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/**********************************************************************************************
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*
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* raylib . audio - Basic funtionality to work with audio
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*
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* FEATURES :
* - Manage audio device ( init / close )
* - Load and unload audio files
* - Format wave data ( sample rate , size , channels )
* - Play / Stop / Pause / Resume loaded audio
* - Manage mixing channels
* - Manage raw audio context
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*
* CONFIGURATION :
*
* # define AUDIO_STANDALONE
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* Define to use the module as standalone library ( independently of raylib ) .
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* Required types and functions are defined in the same module .
*
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* # define SUPPORT_FILEFORMAT_WAV
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* # define SUPPORT_FILEFORMAT_OGG
* # define SUPPORT_FILEFORMAT_XM
* # define SUPPORT_FILEFORMAT_MOD
* # define SUPPORT_FILEFORMAT_FLAC
* Selected desired fileformats to be supported for loading . Some of those formats are
* supported by default , to remove support , just comment unrequired # define in this module
*
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* LIMITATIONS :
* Only up to two channels supported : MONO and STEREO ( for additional channels , use AL_EXT_MCFORMATS )
* Only the following sample sizes supported : 8 bit PCM , 16 bit PCM , 32 - bit float PCM ( using AL_EXT_FLOAT32 )
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*
* DEPENDENCIES :
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* OpenAL Soft - Audio device management ( http : //kcat.strangesoft.net/openal.html)
* stb_vorbis - OGG audio files loading ( http : //www.nothings.org/stb_vorbis/)
* jar_xm - XM module file loading
* jar_mod - MOD audio file loading
* dr_flac - FLAC audio file loading
*
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* CONTRIBUTORS :
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* Joshua Reisenauer ( github : @ kd7tck ) :
* - XM audio module support ( jar_xm )
* - MOD audio module support ( jar_mod )
* - Mixing channels support
* - Raw audio context support
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*
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*
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* LICENSE : zlib / libpng
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*
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* Copyright ( c ) 2014 - 2017 Ramon Santamaria ( @ raysan5 )
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*
* This software is provided " as-is " , without any express or implied warranty . In no event
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* will the authors be held liable for any damages arising from the use of this software .
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*
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* Permission is granted to anyone to use this software for any purpose , including commercial
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* applications , and to alter it and redistribute it freely , subject to the following restrictions :
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*
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* 1. The origin of this software must not be misrepresented ; you must not claim that you
* wrote the original software . If you use this software in a product , an acknowledgment
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* in the product documentation would be appreciated but is not required .
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*
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* 2. Altered source versions must be plainly marked as such , and must not be misrepresented
* as being the original software .
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*
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* 3. This notice may not be removed or altered from any source distribution .
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*
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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// Default configuration flags (supported features)
//-------------------------------------------------
# define SUPPORT_FILEFORMAT_WAV
# define SUPPORT_FILEFORMAT_OGG
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# define SUPPORT_FILEFORMAT_XM
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# define SUPPORT_FILEFORMAT_MOD
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//-------------------------------------------------
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# if defined(AUDIO_STANDALONE)
# include "audio.h"
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# include <stdarg.h> // Required for: va_list, va_start(), vfprintf(), va_end()
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# else
# include "raylib.h"
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# include "utils.h" // Required for: fopen() Android mapping
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# endif
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# if defined(__APPLE__)
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# include "OpenAL/al.h" // OpenAL basic header
# include "OpenAL/alc.h" // OpenAL context header (like OpenGL, OpenAL requires a context to work)
# else
# include "AL/al.h" // OpenAL basic header
# include "AL/alc.h" // OpenAL context header (like OpenGL, OpenAL requires a context to work)
//#include "AL/alext.h" // OpenAL extensions header, required for AL_EXT_FLOAT32 and AL_EXT_MCFORMATS
# endif
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// OpenAL extension: AL_EXT_FLOAT32 - Support for 32bit float samples
// OpenAL extension: AL_EXT_MCFORMATS - Support for multi-channel formats (Quad, 5.1, 6.1, 7.1)
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# include <stdlib.h> // Required for: malloc(), free()
# include <string.h> // Required for: strcmp(), strncmp()
# include <stdio.h> // Required for: FILE, fopen(), fclose(), fread()
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# if defined(SUPPORT_FILEFORMAT_OGG)
//#define STB_VORBIS_HEADER_ONLY
# include "external/stb_vorbis.h" // OGG loading functions
# endif
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# if defined(SUPPORT_FILEFORMAT_XM)
# define JAR_XM_IMPLEMENTATION
# include "external/jar_xm.h" // XM loading functions
# endif
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# if defined(SUPPORT_FILEFORMAT_MOD)
# define JAR_MOD_IMPLEMENTATION
# include "external/jar_mod.h" // MOD loading functions
# endif
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# if defined(SUPPORT_FILEFORMAT_FLAC)
# define DR_FLAC_IMPLEMENTATION
# define DR_FLAC_NO_WIN32_IO
# include "external/dr_flac.h" // FLAC loading functions
# endif
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# ifdef _MSC_VER
# undef bool
# endif
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//----------------------------------------------------------------------------------
// Defines and Macros
//----------------------------------------------------------------------------------
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# define MAX_STREAM_BUFFERS 2 // Number of buffers for each audio stream
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// NOTE: Music buffer size is defined by number of samples, independent of sample size and channels number
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// After some math, considering a sampleRate of 48000, a buffer refill rate of 1/60 seconds
// and double-buffering system, I concluded that a 4096 samples buffer should be enough
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// In case of music-stalls, just increase this number
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# define AUDIO_BUFFER_SIZE 4096 // PCM data samples (i.e. 16bit, Mono: 8Kb)
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// Support uncompressed PCM data in 32-bit float IEEE format
// NOTE: This definition is included in "AL/alext.h", but some OpenAL implementations
// could not provide the extensions header (Android), so its defined here
# if !defined(AL_EXT_float32)
# define AL_EXT_float32 1
# define AL_FORMAT_MONO_FLOAT32 0x10010
# define AL_FORMAT_STEREO_FLOAT32 0x10011
# endif
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//----------------------------------------------------------------------------------
// Types and Structures Definition
//----------------------------------------------------------------------------------
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typedef enum { MUSIC_AUDIO_OGG = 0 , MUSIC_AUDIO_FLAC , MUSIC_MODULE_XM , MUSIC_MODULE_MOD } MusicContextType ;
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// Music type (file streaming from memory)
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typedef struct MusicData {
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MusicContextType ctxType ; // Type of music context (OGG, XM, MOD)
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# if defined(SUPPORT_FILEFORMAT_OGG)
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stb_vorbis * ctxOgg ; // OGG audio context
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# endif
# if defined(SUPPORT_FILEFORMAT_FLAC)
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drflac * ctxFlac ; // FLAC audio context
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# endif
# if defined(SUPPORT_FILEFORMAT_XM)
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jar_xm_context_t * ctxXm ; // XM chiptune context
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# endif
# if defined(SUPPORT_FILEFORMAT_MOD)
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jar_mod_context_t ctxMod ; // MOD chiptune context
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# endif
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AudioStream stream ; // Audio stream (double buffering)
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int loopCount ; // Loops count (times music repeats), -1 means infinite loop
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unsigned int totalSamples ; // Total number of samples
unsigned int samplesLeft ; // Number of samples left to end
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} MusicData ;
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# if defined(AUDIO_STANDALONE)
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typedef enum { LOG_INFO = 0 , LOG_ERROR , LOG_WARNING , LOG_DEBUG , LOG_OTHER } TraceLogType ;
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# endif
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//----------------------------------------------------------------------------------
// Global Variables Definition
//----------------------------------------------------------------------------------
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// ...
