again for target libbe_test. Added respective syscall stubs and other functions
to libhaikucompat.a.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20447 a95241bf-73f2-0310-859d-f6bbb57e9c96
into its own shared/AutoLocker.h. It can be used by userland code too.
* Removed headers/private/shared/ObjectLocker.h and replaced all uses of
BObjectLocker by AutoLocker.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20432 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added a comment to vm_remove_all_page_mappings() that shows that we need to
change the mapping spinlock into a mutex.
* Pointed out some potential problems in the code.
* Added vm_page_at_index(), vm_clear_map_activation(), and vm_test_map_activation()
in preparation of the page scanner rewrite.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20407 a95241bf-73f2-0310-859d-f6bbb57e9c96
possibility to initialize the AutoLocker without locking the object even
if it is unlocked yet. Especially in loops Lock()/Unlock() come handy
when an otherwise constantly hold lock needs to be unlocked for a short
time.
I suppose we should move the kernel utils AutoLocker implementation
to headers/private/shared, and drop the less powerful ObjectLocker.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20405 a95241bf-73f2-0310-859d-f6bbb57e9c96
see the "ARP entry updated with different address" message.
* sockaddr_dl::sdl_data is now unsigned (uint8_t instead of char).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20399 a95241bf-73f2-0310-859d-f6bbb57e9c96
{set,clear}_debugger_{break,watch}point(), allowing to set/clear break
and watchpoints for the calling team. When a break/watchpoint is hit,
the team enters the debugger. Handy in situations when the program in
question can't really be started in a debugger (or it would be
complicated to do so). The functions work only as long as no debugger is
installed for the team.
We clear the arch specific team and thread debug infos now, when a new
debugger is installed, thus clearing break- and watchpoints.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20396 a95241bf-73f2-0310-859d-f6bbb57e9c96
with gcc 4. Fixed resulting build errors (gcc is more lenient for
headers in -isystem directories).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20386 a95241bf-73f2-0310-859d-f6bbb57e9c96
for the kernel. Added missing includes in userland code that uses the
header.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20366 a95241bf-73f2-0310-859d-f6bbb57e9c96
suggested by Ingo; before it would just fill the physical pages with NULL pointers.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20364 a95241bf-73f2-0310-859d-f6bbb57e9c96
that points to both, the page and the area the page is in. This will allow a page
scanner to steal unused pages when necessary.
* The locking is currently done with a spinlock which we might want to have another
look at one day.
* dump_page() and dump_area_struct() now dump the page mappings as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20356 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Use AGP Bus manager module
* Fixed wrong framebuffer address computation; this should fix bug #1079.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20336 a95241bf-73f2-0310-859d-f6bbb57e9c96
can be emulated -- and pass this info to the kernel add-on. Thus we can
avoid passing requests to the userland that can't be serviced anyway.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20331 a95241bf-73f2-0310-859d-f6bbb57e9c96
add-ons accordingly and removed the syscall.
* Removed send_notification().
* Reimplemented notify_listener(). It used the unimplemented
send_notification(). Now it has a chance to work. Note that
notify_listener() is obsolete. I would already have removed it, if
there weren't lots of FS implementations still using it (Hint!).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20329 a95241bf-73f2-0310-859d-f6bbb57e9c96
there and in <wchar.h>. Any reason for not removing them in <wctype.h>? Or
maybe even nicer reverse the inclusion direction, i.e. remove the
duplicate protos in <wchar.h> and include <wctype.h> instead.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20317 a95241bf-73f2-0310-859d-f6bbb57e9c96
change.
* The new notification functions are used instead of send_notification()
and notify_listener() now. Mapped them in the BeOS kernel emulation
accordingly. RamFS node monitoring seems to work now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20298 a95241bf-73f2-0310-859d-f6bbb57e9c96
Removed most data allocations/copying from PicturePlayer, ServerPicture now has to do this when converting coordinates.
Added additional functions to ViewLayer to copy&convert multiple BPoint, BRect, BRegion to Screen coordinates, those should be further optimized.
Removed some function call overhead.
Note: some functions of PicturePlayer don't appear to be implented by PictureDataWriter,
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20292 a95241bf-73f2-0310-859d-f6bbb57e9c96
to B_FULL_LOCK.
* vm_clone_area() now respects the source area's wiring and inherits it. This
should fix bug #1055.
* vm_cache::type is now duplicated in vm_area::cache_type - this allows looking
it up without having to lock a vm_cache_ref; this also solves a locking bug
in vm_unmap_pages() in this regard.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20281 a95241bf-73f2-0310-859d-f6bbb57e9c96
Monitor Routing rework
* mostly to fix my issues with dual monitors VGA + DVI which didn't work! ;)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20275 a95241bf-73f2-0310-859d-f6bbb57e9c96
* New "ATOM" BIOS Support for radeons X-series
* This also removes scanning for the BIOS signature for other cards
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20272 a95241bf-73f2-0310-859d-f6bbb57e9c96
Basically, there was a pretty subtle race between the cpus in main where if the main cpu released the AP cpus and then before the AP cpus had a chance to run the boot cpu started creating the main thread (which causes smp ici messages to be created) the system would livelock, where the boot cpu waited forever for the AP cpu to acknowledge the ICI (for a TLB flush when creating the kernel stack).
Added smp_cpu_rendezvous(), used to synchronize all the cpus to a particular point, and used it a few times in main().
While i was at it i fixed another race that'll probably never happen, but what the hey. Make sure the kernel args are copied into kernel space by the main cpu before letting any other ones use it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20269 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Made publish_vnode() available in userland. For old style FS add-ons
publish_vnode() is used when they request a new_vnode(). The semantics
of new_vnode() changed considerably in Haiku, but publish_vnode()
seems to do pretty much what the old new_vnode() did.
* The UserlandFS hosted RamFS begins to work under Haiku. It runs pretty
soon out of memory though (under vmware with 256 MB) and node
monitoring is broken ATM.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20264 a95241bf-73f2-0310-859d-f6bbb57e9c96
old interface is completely done in userland ATM.
It becomes more and more obvious that we probably need to provide
the kernel add-on with a bit more information about what the client FS
interface supports in the first place, so we can save unnecessary trips to
the userland. Opening/closing attributes for a FS using the old style
interface could be handled completely in the kernel add-on, for instance
(even if we lose a bit of accuracy wrt to open modes etc.).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20258 a95241bf-73f2-0310-859d-f6bbb57e9c96
need via library libuserlandfs_beos_kernel.so. Fine-tuned the legacy headers
so they can by used by the the kernel interface emulation code as well as by
the add-ons. This is actually a bit hacky, since we build everything in the
Haiku build environment and thus mix these old headers and Haiku's.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20254 a95241bf-73f2-0310-859d-f6bbb57e9c96
* vm_area and vm_page now have a new field "mappings" where they will store lists
of vm_page_mapping structures. vm_page::ref_count is gone, as it's no longer
needed (it was never updated correctly, anyway).
* vm_caches now have a type field, ie. CACHE_TYPE_RAM for anonymous areas - this
makes the stores a bit less independent, but is quite handy in several places.
* Added new vm_map_page() and vm_unmap_pages() functions to be used whenever you
map in or unmap pages into/from an area. They don't do much more than handling
vm_page::wired_count correctly right now, though (ie. B_LAZY_LOCK is now working
as expected as well).
* Moved the device fault handler to vm_map_physical_memory(); it was not really
used as a fault handler, anyway.
* Didn't notice Ingo's changes to the I/O space region broke lock_memory(). It
now checks the type of the area that contains the memory, and doesn't lock
anymore if not needed which solves the problem in a platform independent way.
* Implemented lock_memory() and unlock_memory() for real: they now change the
vm_page::wired_count member to identify pages that shouldn't be paged out.
