Ooops, I forgot this little change. Sorry guys to break libGL.so build in the previous

release number.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17407 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Philippe Houdoin 2006-05-09 21:57:42 +00:00
parent 3f70d609a9
commit a35d1f270c

View File

@ -34,6 +34,8 @@
#include <game/WindowScreen.h>
#include <game/DirectWindow.h>
class BGLRenderer;
class BGLView : public BView {
public:
@ -107,7 +109,7 @@ virtual void _ReservedGLView8();
BLocker m_drawLock;
BLocker m_displayLock;
void * m_clip_info;
void * _Unused1;
BGLRenderer * fRenderer;
BBitmap * m_ditherMap;
BRect m_bounds;