Commit Graph

1235 Commits

Author SHA1 Message Date
Branimir Karadžić
556acae191 Added Doug Binks' ImGui color scheme. 2016-05-11 07:44:13 -07:00
Branimir Karadžić
57fccfe497 Cleanup. 2016-05-09 21:32:51 -07:00
Branimir Karadžić
6af3a7c952 Switched texture assets build to ninja. 2016-05-07 14:19:56 -07:00
Branimir Karadžić
3b61978c7a Cleanup. 2016-05-06 21:35:23 -07:00
Branimir Karadžić
071912b2d2 Fixed MSVC L4 warnings. 2016-05-06 21:29:47 -07:00
Branimir Karadžić
537c70965d Switched mesh assets build to ninja. 2016-05-06 20:44:21 -07:00
Branimir Karadžić
a6397f94b7 Renamed CX specific file to use .cx extension. 2016-04-25 19:17:42 -07:00
Branimir Karadžić
196a64d242 Cleanup. 2016-04-24 15:32:51 -07:00
Dario Manesku
59a71ca445 Entry_sdl key input changes. 2016-04-24 23:20:23 +02:00
Dario Manesku
5737270dbc Resolving some name collision. Mouse constructor was not being called. With this rename it works as expected. 2016-04-24 23:18:27 +02:00
Branimir Karadžić
321173961c texturev: Added help menu. 2016-04-24 08:49:49 -07:00
Branimir Karadžić
45f08a3066 SDL: Updated scancodes. 2016-04-23 17:47:36 -07:00
Branimir Karadžić
d2579168dc SDL: Fixed Escape key. 2016-04-23 17:06:24 -07:00
Branimir Karadžić
9379b05a57 SDL: Updated scancodes. 2016-04-23 16:55:51 -07:00
Branimir Karadžić
a94089e29f Added simple texture viewer tool. 2016-04-21 22:12:35 -07:00
Dario Manesku
e759e55fd2 Fixing a memory overflow that caused the camera to move right all the time. 2016-04-21 19:51:08 +02:00
Branimir Karadžić
447610b308 Fixed issue #764. 2016-04-19 20:31:37 -07:00
Branimir Karadžić
e1a60b808d Cleanup. 2016-04-18 09:35:53 -07:00
Dario Manesku
89a868ba29 Capture SDL modifier keys even if no other keys are pressed. 2016-04-15 01:59:33 +02:00
Branimir Karadžić
641d294b9d Cleanup. 2016-04-08 17:30:35 -07:00
Branimir Karadžić
931c6ed0f6 debugdraw: Added cylinder. 2016-04-06 22:21:46 -07:00
Branimir Karadžić
3d81ae8219 Updated shaders. 2016-04-06 20:24:52 -07:00
Branimir Karadžić
3eda14fac5 Cleanup. 2016-04-05 19:33:05 -07:00
Branimir Karadžić
6f3acfcedd Cleanup. 2016-04-05 19:31:53 -07:00
Branimir Karadžić
17aaf3abca Cleanup. 2016-04-05 17:40:03 -07:00
Branimir Karadžić
bd6ecc19e4 debugdraw: Added cone. 2016-04-05 17:10:48 -07:00
Branimir Karadžić
744051643f debugdraw: Fixed state. 2016-04-05 15:31:32 -07:00
Krzysztof Kondrak
76a46af418 use separate projection matrices for left/right eyes in HMD demos 2016-04-04 21:29:36 +02:00
Krzysztof Kondrak
bea6e81d12 OculusVR: updated to SDK 1.3 2016-04-02 11:41:40 +02:00
Branimir Karadžić
ea613785e4 Cleanup. 2016-04-01 22:51:35 -07:00
Branimir Karadžić
be9f93473d Cleanup. 2016-04-01 22:48:57 -07:00
Branimir Karadžić
4e12ff7274 Cleanup. 2016-04-01 21:49:06 -07:00
Branimir Karadžić
bac219debc Added example-29-debugdraw. 2016-03-27 18:40:03 -07:00
Branimir Karadžić
f2026d87da Cleanup. 2016-03-24 16:16:56 -07:00
Branimir Karadžić
