Some defines tweaks for consistency
This commit is contained in:
parent
83aba22e49
commit
822c2ddad5
@ -79,7 +79,7 @@
|
||||
#include "utils.h" // Required for: fopen() Android mapping
|
||||
#endif
|
||||
|
||||
#ifdef __APPLE__
|
||||
#if defined(__APPLE__)
|
||||
#include "OpenAL/al.h" // OpenAL basic header
|
||||
#include "OpenAL/alc.h" // OpenAL context header (like OpenGL, OpenAL requires a context to work)
|
||||
#else
|
||||
@ -1326,7 +1326,7 @@ void TraceLog(int msgType, const char *text, ...)
|
||||
va_list args;
|
||||
int traceDebugMsgs = 0;
|
||||
|
||||
#ifdef DO_NOT_TRACE_DEBUG_MSGS
|
||||
#if defined(DO_NOT_TRACE_DEBUG_MSGS)
|
||||
traceDebugMsgs = 0;
|
||||
#endif
|
||||
|
||||
|
12
src/core.c
12
src/core.c
@ -118,7 +118,7 @@
|
||||
//#define GLFW_INCLUDE_NONE // Disable the standard OpenGL header inclusion on GLFW3
|
||||
#include <GLFW/glfw3.h> // GLFW3 library: Windows, OpenGL context and Input management
|
||||
|
||||
#ifdef(__linux__)
|
||||
#if defined(__linux__)
|
||||
#define GLFW_EXPOSE_NATIVE_X11 // Linux specific definitions for getting
|
||||
#define GLFW_EXPOSE_NATIVE_GLX // native functions like glfwGetX11Window
|
||||
#include <GLFW/glfw3native.h> // which are required for hiding mouse
|
||||
@ -668,7 +668,7 @@ int GetScreenHeight(void)
|
||||
void ShowCursor()
|
||||
{
|
||||
#if defined(PLATFORM_DESKTOP)
|
||||
#ifdef __linux__
|
||||
#if defined(__linux__)
|
||||
XUndefineCursor(glfwGetX11Display(), glfwGetX11Window(window));
|
||||
#else
|
||||
glfwSetInputMode(window, GLFW_CURSOR, GLFW_CURSOR_NORMAL);
|
||||
@ -681,7 +681,7 @@ void ShowCursor()
|
||||
void HideCursor()
|
||||
{
|
||||
#if defined(PLATFORM_DESKTOP)
|
||||
#ifdef __linux__
|
||||
#if defined(__linux__)
|
||||
XColor col;
|
||||
const char nil[] = {0};
|
||||
|
||||
@ -1679,7 +1679,7 @@ static void InitGraphicsDevice(int width, int height)
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); // Choose OpenGL minor version (just hint)
|
||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); // Profiles Hint: Only 3.3 and above!
|
||||
// Other values: GLFW_OPENGL_ANY_PROFILE, GLFW_OPENGL_COMPAT_PROFILE
|
||||
#ifdef __APPLE__
|
||||
#if defined(__APPLE__)
|
||||
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_TRUE); // OSX Requires
|
||||
#else
|
||||
glfwWindowHint(GLFW_OPENGL_FORWARD_COMPAT, GL_FALSE); // Fordward Compatibility Hint: Only 3.3 and above!
|
||||
@ -1964,7 +1964,7 @@ static void InitGraphicsDevice(int width, int height)
|
||||
// Set viewport parameters
|
||||
static void SetupViewport(void)
|
||||
{
|
||||
#ifdef __APPLE__
|
||||
#if defined(__APPLE__)
|
||||
// Get framebuffer size of current window
|
||||
// NOTE: Required to handle HighDPI display correctly on OSX because framebuffer
|
||||
// is automatically reasized to adapt to new DPI.
