Cloud Wu
af31aaaa4c
AddInputCharacter can handle Unicode
2019-05-10 16:05:32 +08:00
Бранимир Караџић
8c35cc2dea
Cleanup.
2019-05-09 20:06:24 -07:00
Cloud Wu
0c6ea27310
Use W APIs only necessary
2019-05-09 09:32:14 +08:00
Cloud Wu
65aa58aab1
UTF-8 support for windows entry
2019-05-08 17:31:20 +08:00
Cloud Wu
676ceb1a2d
unicode inputChar support for imguiBeginFrame
2019-05-06 20:34:13 +08:00
Бранимир Караџић
22ca1ce1a2
Fixed Linux build.
2019-04-29 20:52:39 -07:00
Attila Kocsis
f3105c7e59
OSX entry changes
...
- exit fix
- using native fullscreen support instead of borderless window
2019-04-28 18:19:19 +02:00
Attila Kocsis
bcd1375762
Handling left/right modifiers separately
2019-04-27 21:06:44 +02:00
Бранимир Караџић
2747c75e0a
Cleanup.
2019-04-26 19:33:32 -07:00
Бранимир Караџић
fcfc26c482
Merge pull request #1743 from attilaz/filedialog
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File dialog added to entry
2019-04-25 18:57:21 -07:00
Attila Kocsis
62f54bb7ad
File dialog added to entry
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Win32/Linux version is from texturev. OSX uses native dialog instead of zenity.
win32 has a fix to support win32 target: OPENFILENAMEA customData is uintptr_t instead of uint64_t.
2019-04-25 22:29:34 +02:00
Nikolaos Patsiouras
28f4f99afe
* Fixed obsucre crash when bar width is equal to max width.
2019-04-25 22:29:06 +03:00
Attila Kocsis
04d532e085
14-shadowvolumes uses common mesh loader
2019-04-23 18:20:10 +02:00
Бранимир Караџић
c927f474d5
Cleanup.
2019-04-16 20:07:42 -07:00
Бранимир Караџић
1198f73af1
Removed Scintilla.
2019-04-16 19:16:09 -07:00
Бранимир Караџић
f5cb0a6737
Updated assets.
2019-04-13 21:46:07 -07:00
Бранимир Караџић
5ad11a80ab
Cleanup.
2019-04-13 07:51:25 -07:00
attilaz
ed885c3c5a
using meshoptimizer for vertex cache/fetch optim and index/vertex buffer compression
2019-04-13 16:07:06 +02:00
Бранимир Караџић
a1c39c7190
Cleanup.
2019-03-27 09:58:11 -07:00
Jan-Eric Duden
e4f0d6893a
FIX asan error (false positive). Use of bx::uint32_cnttz with 0 results in undefined value.
2019-03-27 16:40:41 +01:00
iAn
c5aee70d0d
omit the loadTexture variety while changing flags type
2019-03-24 14:06:58 +08:00
iAn
55bdb715d0
loadTex support 'BGFX_TEXTURE_*' flags for creating texture
2019-03-24 13:49:42 +08:00
Бранимир Караџић
9f7c3281e1
Added NVN stub.
2019-03-12 17:01:02 -07:00
Бранимир Караџић
308a54c9c6
Merge pull request #1683 from BlockoS/master
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Renamed BGFX_USE_WAYLAND to ENTRY_CONFIG_USE_WAYLAND.
2019-03-09 08:23:27 -08:00
mooz
ff13e730bb
Renamed BGFX_USE_WAYLAND to ENTRY_CONFIG_USE_WAYLAND.
2019-03-09 10:53:14 +01:00
Бранимир Караџић
ac8a686f6e
Fixed issue #1681 .
2019-03-08 07:53:15 -08:00
Бранимир Караџић
a6bdbd4a03
Merge pull request #1679 from BlockoS/master
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Add Wayland support to SDL and GLFW entry backends.
2019-03-08 07:31:40 -08:00
mooz
2b6d4cf00f
Added Wayland support.
2019-03-08 10:36:50 +01:00
Attila Kocsis
8196612195
Fixed osx multiple window create/destroy
2019-03-07 19:54:03 +01:00
Бранимир Караџић
53fe0138f0
Cleanup.