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//----------------------------------------------------------------------------------
// Module specific Functions Declaration
//----------------------------------------------------------------------------------
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# if defined(SUPPORT_FILEFORMAT_WAV)
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static Wave LoadWAV ( const char * fileName ) ; // Load WAV file
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# endif
# if defined(SUPPORT_FILEFORMAT_OGG)
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static Wave LoadOGG ( const char * fileName ) ; // Load OGG file
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# endif
# if defined(SUPPORT_FILEFORMAT_FLAC)
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static Wave LoadFLAC ( const char * fileName ) ; // Load FLAC file
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# endif
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# if defined(AUDIO_STANDALONE)
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bool IsFileExtension ( const char * fileName , const char * ext ) ; // Check file extension
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void TraceLog ( int msgType , const char * text , . . . ) ; // Show trace log messages (LOG_INFO, LOG_WARNING, LOG_ERROR, LOG_DEBUG)
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# endif
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//----------------------------------------------------------------------------------
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// Module Functions Definition - Audio Device initialization and Closing
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//----------------------------------------------------------------------------------
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// Initialize audio device
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void InitAudioDevice ( void )
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{
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// Open and initialize a device with default settings
ALCdevice * device = alcOpenDevice ( NULL ) ;
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if ( ! device ) TraceLog ( LOG_ERROR , " Audio device could not be opened " ) ;
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else
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{
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ALCcontext * context = alcCreateContext ( device , NULL ) ;
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if ( ( context = = NULL ) | | ( alcMakeContextCurrent ( context ) = = ALC_FALSE ) )
{
if ( context ! = NULL ) alcDestroyContext ( context ) ;
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alcCloseDevice ( device ) ;
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TraceLog ( LOG_ERROR , " Could not initialize audio context " ) ;
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}
else
{
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TraceLog ( LOG_INFO , " Audio device and context initialized successfully: %s " , alcGetString ( device , ALC_DEVICE_SPECIFIER ) ) ;
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// Listener definition (just for 2D)
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alListener3f ( AL_POSITION , 0.0f , 0.0f , 0.0f ) ;
alListener3f ( AL_VELOCITY , 0.0f , 0.0f , 0.0f ) ;
alListener3f ( AL_ORIENTATION , 0.0f , 0.0f , - 1.0f ) ;
alListenerf ( AL_GAIN , 1.0f ) ;
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}
}
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}
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// Close the audio device for all contexts
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void CloseAudioDevice ( void )
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{
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ALCdevice * device ;
ALCcontext * context = alcGetCurrentContext ( ) ;
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if ( context = = NULL ) TraceLog ( LOG_WARNING , " Could not get current audio context for closing " ) ;
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device = alcGetContextsDevice ( context ) ;
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alcMakeContextCurrent ( NULL ) ;
alcDestroyContext ( context ) ;
alcCloseDevice ( device ) ;
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TraceLog ( LOG_INFO , " Audio device closed successfully " ) ;
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}
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// Check if device has been initialized successfully
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bool IsAudioDeviceReady ( void )
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{
ALCcontext * context = alcGetCurrentContext ( ) ;
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if ( context = = NULL ) return false ;
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else
{
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ALCdevice * device = alcGetContextsDevice ( context ) ;
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if ( device = = NULL ) return false ;
else return true ;
}
}
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// Set master volume (listener)
void SetMasterVolume ( float volume )
{
if ( volume < 0.0f ) volume = 0.0f ;
else if ( volume > 1.0f ) volume = 1.0f ;
alListenerf ( AL_GAIN , volume ) ;
}
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//----------------------------------------------------------------------------------
// Module Functions Definition - Sounds loading and playing (.WAV)
//----------------------------------------------------------------------------------
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// Load wave data from file
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Wave LoadWave ( const char * fileName )
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{
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Wave wave = { 0 } ;
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if ( IsFileExtension ( fileName , " .wav " ) ) wave = LoadWAV ( fileName ) ;
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# if defined(SUPPORT_FILEFORMAT_OGG)
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else if ( IsFileExtension ( fileName , " .ogg " ) ) wave = LoadOGG ( fileName ) ;
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# endif
# if defined(SUPPORT_FILEFORMAT_FLAC)
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else if ( IsFileExtension ( fileName , " .flac " ) ) wave = LoadFLAC ( fileName ) ;
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# endif
# if !defined(AUDIO_STANDALONE)
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else if ( IsFileExtension ( fileName , " .rres " ) )
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{
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RRES rres = LoadResource ( fileName , 0 ) ;
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// NOTE: Parameters for RRES_TYPE_WAVE are: sampleCount, sampleRate, sampleSize, channels
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if ( rres [ 0 ] . type = = RRES_TYPE_WAVE ) wave = LoadWaveEx ( rres [ 0 ] . data , rres [ 0 ] . param1 , rres [ 0 ] . param2 , rres [ 0 ] . param3 , rres [ 0 ] . param4 ) ;
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else TraceLog ( LOG_WARNING , " [%s] Resource file does not contain wave data " , fileName ) ;
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UnloadResource ( rres ) ;
}
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# endif
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else TraceLog ( LOG_WARNING , " [%s] Audio fileformat not supported, it can't be loaded " , fileName ) ;
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return wave ;
}
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// Load wave data from raw array data
Wave LoadWaveEx ( void * data , int sampleCount , int sampleRate , int sampleSize , int channels )
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{
Wave wave ;
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wave . data = data ;
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wave . sampleCount = sampleCount ;
wave . sampleRate = sampleRate ;
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wave . sampleSize = sampleSize ;
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wave . channels = channels ;
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// NOTE: Copy wave data to work with, user is responsible of input data to free
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Wave cwave = WaveCopy ( wave ) ;
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WaveFormat ( & cwave , sampleRate , sampleSize , channels ) ;
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return cwave ;
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}
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// Load sound from file
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// NOTE: The entire file is loaded to memory to be played (no-streaming)
Sound LoadSound ( const char * fileName )
{
Wave wave = LoadWave ( fileName ) ;
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Sound sound = LoadSoundFromWave ( wave ) ;
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UnloadWave ( wave ) ; // Sound is loaded, we can unload wave
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return sound ;
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}