|
||||
@ -3279,7 +3279,7 @@ static void *GamepadThread(void *arg)
|
||||
// Plays raylib logo appearing animation
|
||||
static void LogoAnimation(void)
|
||||
{
|
||||
#ifndef PLATFORM_WEB
|
||||
#if !defined(PLATFORM_WEB)
|
||||
int logoPositionX = screenWidth/2 - 128;
|
||||
int logoPositionY = screenHeight/2 - 128;
|
||||
|
||||
|
18
src/rlgl.c
18
src/rlgl.c
@ -67,12 +67,12 @@
|
||||
#include <string.h> // Required for: strcmp(), strlen(), strtok() [Used only in extensions loading]
|
||||
#include <math.h> // Required for: atan2()
|
||||
|
||||
#ifndef RLGL_STANDALONE
|
||||
#if !defined(RLGL_STANDALONE)
|
||||
#include "raymath.h" // Required for: Vector3 and Matrix functions
|
||||
#endif
|
||||
|
||||
#if defined(GRAPHICS_API_OPENGL_11)
|
||||
#ifdef __APPLE__
|
||||
#if defined(__APPLE__)
|
||||
#include <OpenGL/gl.h> // OpenGL 1.1 library for OSX
|
||||
#else
|
||||
#include <GL/gl.h> // OpenGL 1.1 library
|
||||
@ -84,7 +84,7 @@
|
||||
#endif
|
||||
|
||||
#if defined(GRAPHICS_API_OPENGL_33)
|
||||
#ifdef __APPLE__
|
||||
#if defined(__APPLE__)
|
||||
#include <OpenGL/gl3.h> // OpenGL 3 library for OSX
|
||||
#else
|
||||
#define GLAD_IMPLEMENTATION
|
||||
@ -1286,21 +1286,17 @@ void rlglLoadExtensions(void *loader)
|
||||
{
|
||||
#if defined(GRAPHICS_API_OPENGL_21) || defined(GRAPHICS_API_OPENGL_33)
|
||||
// NOTE: glad is generated and contains only required OpenGL 3.3 Core extensions (and lower versions)
|
||||
#ifndef __APPLE__
|
||||
#if !defined(__APPLE__)
|
||||
if (!gladLoadGLLoader((GLADloadproc)loader)) TraceLog(WARNING, "GLAD: Cannot load OpenGL extensions");
|
||||
else TraceLog(INFO, "GLAD: OpenGL extensions loaded successfully");
|
||||
#endif
|
||||
|
||||
#if defined(GRAPHICS_API_OPENGL_21)
|
||||
#ifndef __APPLE__
|
||||
#if defined(GRAPHICS_API_OPENGL_21)
|
||||
if (GLAD_GL_VERSION_2_1) TraceLog(INFO, "OpenGL 2.1 profile supported");
|
||||
#endif
|
||||
#elif defined(GRAPHICS_API_OPENGL_33)
|
||||
#ifndef __APPLE__
|
||||
#elif defined(GRAPHICS_API_OPENGL_33)
|
||||
if(GLAD_GL_VERSION_3_3) TraceLog(INFO, "OpenGL 3.3 Core profile supported");
|
||||
else TraceLog(ERROR, "OpenGL 3.3 Core profile not supported");
|
||||
#endif
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// With GLAD, we can check if an extension is supported using the GLAD_GL_xxx booleans
|
||||
//if (GLAD_GL_ARB_vertex_array_object) // Use GL_ARB_vertex_array_object
|
||||
|
@ -59,12 +59,10 @@
|
||||
#ifndef RLGL_H
|
||||
#define RLGL_H
|
||||
|
||||
#ifndef RLGL_STANDALONE
|
||||
#include "raylib.h" // Required for: Model, Shader, Texture2D, TraceLog()
|
||||
#endif
|
||||
|
||||
#ifdef RLGL_STANDALONE
|
||||
#if defined(RLGL_STANDALONE)
|
||||
#define RAYMATH_STANDALONE
|
||||
#else
|
||||
#include "raylib.h" // Required for: Model, Shader, Texture2D, TraceLog()
|
||||
#endif
|
||||
|
||||
#include "raymath.h" // Required for: Vector3, Matrix
|
||||
|
Loading…
Reference in New Issue
Block a user