9d2648be32 Added normalmap test texture. 2016-03-23 20:00:30 -07:00
Branimir Karadžić
8955ebc6c8 Added alpha to coverage and anti-aliased lines support. 2016-03-16 15:09:15 -07:00
Branimir Karadžić
662716a6ac Cleanup. 2016-03-13 14:28:04 -07:00
Branimir Karadžić
5c0874f82f Cleanup. 2016-03-06 16:24:35 -08:00
Branimir Karadžić
086285a3e2 Cleanup. 2016-03-06 15:29:22 -08:00
Branimir Karadžić
6c13efba04 Cleanup. 2016-03-06 15:09:17 -08:00
Branimir Karadžić
9edede219e Cleanup. 2016-03-06 15:07:35 -08:00
Branimir Karadžić
db64e34681 Cleanup. 2016-03-06 14:59:14 -08:00
Branimir Karadžić
cd81ab9b99 Cleanup. 2016-03-06 14:56:09 -08:00
Branimir Karadžić
67d36dc9a9 Debug draw: Added squircle shape. 2016-03-06 00:07:20 -08:00
Branimir Karadžić
35a30c3135 Cleanup. 2016-03-05 11:38:32 -08:00
Branimir Karadžić
2b77088a38 Cleanup. 2016-03-05 11:03:52 -08:00
Branimir Karadžić
016d403644 Cleanup. 2016-03-02 23:09:45 -08:00
Branimir Karadžić
a78a620c15 Cleanup. 2016-03-02 18:09:36 -08:00
Branimir Karadžić
e60d5532aa Cleanup. 2016-03-01 20:31:15 -08:00
Branimir Karadžić
002789eef6 Fixed vecX_splat to catch errors. 2016-03-01 08:38:46 -08:00
Branimir Karadžić
484b1f5199 Fixed 28-wireframe shader. 2016-03-01 08:24:58 -08:00
Branimir Karadžić
60319d0c52 Updated screenshots. 2016-02-29 20:57:45 -08:00
Branimir Karadžić
6dc6bff66d SDL: Addded tilde key. 2016-02-29 20:46:27 -08:00
Branimir Karadžić
861a63bf2e Updated makefiles. 2016-02-29 19:58:17 -08:00
Branimir Karadžić
e8a0e69097 Cleanup. 2016-02-29 11:43:09 -08:00
Branimir Karadžić
c691521563 Added preserve state flag. 2016-02-29 11:24:14 -08:00
Branimir Karadžić
3c7cb7a038 Cleanup. 2016-02-29 00:02:56 -08:00
Branimir Karadžić
8121a08ea7 Cleanup. 2016-02-28 22:28:50 -08:00
Branimir Karadžić
87b640253e Metal: Updated shaders. 2016-02-28 22:05:59 -08:00
Branimir Karadžić
4752d567e4 Cleanup. 2016-02-28 19:52:15 -08:00
Branimir Karadžić
689a39c7fa Cleanup. 2016-02-28 18:20:18 -08:00
Branimir Karadžić
d19391a8fe Updated screenshots. 2016-02-28 17:11:21 -08:00
Branimir Karadžić
f70e85cfb5 Rebuilt shaders. 2016-02-28 16:35:11 -08:00
Branimir Karadžić
5eea8b7ff3 Merge branch 'master' of cane:bkaradzic/bgfx 2016-02-28 16:34:36 -08:00
Branimir Karadžić
8d0da375e6 Merge pull request #702 from dariomanesku/wf
Fixing wireframe opacity. Winding seems to be flipped.
2016-02-28 16:36:20 -08:00
Branimir Karadžić
9cc308cb11 Cleanup. 2016-02-28 16:34:23 -08:00
Dario Manesku
49bc9dccea Fixing wireframe opacity. Winding seems to be flipped. 2016-02-29 01:34:16 +01:00
Dario Manesku
a079ee53ef Redone 18-ibl example. It's now using textures that are filtered with cmft. 2016-02-29 01:15:12 +01:00
Branimir Karadžić
e4dc2bc02c Rebuilt shaders. 2016-02-28 16:14:05 -08:00
Branimir Karadžić
6159afd0d3 Merge pull request #701 from dariomanesku/wf
28-wireframe, geometryc with barycentric and 18-ibl redone with cmft-filtered textures.
