Branimir Karadžić
556acae191
Added Doug Binks' ImGui color scheme.
2016-05-11 07:44:13 -07:00
Branimir Karadžić
57fccfe497
Cleanup.
2016-05-09 21:32:51 -07:00
Branimir Karadžić
6af3a7c952
Switched texture assets build to ninja.
2016-05-07 14:19:56 -07:00
Branimir Karadžić
3b61978c7a
Cleanup.
2016-05-06 21:35:23 -07:00
Branimir Karadžić
071912b2d2
Fixed MSVC L4 warnings.
2016-05-06 21:29:47 -07:00
Branimir Karadžić
537c70965d
Switched mesh assets build to ninja.
2016-05-06 20:44:21 -07:00
Branimir Karadžić
a6397f94b7
Renamed CX specific file to use .cx extension.
2016-04-25 19:17:42 -07:00
Branimir Karadžić
196a64d242
Cleanup.
2016-04-24 15:32:51 -07:00
Dario Manesku
59a71ca445
Entry_sdl key input changes.
2016-04-24 23:20:23 +02:00
Dario Manesku
5737270dbc
Resolving some name collision. Mouse constructor was not being called. With this rename it works as expected.
2016-04-24 23:18:27 +02:00
Branimir Karadžić
321173961c
texturev: Added help menu.
2016-04-24 08:49:49 -07:00
Branimir Karadžić
45f08a3066
SDL: Updated scancodes.
2016-04-23 17:47:36 -07:00
Branimir Karadžić
d2579168dc
SDL: Fixed Escape key.
2016-04-23 17:06:24 -07:00
Branimir Karadžić
9379b05a57
SDL: Updated scancodes.
2016-04-23 16:55:51 -07:00
Branimir Karadžić
a94089e29f
Added simple texture viewer tool.
2016-04-21 22:12:35 -07:00
Dario Manesku
e759e55fd2
Fixing a memory overflow that caused the camera to move right all the time.
2016-04-21 19:51:08 +02:00
Branimir Karadžić
447610b308
Fixed issue #764 .
2016-04-19 20:31:37 -07:00
Branimir Karadžić
e1a60b808d
Cleanup.
2016-04-18 09:35:53 -07:00
Dario Manesku
89a868ba29
Capture SDL modifier keys even if no other keys are pressed.
2016-04-15 01:59:33 +02:00
Branimir Karadžić
641d294b9d
Cleanup.
2016-04-08 17:30:35 -07:00
Branimir Karadžić
931c6ed0f6
debugdraw: Added cylinder.
2016-04-06 22:21:46 -07:00
Branimir Karadžić
3d81ae8219
Updated shaders.
2016-04-06 20:24:52 -07:00
Branimir Karadžić
3eda14fac5
Cleanup.
2016-04-05 19:33:05 -07:00
Branimir Karadžić
6f3acfcedd
Cleanup.
2016-04-05 19:31:53 -07:00
Branimir Karadžić
17aaf3abca
Cleanup.
2016-04-05 17:40:03 -07:00
Branimir Karadžić
bd6ecc19e4
debugdraw: Added cone.
2016-04-05 17:10:48 -07:00
Branimir Karadžić
744051643f
debugdraw: Fixed state.
2016-04-05 15:31:32 -07:00
Krzysztof Kondrak
76a46af418
use separate projection matrices for left/right eyes in HMD demos
2016-04-04 21:29:36 +02:00
Krzysztof Kondrak
bea6e81d12
OculusVR: updated to SDK 1.3
2016-04-02 11:41:40 +02:00
Branimir Karadžić
ea613785e4
Cleanup.
2016-04-01 22:51:35 -07:00
Branimir Karadžić
be9f93473d
Cleanup.
2016-04-01 22:48:57 -07:00
Branimir Karadžić
4e12ff7274
Cleanup.
2016-04-01 21:49:06 -07:00
Branimir Karadžić
bac219debc
Added example-29-debugdraw.
2016-03-27 18:40:03 -07:00
Branimir Karadžić
f2026d87da
Cleanup.
2016-03-24 16:16:56 -07:00
Branimir Karadžić
9d2648be32
Added normalmap test texture.
2016-03-23 20:00:30 -07:00
Branimir Karadžić
8955ebc6c8
Added alpha to coverage and anti-aliased lines support.
2016-03-16 15:09:15 -07:00
Branimir Karadžić
662716a6ac
Cleanup.
2016-03-13 14:28:04 -07:00
Branimir Karadžić
5c0874f82f
Cleanup.
2016-03-06 16:24:35 -08:00
Branimir Karadžić
086285a3e2
Cleanup.
2016-03-06 15:29:22 -08:00
Branimir Karadžić
6c13efba04
Cleanup.
2016-03-06 15:09:17 -08:00
Branimir Karadžić
9edede219e
Cleanup.
