandler.cpp Moved app_server files to app/. 2005-03-24 14:45:52 +00:00
Utils.cpp Aren't these supposed to be chars? 2005-04-01 04:03:11 +00:00
Utils.h Moved app_server files to app/. 2005-03-24 14:45:52 +00:00
WinBorder.cpp Some minor work on minimum window sizes. A WinBorder now makes sure it has 2005-06-27 02:06:15 +00:00
WinBorder.h - simplified a little the update code/process. 2005-06-25 13:09:19 +00:00
Workspace.cpp ServerApp now maintains a list of all windows, ServerWindow's AS_DELETE_WINDOW 2005-06-23 18:48:10 +00:00
Workspace.h Implemented the settings functions 2005-06-07 01:29:12 +00:00