2016-02-28 16:19:22 -08:00
Dario Manesku
7b2752c450 Added 28-wireframe. Geometryc now has --barycentric feature. Example meshes updated. Commit has only glsl shaders. 2016-02-29 01:06:39 +01:00
Branimir Karadžić
46b1b1b885 Cleanup. 2016-02-26 20:09:13 -08:00
Branimir Karadžić
7b08b5127c Added missing file. 2016-02-26 11:40:40 -08:00
Dario Manesku
1a4c308ba5 Added missing include. 2016-02-26 08:01:08 +01:00
Branimir Karadžić
89a87a5f8d Cleanup. 2016-02-25 22:41:28 -08:00
Branimir Karadžić
dbb697b56e Debug draw. 2016-02-25 22:20:24 -08:00
Branimir Karadžić
ae778b06df Merge branch 'master' of github.com:bkaradzic/bgfx 2016-02-25 20:29:20 -08:00
Branimir Karadžić
b7f8a8cdb5 Cleanup. 2016-02-25 20:29:09 -08:00
Branimir Karadžić
82b640e71c 27-terrain: Fixed crash at exit. 2016-02-24 21:23:45 -08:00
Branimir Karadžić
d4d4d41e42 Exposed topology API. 2016-02-23 15:30:25 -08:00
Branimir Karadžić
6fd77942ac Cleanup. 2016-02-21 22:33:42 -08:00
Branimir Karadžić
dc46b1a36b Cleanup. 2016-02-21 13:59:38 -08:00
Branimir Karadžić
5fb313a6b1 Added calcPlaneUv. 2016-02-21 12:57:55 -08:00
Branimir Karadžić
b2405e5221 Cleanup. 2016-02-16 20:38:59 -08:00
Jean-François Verdon
b72300d3ab Using char* as key for unordered_map can lead to unexpected behavior (the hash used for the key is computed using pointer address, not string content) 2016-02-16 15:00:07 +01:00
Branimir Karadžić
459e211a26 Added framebuffer attachment. 2016-02-15 16:55:32 -08:00
Miodrag Milanovic
c0275c3a77 SteamLink support 2016-02-15 19:45:58 +01:00
Branimir Karadžić
db37bd1bcd Added icon font headers. 2016-02-10 22:37:09 -08:00
Branimir Karadžić
4707ebe8ef Added function for building frustum planes from view projection matrix. 2016-02-10 21:02:00 -08:00
Branimir Karadžić
608e038b96 Manually merged PR #676. 2016-02-08 12:53:19 -08:00
Branimir Karadžić
728a8ee4e5 NanoVG: Added ability to pass custom allocator. 2016-02-07 18:58:17 -08:00
Branimir Karadžić
1183d9e337 Fixed mesh loading. 2016-02-06 13:41:58 -08:00
Branimir Karadžić
55e72a2dd1 SDL: Fixed crash when loading gamecontrollerdb. 2016-02-04 22:54:40 -08:00
Branimir Karadžić
60f068c648 Cleanup. 2016-02-04 21:46:12 -08:00
Branimir Karadžić
e9c51f9fdb Cleanup. 2016-02-01 20:20:17 -08:00
Branimir Karadžić
ed061b62fc Fixed example. PR #671. 2016-01-31 20:38:14 -08:00
Branimir Karadžić
016bfc4290 Improved reader/writer error handling. 2016-01-31 16:00:02 -08:00
Branimir Karadžić
a972d1fef0 Tools cleanup. 2016-01-30 16:15:25 -08:00
Branimir Karadžić
3552ad873a Fixed #666. 2016-01-25 12:38:58 -08:00
Branimir Karadžić
2063dac676 Merge branch 'master' of github.com:bkaradzic/bgfx 2016-01-25 09:26:44 -08:00
Branimir Karadžić
6af72ce686 nanovg: Allow texture update after creation. 2016-01-25 09:26:14 -08:00
Branimir Karadžić
3126ed79f1 Fixed Linux build. 2016-01-24 22:35:49 -08:00
Branimir Karadžić
c63b61870a SDL: Added joystick handling. 2016-01-24 22:17:49 -08:00
Branimir Karadžić
008bc72d6f SDL: Updated controllerdb. 2016-01-23 21:07:44 -08:00
Branimir Karadžić
1b7375df6c entry/x11: Fixed dpad. 2016-01-23 17:09:28 -08:00
Lunkhound
6f9a9278ec removed z coord adjustment in shadow2D() shader builtin for HLSL versions 2016-01-17 23:05:40 -08:00
Branimir Karadžić
86a38a0160 SteamLink defines. 2016-01-16 00:11:38 -08:00
Lunkhound
b655ee94ae shadowmaps_simple: fix OGL shadow camera volume 2016-01-15 14:54:56 -08:00
Branimir Karadžić
7a686ee6f0 Merge pull request #655 from dariomanesku/shadowmaps
Fixing a D3D11 warning.
2016-01-14 22:42:17 -08:00
Dario Manesku
deda5e241e Fixing a D3D11 warning. Shadow maps now get submitted only when necessary. 2016-01-15 07:34:48 +01:00
Branimir Karadžić
fbace33048 Renamed BGFX_TEXTURE_RT_BUFFER_ONLY to more descriptive BGFX_TEXTURE_RT_WRITE_ONLY. 2016-01-12 17:11:16 -08:00
Branimir Karadžić
ab9a0c12b0 Cleanup. 2016-01-12 13:20:07 -08:00
Branimir Karadžić
faec80b8f9 shaderlib: Added ACES filmic tone mapping curve. 2016-01-06 21:08:09 -08:00
Branimir Karadžić
053dd8c524 Cleanup. 2016-01-04 22:31:17 -08:00
Branimir Karadžić
3cabe28c6e Cleanup. 2016-01-04 21:48:12 -08:00
Miodrag Milanovic
f9a7c6ec0b Use BX_PLATFORM_BSD for all BSD based platforms 2016-01-04 18:08:46 +01:00
Branimir Karadžić
4bb2b623d3 Happy New Year! 2016-01-01 00:11:04 -08:00
Branimir Karadžić
b70dba4c8e Updated terrain shader. 2015-12-31 11:57:07 -08:00
Branimir Karadžić
b57dadc1b1 Cleanup. 2015-12-30 12:21:28 -08:00
Stephen Hill
e5c2de3d07 Modified imguiBool to return 'changed' state
This is useful for logically or-ing the state of several UI elements together to know if any have changed (e.g. because some common action needs to be taken):
uiChanged |= imguiBool(...)
uiChanged |= imguiSlider(...)
