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drawing
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svn does not do what I want before I commit this... It's going to be renamed
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2005-06-27 21:53:17 +00:00 |
fonts
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Forgot to update fonts Jamfiles - ideally, these should be moved somewhere else,
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2005-03-24 14:51:25 +00:00 |
Angle.cpp
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
Angle.h
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
app_server.rdef
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app_server.rsrc is no longer used (we already have the .rdef file).
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2005-03-29 16:38:17 +00:00 |
AppServer.cpp
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Fixed some style related functions and other oddities in FontServer.
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2005-06-24 03:31:41 +00:00 |
AppServer.h
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Fixed some style related functions and other oddities in FontServer.
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2005-06-24 03:31:41 +00:00 |
BGet++.cpp
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Improved AreaPool to have an initial size as well as well as a name that is
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2005-06-24 04:01:16 +00:00 |
BGet++.h
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Improved AreaPool to have an initial size as well as well as a name that is
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2005-06-24 04:01:16 +00:00 |
BitmapManager.cpp
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Improved AreaPool to have an initial size as well as well as a name that is
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2005-06-24 04:01:16 +00:00 |
ColorSet.cpp
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Some cleanups to ColorSet in anticipation of future cleanups for Appearance app
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2005-06-15 17:20:17 +00:00 |
CursorData.cpp
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
CursorData.h
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step 3, exracted code from DisplayDriver into DisplayDriverImpl, adjusted the existing implementations to derive from the new class, got rid of some "friend" stuff along the way, essentially I made room for the new Painter based DisplayDriver implementation.
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2005-03-25 17:29:20 +00:00 |
CursorManager.cpp
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
CursorManager.h
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
DebugInfoManager.cpp
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added a little debugging facility for printing on-screen debugging info on Haiku. For those like me without serial debugging... also made RootLayer use the desktop background color.
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2005-05-25 23:59:23 +00:00 |
DebugInfoManager.h
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added a little debugging facility for printing on-screen debugging info on Haiku. For those like me without serial debugging... also made RootLayer use the desktop background color.
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2005-05-25 23:59:23 +00:00 |
Decorator.cpp
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a new state begins life as a copy from the previous state, fixed Scale(). Note that BoundsOrigin() (and therefor Scale()) is called _a lot_ so we should cache the value! I started to work on this, but our lack of encapsulation strikes again... Layer::fLayerData is used directly all over the place.
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2005-06-16 12:32:42 +00:00 |
DecorManager.cpp
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Fixed some style related functions and other oddities in FontServer.
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2005-06-24 03:31:41 +00:00 |
DecorManager.h
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Cleanup for decorator management code
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2005-06-17 19:10:15 +00:00 |
DefaultDecorator.cpp
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Some minor work on minimum window sizes. A WinBorder now makes sure it has
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2005-06-27 02:06:15 +00:00 |
DefaultDecorator.h
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a new state begins life as a copy from the previous state, fixed Scale(). Note that BoundsOrigin() (and therefor Scale()) is called _a lot_ so we should cache the value! I started to work on this, but our lack of encapsulation strikes again... Layer::fLayerData is used directly all over the place.
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2005-06-16 12:32:42 +00:00 |
Desktop.cpp
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inlined a few methods in header file, otherwise app_server would not build
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2005-06-25 08:45:00 +00:00 |
Desktop.h
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inlined a few methods in header file, otherwise app_server would not build
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2005-06-25 08:45:00 +00:00 |
FontFamily.cpp
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large cleanup, should have fixed some memory leaks too
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2005-06-03 19:30:32 +00:00 |
FontServer.cpp
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Fixed some style related functions and other oddities in FontServer.
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2005-06-24 03:31:41 +00:00 |
Globals.h
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
IPoint.cpp
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
Jamfile
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Added some root layer locking in ServerWindow.cpp when accessing the layer tree. Moved HWInterface management out of DisplayDriverPainter and into Desktop. Removed all the directly hardware related functions from DisplayDriver API. They just called the same HWInterface functions. Now DisplayDriver is much cleaner and ready for being attached to a yet to be written BitmapHWInterface. Clean up of the display mode stuff in Screen and the View-/AccelerantHWInterface. Frequency is now regarded on Haiku. AccelerantHWInterface::GetModeList now works before SetMode has been called. Added MultiLocker from the sample code. HWInterface uses it now in preparation to being used from multiple instances of DisplayDriver.