* vm_area_for() now uses vm_area_lookup() internally.
* Fixed various potential overflow conditions with areas that reach 0xffffffff.
* Creating anonymous areas with B_FULL_LOCK no longer causes vm_soft_fault()
to be called, instead, the pages are allocated and mapped (via vm_map_page())
directly.
* Removed the _vm_ prefix for create_area_struct() and create_reserved_area_struct().
* Fixed a bug in vm_page_write_modified() that would not have enqueued pages that
failed to be written to the modified queue again when needed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20251 a95241bf-73f2-0310-859d-f6bbb57e9c96
interface. The classes actually interfacing with the client FS add-on still
need to be adjusted.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20246 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Renamed them, made everything static besides vm_allocate_early() (previous
vm_alloc_from_kernel_args()) which now allows you to specify a different
virtual than physical size, and therefore makes vm_alloc_virtual_from_kernel_args()
superfluous (which isn't exported anymore, and is now called allocate_early_virtual()).
* Enabled printing a stack trace on serial output on team crash - it doesn't hurt
for now, anyway.
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20244 a95241bf-73f2-0310-859d-f6bbb57e9c96
FS interface. Adjusted old hooks, but didn't add the new ones yet. The
module builds now at least.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20235 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Renamed a few parameters of the FS module hooks:
- *file in the attribute functions to *vnode
- v to vnode
- I could barely restrain myself from renaming the "_*" parameters. I
understand this marks return parameters, but I'd prefer a nicer prefix
or suffix (that doesn't makes you think this is a private/internal
identifier) like "out", "ret", "return", "result", or something similar.
I'd also like to propose renaming {read,write}_link() to
{read,write}_symlink(). Er, and do we need write_link() at all?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20226 a95241bf-73f2-0310-859d-f6bbb57e9c96
This fixes bug #242. The value is currently stored in a separate file.
* Removed some unused codes from ServerProtocol.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20188 a95241bf-73f2-0310-859d-f6bbb57e9c96
The first use is to let the kernel decide what the preferred syscall mechanism is at boot time and copy the
appropriate user space code there. Can be used for routines the kernel can decide best how to use (memcpy, some
timing routines, etc).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20161 a95241bf-73f2-0310-859d-f6bbb57e9c96
the new cpuid stuff was apparently exacerbating an existing problem where various bits of low level
cpu code (specifically get_current_cpu) weren't really initialized before being used. Changed the
order to set up a fake set of threads to point each cpu at really early in boot to make sure that at
all points in code it can get the current 'thread' and thus the current cpu.
A probably better solution would be to have dr3 point to the current cpu which would then point to the
current thread, but that has a race condition that would require an int disable, etc.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20160 a95241bf-73f2-0310-859d-f6bbb57e9c96
updated the mesa software addon to work again (maybe would need more work)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20137 a95241bf-73f2-0310-859d-f6bbb57e9c96
Now two complete tss structures exist within the per-cpu structure. Instead
of having to create a seperate area per each one, initialize them in place.
Also, the old mechanism to getting all of the cpus to get initialized was
subtly broken, but still managed to work. Now, just force all the cpus to
initialize at boot, which makes the actual swapping of esp0 somewhat simpler.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20131 a95241bf-73f2-0310-859d-f6bbb57e9c96
* recursive_lock_unlock() now returns a void to mirror it's counterpart better;
use recursive_lock_get_recursion() if you're interested in the lock depth.
* switch_sem(), and release_sem() now don't do anything anymore in kernel startup
mode.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20099 a95241bf-73f2-0310-859d-f6bbb57e9c96
for one quantum wasn't really a good idea, as this could get quite expensive for the thread
(depending on the system load, it might have taken a long time until the thread was scheduled
again, no matter what priority it was).
Also, calling thread_yield() in a loop would have taken 100% CPU time.
Now, we sort the thread into the queue as with any other thread, but we'll ignore it once.
This now guarantees an actual context switch, as well as a much fairer rescheduling policy
for threads calling that function.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20077 a95241bf-73f2-0310-859d-f6bbb57e9c96
at boot, per cpu, detect the cpu, pull down all the relevant cpuid bits and
save them into the per-cpu structure. Changed most of the code scattered here
and there that reads the cpuid to use a new api, x86_check_feature, which looks
at the saved bits.
Also changed the system_info stuff to read from these bits.
While i was at it, refreshed all the bits to be current.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20072 a95241bf-73f2-0310-859d-f6bbb57e9c96
Replaced the _kern_null syscall with _kern_is_computer_on.
is_computer_on_fire is a bit harder, since it returns a float from kernelland, which
at the moment isn't supported in haiku.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20069 a95241bf-73f2-0310-859d-f6bbb57e9c96
* replaced new[] with malloc()/realloc() where appropriate - since we're messing with
the bits anyway, this makes the code slightly faster.
* however, we might want to throw some std::bad_alloc exceptions to deal correctly with
low memory situations.
* cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20065 a95241bf-73f2-0310-859d-f6bbb57e9c96
this fixes bug #1005. As a result, the Disks icon will now appear in file panels
when you change that setting with a panel open.
* _ObserverList is now in the BPrivate namespace (and renamed to ObserverList).
* its BHandler map is now only temporarily used for handlers that do not belong to
a looper yet; when BHandler::SendNotices() is called, they will be transferred
into the BMessenger map.
* Invalid messengers are now removed from the map when encountered.
* Added TODO comments about a possible reference counting if a handler is added
twice to a list (right now, this will be ignored).
* All {Start|Stop}Watching() methods are now more or less safe to be used in low
memory situations (adding some items to the map can still throw an exception...).
* Renamed BHandler::InitData() to _InitData().
* Some refactoring and cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20029 a95241bf-73f2-0310-859d-f6bbb57e9c96
* we now always flush the TLBs after having unmapped some pages.
* vm_soft_fault() could traverse to a source cache while it was being collapsed
by vm_cache_remove_consumer() - this is now no longer possible as the latter
marks the cache as busy when doing so, and the former now tests this flag and
locks the cache (via the new fault_acquire_locked_source() function).
* if fault_acquire_locked_source() fails with B_BUSY, the current cache is locked
again, and tested again for the page - as it might have been moved upwards to it
with the destruction of its former source.
* The cache delivering the page for vm_soft_fault() is now locked until the end;
it can no longer go away before having actually mapped the page into the area.
* This also fixes the issue where pages would get lost as vm_soft_fault() put the
page in the active list, no matter if its cache still existed.
* Also, we now keep a reference of to a cache in case a dummy page is inserted; this
makes again sure that it doesn't go away during the execution of vm_soft_fault()
(which could even add this page to the free list...).
* divided vm_soft_fault() into several smaller functions which should make it much
more readable.
* Added a "cache_chain" KDL command that dumps the whole chain until the bottom
when giving a pointer to a vm_cache as parameter.
* now usually call vm_cache_acquire_ref() before map_backing_store(), even though
it shouldn't be really needed (I added it for debugging purposes).
* Some minor cleanup.
* NOTE: a major problem still persists: when removing a vm_cache, it's possible
that some of its pages are still mapped, and there is currently no mechanism
to get rid of these mappings! I've added TODO comments into vm_cache.c where
appropriate.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20028 a95241bf-73f2-0310-859d-f6bbb57e9c96
process group. This fixes bug #996.
* As a result, the process group stuff and wait_for_child() got much simpler;
get_death_entry() and update_wait_for_any() could go away completely.
* If a team goes away, all of its children are now "reparented" to the kernel team,
instead of the team's parent - this follows common implementations (and POSIX if
I understand it correctly), but not BeOS anymore. The OpenGroup Base says this
about this topic: "If a parent process terminates without waiting for all of its
child processes to terminate, the remaining child processes shall be assigned a
new parent process ID corresponding to an implementation-defined system process."