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// Load sound from wave data
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// NOTE: Wave data must be unallocated manually
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Sound LoadSoundFromWave ( Wave wave )
{
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Sound sound = { 0 } ;
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if ( wave . data ! = NULL )
{
ALenum format = 0 ;
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// The OpenAL format is worked out by looking at the number of channels and the sample size (bits per sample)
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if ( wave . channels = = 1 )
{
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switch ( wave . sampleSize )
{
case 8 : format = AL_FORMAT_MONO8 ; break ;
case 16 : format = AL_FORMAT_MONO16 ; break ;
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case 32 : format = AL_FORMAT_MONO_FLOAT32 ; break ; // Requires OpenAL extension: AL_EXT_FLOAT32
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default : TraceLog ( LOG_WARNING , " Wave sample size not supported: %i " , wave . sampleSize ) ; break ;
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}
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}
else if ( wave . channels = = 2 )
{
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switch ( wave . sampleSize )
{
case 8 : format = AL_FORMAT_STEREO8 ; break ;
case 16 : format = AL_FORMAT_STEREO16 ; break ;
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case 32 : format = AL_FORMAT_STEREO_FLOAT32 ; break ; // Requires OpenAL extension: AL_EXT_FLOAT32
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default : TraceLog ( LOG_WARNING , " Wave sample size not supported: %i " , wave . sampleSize ) ; break ;
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}
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}
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else TraceLog ( LOG_WARNING , " Wave number of channels not supported: %i " , wave . channels ) ;
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// Create an audio source
ALuint source ;
alGenSources ( 1 , & source ) ; // Generate pointer to audio source
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alSourcef ( source , AL_PITCH , 1.0f ) ;
alSourcef ( source , AL_GAIN , 1.0f ) ;
alSource3f ( source , AL_POSITION , 0.0f , 0.0f , 0.0f ) ;
alSource3f ( source , AL_VELOCITY , 0.0f , 0.0f , 0.0f ) ;
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alSourcei ( source , AL_LOOPING , AL_FALSE ) ;
// Convert loaded data to OpenAL buffer
//----------------------------------------
ALuint buffer ;
alGenBuffers ( 1 , & buffer ) ; // Generate pointer to buffer
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unsigned int dataSize = wave . sampleCount * wave . channels * wave . sampleSize / 8 ; // Size in bytes
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// Upload sound data to buffer
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alBufferData ( buffer , format , wave . data , dataSize , wave . sampleRate ) ;
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// Attach sound buffer to source
alSourcei ( source , AL_BUFFER , buffer ) ;
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TraceLog ( LOG_INFO , " [SND ID %i][BUFR ID %i] Sound data loaded successfully (%i Hz, %i bit, %s) " , source , buffer , wave . sampleRate , wave . sampleSize , ( wave . channels = = 1 ) ? " Mono " : " Stereo " ) ;
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sound . source = source ;
sound . buffer = buffer ;
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sound . format = format ;
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}
return sound ;
}
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// Unload wave data
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void UnloadWave ( Wave wave )
{
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if ( wave . data ! = NULL ) free ( wave . data ) ;
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TraceLog ( LOG_INFO , " Unloaded wave data from RAM " ) ;
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}
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// Unload sound
void UnloadSound ( Sound sound )
{
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alSourceStop ( sound . source ) ;
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alDeleteSources ( 1 , & sound . source ) ;
alDeleteBuffers ( 1 , & sound . buffer ) ;
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TraceLog ( LOG_INFO , " [SND ID %i][BUFR ID %i] Unloaded sound data from RAM " , sound . source , sound . buffer ) ;
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}
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// Update sound buffer with new data
// NOTE: data must match sound.format
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void UpdateSound ( Sound sound , const void * data , int samplesCount )
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{
ALint sampleRate , sampleSize , channels ;
alGetBufferi ( sound . buffer , AL_FREQUENCY , & sampleRate ) ;
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alGetBufferi ( sound . buffer , AL_BITS , & sampleSize ) ; // It could also be retrieved from sound.format
alGetBufferi ( sound . buffer , AL_CHANNELS , & channels ) ; // It could also be retrieved from sound.format
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TraceLog ( LOG_DEBUG , " UpdateSound() : AL_FREQUENCY: %i " , sampleRate ) ;
TraceLog ( LOG_DEBUG , " UpdateSound() : AL_BITS: %i " , sampleSize ) ;
TraceLog ( LOG_DEBUG , " UpdateSound() : AL_CHANNELS: %i " , channels ) ;
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unsigned int dataSize = samplesCount * channels * sampleSize / 8 ; // Size of data in bytes
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alSourceStop ( sound . source ) ; // Stop sound
alSourcei ( sound . source , AL_BUFFER , 0 ) ; // Unbind buffer from sound to update
//alDeleteBuffers(1, &sound.buffer); // Delete current buffer data
//alGenBuffers(1, &sound.buffer); // Generate new buffer
// Upload new data to sound buffer
alBufferData ( sound . buffer , sound . format , data , dataSize , sampleRate ) ;
// Attach sound buffer to source again
alSourcei ( sound . source , AL_BUFFER , sound . buffer ) ;
}
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// Play a sound
void PlaySound ( Sound sound )
{
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alSourcePlay ( sound . source ) ; // Play the sound
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//TraceLog(LOG_INFO, "Playing sound");
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// Find the current position of the sound being played
// NOTE: Only work when the entire file is in a single buffer
//int byteOffset;
//alGetSourcei(sound.source, AL_BYTE_OFFSET, &byteOffset);
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//
//int sampleRate;
//alGetBufferi(sound.buffer, AL_FREQUENCY, &sampleRate); // AL_CHANNELS, AL_BITS (bps)
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//float seconds = (float)byteOffset/sampleRate; // Number of seconds since the beginning of the sound
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//or
//float result;
//alGetSourcef(sound.source, AL_SEC_OFFSET, &result); // AL_SAMPLE_OFFSET
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}
// Pause a sound
void PauseSound ( Sound sound )
{
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alSourcePause ( sound . source ) ;
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}
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// Resume a paused sound
void ResumeSound ( Sound sound )
{
ALenum state ;
alGetSourcei ( sound . source , AL_SOURCE_STATE , & state ) ;
if ( state = = AL_PAUSED ) alSourcePlay ( sound . source ) ;
}
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// Stop reproducing a sound
void StopSound ( Sound sound )
{
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alSourceStop ( sound . source ) ;
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}
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// Check if a sound is playing
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bool IsSoundPlaying ( Sound sound )
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{
bool playing = false ;
ALint state ;
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alGetSourcei ( sound . source , AL_SOURCE_STATE , & state ) ;
if ( state = = AL_PLAYING ) playing = true ;
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return playing ;
}
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// Set volume for a sound
void SetSoundVolume ( Sound sound , float volume )
{
alSourcef ( sound . source , AL_GAIN , volume ) ;
}
// Set pitch for a sound
void SetSoundPitch ( Sound sound , float pitch )
{
alSourcef ( sound . source , AL_PITCH , pitch ) ;
}
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// Convert wave data to desired format
void WaveFormat ( Wave * wave , int sampleRate , int sampleSize , int channels )
{
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// Format sample rate
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// NOTE: Only supported 22050 <--> 44100
if ( wave - > sampleRate ! = sampleRate )
{
// TODO: Resample wave data (upsampling or downsampling)
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// NOTE 1: To downsample, you have to drop samples or average them.
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// NOTE 2: To upsample, you have to interpolate new samples.