2016-03-06 15:07:35 -08:00
Branimir Karadžić
db64e34681
Cleanup.
2016-03-06 14:59:14 -08:00
Branimir Karadžić
cd81ab9b99
Cleanup.
2016-03-06 14:56:09 -08:00
Branimir Karadžić
67d36dc9a9
Debug draw: Added squircle shape.
2016-03-06 00:07:20 -08:00
Branimir Karadžić
35a30c3135
Cleanup.
2016-03-05 11:38:32 -08:00
Branimir Karadžić
2b77088a38
Cleanup.
2016-03-05 11:03:52 -08:00
Branimir Karadžić
016d403644
Cleanup.
2016-03-02 23:09:45 -08:00
Branimir Karadžić
a78a620c15
Cleanup.
2016-03-02 18:09:36 -08:00
Branimir Karadžić
e60d5532aa
Cleanup.
2016-03-01 20:31:15 -08:00
Branimir Karadžić
002789eef6
Fixed vecX_splat to catch errors.
2016-03-01 08:38:46 -08:00
Branimir Karadžić
484b1f5199
Fixed 28-wireframe shader.
2016-03-01 08:24:58 -08:00
Branimir Karadžić
60319d0c52
Updated screenshots.
2016-02-29 20:57:45 -08:00
Branimir Karadžić
6dc6bff66d
SDL: Addded tilde key.
2016-02-29 20:46:27 -08:00
Branimir Karadžić
861a63bf2e
Updated makefiles.
2016-02-29 19:58:17 -08:00
Branimir Karadžić
e8a0e69097
Cleanup.
2016-02-29 11:43:09 -08:00
Branimir Karadžić
c691521563
Added preserve state flag.
2016-02-29 11:24:14 -08:00
Branimir Karadžić
3c7cb7a038
Cleanup.
2016-02-29 00:02:56 -08:00
Branimir Karadžić
8121a08ea7
Cleanup.
2016-02-28 22:28:50 -08:00
Branimir Karadžić
87b640253e
Metal: Updated shaders.
2016-02-28 22:05:59 -08:00
Branimir Karadžić
4752d567e4
Cleanup.
2016-02-28 19:52:15 -08:00
Branimir Karadžić
689a39c7fa
Cleanup.
2016-02-28 18:20:18 -08:00
Branimir Karadžić
d19391a8fe
Updated screenshots.
2016-02-28 17:11:21 -08:00
Branimir Karadžić
f70e85cfb5
Rebuilt shaders.
2016-02-28 16:35:11 -08:00
Branimir Karadžić
5eea8b7ff3
Merge branch 'master' of cane:bkaradzic/bgfx
2016-02-28 16:34:36 -08:00
Branimir Karadžić
8d0da375e6
Merge pull request #702 from dariomanesku/wf
...
Fixing wireframe opacity. Winding seems to be flipped.
2016-02-28 16:36:20 -08:00
Branimir Karadžić
9cc308cb11
Cleanup.
2016-02-28 16:34:23 -08:00
Dario Manesku
49bc9dccea
Fixing wireframe opacity. Winding seems to be flipped.
2016-02-29 01:34:16 +01:00
Dario Manesku
a079ee53ef
Redone 18-ibl example. It's now using textures that are filtered with cmft.
2016-02-29 01:15:12 +01:00
Branimir Karadžić
e4dc2bc02c
Rebuilt shaders.
2016-02-28 16:14:05 -08:00
Branimir Karadžić
6159afd0d3
Merge pull request #701 from dariomanesku/wf
...
28-wireframe, geometryc with barycentric and 18-ibl redone with cmft-filtered textures.
2016-02-28 16:19:22 -08:00
Dario Manesku
7b2752c450
Added 28-wireframe. Geometryc now has --barycentric feature. Example meshes updated. Commit has only glsl shaders.
2016-02-29 01:06:39 +01:00
Branimir Karadžić
46b1b1b885
Cleanup.
2016-02-26 20:09:13 -08:00
Branimir Karadžić
7b08b5127c
Added missing file.
2016-02-26 11:40:40 -08:00
Dario Manesku
1a4c308ba5
Added missing include.
2016-02-26 08:01:08 +01:00
Branimir Karadžić
89a87a5f8d
Cleanup.
2016-02-25 22:41:28 -08:00
Branimir Karadžić
dbb697b56e
Debug draw.
2016-02-25 22:20:24 -08:00
Branimir Karadžić
ae778b06df
Merge branch 'master' of github.com:bkaradzic/bgfx
2016-02-25 20:29:20 -08:00
Branimir Karadžić
b7f8a8cdb5
Cleanup.
2016-02-25 20:29:09 -08:00
Branimir Karadžić
82b640e71c
27-terrain: Fixed crash at exit.