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2005-06-23 23:46:17 +00:00 |
Layer.cpp
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Some minor work on minimum window sizes. A WinBorder now makes sure it has
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2005-06-27 02:06:15 +00:00 |
Layer.h
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integration of the new clipping code continues
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2005-06-25 15:45:58 +00:00 |
LayerData.cpp
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Fixed some style related functions and other oddities in FontServer.
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2005-06-24 03:31:41 +00:00 |
MultiLocker.cpp
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Added some root layer locking in ServerWindow.cpp when accessing the layer tree. Moved HWInterface management out of DisplayDriverPainter and into Desktop. Removed all the directly hardware related functions from DisplayDriver API. They just called the same HWInterface functions. Now DisplayDriver is much cleaner and ready for being attached to a yet to be written BitmapHWInterface. Clean up of the display mode stuff in Screen and the View-/AccelerantHWInterface. Frequency is now regarded on Haiku. AccelerantHWInterface::GetModeList now works before SetMode has been called. Added MultiLocker from the sample code. HWInterface uses it now in preparation to being used from multiple instances of DisplayDriver.
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2005-06-23 23:46:17 +00:00 |
MultiLocker.h
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Added some root layer locking in ServerWindow.cpp when accessing the layer tree. Moved HWInterface management out of DisplayDriverPainter and into Desktop. Removed all the directly hardware related functions from DisplayDriver API. They just called the same HWInterface functions. Now DisplayDriver is much cleaner and ready for being attached to a yet to be written BitmapHWInterface. Clean up of the display mode stuff in Screen and the View-/AccelerantHWInterface. Frequency is now regarded on Haiku. AccelerantHWInterface::GetModeList now works before SetMode has been called. Added MultiLocker from the sample code. HWInterface uses it now in preparation to being used from multiple instances of DisplayDriver.
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2005-06-23 23:46:17 +00:00 |
PicturePlayer.cpp
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DisplayDriver::DrawBitmap() takes no more region, the clipping is expected to be already set, as with all other drawing functions. Moved bitmap drawing message dispatching in the drawing messages area, where the correct clipping is set too. Moved cases for messages that don't need clipping applied, ie which don't draw anything, into the normal dispatch function. This means SetHighColor() and so on will no longer rebuild the clipping in Painter. Would be interesting to know how much performance this had cost...
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2005-05-20 00:09:59 +00:00 |
PicturePlayer.h
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
PNGDump.cpp
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just a little cleanup, made PNG screenshots work
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2005-05-15 00:22:55 +00:00 |
PNGDump.h
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
RAMLinkMsgReader.cpp
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Renamed BAppServerLink to AppServerLink, BPortLink to PortLink, LinkMsgReader
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2005-06-14 21:28:56 +00:00 |
RAMLinkMsgReader.h
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Renamed BAppServerLink to AppServerLink, BPortLink to PortLink, LinkMsgReader
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2005-06-14 21:28:56 +00:00 |
RGBColor.cpp
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Added an app server command to retrieve the color map. Made some adjustments to SystemPalette.cpp, implemented support for it in BPrivateScreen. Moved get_scs() a bit down to avoid a deadlock. Note that getting the colormap doesn't work due to port capacity limit (?)
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2005-06-07 21:32:24 +00:00 |
RootLayer.cpp
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Fixed array initialization.
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2005-06-25 14:13:30 +00:00 |
RootLayer.h
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Added some root layer locking in ServerWindow.cpp when accessing the layer tree. Moved HWInterface management out of DisplayDriverPainter and into Desktop. Removed all the directly hardware related functions from DisplayDriver API. They just called the same HWInterface functions. Now DisplayDriver is much cleaner and ready for being attached to a yet to be written BitmapHWInterface. Clean up of the display mode stuff in Screen and the View-/AccelerantHWInterface. Frequency is now regarded on Haiku. AccelerantHWInterface::GetModeList now works before SetMode has been called. Added MultiLocker from the sample code. HWInterface uses it now in preparation to being used from multiple instances of DisplayDriver.