* We wait too long in wait_test_4 which at least puts us on par with Linux; see
comment in _user_setpgid().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20010 a95241bf-73f2-0310-859d-f6bbb57e9c96
C style ones, as this is a C header, too (and a very basic one).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19984 a95241bf-73f2-0310-859d-f6bbb57e9c96
feel free to change that ;-)
* Cleaned up existing headers.
* Coding style guide update to BBufferIO (renamed m_* members to f*).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19972 a95241bf-73f2-0310-859d-f6bbb57e9c96
with PostMessage() in case the message queue is full.
Some notes:
* for synchronous replies, we don't use this mechanism yet, but it could be
extended to do that as well.
* the code looks so complicated because we need a way to access the looper's
queue without locking it (to prevent deadlocks); like Dano's solution, I've
abused BTokenSpace to store a BDirectMessageTarget with a BHandler.
* we also need to decouple the lifetime of a looper's queue from its target,
as we cannot lock the looper, and therefore, can't guarantee it stays valid
as long as we're accessing it outside of BLooper.
* init_clipboard() now needs to be done after the global constructors have
been called - since sending messages now needs gDefaultTokens to be initialized.
Since this is done per image, it shouldn't cause any troubles, though.
* some minor cleanup, removed unused _msg_cache_cleanup_() and friends.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19968 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Got rid of unused BLooper members
* renamed fTaskID to fThread
* Removed private and deprecated AddLooper()/RemoveLooper()/... stuff; BLooper is now
directly calling BLooperList methods.
* Got rid of extensive and useless comments
* Made a few TODOs more clear
* Merged InitData() and InitData(...) to _InitData(...)
* BLooper::Team() now uses BPrivate::current_team(), sTeamID is gone now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19966 a95241bf-73f2-0310-859d-f6bbb57e9c96
* BLooper::AddMessage() is now using this method to determine wether or not to
update its looper thread.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19956 a95241bf-73f2-0310-859d-f6bbb57e9c96
Use the size of the struct instead of checking a pointer that is never NULL...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19935 a95241bf-73f2-0310-859d-f6bbb57e9c96
It is supposed to be cleaner and more object oriented. It also adds some features (like a string getter for the interface) that were appearantly left out in the Be implementation.
It is currently built as a small static library from src/libs.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19913 a95241bf-73f2-0310-859d-f6bbb57e9c96
Some files renamed. Won't build yet with our usb_raw driver due to different namings. classes need to be B-prefixed anyway. USBKit.h needs to be split like in zeta as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19901 a95241bf-73f2-0310-859d-f6bbb57e9c96
some Pentium 200 MMX pretend to support MTRRs.
This should fix bug #553.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19899 a95241bf-73f2-0310-859d-f6bbb57e9c96
* libprint based drivers can now show a preview window and show progress
window while printing contributed in part by Hartmut Reh.
* Libprint and PCL6 driver bug fixes.
* Code clean-up (removed code duplications, coding style, copyright text)
Builds under Linux. Not tested under BeOS.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19882 a95241bf-73f2-0310-859d-f6bbb57e9c96
this fixes bug #227 again (which I recently opened again accidently).
* We actually switched the last consumer's source without having acquired its
lock! This fixes some rare random app crashes as well as potential kernel
crash ("cache to be deleted still has consumers").
* Some more comments to explain why things are done and can be done the way they
are done :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19878 a95241bf-73f2-0310-859d-f6bbb57e9c96
Switcher now works as expected.
* Renamed TRoster::ActivateApp() to UpdateActiveApp(), as the app is already activated
at that point (the registrar only keeps track of it).
* BWindow::DispatchMessage() now calls the new BRoster::Private::UpdateActiveApp()
method when it receives a B_WINDOW_ACTIVATED message.
* Added BRoster::_UpdateActiveApp() which calls the new B_REG_UPDATE_ACTIVE_APP.
* Removed now unused B_REG_ACTIVATE_APP.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19857 a95241bf-73f2-0310-859d-f6bbb57e9c96
did for yellowTAB GmbH when I worked for then and is being used under permission.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19840 a95241bf-73f2-0310-859d-f6bbb57e9c96
* "sc"/"where"/"bt" now prints the area where the function of the stack frame
is located in case there is no other information (using the above function).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19800 a95241bf-73f2-0310-859d-f6bbb57e9c96
Pending DPCs at queue death time are now called too, to avoid possible leaks.
Meanwhile, queue_dpc() will refuse to add another DPC and returns B_CANCELLED.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19798 a95241bf-73f2-0310-859d-f6bbb57e9c96
two cache_refs - it needs to count the consumers of the lower cache to find
its actual number of references; the upper cache could still be in use by
someone else.
* There were several locking bugs in the VM code; since cache_ref::cache can
change, we must not access it without having the cache_ref locked.
* As a result, map_backing_store() now requires you to have the lock of the
store's cache_ref held.
* And therefore, some functions in vm_cache.c must no longer lock the cache_ref
on their own, but require the caller to have it locked already.
* Added the -s option to the cache/cache_ref KDL commands: it will only print
the requested structure, and not its counterpart (useful if accessing one
structure results in a page fault, as was possible previously).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19796 a95241bf-73f2-0310-859d-f6bbb57e9c96
Made the following changes from the version I got from Eric:
* made BppForSpace() in DriverInterface.h inline to remove some warnings
* renamed driver source files to lower case.
* removed Be Inc. copyright from kernel driver as I couldn't see anything coming
from Be Inc. there - correct me if I was wrong, Eric.
* Minor other changes like added missing header guards.
* The README provided in the main directory is only included in the accelerant
directory.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19793 a95241bf-73f2-0310-859d-f6bbb57e9c96
the userland stack in an unsafe way - moved that stuff to arch_thread_enter_userspace(), too.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19778 a95241bf-73f2-0310-859d-f6bbb57e9c96
turned off - accessing userland memory. Now, arch_thread_enter_userspace() does that
job, and as a result, may also fail.
* dump_thread() now directly prints the info of the current thread when used without
argument (rather than iterating the thread list to look for the current thread).
* If arch_thread_init_tls() fails upon thread creation, the function will now return
an error.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19775 a95241bf-73f2-0310-859d-f6bbb57e9c96
them to commit substantially less memory (we we're committing about 40 MB (!) too much
after a complete system boot). This means you'll run out of memory less likely now.
* fill_area_info() no longer filters out kernel protection flags - we may want to keep
filtering them when called from userland, though, dunno.
* Added new debugger command "avail" which shows how much memory has been committed, and
how much is regarded as free space.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19771 a95241bf-73f2-0310-859d-f6bbb57e9c96
Fixed most obvious issues, as reported by Marcus and Axel.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19765 a95241bf-73f2-0310-859d-f6bbb57e9c96
to other kernel components.
* wait_for_thread_etc() will now search the team's death entries in case the
thread is already gone; also resume_thread() is now done later, and its return
code will no longer matter (as we already have our death entry, no matter if
the thread is gone now or not).
* The fibo_load_image test now works as expected (only tested with low numbers
yet, though - the mean testing comes later (first comes functionality) :-))
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19758 a95241bf-73f2-0310-859d-f6bbb57e9c96
in addr_range.h to add ranges to the arrays. This fixes the crashing bug reported
by Larry Baydak.
* Added some more exported functions to kernel_args.cpp (prototypes are in addr_range.h).
* TODO: let the PPC/OpenFirmware implementation use those as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19739 a95241bf-73f2-0310-859d-f6bbb57e9c96
app_server for this; added a new AS_IS_FRONT_WINDOW command for this.