2016-02-24 21:23:45 -08:00
Branimir Karadžić
d4d4d41e42
Exposed topology API.
2016-02-23 15:30:25 -08:00
Branimir Karadžić
6fd77942ac
Cleanup.
2016-02-21 22:33:42 -08:00
Branimir Karadžić
dc46b1a36b
Cleanup.
2016-02-21 13:59:38 -08:00
Branimir Karadžić
5fb313a6b1
Added calcPlaneUv.
2016-02-21 12:57:55 -08:00
Branimir Karadžić
b2405e5221
Cleanup.
2016-02-16 20:38:59 -08:00
Jean-François Verdon
b72300d3ab
Using char* as key for unordered_map can lead to unexpected behavior (the hash used for the key is computed using pointer address, not string content)
2016-02-16 15:00:07 +01:00
Branimir Karadžić
459e211a26
Added framebuffer attachment.
2016-02-15 16:55:32 -08:00
Miodrag Milanovic
c0275c3a77
SteamLink support
2016-02-15 19:45:58 +01:00
Branimir Karadžić
db37bd1bcd
Added icon font headers.
2016-02-10 22:37:09 -08:00
Branimir Karadžić
4707ebe8ef
Added function for building frustum planes from view projection matrix.
2016-02-10 21:02:00 -08:00
Branimir Karadžić
608e038b96
Manually merged PR #676 .
2016-02-08 12:53:19 -08:00
Branimir Karadžić
728a8ee4e5
NanoVG: Added ability to pass custom allocator.
2016-02-07 18:58:17 -08:00
Branimir Karadžić
1183d9e337
Fixed mesh loading.
2016-02-06 13:41:58 -08:00
Branimir Karadžić
55e72a2dd1
SDL: Fixed crash when loading gamecontrollerdb.
2016-02-04 22:54:40 -08:00
Branimir Karadžić
60f068c648
Cleanup.
2016-02-04 21:46:12 -08:00
Branimir Karadžić
e9c51f9fdb
Cleanup.
2016-02-01 20:20:17 -08:00
Branimir Karadžić
ed061b62fc
Fixed example. PR #671 .
2016-01-31 20:38:14 -08:00
Branimir Karadžić
016bfc4290
Improved reader/writer error handling.
2016-01-31 16:00:02 -08:00
Branimir Karadžić
a972d1fef0
Tools cleanup.
2016-01-30 16:15:25 -08:00
Branimir Karadžić
3552ad873a
Fixed #666 .
2016-01-25 12:38:58 -08:00
Branimir Karadžić
2063dac676
Merge branch 'master' of github.com:bkaradzic/bgfx
2016-01-25 09:26:44 -08:00
Branimir Karadžić
6af72ce686
nanovg: Allow texture update after creation.
2016-01-25 09:26:14 -08:00
Branimir Karadžić
3126ed79f1
Fixed Linux build.
2016-01-24 22:35:49 -08:00
Branimir Karadžić
c63b61870a
SDL: Added joystick handling.
2016-01-24 22:17:49 -08:00
Branimir Karadžić
008bc72d6f
SDL: Updated controllerdb.
2016-01-23 21:07:44 -08:00
Branimir Karadžić
1b7375df6c
entry/x11: Fixed dpad.
2016-01-23 17:09:28 -08:00
Lunkhound
6f9a9278ec
removed z coord adjustment in shadow2D() shader builtin for HLSL versions
2016-01-17 23:05:40 -08:00
Branimir Karadžić
86a38a0160
SteamLink defines.
2016-01-16 00:11:38 -08:00
Lunkhound
b655ee94ae
shadowmaps_simple: fix OGL shadow camera volume
2016-01-15 14:54:56 -08:00
Branimir Karadžić
7a686ee6f0
Merge pull request #655 from dariomanesku/shadowmaps
...
Fixing a D3D11 warning.
2016-01-14 22:42:17 -08:00
Dario Manesku
deda5e241e
Fixing a D3D11 warning. Shadow maps now get submitted only when necessary.
2016-01-15 07:34:48 +01:00
Branimir Karadžić
fbace33048
Renamed BGFX_TEXTURE_RT_BUFFER_ONLY to more descriptive BGFX_TEXTURE_RT_WRITE_ONLY.
2016-01-12 17:11:16 -08:00
Branimir Karadžić
ab9a0c12b0
Cleanup.
2016-01-12 13:20:07 -08:00
Branimir Karadžić
faec80b8f9
shaderlib: Added ACES filmic tone mapping curve.
2016-01-06 21:08:09 -08:00
Branimir Karadžić
053dd8c524
Cleanup.
2016-01-04 22:31:17 -08:00
Branimir Karadžić
3cabe28c6e
Cleanup.
2016-01-04 21:48:12 -08:00
Miodrag Milanovic
f9a7c6ec0b
Use BX_PLATFORM_BSD for all BSD based platforms
2016-01-04 18:08:46 +01:00
Branimir Karadžić
4bb2b623d3
Happy New Year!
