raysan5
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4ff98f34bb
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Function to set texture parameters -IN PROGRESS-
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2016-10-27 13:40:48 +02:00 |
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raysan5
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5c80f65082
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Funtions added to set texture parameters
SetTextureFilter()
SetTextureWrap()
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2016-10-27 13:40:17 +02:00 |
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raysan5
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137057f499
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Function added: GenSpriteFont()
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2016-10-27 13:39:47 +02:00 |
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raysan5
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6d34adbd60
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Improving sprite fonts support...
Support grayscale (8 bit) textures for fonts
Load unordered chars data above char 126
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2016-10-24 19:11:29 +02:00 |
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raysan5
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1142d4edae
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Force threads to finish on CloseWindow()
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2016-10-24 19:08:23 +02:00 |
|
Ray
|
b8ce680511
|
Improved Android support
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2016-10-18 00:15:23 +02:00 |
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raysan5
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0ce7f0c409
|
Some work on multiple inputs...
- Corrected bug and tested new gamepad system
- Reviewed Android key inputs system, unified with desktop
- Reorganize mouse functions on core
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2016-10-17 18:18:13 +02:00 |
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raysan5
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d5e0f4e84e
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Added notes on vr tracking -> camera update
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2016-10-17 17:02:33 +02:00 |
|
Ray
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8f60996b64
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Corrected some warnings
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2016-10-17 00:03:38 +02:00 |
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Ray
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a9315fc422
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Merge pull request #189 from raysan5/develop
Develop branch integration
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2016-10-16 18:24:13 +02:00 |
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Ray
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1c05017548
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Added OpenAL static library
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2016-10-15 13:51:33 +02:00 |
|
Ray
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9e285d8dc3
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Updated gamepad system with extra check
Avoid out-of-bounds situation with button array
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2016-10-15 13:17:57 +02:00 |
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Ray
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98d7a10c08
|
Improved gamepad system
- Support up to 4 gamepads
- Unified system between platforms
- Corrected some bugs
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2016-10-14 11:14:41 +02:00 |
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Ray
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4a3ed6d73c
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Merge branch 'develop' of https://github.com/raysan5/raylib into develop
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2016-10-14 00:47:48 +02:00 |
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Ray
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b3bc4b21d1
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Working on better gamepad support
|
2016-10-14 00:47:43 +02:00 |
|
raysan5
|
76a67a149e
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Added new wave functions to lua binding
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2016-10-12 10:27:14 +02:00 |
|
Ray
|
97e3277d58
|
Updated standard shader
Corrects weird artifacts on web
|
2016-10-11 00:39:07 +02:00 |
|
raysan5
|
648676f46b
|
Update examples to new camera system
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2016-10-10 19:43:27 +02:00 |
|
raysan5
|
5fecf5c088
|
Review UpdateVrTracking() and rlglLoadRenderTexture()
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2016-10-10 19:42:59 +02:00 |
|
raysan5
|
c384b375df
|
Tweak to avoid warning
|
2016-10-10 19:42:02 +02:00 |
|
raysan5
|
b1651baea5
|
Added support for FLAC audio loading/streaming
|
2016-10-10 18:22:55 +02:00 |
|
Ray
|
4c791100cc
|
Tweak int to float
|
2016-10-09 20:57:14 +02:00 |
|
Ray
|
5af1b4a7c9
|
Added simulated head-tracking on VR simulator
A simple 1st person camera... still requires some work...
|
2016-10-09 20:56:58 +02:00 |
|
Ray
|
3396743aba
|
Corrected old issue with mouse buttons on web
|
2016-10-09 13:25:50 +02:00 |
|
Ray
|
efa286a550
|
Allow no default font loading
Useful if text module is not required...
|
2016-10-09 13:09:08 +02:00 |
|
Ray
|
b4a3f294bf
|
Correct warning
|
2016-10-09 13:07:55 +02:00 |
|
victorfisac
|
2a158c4795
|
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
|
2016-10-06 20:57:31 +02:00 |
|
Ray
|
db6538859c
|
Added flag to allow resizable window
|
2016-10-05 00:48:44 +02:00 |
|
raysan5
|
b082807b0b
|
Removed function: ResolveCollisionCubicmap()
Function was inefficient and should be rewritten from scratch, it
probably neither belongs to this module but an example...
|
2016-10-03 13:29:01 +02:00 |
|
raysan5
|
637d3195ec
|
More review on camera system...