For example, clicking on the menu bar to bring windows to front in FFM mode
does work now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19725 a95241bf-73f2-0310-859d-f6bbb57e9c96
* _ContrainPoint() was broken as it could never change the point it was supposed
to contrain.
* MouseDown() no longer sends a notification message automatically (only if it
changed something)
* MouseMoved() and synchronous MouseDown() will now only send modification messages
if something actually changed (not for every mouse update).
* After key presses, the invokation message is only sent when the value changed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19697 a95241bf-73f2-0310-859d-f6bbb57e9c96
auto scrolling to its own method, introduced a new private
StyledWidthUTF8Safe method.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19694 a95241bf-73f2-0310-859d-f6bbb57e9c96
is done from inside the BMenu::_track() function, and not inside Pulse()
anymore. Patch by Lucasz Zemczak
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19653 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Unified UTF8CountChars and UTF8ToLength and removed the latter
* Rewrote UTF8CountBytes to use the more safe algorithm from UTF8CountChars
* Removed the unsafe count_utf8_bytes() function
This should fix bug #839. Marcus can you please review?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19624 a95241bf-73f2-0310-859d-f6bbb57e9c96
app_server. I added it at the end. Feel free to move it to a better spot, if
there is one. Note that putting it in the middle with require recompiling a lot
of things.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19614 a95241bf-73f2-0310-859d-f6bbb57e9c96
* In grayscale mode, the AccelerantHWInterface now sets the palette correctly.
* HWInterface now has a fVGADevice set by AccelerantHWInterface which will be used
to talk to the VESA driver.
* Completed planar blitting for all 4 planes; we now have a perfect 16 color
grayscale mode when you choose "Standard VGA mode" in the boot loader with
an unsupported graphics card (such as in Qemu).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19567 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added an "owner" field that stores the team which created the socket (for netstat only);
we would need a different storage for SIGURG if we ever want to support that.
* Improved netstat address output: now prints "*" instead of INADDR_ANY.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19562 a95241bf-73f2-0310-859d-f6bbb57e9c96
of BFont. You can BFont::SetFalseBoldWidth(float) a width on a
BFont object, and it will cause the glyph shapes to be run through
an AGG "contour converter" so that they become thicker or thinner.
IIRC, this is commonly referred to as "false bold". The "width" value
is the distance in pixels that the new glyph outline will be offset
from the original outline.
It would be nice if someone could look at my change to View.h with
regards to the B_FONT_ALL flag.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19547 a95241bf-73f2-0310-859d-f6bbb57e9c96
me for the absolutely UGLY names. Also, if someone can suggest better
ones...
I seem not to have introduced any new bug.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19476 a95241bf-73f2-0310-859d-f6bbb57e9c96
Hardware GLRenderers will surely needs to check which screen device (so which window)
a GLView beg him to render to as fast as possible.
Unless such hardware is not serving this screen...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19464 a95241bf-73f2-0310-859d-f6bbb57e9c96
within the library - theoretically, this mechanism could be extended to
turn the compatibility layer on and off based on the images that call the
functions (allowing to mix R5 and BONE network add-ons in a single executable).
This change fixes R5 networking apps such as Vision, and NetworkTime (both
now seem to work fine under Haiku).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19431 a95241bf-73f2-0310-859d-f6bbb57e9c96
commented the insertion of the attribute name in patterns in the case of a string attribute
notify_probe_by_file chooses a module based on a bus specific suffix
dm_register_child_device has a parameter to optionally check the support for the node
added scanning of bus devices after the boot filesystem is mounted
fixed dm_rescan, locking was misbehaving
fixed SYSTEM_DRIVER_REGISTRATION definition
added B_DRIVER_MAPPING attributes for PCI and ACPI devices:
%vendor%_%device% for PCI, hid_%hid% and type_%type% for ACPI
moved acpi_device_module_info definition to public ACPI.h
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19394 a95241bf-73f2-0310-859d-f6bbb57e9c96
* cancel_timer() cancels a timer, and returns true if the timer was running
* is_timer_active() determines if the timer is currently running or not.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19393 a95241bf-73f2-0310-859d-f6bbb57e9c96
that can be set via setsockopt().
* For now, the struct tcphdr and its definitions are also part of the header.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19383 a95241bf-73f2-0310-859d-f6bbb57e9c96
by the TCP implementation for its reorder and retransmit queues.
* The ipv4_fragment is no longer needed, as we can use the above field there
as well - this saves one extra allocation per received fragment.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19369 a95241bf-73f2-0310-859d-f6bbb57e9c96
added a new style module to publish acpi devices ("listdev -d" to list them)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19322 a95241bf-73f2-0310-859d-f6bbb57e9c96
pretty close, and the number of loaded modules have a direct influence on
this (even though we're currently loading the symbols by default).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19320 a95241bf-73f2-0310-859d-f6bbb57e9c96
use Icon-O-Matic to create or edit icons
note to axeld: I'm messing with it right now, hope you're sleeping
and not messing with it too! :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19308 a95241bf-73f2-0310-859d-f6bbb57e9c96
there is some unfortunate code duplication in AppFileInfo,
because it cannot use BMimeType/BNode alone to retrieve icons,
now it works closer to the code in BIconUtils, this fixes
R5 icons not displaying for other icon sizes
* implemented a bilinear scaling function, I don't know if
it is very fast, but I hope it is reasonable. Now that I
see the results though, I wonder if R5 icons should be
scaled with nearest neighbor instead...
* corrected a small bug in the icon format stuff...
7 bit coords are -32-+95, not 96
* improved comment for BIconUtils function
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19302 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added BBitmap(const BBitmap&, uint32 flags) constructor as found in Dano/Zeta.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19270 a95241bf-73f2-0310-859d-f6bbb57e9c96
various places. Implemented SetLineMode op for BPicture, fixed shape
drawing (I accidentally broke it in the previous commit).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19264 a95241bf-73f2-0310-859d-f6bbb57e9c96
* added a generic syscall for device_manager
it enables to iterate the device manager tree from userland
* the listdev tool is now using it: it's still incomplete as it only dumps nodes and attributes
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19260 a95241bf-73f2-0310-859d-f6bbb57e9c96
and cancel_notification() functions.
* Completey dropped the old select code, as well as any R5 compatibility stuff. If
we ever need it again, it's still in SVN history.
* The socket module was put in uninit_driver() for no reason.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19256 a95241bf-73f2-0310-859d-f6bbb57e9c96
is not supposed to be called for accepted sockets, only for those created via
a call the userland socket() function.
* Renamed net_socket_module_info::socket() to open_socket() to make this distinction
a bit clearer.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19254 a95241bf-73f2-0310-859d-f6bbb57e9c96
Hopefully fixed all the problems. Reported by
Marc Flerackers.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19241 a95241bf-73f2-0310-859d-f6bbb57e9c96
only TCP needs this, other stream oriented protocols might too, in the future.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19236 a95241bf-73f2-0310-859d-f6bbb57e9c96
It's hopefully now used everywhere instead of B_RAW_TYPE where appropriate.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19219 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Corrected wrong ID association (0x4e50 is M11-based, not M10-based).
- Implemented fixed dividers support for laptop panel refresh rate.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19209 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added some missing result checks, mostly for allocations.
* Fixed a wrong precendence with the ?: operator
* Some minor cleanup.
* Renamed sBufferModule to gBufferModule - the header expects it to be a global,
so it should be named like one.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19178 a95241bf-73f2-0310-859d-f6bbb57e9c96
This allowes to actually execute the boot loader now.
Need to use Ingo's remote_disk_server now for booting.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19113 a95241bf-73f2-0310-859d-f6bbb57e9c96
* removed leagcy _sstream-header, we now use sstream, as both compilers provide it
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19109 a95241bf-73f2-0310-859d-f6bbb57e9c96
in the code before).
