Commit Graph

7041 Commits

Author SHA1 Message Date
ubkp
e001f7e75e
Add ToggleFullscreen() and required changes for PLATFORM_WEB (#3634) 2023-12-15 17:36:27 +01:00
devdad
9bdc217987
basic PBR example (#3621)
* basic pbr example

pbr implementation  includes rpbr.h and few shader files header only file, which self contain everything needed for pbr rendering. Few textures and one model of the car which is under free licence which is included inside basic_pbr.c example file  currently supported shader versions are 120 and 330 , version 100 has small issue which I have to resolve

* Unloading PBRMAterial

I forgot unloading PBRMaterial

* fix small issue with texOffset assigment.

value was Vector4 at first but I found out it would be unclear for and users, so I change to have two Vector2 instead, but forgot to assign offset .

* Changed size of textures and file name changed

Changed size of textures from 2048x2048 to 1024x1024 and file name changed to shaders_basic_pbr.c ,
Added the function PBRModel PBRModelLoadFromMesh(Mesh mesh);
but GenMeshPlane(2, 2.0, 3, 3) culdn't be used because it crash once GenMeshTangents() is used with that plane mesh
2023-12-15 17:13:44 +01:00
ubkp
489f0b93f9
[rcore] Add GetWindowPosition() implementation for PLATFORM_WEB and fixes #3636 style/format (#3637)
* Add GetWindowPosition() implementation for PLATFORM_WEB and fixes #3636 style/format

* Remove double space
2023-12-15 16:24:45 +01:00
Braedon Lewis
1e7b99562a
Add new raylib-beef binding (#3640) 2023-12-15 16:23:35 +01:00
ubkp
10c82595b0
Add GetMonitorWidth() and GetMonitorHeight() implementations for PLATFORM_WEB (#3636) 2023-12-14 20:55:33 +01:00
Ray
38626dcffd REVIEWED: HighDPI support on Web platform #3372 -WIP-
NOTE: The code is commented until the build system gets updated to latest emscripten.
2023-12-14 15:32:53 +01:00
Ray
d29b36310f Merge branch 'master' of https://github.com/raysan5/raylib 2023-12-14 15:32:45 +01:00
Ray
88db11fda4 Update rtextures.c 2023-12-14 15:30:48 +01:00
Matthew Oros
cec2261e96
[rcore] Flip VR screens (#3633) 2023-12-13 21:24:24 +01:00
Matthew Oros
387506faab
[rcore] Remove unused vScreenCenter (#3632) 2023-12-13 21:22:44 +01:00
Romash
222f6f7877
Fix box blur symmetry & simplify code (#3631) 2023-12-13 21:21:08 +01:00
Benjamin Schmid Ties
6083d2b9f3
fixed coding style in function TextToFloat (#3627)
* function to convert string to float

* fix code to match coding conventions
2023-12-13 21:20:13 +01:00
lipx
a57a0ecd96
Update audio_stream_effects.c (#3618)
* Update audio_stream_effects.c

This may slightly improve performance and be more welcoming for new users despite being an more advanced feature. 
void * usually throws an error in most compilers and it would be better to just avoid it.

Also added <stdbool.h> because booleans are, sometimes, not defined by <stddef.h>.

* Update audio_stream_effects.c
2023-12-13 21:19:14 +01:00
2Bear
9322ad0f9b
Ignore compiled dll binaries. (#3628) 2023-12-12 23:05:14 +01:00
Ray
c5ebdb8ba7 REVIEWED: Issue in sequence generation #3612 2023-12-11 09:33:21 +01:00
Ray
6f3c87a999 Fix #3613 2023-12-11 09:21:30 +01:00
riadbettole
31d3ed97c7
Update audio_raw_stream.c (#3624)
AudioInputCallBack has this
    audioFrequency += 1.0f;
    audioFrequency -= 1.0f;

cancels out each others
2023-12-11 09:12:30 +01:00
ubkp
a2e45239c3
[rcore] Complement SetWindowState() and ClearWindowState() for PLATFORM_WEB (#3625)
* Complement SetWindowState() and ClearWindowState() for PLATFORM_WEB

* Add FLAG_WINDOW_RESIZABLE to SetWindowState() and ClearWindowState() for PLATFORM_WEB
2023-12-11 09:11:42 +01:00
ubkp
39457ace2f
[rcore] Add ToggleBorderlessWindowed() implementation for PLATFORM_WEB (#3622)
* Add ToggleBorderlessWindowed() for PLATFORM_WEB

* Fix coding convention
2023-12-11 09:11:20 +01:00
ubkp
44eeda2475
Optimize gesture handling for PLATFORM_DRM (#3616) 2023-12-11 08:58:55 +01:00
ubkp
ed8a18ea64
[rcore] Fix real touch gestures for PLATFORM_DESKTOP_SDL (#3614)
* Fix touch gestures for PLATFORM_DESKTOP_SDL

* Complement note and optimization

* Events optimization

* Optimize gesture handling

* Reverts previous commit and fixes GESTURE_DRAG to not trigger GESTURE_SWIPE* when it ends