2019-03-03 15:17:09 -08:00
Бранимир Караџић
0b921ea8e4
Fixed issue #1668 .
2019-02-27 09:20:37 -08:00
Бранимир Караџић
feaffe9d95
Fixing build.
2019-02-26 23:24:48 -08:00
Бранимир Караџић
34c7a543bd
D3D9: Fixed texutre format.
2019-02-20 18:23:14 -08:00
Бранимир Караџић
3d7a8e904c
Cleanup.
2019-02-19 17:53:03 -08:00
Бранимир Караџић
60d22c4c8c
GL: Fixed framebuffer RW.
2019-02-18 14:01:26 -08:00
Branimir Karadžić
078ca46e6f
Fixed framebuffer RW example.
2019-02-18 13:40:41 -08:00
Бранимир Караџић
f02169a4b4
Cleanup.
2019-02-17 21:48:20 -08:00
Бранимир Караџић
ce3d44b227
Cleanup.
2019-02-17 09:28:02 -08:00
Бранимир Караџић
e3e7e9aaf4
Cleanup.
2019-02-17 09:03:09 -08:00
Бранимир Караџић
d5151445da
Cleanup.
2019-02-17 08:56:26 -08:00
Hugo Amnov
58563b0b1b
FrameBuffer Read/Write access WIP
2019-02-17 16:50:26 +01:00
Бранимир Караџић
ef39f514de
Adding more bounds overlap tests.
2019-02-14 14:48:45 -08:00
Бранимир Караџић
dfc9f93800
Cleanup.
2019-02-13 21:43:00 -08:00
Бранимир Караџић
1255e694be
Rebuilt shaders.
2019-02-13 14:53:41 -08:00
Бранимир Караџић
f6624f4d12
Rebuilt shaders.
2019-02-13 10:55:05 -08:00
attilaz
827001e74a
37-gpudrivenrendering fix for OpenGL
...
NOTE: still has problem with flat varying
Needs shader recompile
2019-02-13 19:09:31 +01:00
Бранимир Караџић
235cab52c2
Cleanup.
2019-02-12 22:49:20 -08:00
Бранимир Караџић
54e5493f04
Fixed closestPoint to OBB.
2019-02-12 20:12:12 -08:00
Бранимир Караџић
7464fd16ab
Cleanup.
2019-02-11 16:54:53 -08:00
Бранимир Караџић
cc508d4520
Cleanup.
2019-02-11 16:50:56 -08:00
Бранимир Караџић
65250881a1
Cleanup.
2019-02-11 16:49:11 -08:00
Бранимир Караџић
4d6da5473a
Adding more bounds overlap tests.
2019-02-11 15:59:24 -08:00
Бранимир Караџић
604f275d61
Cleanup.
2019-02-10 21:08:44 -08:00
Бранимир Караџић
0dce0d0fd3
Adding more bounds overlap tests.
2019-02-10 17:59:27 -08:00
Бранимир Караџић
41585e6ffc
Cleanup.
2019-02-09 22:09:25 -08:00
Бранимир Караџић
aee7e381e0
Cleanup.
2019-02-09 21:48:11 -08:00
Бранимир Караџић
567c7c097f
Adding more bounds overlap tests.
2019-02-09 21:22:45 -08:00
Бранимир Караџић
f993167026
Cleanup.
2019-02-09 13:37:22 -08:00
Бранимир Караџић
cda981b8e3
Cleanup.
2019-02-07 18:04:28 -08:00
Бранимир Караџић
82550fa842
21-deferred: Added texture array frame buffer option.
2019-02-07 18:04:19 -08:00
Бранимир Караџић
6ea3568e9e
Cleanup.
2019-02-07 10:06:56 -08:00
Бранимир Караџић
aa1d20761c
Cleanup.
2019-02-07 08:15:11 -08:00
Бранимир Караџић
657bf4a54b
Cleanup.
2019-02-06 23:15:54 -08:00
Бранимир Караџић
29e978ea91
Cleanup.
2019-02-06 23:10:01 -08:00
Бранимир Караџић
cefce11fe4
Adding more bounds overlap tests.
2019-02-05 23:09:57 -08:00
Бранимир Караџић
3118ccfc07
Cleanup.