* Added a SetTo() method to NetBufferHeader.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19069 a95241bf-73f2-0310-859d-f6bbb57e9c96
* a vm_cache now maintains a list of its "consumer" caches.
* introduced to new functions that add/remove consumer to a cache (instead
of only maintaining the vm_cache::source field).
* fixed the incorrect reference counting when doing copy-on-write; we kept
one ref too many of the lower cache.
* minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19035 a95241bf-73f2-0310-859d-f6bbb57e9c96
this closes ticket #811.
* Added notification support to IPv4 and UDP.
* Implemented reading out SO_ERROR.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19017 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed R5 socket definitions to match their actual definitions.
* libnetwork.so now detects at runtime wether or not R5 compatibility should be
enabled or not.
* All socket functions should now be R5 net_server compatible.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19012 a95241bf-73f2-0310-859d-f6bbb57e9c96
to determine linkage of libnet.so vs. libsocket.so/libbind.so in the libnetwork.so.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19008 a95241bf-73f2-0310-859d-f6bbb57e9c96
under Haiku, though. If someone has access to this card, feel free to fix this :-)
I renamed the driver to s3savage (from BeSavage), and added the license text
separately (dunno if that's really needed, though).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18978 a95241bf-73f2-0310-859d-f6bbb57e9c96
This also fixes the issue of exporting a C++ API from the kernel.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18974 a95241bf-73f2-0310-859d-f6bbb57e9c96
of a team to avoid confusion. It now also accepts a NULL session pointer in
which case the actual group's session doesn't matter.
* Fixed the race condition in send_signal_etc() that could allow accessing an
invalid team pointer.
* Jerome's earlier change already fixed bug #841, and this also fixed bug #855.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18941 a95241bf-73f2-0310-859d-f6bbb57e9c96
This means that the usb_callback_func now takes a status_t instead of a uint32 status.
Also the error codes are now different. I don't see this as a real problem in binary compatibility, as the status codes were never really documented and most drivers just assumed that a nonzero status meant an error.
Source compatibility breaks for callback functions and error defines. I fixed (hopefully) all places in the tree that are currenty included in the image and affected by the change.
* Corrected error reporting in UHCI and EHCI using the new status codes.
* Fixed a memory leak in EHCI where the async advance interrupt was not triggered in time.
* Fixed another race condition in usb_raw that could cause a crash when a device is removed while a transfer is pending.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18916 a95241bf-73f2-0310-859d-f6bbb57e9c96
HaikuBuildCompatibily.h exposes INT64_MAX based on limits.h
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18900 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Deskbar uses 32 bit icons now
* vector icons are now correctly converted to B_CMAP8 bitmaps
if no B_CMAP8 icon is available
* small fixes in Tracker (window mode menu)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18803 a95241bf-73f2-0310-859d-f6bbb57e9c96
This improves abstraction and allows bus drivers that are independant of ide_adapter.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18794 a95241bf-73f2-0310-859d-f6bbb57e9c96
not yet working but a bit better :
GLTeapot display is now white instead of black :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18776 a95241bf-73f2-0310-859d-f6bbb57e9c96
the next step would be to rescan the partition tree with a job to recognize unrecognized partitions (asynchronously ?)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18737 a95241bf-73f2-0310-859d-f6bbb57e9c96
in several steps:
1. early pre-registration with the registrar ("I wanna launch the
app, make sure noone interferes.")
2. load the app image
3. finish pre-registration with the registrar ("I have launched
the app, here is its team ID.")
4. start app main thread
5. send "on launch" messages to the app (argv, refs, others)
If the app is already running or being launched, 1. fails with a
conclusive error code and returns the team ID and the pre-registration
token of the app. Steps 2 - 4 are skipped and only the messages are
delivered using the team ID returned by 1.
This change fixes a race condition: The failed early pre-registration
request obviously cannot return the team ID, if the other thread
launching the app has not finished step 3 yet. Thus the argv/refs
message would not get delivered and Launch() would not return the
correct team ID.
Now we wait for the pre-registration to be finished in this case, using
the former _IsAppPreRegistered() mechanism, which already provided
such a waiting feature for one request. It has been extended to
accomodate an arbitrary number of waiting requests and renamed to
_IsAppRegistered().
This fixed bug #763.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18728 a95241bf-73f2-0310-859d-f6bbb57e9c96
parameter during construction).
* Doing so will now result in a kernel panic whenever your file system tries to
write to a block.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18719 a95241bf-73f2-0310-859d-f6bbb57e9c96
* additional versions of SetIcon[ForType] and GetIcon[ForType] in BMimeType
and BAppFileInfo, which handle flat vector icon data
* changes in Tracker to support scalable icons (currently broken for
non-vector icons and needs cleanup) and drawing icons correctly with alpha
channel (large parts of this work done by Michael Lotz)
If someone feels like looking over the changes, that would be much
appreciated! :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18699 a95241bf-73f2-0310-859d-f6bbb57e9c96
(that was part of the problem of bug #702).
* Fixed send_signal_etc() when you called it with a pid_t of zero: the signals should
go to all teams in the calling team's group, not only to the team (for -1, we do
the same for now).
* Made team_get_process_group_locked() public, and rewrote send_signal_etc() to use
it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18684 a95241bf-73f2-0310-859d-f6bbb57e9c96
at the comment in r5_compatibility.h.
* Intentionally broke source compatibility and removed all that outdated Nettle stuff.
* Also, I took the liberty of making m_init private and rename it to fInit - again, this
will only affect source compatibility.
* Rewrote NetEndpoint.h
* Fixed quite a few small bugs around the code that I touched, for example in NetAddress,
SetTo() never set fInit, and therefore could be wrong.
* Some cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18680 a95241bf-73f2-0310-859d-f6bbb57e9c96
ie. if someone included net/socket.h he's doomed to change his sources).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18679 a95241bf-73f2-0310-859d-f6bbb57e9c96
hash. This also allows them to stay valid after the group leader died when there are
other teams left in it. This closes bug #1.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18622 a95241bf-73f2-0310-859d-f6bbb57e9c96
private BWindow::_StealMouseMessage() which makes sure only messages for the
preferred handler are stolen, and also, that nothing gets lost that shouldn't
get lost.
Also updates the fLastMouseMoved view in case the message is actually removed
due to GetMouse().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18601 a95241bf-73f2-0310-859d-f6bbb57e9c96
it waited for a specific child), as B_RELEASE_ALL opened up a race condition between
looking for an existing death entry, and waiting for the dead children semaphore.
Now we're counting all waiting threads for teams and groups separately.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18543 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Rewrote both headers on the way.
* The usb module now exports both, the v2 and v3 module_info.
* Changed the internals of the USB Stack to give out usb_ids instead of opaque handles to internal classes.
* Cleaned up some more of the Stack by moving members into other classes and removing unused stuff.
* Updated the usb_raw driver from v2 to v3 API.
Since both usb_hid (which still uses the v2 API) and usb_raw (which now uses the v3 API) work, I'd call it a success ;-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18539 a95241bf-73f2-0310-859d-f6bbb57e9c96
in _AddToList()).
* Cleaned up BDragger and BShelf a bit, moved private classes into the BPrivate
namespace, renamed private methods to have the '_' prefix.
* Rewrote Dragger.h.
* Is that static dragger list needed at all? And if so, for what?`
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18487 a95241bf-73f2-0310-859d-f6bbb57e9c96
replacing files when merging when you don't have deleted them manually (for some reason,
it only works as part of the merge operation, and we didn't copy the whole tree to
have "a fresh start" - next time we know better, at least if SVN still suffers from
that same limitation).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18456 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added Alt+W shortcuts to the Find and Replace windows in StyledEdit
Fixed the Escape key shortcut hack
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18445 a95241bf-73f2-0310-859d-f6bbb57e9c96
Very limited right now, but might even be enough. We might want to move arc4random.c
from traceroute over, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18382 a95241bf-73f2-0310-859d-f6bbb57e9c96
inserts the item before, and not after the given element (that's probably
what you expected anyway).