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wave - > sampleRate = sampleRate ;
}
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// Format sample size
// NOTE: Only supported 8 bit <--> 16 bit <--> 32 bit
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if ( wave - > sampleSize ! = sampleSize )
{
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void * data = malloc ( wave - > sampleCount * wave - > channels * sampleSize / 8 ) ;
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for ( int i = 0 ; i < wave - > sampleCount ; i + + )
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{
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for ( int j = 0 ; j < wave - > channels ; j + + )
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{
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if ( sampleSize = = 8 )
{
if ( wave - > sampleSize = = 16 ) ( ( unsigned char * ) data ) [ wave - > channels * i + j ] = ( unsigned char ) ( ( ( float ) ( ( ( short * ) wave - > data ) [ wave - > channels * i + j ] ) / 32767.0f ) * 256 ) ;
else if ( wave - > sampleSize = = 32 ) ( ( unsigned char * ) data ) [ wave - > channels * i + j ] = ( unsigned char ) ( ( ( float * ) wave - > data ) [ wave - > channels * i + j ] * 127.0f + 127 ) ;
}
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else if ( sampleSize = = 16 )
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{
if ( wave - > sampleSize = = 8 ) ( ( short * ) data ) [ wave - > channels * i + j ] = ( short ) ( ( ( float ) ( ( ( unsigned char * ) wave - > data ) [ wave - > channels * i + j ] - 127 ) / 256.0f ) * 32767 ) ;
else if ( wave - > sampleSize = = 32 ) ( ( short * ) data ) [ wave - > channels * i + j ] = ( short ) ( ( ( ( float * ) wave - > data ) [ wave - > channels * i + j ] ) * 32767 ) ;
}
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else if ( sampleSize = = 32 )
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{
if ( wave - > sampleSize = = 8 ) ( ( float * ) data ) [ wave - > channels * i + j ] = ( float ) ( ( ( unsigned char * ) wave - > data ) [ wave - > channels * i + j ] - 127 ) / 256.0f ;
else if ( wave - > sampleSize = = 16 ) ( ( float * ) data ) [ wave - > channels * i + j ] = ( float ) ( ( ( short * ) wave - > data ) [ wave - > channels * i + j ] ) / 32767.0f ;
}
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}
}
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wave - > sampleSize = sampleSize ;
free ( wave - > data ) ;
wave - > data = data ;
}
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// Format channels (interlaced mode)
// NOTE: Only supported mono <--> stereo
if ( wave - > channels ! = channels )
{
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void * data = malloc ( wave - > sampleCount * wave - > sampleSize / 8 * channels ) ;
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if ( ( wave - > channels = = 1 ) & & ( channels = = 2 ) ) // mono ---> stereo (duplicate mono information)
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{
for ( int i = 0 ; i < wave - > sampleCount ; i + + )
{
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for ( int j = 0 ; j < channels ; j + + )
{
if ( wave - > sampleSize = = 8 ) ( ( unsigned char * ) data ) [ channels * i + j ] = ( ( unsigned char * ) wave - > data ) [ i ] ;
else if ( wave - > sampleSize = = 16 ) ( ( short * ) data ) [ channels * i + j ] = ( ( short * ) wave - > data ) [ i ] ;
else if ( wave - > sampleSize = = 32 ) ( ( float * ) data ) [ channels * i + j ] = ( ( float * ) wave - > data ) [ i ] ;
}
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}
}
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else if ( ( wave - > channels = = 2 ) & & ( channels = = 1 ) ) // stereo ---> mono (mix stereo channels)
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{
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for ( int i = 0 , j = 0 ; i < wave - > sampleCount ; i + + , j + = 2 )
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{
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if ( wave - > sampleSize = = 8 ) ( ( unsigned char * ) data ) [ i ] = ( ( ( unsigned char * ) wave - > data ) [ j ] + ( ( unsigned char * ) wave - > data ) [ j + 1 ] ) / 2 ;
else if ( wave - > sampleSize = = 16 ) ( ( short * ) data ) [ i ] = ( ( ( short * ) wave - > data ) [ j ] + ( ( short * ) wave - > data ) [ j + 1 ] ) / 2 ;
else if ( wave - > sampleSize = = 32 ) ( ( float * ) data ) [ i ] = ( ( ( float * ) wave - > data ) [ j ] + ( ( float * ) wave - > data ) [ j + 1 ] ) / 2.0f ;
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}
}
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// TODO: Add/remove additional interlaced channels
wave - > channels = channels ;
free ( wave - > data ) ;
wave - > data = data ;
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}
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}
// Copy a wave to a new wave
Wave WaveCopy ( Wave wave )
{
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Wave newWave = { 0 } ;
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newWave . data = malloc ( wave . sampleCount * wave . sampleSize / 8 * wave . channels ) ;
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if ( newWave . data ! = NULL )
{
// NOTE: Size must be provided in bytes
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memcpy ( newWave . data , wave . data , wave . sampleCount * wave . channels * wave . sampleSize / 8 ) ;
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newWave . sampleCount = wave . sampleCount ;
newWave . sampleRate = wave . sampleRate ;
newWave . sampleSize = wave . sampleSize ;
newWave . channels = wave . channels ;
}
return newWave ;
}
// Crop a wave to defined samples range
// NOTE: Security check in case of out-of-range
void WaveCrop ( Wave * wave , int initSample , int finalSample )
{
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if ( ( initSample > = 0 ) & & ( initSample < finalSample ) & &
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( finalSample > 0 ) & & ( finalSample < wave - > sampleCount ) )
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{
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int sampleCount = finalSample - initSample ;
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void * data = malloc ( sampleCount * wave - > sampleSize / 8 * wave - > channels ) ;
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memcpy ( data , ( unsigned char * ) wave - > data + ( initSample * wave - > channels * wave - > sampleSize / 8 ) , sampleCount * wave - > channels * wave - > sampleSize / 8 ) ;
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2016-09-08 02:03:05 +03:00
free ( wave - > data ) ;
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wave - > data = data ;
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}
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else TraceLog ( LOG_WARNING , " Wave crop range out of bounds " ) ;
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}
// Get samples data from wave as a floats array
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// NOTE: Returned sample values are normalized to range [-1..1]
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float * GetWaveData ( Wave wave )
{
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float * samples = ( float * ) malloc ( wave . sampleCount * wave . channels * sizeof ( float ) ) ;
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for ( int i = 0 ; i < wave . sampleCount ; i + + )
{
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for ( int j = 0 ; j < wave . channels ; j + + )
{
if ( wave . sampleSize = = 8 ) samples [ wave . channels * i + j ] = ( float ) ( ( ( unsigned char * ) wave . data ) [ wave . channels * i + j ] - 127 ) / 256.0f ;
else if ( wave . sampleSize = = 16 ) samples [ wave . channels * i + j ] = ( float ) ( ( short * ) wave . data ) [ wave . channels * i + j ] / 32767.0f ;
else if ( wave . sampleSize = = 32 ) samples [ wave . channels * i + j ] = ( ( float * ) wave . data ) [ wave . channels * i + j ] ;
}
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}
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2016-09-08 01:20:06 +03:00
return samples ;
}
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//----------------------------------------------------------------------------------
// Module Functions Definition - Music loading and stream playing (.OGG)
//----------------------------------------------------------------------------------
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// Load music stream from file
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Music LoadMusicStream ( const char * fileName )
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{
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Music music = ( MusicData * ) malloc ( sizeof ( MusicData ) ) ;
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if ( IsFileExtension ( fileName , " .ogg " ) )
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{
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// Open ogg audio stream
music - > ctxOgg = stb_vorbis_open_filename ( fileName , NULL , NULL ) ;
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2017-07-02 13:35:13 +03:00
if ( music - > ctxOgg = = NULL ) TraceLog ( LOG_WARNING , " [%s] OGG audio file could not be opened " , fileName ) ;
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else
{
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stb_vorbis_info info = stb_vorbis_get_info ( music - > ctxOgg ) ; // Get Ogg file info
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// OGG bit rate defaults to 16 bit, it's enough for compressed format
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music - > stream = InitAudioStream ( info . sample_rate , 16 , info . channels ) ;
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music - > totalSamples = ( unsigned int ) stb_vorbis_stream_length_in_samples ( music - > ctxOgg ) ; // Independent by channel
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music - > samplesLeft = music - > totalSamples ;
music - > ctxType = MUSIC_AUDIO_OGG ;
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music - > loopCount = - 1 ; // Infinite loop by default
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TraceLog ( LOG_DEBUG , " [%s] FLAC total samples: %i " , fileName , music - > totalSamples ) ;
TraceLog ( LOG_DEBUG , " [%s] OGG sample rate: %i " , fileName , info . sample_rate ) ;
TraceLog ( LOG_DEBUG , " [%s] OGG channels: %i " , fileName , info . channels ) ;
TraceLog ( LOG_DEBUG , " [%s] OGG memory required: %i " , fileName , info . temp_memory_required ) ;
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}
}
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# if defined(SUPPORT_FILEFORMAT_FLAC)
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else if ( IsFileExtension ( fileName , " .flac " ) )
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{
music - > ctxFlac = drflac_open_file ( fileName ) ;
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if ( music - > ctxFlac = = NULL ) TraceLog ( LOG_WARNING , " [%s] FLAC audio file could not be opened " , fileName ) ;
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else
{
music - > stream = InitAudioStream ( music - > ctxFlac - > sampleRate , music - > ctxFlac - > bitsPerSample , music - > ctxFlac - > channels ) ;
