Fix box blur symmetry & simplify code (#3631)
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@ -1959,29 +1959,24 @@ void ImageBlurGaussian(Image *image, int blurSize) {
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float avgG = 0.0f;
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float avgB = 0.0f;
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float avgAlpha = 0.0f;
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int convolutionSize = blurSize+1;
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int convolutionSize = blurSize;
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for (int i = 0; i < blurSize+1; i++)
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for (int i = 0; i < blurSize; i++)
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{
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avgR += pixelsCopy1[row*image->width + i].x;
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avgG += pixelsCopy1[row*image->width + i].y;
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avgB += pixelsCopy1[row*image->width + i].z;
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avgAlpha += pixelsCopy1[row*image->width + i].w;
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}
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}
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pixelsCopy2[row*image->width].x = avgR/convolutionSize;
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pixelsCopy2[row*image->width].y = avgG/convolutionSize;
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pixelsCopy2[row*image->width].z = avgB/convolutionSize;
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pixelsCopy2[row*image->width].w = avgAlpha/convolutionSize;
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for (int x = 1; x < image->width; x++)
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for (int x = 0; x < image->width; x++)
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{
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if (x-blurSize >= 0)
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if (x-blurSize-1 >= 0)
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{
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avgR -= pixelsCopy1[row*image->width + x-blurSize].x;
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avgG -= pixelsCopy1[row*image->width + x-blurSize].y;
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avgB -= pixelsCopy1[row*image->width + x-blurSize].z;
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avgAlpha -= pixelsCopy1[row*image->width + x-blurSize].w;
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avgR -= pixelsCopy1[row*image->width + x-blurSize-1].x;
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avgG -= pixelsCopy1[row*image->width + x-blurSize-1].y;
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avgB -= pixelsCopy1[row*image->width + x-blurSize-1].z;
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avgAlpha -= pixelsCopy1[row*image->width + x-blurSize-1].w;
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convolutionSize--;
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}
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@ -1999,7 +1994,7 @@ void ImageBlurGaussian(Image *image, int blurSize) {
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pixelsCopy2[row*image->width + x].z = avgB/convolutionSize;
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pixelsCopy2[row*image->width + x].w = avgAlpha/convolutionSize;
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}
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}
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}
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// Vertical motion blur
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for (int col = 0; col < image->width; col++)
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@ -2008,9 +2003,9 @@ void ImageBlurGaussian(Image *image, int blurSize) {
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float avgG = 0.0f;
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float avgB = 0.0f;
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float avgAlpha = 0.0f;
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int convolutionSize = blurSize+1;
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int convolutionSize = blurSize;
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for (int i = 0; i < blurSize+1; i++)
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for (int i = 0; i < blurSize; i++)
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{
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avgR += pixelsCopy2[i*image->width + col].x;
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avgG += pixelsCopy2[i*image->width + col].y;
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@ -2018,19 +2013,14 @@ void ImageBlurGaussian(Image *image, int blurSize) {
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avgAlpha += pixelsCopy2[i*image->width + col].w;
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}
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pixelsCopy1[col].x = (unsigned char) (avgR/convolutionSize);
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pixelsCopy1[col].y = (unsigned char) (avgG/convolutionSize);
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pixelsCopy1[col].z = (unsigned char) (avgB/convolutionSize);
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pixelsCopy1[col].w = (unsigned char) (avgAlpha/convolutionSize);
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for (int y = 1; y < image->height; y++)
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for (int y = 0; y < image->height; y++)
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{
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if (y-blurSize >= 0)
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if (y-blurSize-1 >= 0)
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{
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avgR -= pixelsCopy2[(y-blurSize)*image->width + col].x;
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avgG -= pixelsCopy2[(y-blurSize)*image->width + col].y;
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avgB -= pixelsCopy2[(y-blurSize)*image->width + col].z;
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avgAlpha -= pixelsCopy2[(y-blurSize)*image->width + col].w;
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avgR -= pixelsCopy2[(y-blurSize-1)*image->width + col].x;
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avgG -= pixelsCopy2[(y-blurSize-1)*image->width + col].y;
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avgB -= pixelsCopy2[(y-blurSize-1)*image->width + col].z;
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avgAlpha -= pixelsCopy2[(y-blurSize-1)*image->width + col].w;
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convolutionSize--;
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}
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if (y+blurSize < image->height)
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