* Added ReverseIterators.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18307 a95241bf-73f2-0310-859d-f6bbb57e9c96
to take that into account.
* Introduced INTEL_TYPE_FAMILY_MASK and INTEL_TYPE_GROUP_MASK to better
differentiate the device type.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18293 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added an Insert() variant that can insert an element behind another one.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18199 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added a TODO to some stuff that probably shouldn't be in a public header.
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18174 a95241bf-73f2-0310-859d-f6bbb57e9c96
(Args were declared: width,maxWidth,minWidth while the last 2 ones were the other way around)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18083 a95241bf-73f2-0310-859d-f6bbb57e9c96
This should make our BColumnListView completely usable.
(ColumnTypes files were taken from imkit SVN)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@18081 a95241bf-73f2-0310-859d-f6bbb57e9c96
change the size parameter type of several functions in sys/socket.h to match POSIX
compat libs and legacy headers keep the original R5 type (though I make a change for this)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17911 a95241bf-73f2-0310-859d-f6bbb57e9c96
src/bin/coreutils/src/cp.c, line 542 needs stat() exported), therefore, I disabled
it for now again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17902 a95241bf-73f2-0310-859d-f6bbb57e9c96
* pthread_key_create and pthread_key_delete now manages correctly a list of key/destructor
* pthread_create now uses a private thread function to add a "on_exit_thread" call for destructors
* pthread_join now returns B_OK in every case, and, as a joinable thread could already be gone, wait_for_thread would not find it
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17895 a95241bf-73f2-0310-859d-f6bbb57e9c96
syscall, but they could not know if R5 code called them (in which case the stat
size has a different size). We now always only return the R5 stat structure here.
This fixes bug #420. We might want to find a different solution to this problem,
though.
* Be got SYMLINK_MAX wrong - it's not the maximum number of links (that's SYMLOOP_MAX),
but the maximum size of a symlink buffer. Added missing SYMLOOP_MAX and SYMLINK_MAX
constants to limits.h.
* Fixes MAXSYMLINKS to use SYMLOOP_MAX, instead of SYMLINKS_MAX (which doesn't exist
in POSIX specs, but we (intentionally) break source compatibility here).
* Reenabled the Haiku versions of stat(), fstat(), and lstat() when build for Haiku.
* Removed OpenBeOS namespace stuff from the files I touched.
* Removed superfluous StorageDefs.Private.h, whyever that ended up in a public header
is beyond me.
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17894 a95241bf-73f2-0310-859d-f6bbb57e9c96
fix binary compatibility for several classes (I missed this before)
the soft synth loads by default /boot/beos/etc/synth/big_synth.sy (which I locally linked to a General Midi sf2 bank
tested with MidiSynth 1.6 on Haiku
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17864 a95241bf-73f2-0310-859d-f6bbb57e9c96
* More or less rewrote BStatusBar, too:
- Draw() now only redraws something when it's part of the updateRect.
- no more flickering (uses B_TRANSPARENT_COLOR now), this fixes bug #530.
- added Dano/Zeta-style SetTo() method.
- big cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17857 a95241bf-73f2-0310-859d-f6bbb57e9c96
fix SoftSynth::PlayHandler, offset and incr are counted in samples
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17853 a95241bf-73f2-0310-859d-f6bbb57e9c96
* removed the useless parts of AGG (which are only needed for the
interactive examples)
* make sure to jam -a libagg.a to solve any linking issues
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17838 a95241bf-73f2-0310-859d-f6bbb57e9c96
for some types (like "application/x-vnd.Be-elfexecutable") would fail. This fixes
bug #666 (no, I'm not the exorcist :-)).
* Renamed private methods to have the '_' prefix.
* Cleanup, added license.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17832 a95241bf-73f2-0310-859d-f6bbb57e9c96
was limited by the visible list count, it did not care if the insertion
failed, it didn't maintain the BListItem::fHasSubitems field, neither
fVisible, and it didn't invalidate the latch of the parent, if needed.
* The "add item at end" also did not care if the item should be added to the
visible list, too, it always did.
* AddUnder() would have crashed with a NULL superitem.
* _RemoveItem() now updates the fHasSubitems field as well.
* _SuperitemForIndex() can now return the index of the superitem as well.
* SortItemsUnder() did not check if the "underItem" if the items should be
added to the visible list or not, it also just did.
* SortItemsUnder() now invalidates the part of the visible list that may
have been changed.
* This fixed bug #662, and possibly #663, too (at least I could never
reproduce it).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17812 a95241bf-73f2-0310-859d-f6bbb57e9c96
arch dependent code (they will be removed as soon as someone else
asks for these interrupt lines).
* Added an interrupt driven keyboard handler to the kernel that uses
this technique. As a result, you can now press F12 to enter the kernel
debugger before the input_server has been started, and Control-Alt-Delete
should reboot the system (actually I did not test the latter yet).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17806 a95241bf-73f2-0310-859d-f6bbb57e9c96
* a shared library is built, no audio driver is included
* implemented some platform specific functions (fluid_sys.*)
* a test app is provided in fluidsynth.c
* on target Haiku, posix mutex are used, else mutexes are implemented with simple semaphores (I could be wrong here)
well I hope it can provide a good enough backend for a softsynth
Note that needed SF2 banks would probably not be included.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17799 a95241bf-73f2-0310-859d-f6bbb57e9c96
when enabled, and B_NORMAL_WINDOW_FEEL when disabled. IOW when enabled, no
other windows can interfere.
* Therefore, it's no longer necessary to have the screen_blanker window
use kWindowScreenFeel - it will set its window to full screen as long
as the blanker runs.
* Added a AS_APP_CRASHED notification in the app_server that will remove
all kWindowScreenFeels from the windows of the crashed app.
* This is now used by the debugger to ensure that the debugger alert will
be visible.
* Factored out a DesktopLink class out of the BRoster::_ActivateApp()
method. This class is now also used in the new BRoster::_ApplicationCrashed()
method as used in the debug_server (via BRoster::Private).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17785 a95241bf-73f2-0310-859d-f6bbb57e9c96
representing the interface for, well, MIME sniffer add-ons.
* Implemented the respective add-on manager and make use of it in
the MIME database code. Unfortunately the MIME DB code completely
lives in libbe.so and hence I had to put my code there too.
IMHO we should (one day) remove the direct (read-only) MIME DB
access from libbe and move everything into the registrar.
Currently the add-on manager supports built-in add-ons only; it
doesn't really load anything from disk ATM.
* Added a built-in text sniffer add-on to the registrar. It's based
upon the BSD file tool code.
This closes bug #250 (plain text files are identified as such, now).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17784 a95241bf-73f2-0310-859d-f6bbb57e9c96
* simplified drawing a bit, and got rid of those scary scale*() stuff (which also
results in better looks). The monitor now looks like the one in Screen; I think
it should either be a very reduced form or a very detailed form, but anything
in between often looks just odd.
* It now also listens to B_MOUSE_DOWN incl. mouse tracking, not only to B_MOUSE_UP.
* Less flickering on state changes (and focus change).
* Loading settings no longer overwrites defaults missing from the settings.
* Renamed ScreenSaverSettings::GetBlankCorner() to BlankCorner(),
LoadSettings() to Load(), GetState() to GetModuleState(), ....
* Some more cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17783 a95241bf-73f2-0310-859d-f6bbb57e9c96
Renamed lots of things, like ScreenSaverThread to ScreenSaverRunner,
refactored code, etc. Much cleaner interfaces and code.