Sincerely, don't like it... it should be ported to quaternions... the
way it manages cameraTargetDistange and cameraAngle is confusing...
|
2016-10-03 13:27:22 +02:00 |
|
Ray
|
2ae9ce29eb
|
Corrected issue on DrawPolyEx()
|
2016-10-02 23:04:46 +02:00 |
|
raysan5
|
978c49472a
|
Working on camera system...
|
2016-09-26 19:15:44 +02:00 |
|
raysan5
|
753b549aa5
|
Improving camera system -IN PROGRESS-
|
2016-09-25 14:28:24 +02:00 |
|
Ray
|
87fc7254e7
|
Corrected crashing bug!
When SetTargetFPS(0) app crashes horribly (division by zero)
|
2016-09-23 23:25:13 +02:00 |
|
raysan5
|
65d4eb5e82
|
Simplify camera module -IN PROGRESS-
Removed internal Camera, not required any more
Removed useless functions
|
2016-09-22 14:38:17 +02:00 |
|
raysan5
|
4a65b19f0f
|
Simplify supported image formats
Removed support for some unusual image formats
|
2016-09-22 14:35:50 +02:00 |
|
raysan5
|
1ffe713d93
|
Corrected bug
|
2016-09-21 12:29:03 +02:00 |
|
raysan5
|
478d3cbb79
|
Added standard shader for testing
|
2016-09-21 12:28:49 +02:00 |
|
raysan5
|
c5bf9623d1
|
Updated LibOVR to SDK version 1.8
Weird, OVR_Version.h still points to 1.7, probably a typo...
|
2016-09-20 20:16:19 +02:00 |
|
raysan5
|
79c8eb543e
|
Corrected audio bugs and improved examples
|
2016-09-15 11:53:16 +02:00 |
|
raysan5
|
9923fe51a7
|
Tweak to avoid warning
|
2016-09-12 19:36:55 +02:00 |
|
raysan5
|
7f0880a735
|
Review spacing formatting
raylib uses spaces between '+' and '-' signs but not between '*' and '/'
signs, it's a chosen convention
|
2016-09-12 19:36:41 +02:00 |
|
raysan5
|
173f199313
|
Corrected text drawing within an image
|
2016-09-12 19:25:58 +02:00 |
|
Ray
|
94142ecce5
|
Some more work on audio...
|
2016-09-09 01:34:30 +02:00 |
|
Ray
|
0c58c1198f
|
Working on new audio functions...
|
2016-09-08 01:03:05 +02:00 |
|
Ray
|
1e55c30824
|
Removed raygui from raylib repo (own repo)
|
2016-09-08 01:02:42 +02:00 |
|
Ray
|
8b35de3276
|
Added new audio functions -IN PROGRESS-
- LoadWave()
- LoadWaveEx()
- UnloadWave()
- WaveFormat()
- WaveCopy()
- WaveCrop()
- GetWaveData()
|
2016-09-08 00:20:06 +02:00 |
|
Ray
|
10280c4b91
|
Some code tweaks
|
2016-09-07 23:14:16 +02:00 |
|
raysan5
|
36f20376e6
|
Redesigned lighting shader system
|
2016-09-05 20:15:21 +02:00 |
|
Ray
|
9d66bc4a05
|
Added function: ImageAlphaMask()
|
2016-09-05 10:08:28 +02:00 |
|