* Reapply previous gesture handling optimization also fixing GESTURE_DRAG to not trigger GESTURE_SWIPE* when it ends
2023-12-11 08:57:51 +01:00
Peter0x44
28bdaa2da6
Update projects/CMake/CMakeLists.txt to raylib 5.0 (#3623) 2023-12-11 08:29:19 +01:00
David Williams
032cc497ca
Updating CMake version to 5.0 so libraries are correctly versioned (#3615) 2023-12-09 19:33:12 +01:00
ubkp
a9ba51aa72
[rcore] Fix IsMouseButtonUp() for PLATFORM_WEB and PLATFORM_DRM (#3611)
* Fix IsMouseButtonUp() for PLATFORM_WEB

* Fix IsMouseButtonUp() for PLATFORM_DRM
2023-12-07 19:53:27 +01:00
ubkp
ab9bddb3bd
[rcore] Fix IsMouseButtonUp() and add touch events for PLATFORM_DESKTOP_SDL (#3610)
* Fix IsMouseButtonUp() and add touch events for PLATFORM_DESKTOP_SDL

* Fix coding convention
2023-12-07 19:53:02 +01:00
Kenneth M
8b33d1eeb9
Fix IsMouseButtonUp() (#3609) 2023-12-07 19:50:36 +01:00
lesleyrs
6b93180130
Fix for free camera mode (#3603)
* fix free and fp cam

* revert
2023-12-07 19:49:49 +01:00
ubkp
d99617d084
[rcore] Fix IsKeyPressedRepeat() for PLATFORM_DESKTOP_SDL (#3605)
* Fix IsKeyPressedRepeat() for PLATFORM_DESKTOP_SDL

* Fix missing space
2023-12-07 19:47:58 +01:00
ubkp
984e83c2d0
Fix GetKeyPressed and GetCharPressed for SDL (#3604) 2023-12-05 10:02:48 +01:00
Ray
731b210f51 REVIEWED: WARNING: LoadFontData() avoid fallback glyphs
This is a redesign on font loading, missing glyphs are skipped instead of falling back to font `.notdef` special character (usually "tofu" character).
It is changed because not all fonts support a fallback glyph.
One improvement could be allowing users to define a custom fallback character, for example `?` glyph.
2023-12-04 17:32:55 +01:00
Ray
a016b4ded2 REVIEWED: LoadFontData(), load image only if glyph has been found in font 2023-12-03 20:17:16 +01:00
Ray
84ae189953 Create raylib_1024x1024.png 2023-12-03 20:16:26 +01:00
Ray
26d61875ee Create raylib.icns 2023-12-03 20:16:23 +01:00
Ray
8a586249d7 Fix Wrong Makefile flag #3593 2023-12-03 20:16:19 +01:00
Ray
d0a783e362 Revert "Fix Windows Hardcoding (#3600)"
This reverts commit 4ae2af0bcc.
2023-12-03 20:08:48 +01:00
Ray
5aa84a34ea Revert "Fix warning while using external GLFW older than version 3.4.0 (#3599)"
This reverts commit f1b0d15813.
2023-12-03 20:06:34 +01:00
mr sihc
4ae2af0bcc
Fix Windows Hardcoding (#3600)
Compiles on Linux & co. now
2023-12-03 19:55:16 +01:00
Marco Maia
f1b0d15813
Fix warning while using external GLFW older than version 3.4.0 (#3599)
Co-authored-by: Marco Maia <marco.maia@iarasystems.com.br>
2023-12-03 19:53:52 +01:00
Peter0x44
8ae804ff9a
Fix cmake-built libraylib.a to properly include GLFW's object files (#3598)
I broke this in PR #3573 by accidentally removing too much
The examples still compiled fine so I didn't notice - my guess is that
cmake was still adding a separate link to glfw manually.
2023-12-03 19:53:11 +01:00
WIITD
dfb0ca43c5
Update raylib-freebasic binding (#3591) 2023-12-03 19:51:47 +01:00
ubkp
0748dc2d1e
Remove a duplicated loop for PLATFORM_DRM (#3590) 2023-12-01 14:55:48 +01:00
Peter0x44
55e7d1aad1
Expose OpenGL take 2 (#3588)
For some reason, there are actually two macros needed to control this.
Yes, I tried with only one, both are needed
2023-11-30 22:43:02 +01:00
Peter0x44
ef5069862d
Fix mistake in pr #3572 (#3587) 2023-11-30 20:07:50 +01:00
Ray
e9ddb15d9d REVIEWED: rlgl function description and comments 2023-11-30 19:04:38 +01:00
Ray
6b136fac67 ADDED: ExportMeshAsCode() 2023-11-30 13:01:19 +01:00
ubkp
e84099bfd4
Fix CheckCollisionCircleRec() (#3584) 2023-11-30 10:11:45 +01:00
ubkp
bd81bdc24a
Fix IsKeyPressedRepeat() for PLATFORM_DRM direct input (#3583) 2023-11-30 10:09:57 +01:00
Peter0x44
e7a486fa81
Hide unneeded internal symbols when building raylib as an so or dylib (#3573) 2023-11-28 20:43:45 +01:00
RadsammyT
fe53ba80dd
Fix typos in src/platforms/rcore_*.c (#3581) 2023-11-28 20:39:10 +01:00
ubkp
1906f1eddf
Fix SetMousePosition() for SDL (#3580) 2023-11-28 20:37:04 +01:00