* Added new Haiku method IsRunning().
* Rewrote header. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19144 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -1,51 +1,18 @@
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//------------------------------------------------------------------------------
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// Copyright (c) 2001-2002, OpenBeOS
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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//
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// File Name: Deskbar.h
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// Author: Jeremy Rand (jrand@magma.ca)
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// Description: BDeskbar allows one to control the deskbar from an
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// application.
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//------------------------------------------------------------------------------
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/*
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* Copyright 2006, Haiku, Inc. All Rights Reserved.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef _DESKBAR_H
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#define _DESKBAR_H
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// Standard Includes -----------------------------------------------------------
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// System Includes -------------------------------------------------------------
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#include <BeBuild.h>
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#include <Rect.h>
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// Project Includes ------------------------------------------------------------
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// Local Includes --------------------------------------------------------------
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// Local Defines ---------------------------------------------------------------
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// Globals ---------------------------------------------------------------------
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class BMessenger;
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class BView;
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// enum for deskbar locations --------------------------------------------------
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enum deskbar_location {
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B_DESKBAR_TOP,
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B_DESKBAR_BOTTOM,
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@ -55,39 +22,36 @@ enum deskbar_location {
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B_DESKBAR_RIGHT_BOTTOM
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};
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class BDeskbar {
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public:
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BDeskbar();
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~BDeskbar();
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// BDeskbar class -------------------------------------------------------------
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class BDeskbar
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{
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public:
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BDeskbar();
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~BDeskbar();
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// Location member functions
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BRect Frame(void) const;
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deskbar_location Location(bool *isExpanded = NULL) const;
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status_t SetLocation(deskbar_location location, bool expanded = false);
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bool IsExpanded(void) const;
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status_t Expand(bool expand);
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// Item querying member functions
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status_t GetItemInfo(int32 id, const char **name) const;
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status_t GetItemInfo(const char *name, int32 *id) const;
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bool HasItem(int32 id) const;
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bool HasItem(const char *name) const;
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uint32 CountItems(void) const;
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// Item modification member functions
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status_t AddItem(BView *archivableView, int32 *id = NULL);
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status_t AddItem(entry_ref *addon, int32 *id = NULL);
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status_t RemoveItem(int32 id);
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status_t RemoveItem(const char *name);
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bool IsRunning() const;
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private:
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BMessenger *fMessenger;
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uint32 _reserved[12];
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// Location member functions
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BRect Frame() const;
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deskbar_location Location(bool* _isExpanded = NULL) const;
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status_t SetLocation(deskbar_location location, bool expanded = false);
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bool IsExpanded() const;
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status_t Expand(bool expand);
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// Item querying member functions
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status_t GetItemInfo(int32 id, const char** _name) const;
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status_t GetItemInfo(const char* name, int32* _id) const;
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bool HasItem(int32 id) const;
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bool HasItem(const char* name) const;
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uint32 CountItems() const;
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// Item modification member functions
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status_t AddItem(BView* archivableView, int32* _id = NULL);
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status_t AddItem(entry_ref* addOn, int32* _id = NULL);
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status_t RemoveItem(int32 id);
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status_t RemoveItem(const char* name);
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private:
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BMessenger* fMessenger;
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uint32 _reserved[12];
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};
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//------------------------------------------------------------------------------
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#endif // _DESKBAR_H
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}
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bool
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BDeskbar::IsRunning() const
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{
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return fMessenger->IsValid();
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}
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BRect
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BDeskbar::Frame(void) const
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BDeskbar::Frame() const
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{
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BRect frame(0.0, 0.0, 0.0, 0.0);
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get_deskbar_frame(&frame);
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