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2005-06-23 23:46:17 +00:00 |
ServerApp.cpp
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Fixed BFont's GetTunedCount() and IsFixed()
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2005-06-27 15:44:47 +00:00 |
ServerApp.h
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Improved AreaPool to have an initial size as well as well as a name that is
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2005-06-24 04:01:16 +00:00 |
ServerBitmap.cpp
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fInitialized is also set in the copy constructor. BTW, the Haiku Logo is displayed now (forgot to commit this earlier). Thanks to Axel for finding out about this.
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2005-06-14 00:38:21 +00:00 |
ServerCursor.cpp
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cosmetical changes and some bug fixes along the way, added another constructor to take on bitmap data from somewhere else
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2005-04-14 00:04:26 +00:00 |
ServerFont.cpp
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Fixed some style related functions and other oddities in FontServer.
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2005-06-24 03:31:41 +00:00 |
ServerPicture.cpp
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
ServerPicture.h
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
ServerScreen.cpp
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Added some root layer locking in ServerWindow.cpp when accessing the layer tree. Moved HWInterface management out of DisplayDriverPainter and into Desktop. Removed all the directly hardware related functions from DisplayDriver API. They just called the same HWInterface functions. Now DisplayDriver is much cleaner and ready for being attached to a yet to be written BitmapHWInterface. Clean up of the display mode stuff in Screen and the View-/AccelerantHWInterface. Frequency is now regarded on Haiku. AccelerantHWInterface::GetModeList now works before SetMode has been called. Added MultiLocker from the sample code. HWInterface uses it now in preparation to being used from multiple instances of DisplayDriver.
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2005-06-23 23:46:17 +00:00 |
ServerScreen.h
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Added some root layer locking in ServerWindow.cpp when accessing the layer tree. Moved HWInterface management out of DisplayDriverPainter and into Desktop. Removed all the directly hardware related functions from DisplayDriver API. They just called the same HWInterface functions. Now DisplayDriver is much cleaner and ready for being attached to a yet to be written BitmapHWInterface. Clean up of the display mode stuff in Screen and the View-/AccelerantHWInterface. Frequency is now regarded on Haiku. AccelerantHWInterface::GetModeList now works before SetMode has been called. Added MultiLocker from the sample code. HWInterface uses it now in preparation to being used from multiple instances of DisplayDriver.
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2005-06-23 23:46:17 +00:00 |
ServerWindow.cpp
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integration of the new clipping code continues
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2005-06-25 15:45:58 +00:00 |
ServerWindow.h
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The app_server now cleans up better after a team crashed; not only the
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2005-06-23 23:21:10 +00:00 |
SubWindowList.cpp
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ServerApp now maintains a list of all windows, ServerWindow's AS_DELETE_WINDOW
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2005-06-23 18:48:10 +00:00 |
SubWindowList.h
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Renamed class FMWList to SubWindowList. Cleaned up SubWindowList a bit.
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2005-06-17 16:34:22 +00:00 |
SysCursor.cpp
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Renamed BAppServerLink to AppServerLink, BPortLink to PortLink, LinkMsgReader
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2005-06-14 21:28:56 +00:00 |
SystemPalette.cpp
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Documented the public methods, changed the file description
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2005-06-14 07:29:16 +00:00 |
TokenHandler.cpp
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
Utils.cpp
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Aren't these supposed to be chars?
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2005-04-01 04:03:11 +00:00 |
Utils.h
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Moved app_server files to app/.
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2005-03-24 14:45:52 +00:00 |
WinBorder.cpp
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Some minor work on minimum window sizes. A WinBorder now makes sure it has
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2005-06-27 02:06:15 +00:00 |
WinBorder.h
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- simplified a little the update code/process.
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2005-06-25 13:09:19 +00:00 |
Workspace.cpp
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ServerApp now maintains a list of all windows, ServerWindow's AS_DELETE_WINDOW
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2005-06-23 18:48:10 +00:00 |
Workspace.h
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Implemented the settings functions
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2005-06-07 01:29:12 +00:00 |