2016-01-01 00:11:04 -08:00
Branimir Karadžić
b70dba4c8e
Updated terrain shader.
2015-12-31 11:57:07 -08:00
Branimir Karadžić
b57dadc1b1
Cleanup.
2015-12-30 12:21:28 -08:00
Stephen Hill
e5c2de3d07
Modified imguiBool to return 'changed' state
...
This is useful for logically or-ing the state of several UI elements together to know if any have changed (e.g. because some common action needs to be taken):
uiChanged |= imguiBool(...)
uiChanged |= imguiSlider(...)
...
2015-12-30 14:44:18 -05:00
zelimdamian
759240d6c8
Added VK_DECIMAL to keyboard code translation
2015-12-16 18:36:08 +00:00
Branimir Karadžić
f4ebb94951
Merge branch 'master' of github.com:bkaradzic/bgfx
2015-12-13 21:32:18 -08:00
Branimir Karadžić
9c568a52a0
Cleanup.
2015-12-13 21:32:10 -08:00
Branimir Karadžić
f278cdb8b8
Fixed clang warning.
2015-12-13 20:05:20 -08:00
Branimir Karadžić
b93592e8ea
Cleanup.
2015-12-13 19:43:08 -08:00
Branimir Karadžić
fb9c4e0121
Cleanup.
2015-12-13 11:05:25 -08:00
Branimir Karadžić
8f15a6f0e8
Cleanup.
2015-12-13 09:52:57 -08:00
Branimir Karadžić
8493775a8b
Cleanup.
2015-12-13 09:48:21 -08:00
Andrew Mac
6a42398b0b
Terrain painting example.
2015-12-13 21:21:07 -04:00
Branimir Karadžić
51ec498559
Cleanup.
2015-12-13 12:33:27 -08:00
Branimir Karadžić
43f37a001d
NaCl: Added occlusion query interface.
2015-12-08 20:34:31 -08:00
Branimir Karadžić
fac71e9e35
Fixed issue #569 .
2015-12-08 16:09:30 -08:00
Branimir Karadžić
46822b242a
Updated NanoVG.
2015-12-05 11:00:11 -08:00
Branimir Karadžić
b09bb61548
Fixed VS2012 build.
2015-12-04 22:36:44 -08:00
Branimir Karadžić
402a63be85
Cleanup.
2015-12-01 21:08:03 -08:00
Stephen Hill
29782ca333
Fixed invalid AVI header flags
...
Videos should now play in Windows Media Player. I believe the previous flags were wrong, as 0x1 doesn't seem to be a valid flag (see, for instance: https://ffmpeg.org/doxygen/0.6/avi_8h.html ).
2015-11-30 21:16:11 -05:00
Stephen Hill
87d3501ded
Fixed AVI header writing 4 bytes for 16bit values
...
{U}INTX_C et al. only seem to guarantee that the size of the constant will be X bits or more. At least this is the behaviour I've seen with VS and Clang
I've made the minimal fix here, but it would be smart to review all remaining uses of these macros, particularly when it comes to I/O.
2015-11-30 21:09:42 -05:00
Stephen Hill
7d0804ec77
Hyphenation
2015-11-29 18:41:37 -05:00
Stephen Hill
e0e772f71c
Fixed repeat typo: lightning => lighting
2015-11-29 18:39:16 -05:00
Branimir Karadžić
35f9c78080
Cleanup.
2015-11-28 16:13:26 -08:00
Stephen Hill
fef9262866
Fixed image loading error handling in 20-nanovg
...
nvgCreateImage returns 0 on failure, not bgfx::invalidHandle!
2015-11-28 14:48:05 -05:00
Branimir Karadžić
4a1861f367
Added ray intersection tests.
2015-11-27 23:45:42 -08:00
Branimir Karadžić
f5d9c28f03
Fixed clang warning.
2015-11-23 19:05:52 -08:00
Andrew Mac
0788b28641
Fix crash in D3D9 shadowmap examples.
2015-11-22 13:36:57 -04:00
Branimir Karadžić
20e7e79763
Added orb object.
2015-11-19 22:17:37 -08:00
Andrew Mac
6c395391a1
Extended Remotery profiling.
2015-11-16 10:42:56 -04:00
Branimir Karadžić
cbbba6e5f6
Sprinkled profiler macros.
2015-11-14 17:09:58 -08:00
Branimir Karadžić
f6f1b86793
Updated Remotery.
2015-11-14 16:39:15 -08:00
Branimir Karadžić
4cec412d4a
Fixed VS2015 build.
2015-11-13 23:30:07 -08:00
Branimir Karadžić
8c33afdd09
Added --with-profiler option.
2015-11-13 21:11:19 -08:00