* Fixed a couple of bugs and in the add-on handling, especially some settings
related bugs (ie. testing a screen saver will now use its latest settings,
etc.).
* Correctly implemented DPMS support in ScreenSaverPrefs and the ScreenSaver
preferences application - screen_blanker still ignores them, though.
* It's not yet font sensitive either.
* Changed the input_server add-on to not switch to the screen blanker immediately
when it's in the "blank corner" - doesn't seem to work yet, though (only tested
under Qemu).
* Correctly implemented the "preview" function (before, a screen saver would
never know it rendered a preview).
* Evaluates the return value of BScreenSaver::StartSaver().
* The screen saver thread is no longer killed without notice - it's now
always shut down properly.
* Made the code more robust against failure.
* Introduced some new bugs as well (the screen saver list view doesn't jump to
the selection anymore, for some reason), those will be fixed later (as the
remaining issues).
* Probably some more I forgot about.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17731 a95241bf-73f2-0310-859d-f6bbb57e9c96
this should simplify big times implementing ttyname() for ex, and could be handy anyway.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17655 a95241bf-73f2-0310-859d-f6bbb57e9c96
running team to be able to fill in the team_info::args field. Currently, only
the path is stored, there, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17646 a95241bf-73f2-0310-859d-f6bbb57e9c96
-> a USB Mass Storgage module (SCSI bus manager add-on)
-> a SiS 7018 AC97 driver (uses "old" audio driver interface)
-> a USB Serial driver
-> a USB Vision driver and media add-on (Haupauge WinTV USB)
* moved R3MediaDefs.h from usb_audio driver to common place
headers/private/audio (also used by SiS 7018 driver)
* added TV tuner frequency defines to data/settings/media/usb_vision
Some of these drivers are in unfinished state, particularily the
USB Vision driver, the VideoProducer doesn't seem to use it yet,
the USB Mass Storage module is known to work though, it also includes
add-ons for itself that add support for some "special" hardware, these
are not integrated with the Jamfile build system though.
Also I didn't much much time with the "CVS package" targets, the
ReadMes are not added, someone with more knowledge about this could
add them...
None of this stuff is added to the Haiku image, it is simply included
to be maintained in the Haiku tree from now on.
* fixed a bug in Video Producer sample inherited from Be Sample
code - the timing from the time source was not really used,
on some systems this could cause in the producer not waking
up at the correct time if the system time and audio card time
are drifting apart
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17625 a95241bf-73f2-0310-859d-f6bbb57e9c96
before sending a B_MOUSE_DOWN message to any other view. This fixes bug
594 for real and another bug in BMenuBar. BMenuBar tracking will also
be simplified a bit because of this. Install items to a NULL window on
Show() as does R5 (although I don't know why yet).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17605 a95241bf-73f2-0310-859d-f6bbb57e9c96
Position(). This used up a virtual slot of BPositionIO. GetSize() needed to be
implemented in BFile, which uses the BStatable version as before. This should
hopefully be binary compatible. The only problem could be in source
compatibility when there are classes inheriting from BPositionIO implementing
their own GetSize().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17593 a95241bf-73f2-0310-859d-f6bbb57e9c96
export those functions. The log_coll stuff now uses system_time() instead
if enabled - that should be good enough.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17567 a95241bf-73f2-0310-859d-f6bbb57e9c96
output as well.
* Obviously got the register for INTEL_DISPLAY_B_DIGITAL_PORT wrong - it's
not 0x61000 but 0x61140, maybe that can explain the fun we had at BeGeistert :)
* Renamed the analog display registers to better fit the digital ones, ie.
replaced DISPLAY with DISPLAY_A - although this might be not really correct
as it seems that the pipes can be selected arbitrarily.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17566 a95241bf-73f2-0310-859d-f6bbb57e9c96
Need to clean this up, though. It even sort of worked on tic's IBM X40
on BeGeistert - if you weren't irritated by the fact some parts of the
screen were just black, that is :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17565 a95241bf-73f2-0310-859d-f6bbb57e9c96
and used that one and NOFILE to implement R5 private calls _kset_[fd|mon]_limit_()
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17545 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Mesa doesn't compile yet, as some PPC specific stuff seems to be
missing, Philippe?
* Cortex and some other stuff has been marked x86-only, although
it's more of a "GCC 2.95.3"-only.
* I'm not sure if it's a bug in GCC 4, or if that's what the C
standard demands, but sizeof(some_type::some_field) is not
valid anymore :-/
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17515 a95241bf-73f2-0310-859d-f6bbb57e9c96
that at least 8 bit modes seems to work (but overlay only partially)
* Added "hardware_cursor" option to the settings file - when set to "false", you should
have a cursor in the second output now as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17498 a95241bf-73f2-0310-859d-f6bbb57e9c96
* removed weird stuff that seemed to have no purpose in life
* added more comments where I had to figure things out
* fWidth is now adjusted in FrameResized()
* ListView scrolls up when items are removed at the end and
there would be empty room
* fixed SwapItems(), MoveItem() and ReplaceItem() by making
DoMiscellaneous() use the private implementations instead
of calling the public ones again resulting in an endless
loop
* renamed private methods with underscore
* removed more unused/empty private methods
* some slight performance increases here and there
* more correct tracking of fFirstSelected and fLastSelected,
at least I cannot reproduce one crash in the WonderBrush
Layer list anymore
even more cleanup and testing would not hurt though...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17487 a95241bf-73f2-0310-859d-f6bbb57e9c96
without having a VESA mode set first (thanks to Stephan for noticing
this).
* intel_set_display_mode() now calls intel_propose_display_mode() to make
sure the mode passed in is valid. Note, B_PROPOSE_DISPLAY_MODE is still
not working correctly (which will cause problems for BWindowScreen and
friends).
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17460 a95241bf-73f2-0310-859d-f6bbb57e9c96
introduced a lock that is used in B_SET_DISPLAY_MODE etc.
* Correctly implemented B_ACQUIRE_ENGINE and B_RELEASE_ENGINE now (ie. they lock
the engine now).
* The lock of the ring buffers is now deleted when the (primary) accelerant is closed.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17453 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Turns out cursor handling is simpler as originally thought, so I could remove its
physical mapping - it's still put into the shared area, though, although that isn't
needed for this chip (but could eventually simplify the handling of other generations
of this chip).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17450 a95241bf-73f2-0310-859d-f6bbb57e9c96
(in the kernel driver) fail - or crash the system.
* Waiting for VBLANK now works as expected - you actually have to *set* the bit
to clear it, isn't that obvious? :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17443 a95241bf-73f2-0310-859d-f6bbb57e9c96
is no good (or reliable) way to retrieve the physical address of "stolen"
(by the BIOS) graphics memory.
* Implemented allocation of additional graphics memory in case the BIOS was
a bit too cheap. We now guarantee 8 MB of memory available to the graphics
chip - would be nicer to only allocate that on demand, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17433 a95241bf-73f2-0310-859d-f6bbb57e9c96
I am also not sure if it's working correctly.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17425 a95241bf-73f2-0310-859d-f6bbb57e9c96
use it (which isn't really that bad).
* B_SCREEN_TO_SCREEN_BLIT is now working as intended, so we can finally move
windows and scroll at decent speed :-)
* Implemented a simple version of B_WAIT_ENGINE_IDLE for now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17422 a95241bf-73f2-0310-859d-f6bbb57e9c96
the usual order of other registers, so I mixed it up: vertical downscaling
is now working as expected as well.
* The downscaling factor was a tiny bit too low (one pixel from the view).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17414 a95241bf-73f2-0310-859d-f6bbb57e9c96
used, though.
