moved Shape related defines to their own header
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19154 a95241bf-73f2-0310-859d-f6bbb57e9c96
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headers/private/interface/ShapePrivate.h
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29
headers/private/interface/ShapePrivate.h
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@ -0,0 +1,29 @@
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/*
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* Copyright 2003-2006, Haiku.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Adrian Oanca <adioanca@cotty.iren.ro>
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* Axel Dörfler, axeld@pinc-software.de
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*/
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#ifndef SHAPE_PRIVATE_H
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#define SHAPE_PRIVATE_H
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#define OP_LINETO 0x10000000
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#define OP_BEZIERTO 0x20000000
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#define OP_CLOSE 0x40000000
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#define OP_MOVETO 0x80000000
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struct shape_data {
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uint32 *opList;
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int32 opCount;
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int32 opSize;
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int32 opBlockSize;
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BPoint *ptList;
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int32 ptCount;
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int32 ptSize;
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int32 ptBlockSize;
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};
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#endif
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@ -16,29 +16,13 @@
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#include <Point.h>
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#include <Rect.h>
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#include <ShapePrivate.h>
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#include <new>
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#include <stdlib.h>
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#include <string.h>
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// NOTE: changing these defines will break Painter,
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// currently located in src/servers/app/drawing/Painter/Painter.cpp
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#define OP_LINETO 0x10000000
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#define OP_BEZIERTO 0x20000000
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#define OP_CLOSE 0x40000000
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#define OP_MOVETO 0x80000000
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struct shape_data {
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uint32 *opList;
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int32 opCount;
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int32 opSize;
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int32 opBlockSize;
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BPoint *ptList;
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int32 ptCount;
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int32 ptSize;
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int32 ptBlockSize;
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};
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BShapeIterator::BShapeIterator()
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@ -16,6 +16,7 @@
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#include <MessageUtils.h>
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#include <PortLink.h>
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#include <ServerProtocol.h>
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#include <ShapePrivate.h>
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#include <TokenSpace.h>
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#include <ViewPrivate.h>
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@ -18,6 +18,7 @@
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#include <PicturePlayer.h>
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#include <PictureProtocol.h>
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#include <ServerProtocol.h>
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#include <ShapePrivate.h>
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#include <Bitmap.h>
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#include <Shape.h>
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@ -25,12 +26,6 @@
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#include <stdio.h>
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#include <stack>
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// NOTE: Initially defined in Shape.cpp.
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#define OP_LINETO 0x10000000
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#define OP_BEZIERTO 0x20000000
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#define OP_CLOSE 0x40000000
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#define OP_MOVETO 0x80000000
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class ShapePainter : public BShapeIterator {
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public:
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@ -15,6 +15,8 @@
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#include <Region.h>
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#include <String.h>
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#include <ShapePrivate.h>
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#include <agg_bezier_arc.h>
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#include <agg_bounding_rect.h>
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#include <agg_conv_clip_polygon.h>
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@ -520,12 +522,7 @@ Painter::DrawBezier(BPoint* p, bool filled) const
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}
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}
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// this comes from Shape.cpp
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// code duplication ahead...
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#define OP_LINETO 0x10000000
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#define OP_BEZIERTO 0x20000000
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#define OP_CLOSE 0x40000000
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#define OP_MOVETO 0x80000000
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// DrawShape
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BRect
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