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music - > totalSamples = ( unsigned int ) music - > ctxFlac - > totalSampleCount / music - > ctxFlac - > channels ;
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music - > samplesLeft = music - > totalSamples ;
music - > ctxType = MUSIC_AUDIO_FLAC ;
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music - > loopCount = - 1 ; // Infinite loop by default
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TraceLog ( LOG_DEBUG , " [%s] FLAC total samples: %i " , fileName , music - > totalSamples ) ;
TraceLog ( LOG_DEBUG , " [%s] FLAC sample rate: %i " , fileName , music - > ctxFlac - > sampleRate ) ;
TraceLog ( LOG_DEBUG , " [%s] FLAC bits per sample: %i " , fileName , music - > ctxFlac - > bitsPerSample ) ;
TraceLog ( LOG_DEBUG , " [%s] FLAC channels: %i " , fileName , music - > ctxFlac - > channels ) ;
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}
}
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# endif
# if defined(SUPPORT_FILEFORMAT_XM)
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else if ( IsFileExtension ( fileName , " .xm " ) )
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{
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int result = jar_xm_create_context_from_file ( & music - > ctxXm , 48000 , fileName ) ;
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if ( ! result ) // XM context created successfully
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{
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jar_xm_set_max_loop_count ( music - > ctxXm , 0 ) ; // Set infinite number of loops
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// NOTE: Only stereo is supported for XM
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music - > stream = InitAudioStream ( 48000 , 16 , 2 ) ;
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music - > totalSamples = ( unsigned int ) jar_xm_get_remaining_samples ( music - > ctxXm ) ;
music - > samplesLeft = music - > totalSamples ;
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music - > ctxType = MUSIC_MODULE_XM ;
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music - > loopCount = - 1 ; // Infinite loop by default
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TraceLog ( LOG_DEBUG , " [%s] XM number of samples: %i " , fileName , music - > totalSamples ) ;
TraceLog ( LOG_DEBUG , " [%s] XM track length: %11.6f sec " , fileName , ( float ) music - > totalSamples / 48000.0f ) ;
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}
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else TraceLog ( LOG_WARNING , " [%s] XM file could not be opened " , fileName ) ;
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}
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# endif
# if defined(SUPPORT_FILEFORMAT_MOD)
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else if ( IsFileExtension ( fileName , " .mod " ) )
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{
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jar_mod_init ( & music - > ctxMod ) ;
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2016-08-01 13:49:17 +03:00
if ( jar_mod_load_file ( & music - > ctxMod , fileName ) )
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{
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music - > stream = InitAudioStream ( 48000 , 16 , 2 ) ;
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music - > totalSamples = ( unsigned int ) jar_mod_max_samples ( & music - > ctxMod ) ;
music - > samplesLeft = music - > totalSamples ;
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music - > ctxType = MUSIC_MODULE_MOD ;
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music - > loopCount = - 1 ; // Infinite loop by default
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2017-07-02 13:35:13 +03:00
TraceLog ( LOG_DEBUG , " [%s] MOD number of samples: %i " , fileName , music - > samplesLeft ) ;
TraceLog ( LOG_DEBUG , " [%s] MOD track length: %11.6f sec " , fileName , ( float ) music - > totalSamples / 48000.0f ) ;
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}
2017-07-02 13:35:13 +03:00
else TraceLog ( LOG_WARNING , " [%s] MOD file could not be opened " , fileName ) ;
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}
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# endif
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else TraceLog ( LOG_WARNING , " [%s] Audio fileformat not supported, it can't be loaded " , fileName ) ;
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2016-08-01 13:49:17 +03:00
return music ;
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}
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// Unload music stream
void UnloadMusicStream ( Music music )
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{
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CloseAudioStream ( music - > stream ) ;
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2016-08-01 13:49:17 +03:00
if ( music - > ctxType = = MUSIC_AUDIO_OGG ) stb_vorbis_close ( music - > ctxOgg ) ;
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# if defined(SUPPORT_FILEFORMAT_FLAC)
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else if ( music - > ctxType = = MUSIC_AUDIO_FLAC ) drflac_free ( music - > ctxFlac ) ;
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# endif
# if defined(SUPPORT_FILEFORMAT_XM)
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else if ( music - > ctxType = = MUSIC_MODULE_XM ) jar_xm_free_context ( music - > ctxXm ) ;
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# endif
# if defined(SUPPORT_FILEFORMAT_MOD)
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else if ( music - > ctxType = = MUSIC_MODULE_MOD ) jar_mod_unload ( & music - > ctxMod ) ;
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# endif
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free ( music ) ;
}
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// Start music playing (open stream)
void PlayMusicStream ( Music music )
{
alSourcePlay ( music - > stream . source ) ;
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}
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// Pause music playing
void PauseMusicStream ( Music music )
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{
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alSourcePause ( music - > stream . source ) ;
}
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// Resume music playing
void ResumeMusicStream ( Music music )
{
ALenum state ;
alGetSourcei ( music - > stream . source , AL_SOURCE_STATE , & state ) ;
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if ( state = = AL_PAUSED )
{
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TraceLog ( LOG_INFO , " [AUD ID %i] Resume music stream playing " , music - > stream . source ) ;
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alSourcePlay ( music - > stream . source ) ;
}
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}
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// Stop music playing (close stream)
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// TODO: To clear a buffer, make sure they have been already processed!
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void StopMusicStream ( Music music )
{
alSourceStop ( music - > stream . source ) ;
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/*
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// Clear stream buffers
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// WARNING: Queued buffers must have been processed before unqueueing and reloaded with data!!!
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void * pcm = calloc ( AUDIO_BUFFER_SIZE * music - > stream . sampleSize / 8 * music - > stream . channels , 1 ) ;
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for ( int i = 0 ; i < MAX_STREAM_BUFFERS ; i + + )
{
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//UpdateAudioStream(music->stream, pcm, AUDIO_BUFFER_SIZE); // Update one buffer at a time
alBufferData ( music - > stream . buffers [ i ] , music - > stream . format , pcm , AUDIO_BUFFER_SIZE * music - > stream . sampleSize / 8 * music - > stream . channels , music - > stream . sampleRate ) ;
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}
free ( pcm ) ;
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*/
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// Restart music context
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switch ( music - > ctxType )
{
case MUSIC_AUDIO_OGG : stb_vorbis_seek_start ( music - > ctxOgg ) ; break ;
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# if defined(SUPPORT_FILEFORMAT_FLAC)
case MUSIC_MODULE_FLAC : /* TODO: Restart FLAC context */ break ;
# endif
# if defined(SUPPORT_FILEFORMAT_XM)
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case MUSIC_MODULE_XM : /* TODO: Restart XM context */ break ;
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# endif
# if defined(SUPPORT_FILEFORMAT_MOD)
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case MUSIC_MODULE_MOD : jar_mod_seek_start ( & music - > ctxMod ) ; break ;
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# endif
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default : break ;
}
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music - > samplesLeft = music - > totalSamples ;
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}
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// Update (re-fill) music buffers if data already processed
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// TODO: Make sure buffers are ready for update... check music state
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void UpdateMusicStream ( Music music )
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{
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ALenum state ;
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ALint processed = 0 ;
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alGetSourcei ( music - > stream . source , AL_SOURCE_STATE , & state ) ; // Get music stream state
alGetSourcei ( music - > stream . source , AL_BUFFERS_PROCESSED , & processed ) ; // Get processed buffers
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if ( processed > 0 )
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{
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bool streamEnding = false ;
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// NOTE: Using dynamic allocation because it could require more than 16KB
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void * pcm = calloc ( AUDIO_BUFFER_SIZE * music - > stream . sampleSize / 8 * music - > stream . channels , 1 ) ;
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int numBuffersToProcess = processed ;
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int samplesCount = 0 ; // Total size of data steamed in L+R samples for xm floats,
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// individual L or R for ogg shorts
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for ( int i = 0 ; i < numBuffersToProcess ; i + + )
{
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if ( music - > samplesLeft > = AUDIO_BUFFER_SIZE ) samplesCount = AUDIO_BUFFER_SIZE ;
else samplesCount = music - > samplesLeft ;
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// TODO: Really don't like ctxType thingy...
