Update projects/CMake/CMakeLists.txt to raylib 5.0 (#3623)
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@ -5,7 +5,7 @@ project(example)
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set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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# Dependencies
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set(RAYLIB_VERSION 4.5.0)
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set(RAYLIB_VERSION 5.0)
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find_package(raylib ${RAYLIB_VERSION} QUIET) # QUIET or REQUIRED
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if (NOT raylib_FOUND) # If there's none, fetch and build raylib
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include(FetchContent)
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@ -40,4 +40,4 @@ if (APPLE)
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target_link_libraries(${PROJECT_NAME} "-framework IOKit")
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target_link_libraries(${PROJECT_NAME} "-framework Cocoa")
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target_link_libraries(${PROJECT_NAME} "-framework OpenGL")
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endif()
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endif()
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