2019-02-05 21:10:48 -08:00
Бранимир Караџић
f19491c274
Adding more bounds overlap tests.
2019-02-05 19:42:48 -08:00
Бранимир Караџић
d0146fdfbb
Cleanup.
2019-02-05 18:52:00 -08:00
Бранимир Караџић
0fda843a7c
Cleanup.
2019-02-05 18:39:00 -08:00
Бранимир Караџић
649033599b
Adding more bounds overlap tests.
2019-02-05 18:31:42 -08:00
Бранимир Караџић
c0aff1f466
Adding more bounds overlap tests.
2019-02-04 22:01:56 -08:00
Бранимир Караџић
a91b4bb4c8
Cleanup.
2019-02-04 21:40:03 -08:00
Бранимир Караџић
82c5c138b0
Adding more bounds overlap tests.
2019-02-04 21:08:08 -08:00
Бранимир Караџић
a235f8028f
Cleanup.
2019-02-03 23:19:04 -08:00
Бранимир Караџић
7468b6d006
Cleanup.
2019-02-03 22:38:36 -08:00
Бранимир Караџић
87f96c5f4b
Cleanup.
2019-02-03 22:12:59 -08:00
Бранимир Караџић
70d3888b97
More overlap tests.
2019-02-03 22:07:51 -08:00
Бранимир Караџић
f6f6a22119
Adding bounds overlap tests.
2019-02-03 19:47:33 -08:00
Бранимир Караџић
55c170ff92
Cleanup.
2019-01-28 18:05:39 -08:00
Бранимир Караџић
ca9f845103
Added sampler repeat test.
2019-01-24 12:25:11 -08:00
attilaz
36d29c27fd
fixed msvc warnings
2019-01-24 19:28:56 +01:00
Attila Kocsis
c39408173d
Metal framebuffer attachment support
...
08-update: added a cube that has a texturecube that is rendered using framebuffer attachment. It looks the same as the one whose texture is updated with compute shader.
2019-01-24 19:20:35 +01:00
Branimir Karadžić
8e5c9ce50e
Added missing shaders.
2019-01-22 21:09:09 -08:00
Branimir Karadžić
b0f0514f86
Rebuilt embedded shaders.
2019-01-22 21:02:34 -08:00
Branimir Karadžić
eb6d053f5a
Metal: Rebilt shaders.
2019-01-22 21:00:54 -08:00
Бранимир Караџић
a0c2907c22
Added internal debug names for index/vertex buffers, shaders, and textures.
2019-01-22 14:45:33 -08:00
attilaz
5dba3a93af
MSL vs/fs shaders use spirv-cross
2019-01-22 22:31:41 +01:00
Attila Kocsis
d3a26819e0
Fixed Invalid Viewrects
2019-01-19 12:15:41 +01:00
attilaz
b5ac92e5fa
spirv-cross: removed rename hack
...
recompiled metal shaders
2019-01-19 09:13:46 +01:00
Бранимир Караџић
e105c88e55
Cleanup.
2019-01-18 18:07:29 -08:00
attilaz
c23e2b6362
39-assao: use buffer for atomic to support metal
2019-01-18 22:29:57 +01:00
Бранимир Караџић
6df4bf4a4c
Cleanup.
2019-01-16 09:24:06 -08:00
Branimir Karadžić
54eaf5667b
Built missing metal shaders.
2019-01-15 22:54:48 -08:00
Бранимир Караџић
a9747bc739
Cleanup.
2019-01-14 23:41:02 -08:00
Бранимир Караџић
0df9a005fa
Cleanup.
2019-01-14 19:08:49 -08:00
Бранимир Караџић
20d97f4597
40-svt: Metal shaders.
2019-01-14 09:25:07 -08:00
Бранимир Караџић
6f67042e4b
24-nbody: Metal shaders.
2019-01-14 09:21:06 -08:00
Бранимир Караџић
3f3a9450ba
Happy New Year!
2019-01-13 17:13:25 -08:00
Бранимир Караџић
a54f8a3f81
Renamed UniformType enum Int1 to Sampler.
2019-01-11 14:14:17 -08:00
Attila Kocsis
5cdd4de559
Moved autoreleasepool into renderframe
2019-01-10 20:25:06 +01:00