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switch ( music - > ctxType )
{
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case MUSIC_AUDIO_OGG :
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{
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// NOTE: Returns the number of samples to process (be careful! we ask for number of shorts!)
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int numSamplesOgg = stb_vorbis_get_samples_short_interleaved ( music - > ctxOgg , music - > stream . channels , ( short * ) pcm , samplesCount * music - > stream . channels ) ;
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} break ;
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# if defined(SUPPORT_FILEFORMAT_FLAC)
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case MUSIC_AUDIO_FLAC :
{
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// NOTE: Returns the number of samples to process
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unsigned int numSamplesFlac = ( unsigned int ) drflac_read_s16 ( music - > ctxFlac , samplesCount * music - > stream . channels , ( short * ) pcm ) ;
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} break ;
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# endif
# if defined(SUPPORT_FILEFORMAT_XM)
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case MUSIC_MODULE_XM : jar_xm_generate_samples_16bit ( music - > ctxXm , pcm , samplesCount ) ; break ;
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# endif
# if defined(SUPPORT_FILEFORMAT_MOD)
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case MUSIC_MODULE_MOD : jar_mod_fillbuffer ( & music - > ctxMod , pcm , samplesCount , 0 ) ; break ;
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# endif
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default : break ;
}
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UpdateAudioStream ( music - > stream , pcm , samplesCount ) ;
music - > samplesLeft - = samplesCount ;
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if ( music - > samplesLeft < = 0 )
{
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streamEnding = true ;
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break ;
}
}
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// Free allocated pcm data
free ( pcm ) ;
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// Reset audio stream for looping
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if ( streamEnding )
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{
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StopMusicStream ( music ) ; // Stop music (and reset)
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// Decrease loopCount to stop when required
if ( music - > loopCount > 0 )
{
music - > loopCount - - ; // Decrease loop count
PlayMusicStream ( music ) ; // Play again
}
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}
else
{
// NOTE: In case window is minimized, music stream is stopped,
// just make sure to play again on window restore
if ( state ! = AL_PLAYING ) PlayMusicStream ( music ) ;
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}
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}
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}
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// Check if any music is playing
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bool IsMusicPlaying ( Music music )
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{
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bool playing = false ;
ALint state ;
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alGetSourcei ( music - > stream . source , AL_SOURCE_STATE , & state ) ;
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if ( state = = AL_PLAYING ) playing = true ;
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return playing ;
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}
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// Set volume for music
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void SetMusicVolume ( Music music , float volume )
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{
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alSourcef ( music - > stream . source , AL_GAIN , volume ) ;
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}
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// Set pitch for music
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void SetMusicPitch ( Music music , float pitch )
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{
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alSourcef ( music - > stream . source , AL_PITCH , pitch ) ;
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}
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// Set music loop count (loop repeats)
// NOTE: If set to -1, means infinite loop
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void SetMusicLoopCount ( Music music , float count )
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{
music - > loopCount = count ;
}
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// Get music time length (in seconds)
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float GetMusicTimeLength ( Music music )
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{
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float totalSeconds = ( float ) music - > totalSamples / music - > stream . sampleRate ;
2016-08-16 12:09:55 +03:00
2014-04-19 18:36:49 +04:00
return totalSeconds ;
}
// Get current music time played (in seconds)
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float GetMusicTimePlayed ( Music music )
2014-04-19 18:36:49 +04:00
{
2016-05-21 19:08:09 +03:00
float secondsPlayed = 0.0f ;
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2016-08-02 18:32:24 +03:00
unsigned int samplesPlayed = music - > totalSamples - music - > samplesLeft ;
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secondsPlayed = ( float ) samplesPlayed / music - > stream . sampleRate ;
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return secondsPlayed ;
}
// Init audio stream (to stream audio pcm data)
2016-08-02 18:32:24 +03:00
AudioStream InitAudioStream ( unsigned int sampleRate , unsigned int sampleSize , unsigned int channels )
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{
AudioStream stream = { 0 } ;
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stream . sampleRate = sampleRate ;
stream . sampleSize = sampleSize ;
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// Only mono and stereo channels are supported, more channels require AL_EXT_MCFORMATS extension
if ( ( channels > 0 ) & & ( channels < 3 ) ) stream . channels = channels ;
else
{
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TraceLog ( LOG_WARNING , " Init audio stream: Number of channels not supported: %i " , channels ) ;
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stream . channels = 1 ; // Fallback to mono channel
}
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// Setup OpenAL format
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if ( stream . channels = = 1 )
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{
switch ( sampleSize )
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{
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case 8 : stream . format = AL_FORMAT_MONO8 ; break ;
case 16 : stream . format = AL_FORMAT_MONO16 ; break ;
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case 32 : stream . format = AL_FORMAT_MONO_FLOAT32 ; break ; // Requires OpenAL extension: AL_EXT_FLOAT32
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default : TraceLog ( LOG_WARNING , " Init audio stream: Sample size not supported: %i " , sampleSize ) ; break ;
2016-06-02 06:09:00 +03:00
}
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}
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else if ( stream . channels = = 2 )
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{
switch ( sampleSize )
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{
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case 8 : stream . format = AL_FORMAT_STEREO8 ; break ;
case 16 : stream . format = AL_FORMAT_STEREO16 ; break ;
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case 32 : stream . format = AL_FORMAT_STEREO_FLOAT32 ; break ; // Requires OpenAL extension: AL_EXT_FLOAT32
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default : TraceLog ( LOG_WARNING , " Init audio stream: Sample size not supported: %i " , sampleSize ) ; break ;
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}
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}
// Create an audio source
alGenSources ( 1 , & stream . source ) ;
2017-02-06 02:44:54 +03:00
alSourcef ( stream . source , AL_PITCH , 1.0f ) ;
alSourcef ( stream . source , AL_GAIN , 1.0f ) ;