...
2015-12-30 14:44:18 -05:00
zelimdamian
759240d6c8 Added VK_DECIMAL to keyboard code translation 2015-12-16 18:36:08 +00:00
Branimir Karadžić
f4ebb94951 Merge branch 'master' of github.com:bkaradzic/bgfx 2015-12-13 21:32:18 -08:00
Branimir Karadžić
9c568a52a0 Cleanup. 2015-12-13 21:32:10 -08:00
Branimir Karadžić
f278cdb8b8 Fixed clang warning. 2015-12-13 20:05:20 -08:00
Branimir Karadžić
b93592e8ea Cleanup. 2015-12-13 19:43:08 -08:00
Branimir Karadžić
fb9c4e0121 Cleanup. 2015-12-13 11:05:25 -08:00
Branimir Karadžić
8f15a6f0e8 Cleanup. 2015-12-13 09:52:57 -08:00
Branimir Karadžić
8493775a8b Cleanup. 2015-12-13 09:48:21 -08:00
Andrew Mac
6a42398b0b Terrain painting example. 2015-12-13 21:21:07 -04:00
Branimir Karadžić
51ec498559 Cleanup. 2015-12-13 12:33:27 -08:00
Branimir Karadžić
43f37a001d NaCl: Added occlusion query interface. 2015-12-08 20:34:31 -08:00
Branimir Karadžić
fac71e9e35 Fixed issue #569. 2015-12-08 16:09:30 -08:00
Branimir Karadžić
46822b242a Updated NanoVG. 2015-12-05 11:00:11 -08:00
Branimir Karadžić
b09bb61548 Fixed VS2012 build. 2015-12-04 22:36:44 -08:00
Branimir Karadžić
402a63be85 Cleanup. 2015-12-01 21:08:03 -08:00
Stephen Hill
29782ca333 Fixed invalid AVI header flags
Videos should now play in Windows Media Player. I believe the previous flags were wrong, as 0x1 doesn't seem to be a valid flag (see, for instance: https://ffmpeg.org/doxygen/0.6/avi_8h.html).
2015-11-30 21:16:11 -05:00
Stephen Hill
87d3501ded Fixed AVI header writing 4 bytes for 16bit values
{U}INTX_C et al. only seem to guarantee that the size of the constant will be X bits or more. At least this is the behaviour I've seen with VS and Clang

I've made the minimal fix here, but it would be smart to review all remaining uses of these macros, particularly when it comes to I/O.
2015-11-30 21:09:42 -05:00
Stephen Hill
7d0804ec77 Hyphenation 2015-11-29 18:41:37 -05:00
Stephen Hill
e0e772f71c Fixed repeat typo: lightning => lighting 2015-11-29 18:39:16 -05:00
Branimir Karadžić
35f9c78080 Cleanup. 2015-11-28 16:13:26 -08:00
Stephen Hill
fef9262866 Fixed image loading error handling in 20-nanovg
nvgCreateImage returns 0 on failure, not bgfx::invalidHandle!
2015-11-28 14:48:05 -05:00
Branimir Karadžić
4a1861f367 Added ray intersection tests. 2015-11-27 23:45:42 -08:00
Branimir Karadžić
f5d9c28f03 Fixed clang warning. 2015-11-23 19:05:52 -08:00
Andrew Mac
0788b28641 Fix crash in D3D9 shadowmap examples. 2015-11-22 13:36:57 -04:00
Branimir Karadžić
20e7e79763 Added orb object. 2015-11-19 22:17:37 -08:00
Andrew Mac
6c395391a1 Extended Remotery profiling. 2015-11-16 10:42:56 -04:00
Branimir Karadžić
cbbba6e5f6 Sprinkled profiler macros. 2015-11-14 17:09:58 -08:00
Branimir Karadžić
f6f1b86793 Updated Remotery. 2015-11-14 16:39:15 -08:00
Branimir Karadžić
4cec412d4a Fixed VS2015 build. 2015-11-13 23:30:07 -08:00
Branimir Karadžić
8c33afdd09 Added --with-profiler option. 2015-11-13 21:11:19 -08:00