Commit Graph

3295 Commits

Author SHA1 Message Date
chriscamacho dde1e0671f examples makefile not deleting examples in Linux (#955)
I'm not sure why the clean command is so complex (especially given that find -type f -executable | xargs rm -fv works!)
but I fixed the version as is, to support x-pie-executable which was preventing it deleting anything on my system...
2019-08-27 19:58:49 +02:00
raysan5 4e43192561 Review latest PR 2019-08-27 13:15:56 +02:00
arvyy 97101d1003 Add screen->world and world->screen functions for 2D; add extended camera2D example (#947) 2019-08-27 13:05:28 +02:00
raysan5 37bb8e9554 UpdateModelAnimation() - Added security check 2019-08-27 12:23:30 +02:00
raysan5 41732bebe8 Formatting tweak 2019-08-27 12:22:54 +02:00
raysan5 e2183f0b99 Update version in case no config.h is being used 2019-08-27 12:10:09 +02:00
raysan5 f565ff018e REMOVED: FLAG_SHOW_LOGO
raylib logo animation has been removed. That funtionality was very restrictive, not configurable at all and hardly ever used, also, it added a coupling dependency of `core` module with `shapes` and `text` modules.
2019-08-27 11:24:04 +02:00
raysan5 8241dcf80b Review models loading, memory initialization 2019-08-27 11:16:43 +02:00
raysan5 c661cad692 Review all RL_CALLOC() calls
All data should be properly initialized by now
2019-08-27 10:56:49 +02:00
raysan5 37a6f12037 Unload model shaders and textures
They are not automatically unloaded when unloading the model!
2019-08-26 21:19:04 +02:00
raysan5 addbd88833 Expose scissor functionality 2019-08-26 21:09:03 +02:00
Zatherz 8e86f3586d IsAudioBufferProcessed -> IsAudioStreamProcessed (#951)
It appears that you've missed renaming this function here, which makes trying to compile standalone raudio.c error out.
2019-08-26 00:34:54 +02:00
Ray e67c842faa Tweak on atlas size computing
Some generated fonts were not fitting the image...
2019-08-24 20:03:47 +02:00
Ray 061294e4d1 Update miniaudio.h 2019-08-24 10:11:32 +02:00
raysan5 20fa362700 Review comment 2019-08-21 18:59:15 +02:00
raysan5 20257f3e49 Uniform initialization not supported on GLSL 100 2019-08-20 21:17:06 +02:00
raysan5 3db13edd89 Support mouse cursor on RPI native
Reduced bunnymark limits
2019-08-20 20:39:22 +02:00
raysan5 a727f5768f Review OpenGL ES 2.0 extensions check 2019-08-20 19:33:46 +02:00
raysan5 bf0db83134 Merge branch 'master' of https://github.com/raysan5/raylib 2019-08-20 19:33:05 +02:00
raysan5 ef3b01dffc RPI: Corrected issue when creating 3d projection view 2019-08-20 19:32:12 +02:00
Ray 64575e711b
Update README.md 2019-08-20 13:15:48 +02:00
Ray 3414910809
Update README.md 2019-08-20 13:15:10 +02:00
Ray 2f42b0ce85 REVIEW: TextSplit()
Just adding a security check
2019-08-19 15:09:54 +02:00
Colday96 12bcdb977a Update shapes.c for smoother collision detection (#946)
By removing the equal sign, if the 2 rects a right next to each other and not overlapping, there will be no collision detection. This is what a majority of other game libraries do and would make it easier to implement collisions for tile based games.
2019-08-19 13:32:17 +02:00
Ray 973d32f9a7 Reviewed issue #943 2019-08-19 12:17:02 +02:00
Ray 049a1c8f6d Merge branch 'master' of https://github.com/raysan5/raylib 2019-08-19 12:09:25 +02:00
Ray 4b79f63d07 new example: shaders_fog 2019-08-19 12:08:45 +02:00
Oraoto 7ebcd06652 Fix uninitialized vboId in GenMeshHeightmap (#949) 2019-08-19 10:25:26 +02:00
Ray ce8d7042c6 PR formatting review 2019-08-16 16:15:47 +02:00
arvyy d8b8c0f3fc change Camera2D behavior (#945) 2019-08-16 16:09:50 +02:00
raysan5 c387bc586d RENAMED: IsAudioBufferProcessed() -> IsAudioStreamProcessed()
Renamed for consistency with similar functions
2019-08-13 17:41:31 +02:00
raysan5 c629b16ebc Corrected issue on compressed textures data size 2019-08-12 12:35:23 +02:00
raysan5 cef1e6e2e2 Added notes about vertex order 2019-08-11 21:26:12 +02:00
raysan5 740834bb83 REVIEW: GetDirectoryPath() and GetPrevDirectoryPath() 2019-08-11 12:04:54 +02:00
Wayde Reitsma 2c2ccadd32 Small fix in GetMouseY (#940) 2019-08-11 11:17:20 +02:00
chriscamacho 6f2f09947f addition to raylib to create matrix from 3 euler angles (#938) 2019-08-09 17:04:52 +02:00
Ray e6e48675cc Formating tweaks 2019-08-08 23:08:54 +02:00
raysan5 108f7f6fee Corrected small issue on miniaudio
ONly Neon processors
2019-08-08 10:32:42 +02:00
raysan5 2234158049 Merge branch 'master' of https://github.com/raysan5/raylib 2019-08-08 10:18:25 +02:00
raysan5 3ebc55fdfe Reviewed comment 2019-08-08 10:18:12 +02:00
Kevin Yonan 084fb31186 Removing '__RemoveNode' (#935)
Replaced '__RemoveNode' as it was causing invalid memory accesses with regular doubly linked list deletion algorithm.
Replaced double pointer iterator in 'MemPoolAlloc' with single pointer iterator.
Fixed undefined variables errors in 'MemPoolFree' for the freelist bucket.
2019-08-08 10:00:23 +02:00
chriscamacho 2d5cc5ddbf fixed xmloader bug, user must free model shaders and textures as they might be shared (#933) 2019-08-08 09:57:21 +02:00
Michael Vetter f3555a1016 Fix memleak in physics_restitution example (#932) 2019-08-07 09:24:56 +02:00
Michael Vetter 5f1990e044 Fix build caused by GetImageAlphaBorder() (#931)
Fix build failure introduced in 2a913b6587
2019-08-07 09:23:15 +02:00
Ray 3d46297cc1 Update external libraries 2019-08-07 00:33:57 +02:00
Ray 439e73a8ec Change raylib version to 2.6-dev 2019-08-07 00:33:33 +02:00
Ray 3d5fa81bf2 WARNING: Redesigned structs
- Mesh, Shader, Material structs have been reviewed to minimize size when passed by value, all required code has been reviewed.
 - GetCollisionRayModel() reviewed to avoid pointer, not required because model is not modified inside the function
 - UnloadMesh() reviewed, pointer not required
 - CheckCollisionRay*() parameters name reviewed
2019-08-07 00:32:44 +02:00
Ray 2a913b6587 ADDED: GetImageAlphaBorder() 2019-08-07 00:28:05 +02:00
Ray 042499188c ADDED: DirectoryExists() and GetPrevDirectoryPath() 2019-08-07 00:27:32 +02:00
Ray b354c10072 ADDED: DirectoryExists()
ADDED: GetPrevDirectoryPath()
2019-08-07 00:26:33 +02:00