alSource3f ( stream . source , AL_POSITION , 0.0f , 0.0f , 0.0f ) ;
alSource3f ( stream . source , AL_VELOCITY , 0.0f , 0.0f , 0.0f ) ;
2016-08-01 13:49:17 +03:00
2016-08-02 18:32:24 +03:00
// Create Buffers (double buffering)
2016-08-01 13:49:17 +03:00
alGenBuffers ( MAX_STREAM_BUFFERS , stream . buffers ) ;
// Initialize buffer with zeros by default
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// NOTE: Using dynamic allocation because it requires more than 16KB
void * pcm = calloc ( AUDIO_BUFFER_SIZE * stream . sampleSize / 8 * stream . channels , 1 ) ;
2017-01-29 01:02:30 +03:00
2016-08-01 13:49:17 +03:00
for ( int i = 0 ; i < MAX_STREAM_BUFFERS ; i + + )
{
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alBufferData ( stream . buffers [ i ] , stream . format , pcm , AUDIO_BUFFER_SIZE * stream . sampleSize / 8 * stream . channels , stream . sampleRate ) ;
2016-04-25 04:18:18 +03:00
}
2017-01-29 01:02:30 +03:00
2016-12-25 03:58:56 +03:00
free ( pcm ) ;
2014-09-03 18:51:28 +04:00
2016-08-01 13:49:17 +03:00
alSourceQueueBuffers ( stream . source , MAX_STREAM_BUFFERS , stream . buffers ) ;
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2017-07-02 13:35:13 +03:00
TraceLog ( LOG_INFO , " [AUD ID %i] Audio stream loaded successfully (%i Hz, %i bit, %s) " , stream . source , stream . sampleRate , stream . sampleSize , ( stream . channels = = 1 ) ? " Mono " : " Stereo " ) ;
2016-08-01 13:49:17 +03:00
return stream ;
2014-04-19 18:36:49 +04:00
}
2016-08-01 13:49:17 +03:00
// Close audio stream and free memory
2016-08-02 18:32:24 +03:00
void CloseAudioStream ( AudioStream stream )
2016-08-01 13:49:17 +03:00
{
// Stop playing channel
alSourceStop ( stream . source ) ;
// Flush out all queued buffers
int queued = 0 ;
alGetSourcei ( stream . source , AL_BUFFERS_QUEUED , & queued ) ;
2016-08-16 12:09:55 +03:00
2016-08-01 13:49:17 +03:00
ALuint buffer = 0 ;
2016-08-16 12:09:55 +03:00
2016-08-01 13:49:17 +03:00
while ( queued > 0 )
{
alSourceUnqueueBuffers ( stream . source , 1 , & buffer ) ;
queued - - ;
}
// Delete source and buffers
alDeleteSources ( 1 , & stream . source ) ;
alDeleteBuffers ( MAX_STREAM_BUFFERS , stream . buffers ) ;
2016-08-16 12:09:55 +03:00
2017-07-02 13:35:13 +03:00
TraceLog ( LOG_INFO , " [AUD ID %i] Unloaded audio stream data " , stream . source ) ;
2016-08-01 13:49:17 +03:00
}
2016-08-02 18:32:24 +03:00
// Update audio stream buffers with data
2017-05-10 20:34:57 +03:00
// NOTE 1: Only updates one buffer of the stream source: unqueue -> update -> queue
// NOTE 2: To unqueue a buffer it needs to be processed: IsAudioBufferProcessed()
2017-02-10 00:19:48 +03:00
void UpdateAudioStream ( AudioStream stream , const void * data , int samplesCount )
2016-08-02 18:32:24 +03:00
{
2016-08-01 13:49:17 +03:00
ALuint buffer = 0 ;
alSourceUnqueueBuffers ( stream . source , 1 , & buffer ) ;
2016-08-16 12:09:55 +03:00
2016-08-02 18:32:24 +03:00
// Check if any buffer was available for unqueue
if ( alGetError ( ) ! = AL_INVALID_VALUE )
{
2017-05-10 20:34:57 +03:00
alBufferData ( buffer , stream . format , data , samplesCount * stream . sampleSize / 8 * stream . channels , stream . sampleRate ) ;
2016-08-02 18:32:24 +03:00
alSourceQueueBuffers ( stream . source , 1 , & buffer ) ;
}
2017-07-02 13:35:13 +03:00
else TraceLog ( LOG_WARNING , " [AUD ID %i] Audio buffer not available for unqueuing " , stream . source ) ;
2016-08-02 18:32:24 +03:00
}
// Check if any audio stream buffers requires refill
bool IsAudioBufferProcessed ( AudioStream stream )
{
ALint processed = 0 ;
2016-08-01 13:49:17 +03:00
2016-08-02 18:32:24 +03:00
// Determine if music stream is ready to be written
alGetSourcei ( stream . source , AL_BUFFERS_PROCESSED , & processed ) ;
2016-08-01 13:49:17 +03:00
2016-08-02 18:32:24 +03:00
return ( processed > 0 ) ;
2016-08-01 13:49:17 +03:00
}
2014-04-19 18:36:49 +04:00
2016-08-02 18:32:24 +03:00
// Play audio stream
void PlayAudioStream ( AudioStream stream )
2014-04-19 18:36:49 +04:00
{
2016-08-02 18:32:24 +03:00
alSourcePlay ( stream . source ) ;
}
2016-07-29 22:35:57 +03:00
2016-08-02 18:32:24 +03:00
// Play audio stream
void PauseAudioStream ( AudioStream stream )
{
alSourcePause ( stream . source ) ;
}
2016-07-29 22:35:57 +03:00
2016-08-02 18:32:24 +03:00
// Resume audio stream playing
void ResumeAudioStream ( AudioStream stream )
{
ALenum state ;
alGetSourcei ( stream . source , AL_SOURCE_STATE , & state ) ;
2016-07-29 22:35:57 +03:00
2016-08-02 18:32:24 +03:00
if ( state = = AL_PAUSED ) alSourcePlay ( stream . source ) ;
2014-04-19 18:36:49 +04:00
}
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// Stop audio stream
void StopAudioStream ( AudioStream stream )
{
alSourceStop ( stream . source ) ;
}
//----------------------------------------------------------------------------------
// Module specific Functions Definition
//----------------------------------------------------------------------------------
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# if defined(SUPPORT_FILEFORMAT_WAV)
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// Load WAV file into Wave structure
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static Wave LoadWAV ( const char * fileName )
2013-11-19 02:38:44 +04:00
{
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// Basic WAV headers structs
typedef struct {
char chunkID [ 4 ] ;
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int chunkSize ;
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char format [ 4 ] ;
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} WAVRiffHeader ;
2013-12-01 15:34:31 +04:00
typedef struct {
char subChunkID [ 4 ] ;
2014-11-09 10:06:58 +03:00
int subChunkSize ;
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short audioFormat ;
short numChannels ;
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int sampleRate ;
int byteRate ;
2013-12-01 15:34:31 +04:00
short blockAlign ;
short bitsPerSample ;
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} WAVFormat ;
2013-12-01 15:34:31 +04:00
typedef struct {
char subChunkID [ 4 ] ;
2014-11-09 10:06:58 +03:00
int subChunkSize ;
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} WAVData ;
2014-09-03 18:51:28 +04:00
2016-12-27 19:37:35 +03:00
WAVRiffHeader wavRiffHeader ;
WAVFormat wavFormat ;
WAVData wavData ;
2014-09-03 18:51:28 +04:00
2016-01-23 15:22:13 +03:00
Wave wave = { 0 } ;
2013-12-01 15:34:31 +04:00
FILE * wavFile ;
2014-09-03 18:51:28 +04:00
2013-11-19 02:38:44 +04:00
wavFile = fopen ( fileName , " rb " ) ;
2014-09-03 18:51:28 +04:00
2014-12-31 20:03:32 +03:00
if ( wavFile = = NULL )
2013-11-23 16:30:54 +04:00
{
2017-07-02 13:35:13 +03:00
TraceLog ( LOG_WARNING , " [%s] WAV file could not be opened " , fileName ) ;
2015-07-31 13:31:39 +03:00
wave . data = NULL ;
2013-11-23 16:30:54 +04:00
}
2014-04-09 22:25:26 +04:00
else
{
// Read in the first chunk into the struct
2016-12-27 19:37:35 +03:00
fread ( & wavRiffHeader , sizeof ( WAVRiffHeader ) , 1 , wavFile ) ;
2014-09-03 18:51:28 +04:00
2014-04-09 22:25:26 +04:00
// Check for RIFF and WAVE tags
2016-12-25 03:58:56 +03:00
if ( strncmp ( wavRiffHeader . chunkID , " RIFF " , 4 ) | |
strncmp ( wavRiffHeader . format , " WAVE " , 4 ) )
2014-04-09 22:25:26 +04:00
{
2017-07-02 13:35:13 +03:00
TraceLog ( LOG_WARNING , " [%s] Invalid RIFF or WAVE Header " , fileName ) ;
2014-04-09 22:25:26 +04:00
}
else
{
// Read in the 2nd chunk for the wave info
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fread ( & wavFormat , sizeof ( WAVFormat ) , 1 , wavFile ) ;
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// Check for fmt tag
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if ( ( wavFormat . subChunkID [ 0 ] ! = ' f ' ) | | ( wavFormat . subChunkID [ 1 ] ! = ' m ' ) | |
( wavFormat . subChunkID [ 2 ] ! = ' t ' ) | | ( wavFormat . subChunkID [ 3 ] ! = ' ' ) )
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{
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TraceLog ( LOG_WARNING , " [%s] Invalid Wave format " , fileName ) ;
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}
else
{
// Check for extra parameters;
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if ( wavFormat . subChunkSize > 16 ) fseek ( wavFile , sizeof ( short ) , SEEK_CUR ) ;
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// Read in the the last byte of data before the sound file
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fread ( & wavData , sizeof ( WAVData ) , 1 , wavFile ) ;
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// Check for data tag
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if ( ( wavData . subChunkID [ 0 ] ! = ' d ' ) | | ( wavData . subChunkID [ 1 ] ! = ' a ' ) | |
( wavData . subChunkID [ 2 ] ! = ' t ' ) | | ( wavData . subChunkID [ 3 ] ! = ' a ' ) )
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{