* Renamed the PhyisicalPageMapper class to AreaKeeper and made it a bit more
generic (ie. it can now also create usual areas)
* The shared_info is now created using the AreaKeeper, too, and this actually
fixes some potential memory leaks.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17412 a95241bf-73f2-0310-859d-f6bbb57e9c96
overlay - this will improve the overlay performance when the engine is
under load (the acceleration engine will use the primary lower priority
ring buffer).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17411 a95241bf-73f2-0310-859d-f6bbb57e9c96
mode), but you have to set the scaling UV registers in order to have correct
overlay.
* In other words, overlay is working now! There are still issues with it, which
can probably be attributed to missing bounds checks (the screen goes black
when you leave full-screen mode in VLC - but not if overlay just stops).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17365 a95241bf-73f2-0310-859d-f6bbb57e9c96
disconnected (so that you can still just call ShowCursor() to have it back,
in case you want that).
* Rewrote WindowScreen.h.
* Cleanup, removed unused variables, renamed private methods.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17349 a95241bf-73f2-0310-859d-f6bbb57e9c96
* As suggested by Korli, the signal is now encoded in the "reason" field of
wait_for_child().
* waitpid() now sets the status passed in so that the signal can be read out
(but it still doesn't do it's full job).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17338 a95241bf-73f2-0310-859d-f6bbb57e9c96
scan job in the calling thread).
* KDiskDeviceManager::InitialDeviceScan() now runs synchronously, so that
get_boot_partitions() doesn't need to do this ugly wait hack.
* KDiskDeviceManager::CreateFileDevice() can now run synchronously as well, which
fixes a deadlock in fs_mount() - note, mounting file devices still doesn't work,
though as Haiku's BFS doesn't allow this right now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17334 a95241bf-73f2-0310-859d-f6bbb57e9c96
the Intel chip obviously cannot do overlays in B_RGB16 - even though it pretends
to be able to do that.
* B_YCbCr422 seems to work, though, I haven't tested any other spaces for now, and
I somewhat doubt they will work. It's all green, though, and the scaling doesn't
seem to be correct - that we be solvable, though :)
* There aren't any bounds checks (so don't move the window out of the screen), and
also the overlay_view offsets are ignored.
* Scaling and moving is now detected, and there is always as little work done as
possible to reduce the workload on buffer switches (the most common case).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17315 a95241bf-73f2-0310-859d-f6bbb57e9c96
lsb to msb).
* The result is that there is now *something* to see when overlay is turned on. In
fact the whole screen goes dark besides a few pixels on the top - now isn't that
something? :-)
* The overlay is also turned off again correctly - which also revealed a bug in our
app_server: B_CONFIGURE_OVERLAY is not always called with window=NULL/view=NULL
to turn off overlay (might be an incorrect handling of BView::ClearOverlay()).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17300 a95241bf-73f2-0310-859d-f6bbb57e9c96
when called with interrupts turned off, get_memory_map() will now call the new
vm_translation_map_ops::query_interrupt() call.
Under PPC, this is trivial (at least right now), but on x86 we need to make sure
we have access to the page table entry, ie. we need to create an area that points
to its own page table entry, so that we can map in the page table entry containing
the address we're looking for. It's not really nice, feel free to come up with
a cleaner solution :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17280 a95241bf-73f2-0310-859d-f6bbb57e9c96
always call all handlers in this case, but we still try to return the correct
return code (ie. B_HANDLED_INTERRUPT and B_INVOKE_SCHEDULER).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17278 a95241bf-73f2-0310-859d-f6bbb57e9c96
translators are installed via BTranslatorRoster::StartWatching().
* Fixed GetTranslatorData() - some hooks are only optional (this puts the
JPEG, GIF, and some other translators back into the game).
* Made BTranslatorRoster::Default() thread-safe.
* Improved documentation.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17267 a95241bf-73f2-0310-859d-f6bbb57e9c96
small) up for this specific task - this will later be used for the acceleration
engine as well.
Some more work on overlay initialization, doesn't do anything yet, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17254 a95241bf-73f2-0310-859d-f6bbb57e9c96
class, and only wraps around that one.
* Translating is no longer serialized, you can translate more than one object
at a time now.
* A BTranslator that is released (ie. deleted) will no longer let its BTranslatorRoster
crash.
* Removed BTranslatorRoster::Version() - this kind of call definitely makes no
sense at all. It's still exported from the sources, though, for backwards
compatibility.
* Simplified and improved code.
* Images are now unloaded only once.
* Added new method IsTranslator() that will be used by the DataTranslations preferences
application.
* Began implementing new methods StartWatching()/StopWatching() that will notify
you if new translators are installed or old ones removed (this will also be used
by DataTranslations once it's ready).
* The private BTranslatorRoster class will now add itself to the existing BApplication,
in order to provide automatic updating of the translators if needed (not yet implemented
though).
* Not heavily tested yet, there might be some regressions.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17247 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The overlay register update buffer is now created and exported, ready
to be used.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17244 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The Decorator are temporarily using ui_color() - this needs to be changed
to use the DesktopSettings (when the decorator stuff gets refactored); right
now, the colors are fixed.
* Added B_WINDOW_TEXT_COLOR, B_WINDOW_INACTIVE_TAB_COLOR, and
B_WINDOW_INACTIVE_TEXT_COLOR to the UI colors, B_WINDOW_TAB_COLOR is no
longer deprecated. Note, however, that not every decorator may use these
colors.
* Removed unused and wrong (ie. hard-coded paths) stuff from ServerConfig.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17236 a95241bf-73f2-0310-859d-f6bbb57e9c96
read-only area shared between the Desktop and all applications.
* Right now, this area only contains the desktop colors, ie. B_PANEL_BACKGROUND_COLOR
etc.; ui_color() no longer needs to ask the server for these colors.
* The ui_colors are now maintained by DesktopSettings, though ColorSet is still there.
* The default colors are now hardcoded once and for everyone in InterfaceDefs.h, ie.
the app_server uses them as well.
* Desktop::Init() can now also return an error (but that is not yet accounted for).
* Cleaned up InterfaceDefs.h.
* Fixed wrong include in moreUTF8.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17232 a95241bf-73f2-0310-859d-f6bbb57e9c96
of graphics memory is now possible.
* Changed driver name to start with "intel_extreme" to have a nicer device
name.
* Renamed frame_buffer* stuff to graphics_memory* as the frame buffer just
happens to be located somewhere in the graphics memory.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17224 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The functions now check the acquire_sem() result.
* mem_freetag() will return an status code now, too.
* Moved the mem_block and mem_info definitions into the source file; no
reason to have them public.
* You can now give the memory manager a name which it will use for its
heap area and lock.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17221 a95241bf-73f2-0310-859d-f6bbb57e9c96
* some fixes to make screen_blanker wait_for_thread() instead of
killing the screen saver thread, BScreenSaver::Stop() is now called
as well as its destructor
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17206 a95241bf-73f2-0310-859d-f6bbb57e9c96
is managed for those bitmaps:
- the shared client memory mechanism is used to allocate a small overlay_client_data
structure that contains the actual buffer and a semaphore that you have acquire in
order to access it.
- LockBits()/UnlockBits() now have a function: you need to call them before accessing
the overlay buffer, and you need to keep that lock until you're done with it.
* The overlay cookie is now an extra member of the ServerBitmap class.
* Removed fInitialized from ServerBitmap - IsValid() now just checks the buffer associated
with the bitmap.
* ViewLayer::Draw() will now handle overlay bitmaps specially and will draw the overlay
color instead of any contents (this is currently in ugly pink, but will become some
dark color later on).
* All what's missing from actually being able to use overlays now is to configure
them so that they are shown on screen. VLC will now show an empty pink window when
overlay video is enabled.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17201 a95241bf-73f2-0310-859d-f6bbb57e9c96