Commit Graph

1310 Commits

Author SHA1 Message Date
Ray
f1bcfc1352 Corrected bug on GenTextureMipmaps()
texture.mipmaps value needs to be updated, so, texture must be passed by
reference instead of by value
2016-11-22 12:14:55 +01:00
Ray
d1c9c34b2f Merge pull request #195 from victorfisac/develop
Updated Physac to new version (library and examples)
2016-11-21 21:40:04 +01:00
victorfisac
e8630c78d0 Added new Physac examples 2016-11-21 20:31:30 +01:00
victorfisac
d0fca7e02b Removed old Physac examples 2016-11-21 20:31:07 +01:00
victorfisac
aa9353feb4 Updated Physac library 2016-11-21 20:30:46 +01:00
victorfisac
0716125ee9 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop 2016-11-21 20:27:43 +01:00
raysan5
918fc002d0 Simplified audio example 2016-11-21 19:50:31 +01:00
raysan5
bdbb1eb901 Added new text sample: text_bmfont_unordered
BMFont loading has been improved to support unordered chars and extended
characters (up to 255)
2016-11-21 19:49:54 +01:00
raysan5
481ce3d39d Corrected bug with alpha mask on font
Mask was wrongly applied to 8-bit font image, it generated dark borders
on the font. Grayscale image has to be considered as the alpha mask for
a completely white image to use it correctly.
2016-11-21 19:47:58 +01:00
Ray
85c400c006 rlua: Added functions notes
Functions that need to manage big data arrays don't work properly, that
functionality should be reviewed...
2016-11-21 00:07:31 +01:00
Ray
f0626324ab rlua: Added some missing functions
Updated to raylib 1.6 functionality
2016-11-21 00:00:27 +01:00
Ray
6fa5dec16d Updated 2016-11-20 23:00:41 +01:00
raysan5
0603e59cae Review examples and added new ones 2016-11-18 14:05:49 +01:00
raysan5
6b072e696d Updated releases
Latest raylib 1.6
2016-11-18 13:46:04 +01:00
raysan5
f7b706263a Some code tweaks
Correcting details that pop-up when testing the different platforms
2016-11-18 13:39:57 +01:00
raysan5
c7f0350182 Updated android template and lib 2016-11-18 13:39:19 +01:00
raysan5
b0d5a7a372 Corrected bug on Android 2016-11-17 13:50:56 +01:00
raysan5
bee283b12b Some tweaks around 2016-11-17 12:55:30 +01:00
raysan5
e23e73d9b2 raylib 1.6 html5 release 2016-11-16 19:44:08 +01:00
raysan5
6f3186eacc raylib 1.6 release (static and shared) 2016-11-16 19:43:49 +01:00
raysan5
f18c8cea16 Updated to support OpenAL Soft static library 2016-11-16 19:43:21 +01:00
raysan5
41e49c5a6e Remove CMakeList
Working on an updated version...
2016-11-16 19:10:03 +01:00
raysan5
5d46c27cd5 Update resource file for raylib 1.6 2016-11-16 19:08:42 +01:00
raysan5
6d1b712a96 Reviewed modules comments 2016-11-16 18:46:13 +01:00
raysan5
9d3ad52160 Removed byte typedef 2016-11-15 19:15:25 +01:00
Ray
4123233f78 Merge pull request #192 from raysan5/develop
Integrate Develop branch
2016-11-15 18:00:02 +01:00
Ray
a3d71dd58d Updated for raylib 1.6 2016-11-14 00:05:49 +01:00
Ray
2b50440a77 Review ROADMAP 2016-11-13 23:55:37 +01:00
Ray
9fb6eda5f1 Improved text measurement 2016-11-13 23:54:36 +01:00
Ray
38df2cad25 Improved text measurement
Still not working correctly, font offsets are not considered
correctly...
2016-11-13 23:53:28 +01:00
Ray
4245237892 Corrected SIGSEV bug 2016-11-13 23:47:28 +01:00
Ray
773b0b6bc0 Update ROADMAP.md 2016-11-06 14:09:30 +01:00
raysan5
66d22acfb3 Improve text example 2016-11-06 10:06:18 +01:00
raysan5
aa945055fa Corrected issue on chars drawing
Support by default unordered charsets
2016-11-03 18:57:46 +01:00
raysan5
ca96122a7b Raspberry Pi custom gamepad axis 2016-11-03 18:57:16 +01:00
raysan5
ed4fdfdaf8 Example tweak 2016-11-03 16:18:07 +01:00
raysan5
3be81b01d7 Brand new gamepad example 2016-11-02 13:39:58 +01:00
raysan5
f2d61d4d43 Improved gamepad support on Raspberry Pi 2016-11-02 13:39:48 +01:00
Ray
f16f39e8aa code tweaks to avoid some warnings 2016-11-02 00:50:08 +01:00
victorfisac
80f6b2f963 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop 2016-11-01 23:11:36 +01:00
raysan5
64f67f6e9f Improved gamepad support
new function: GetGamepadAxisCount()
new function: IsGamepadName()
2016-11-01 14:39:57 +01:00
raysan5
6d3b11ef91 Support unordered charset, neither fixed first char
Still requires some testing...
2016-11-01 00:58:21 +01:00
raysan5
3393fda384 Improve TTF loading 2016-10-31 20:39:30 +01:00
raysan5
673dcf9436 Comments tweaks 2016-10-31 20:39:03 +01:00
raysan5
cc917fbac6 Improve SpriteFont support
LoadSpriteFontTTF() - TTF font loading with custom parameters
2016-10-31 15:38:15 +01:00
raysan5
16101ce3d8 Reorganize defines check 2016-10-31 13:56:57 +01:00
raysan5
836d3341a5 Renamed OpenAL32 dll library 2016-10-31 13:54:37 +01:00
raysan5
988d39029f Support textures filtering 2016-10-29 22:17:19 +02:00
raysan5
43fd9ffe08 Tweak to avoid warnings 2016-10-29 22:16:54 +02:00
raysan5
02842a3e2f Review gamepad inputs
Added funtion: GetGamepadButtonPressed() - This function can be useful
for custom gamepad configuration
2016-10-27 13:41:43 +02:00