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TraceLog ( LOG_WARNING , " [%s] Invalid data header " , fileName ) ;
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}
else
{
// Allocate memory for data
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wave . data = malloc ( wavData . subChunkSize ) ;
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// Read in the sound data into the soundData variable
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fread ( wave . data , wavData . subChunkSize , 1 , wavFile ) ;
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// Store wave parameters
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wave . sampleRate = wavFormat . sampleRate ;
wave . sampleSize = wavFormat . bitsPerSample ;
wave . channels = wavFormat . numChannels ;
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// NOTE: Only support 8 bit, 16 bit and 32 bit sample sizes
if ( ( wave . sampleSize ! = 8 ) & & ( wave . sampleSize ! = 16 ) & & ( wave . sampleSize ! = 32 ) )
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{
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TraceLog ( LOG_WARNING , " [%s] WAV sample size (%ibit) not supported, converted to 16bit " , fileName , wave . sampleSize ) ;
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WaveFormat ( & wave , wave . sampleRate , 16 , wave . channels ) ;
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}
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// NOTE: Only support up to 2 channels (mono, stereo)
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if ( wave . channels > 2 )
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{
WaveFormat ( & wave , wave . sampleRate , wave . sampleSize , 2 ) ;
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TraceLog ( LOG_WARNING , " [%s] WAV channels number (%i) not supported, converted to 2 channels " , fileName , wave . channels ) ;
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}
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// NOTE: subChunkSize comes in bytes, we need to translate it to number of samples
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wave . sampleCount = ( wavData . subChunkSize / ( wave . sampleSize / 8 ) ) / wave . channels ;
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TraceLog ( LOG_INFO , " [%s] WAV file loaded successfully (%i Hz, %i bit, %s) " , fileName , wave . sampleRate , wave . sampleSize , ( wave . channels = = 1 ) ? " Mono " : " Stereo " ) ;
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}
}
}
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fclose ( wavFile ) ;
}
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return wave ;
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}
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# endif
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# if defined(SUPPORT_FILEFORMAT_OGG)
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// Load OGG file into Wave structure
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// NOTE: Using stb_vorbis library
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static Wave LoadOGG ( const char * fileName )
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{
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Wave wave = { 0 } ;
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stb_vorbis * oggFile = stb_vorbis_open_filename ( fileName , NULL , NULL ) ;
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if ( oggFile = = NULL ) TraceLog ( LOG_WARNING , " [%s] OGG file could not be opened " , fileName ) ;
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else
{
stb_vorbis_info info = stb_vorbis_get_info ( oggFile ) ;
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wave . sampleRate = info . sample_rate ;
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wave . sampleSize = 16 ; // 16 bit per sample (short)
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wave . channels = info . channels ;
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wave . sampleCount = ( int ) stb_vorbis_stream_length_in_samples ( oggFile ) ; // Independent by channel
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float totalSeconds = stb_vorbis_stream_length_in_seconds ( oggFile ) ;
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if ( totalSeconds > 10 ) TraceLog ( LOG_WARNING , " [%s] Ogg audio length is larger than 10 seconds (%f), that's a big file in memory, consider music streaming " , fileName , totalSeconds ) ;
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wave . data = ( short * ) malloc ( wave . sampleCount * wave . channels * sizeof ( short ) ) ;
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// NOTE: Returns the number of samples to process (be careful! we ask for number of shorts!)
int numSamplesOgg = stb_vorbis_get_samples_short_interleaved ( oggFile , info . channels , ( short * ) wave . data , wave . sampleCount * wave . channels ) ;
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TraceLog ( LOG_DEBUG , " [%s] Samples obtained: %i " , fileName , numSamplesOgg ) ;
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TraceLog ( LOG_INFO , " [%s] OGG file loaded successfully (%i Hz, %i bit, %s) " , fileName , wave . sampleRate , wave . sampleSize , ( wave . channels = = 1 ) ? " Mono " : " Stereo " ) ;
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stb_vorbis_close ( oggFile ) ;
}
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return wave ;
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}
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# endif
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# if defined(SUPPORT_FILEFORMAT_FLAC)
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// Load FLAC file into Wave structure
// NOTE: Using dr_flac library
static Wave LoadFLAC ( const char * fileName )
{
Wave wave ;
// Decode an entire FLAC file in one go
uint64_t totalSampleCount ;
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wave . data = drflac_open_and_decode_file_s16 ( fileName , & wave . channels , & wave . sampleRate , & totalSampleCount ) ;
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wave . sampleCount = ( int ) totalSampleCount / wave . channels ;
wave . sampleSize = 16 ;
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// NOTE: Only support up to 2 channels (mono, stereo)
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if ( wave . channels > 2 ) TraceLog ( LOG_WARNING , " [%s] FLAC channels number (%i) not supported " , fileName , wave . channels ) ;
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if ( wave . data = = NULL ) TraceLog ( LOG_WARNING , " [%s] FLAC data could not be loaded " , fileName ) ;
else TraceLog ( LOG_INFO , " [%s] FLAC file loaded successfully (%i Hz, %i bit, %s) " , fileName, wave.sampleRate, wave.sampleSize, (wave.channels == 1) ? " Mono " : " Stereo " ) ;
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return wave ;
}
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# endif
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// Some required functions for audio standalone module version
# if defined(AUDIO_STANDALONE)
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// Check file extension
bool IsFileExtension ( const char * fileName , const char * ext )
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{
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bool result = false ;
const char * fileExt ;
if ( ( fileExt = strrchr ( fileName , ' . ' ) ) ! = NULL )
{
if ( strcmp ( fileExt , ext ) = = 0 ) result = true ;
}
return result ;
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}
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// Show trace log messages (LOG_INFO, LOG_WARNING, LOG_ERROR, LOG_DEBUG)
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void TraceLog ( int msgType , const char * text , . . . )
{
va_list args ;
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va_start ( args , text ) ;
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switch ( msgType )
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{
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case LOG_INFO : fprintf ( stdout , " INFO: " ) ; break ;
case LOG_ERROR : fprintf ( stdout , " ERROR: " ) ; break ;
case LOG_WARNING : fprintf ( stdout , " WARNING: " ) ; break ;
case LOG_DEBUG : fprintf ( stdout , " DEBUG: " ) ; break ;
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default : break ;
}
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vfprintf ( stdout , text , args ) ;
fprintf ( stdout , " \n " ) ;
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va_end ( args ) ;
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if ( msgType = = LOG_ERROR ) exit ( 1 ) ;
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}
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# endif