Ray
bd383fe219
Tweak for OpenGL 2.1
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Why am I still supporting this???
2018-10-20 12:48:03 +02:00
Ray
161b18edea
Reviewed possible issue with external libs
2018-10-20 12:30:37 +02:00
Ray
1f4866276a
Corrected typo
2018-10-19 21:50:50 +02:00
Ray
16914dfaa2
Reviewed possible issue with...
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...disposing RenderTexture.
2018-10-19 21:40:34 +02:00
Ray
2759218368
Added comment on issue
2018-10-19 16:17:44 +02:00
Ray
fa5cebdfd2
Comment tweak
2018-10-19 16:17:29 +02:00
Ray
3b674cd281
Some security checks on font loading
2018-10-18 17:48:33 +02:00
Ray
764766bfb2
Some formatting tweaks
2018-10-18 16:00:11 +02:00
Ray
1dba2788bb
Merge pull request #669 from dj0nes/master
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Remove non-Windows includes from Makefile
2018-10-18 13:49:33 +02:00
Dillon Jones
59bbad9360
Remove non-Windows includes from Makefile
2018-10-18 07:31:22 -04:00
Ray
c2aa1fed7b
Removed OpenAL backend
2018-10-18 11:38:42 +02:00
Ray
8bac72f4fa
Working on MP3 loading
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Loading full mp3 file works but loading for music streaming does not work, it seems total number of samples is not obtained correctly from mp3 file...
2018-10-17 19:39:16 +02:00
Ray
8a88e65a94
Update src/external/dr_mp3.h
2018-10-17 19:37:53 +02:00
Ray
b8b8936cd7
Review defines
2018-10-16 10:53:01 +02:00
Ray
f566173927
Merge pull request #664 from ChrisDill/master
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Update .gitignore
2018-10-16 10:38:40 +02:00
Ray
d1c4a4f873
Merge pull request #663 from jubalh/fileexists
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Add FileExists() function
2018-10-16 10:38:09 +02:00
ChrisDill
a7a70004f1
Update .gitignore
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- Ignore files in Debug.DLL from building VS2017 project.
2018-10-15 15:19:58 +01:00
Michael Vetter
d8331bde3a
Add FileExists() function
2018-10-14 14:21:02 +02:00
raysan5
e371609a12
Merge branch 'master' of https://github.com/raysan5/raylib
2018-10-13 16:31:22 +02:00
raysan5
68d2b0c071
Corrected description
2018-10-13 16:30:44 +02:00
Ray
e9f3f6347f
Update LICENSE.md
2018-10-13 16:03:42 +02:00
raysan5
cd6c362485
Corrected func name typo
2018-10-13 16:00:54 +02:00
raysan5
c7b601b624
Renamed new PR function
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RENAME: GetLastWriteTime() to GetFileModTime()
2018-10-13 15:59:17 +02:00
Ray
fc4e9e7a37
Merge pull request #661 from ChrisDill/master
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Added GetLastWriteTime to allow for file reloading
2018-10-13 15:53:02 +02:00
ChrisDill
c2b36af60f
Added GetLastWriteTime to allow for file reloading
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- Added a function to get the last write time of a file. I used this so I can reload files or resources if the time since they were last loaded changes.
2018-10-12 13:53:36 +01:00
Ahmad Fatoum
5945805b15
CMake: remove erroneous status message
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OPENGL_VERSION is the version requested by the user,
not the detected one...
2018-10-11 13:52:25 +02:00
Ahmad Fatoum
9b25da5f98
CMake: Fix build breakage trying to set OpenGL version
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Fixes #660 .
2018-10-11 13:41:47 +02:00
Ray
9ac5a8b1a0
Update CONTRIBUTING.md
2018-10-11 13:38:03 +02:00
Ray
c7c6d1ed4e
Update CONTRIBUTING.md
2018-10-11 10:54:27 +02:00
Ray
43b4d25a7f
Update CONTRIBUTING.md
2018-10-11 10:53:19 +02:00
Ray
13844df2ea
Review raylib bindings
2018-10-11 10:49:28 +02:00
Ray
a12cafe84d
Merge pull request #659 from noshbar/text-memory-leak
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Fixes memory leak in text.c
2018-10-11 00:21:25 +02:00
Ray
126ab49221
Minor tweaks
2018-10-10 23:55:36 +02:00
Ray
64778e8cd8
Merge pull request #657 from noshbar/minor-game-fixes
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3 minor sample game cleanups:
2018-10-10 23:46:59 +02:00
Ray
b8b8e6ab7d
Merge pull request #656 from noshbar/vs2017-fix
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Physac.h fix for variable array size declaration.
2018-10-10 23:44:20 +02:00
Ray
4a4efaa25e
Merge pull request #658 from noshbar/incorrect-GenImageFontAtlas-def
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GenImageFontAtlas prototype in raylib.h is incorrect.
2018-10-10 23:44:08 +02:00
noshbar
ec6b21bd91
Fixes memory leak in text.c
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GenImageFontAtlas() allocates an array of stbrp_rect for the packing functions, but it never frees them.
2018-10-10 22:41:20 +02:00
noshbar
ccaf462cbf
GenImageFontAtlas prototype in raylib.h is incorrect.
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The prototype of GenImageFontAtlas() in the main raylib.h header has a set of swapped parameter names.
Going through the usage of the function within raylib itself, it appears as if the correct order is:
1) charsCount
2) fontSize
However, it's exposed to the world as the other way around, which may cause some major confusion.
2018-10-10 22:28:17 +02:00
noshbar
1d548eaa4b
3 minor sample game cleanups:
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* changed bitwise & to logical &&
* removed redundant state check
* moved a strcpy inside a NULL check to prevent a crash.
NOTE: nothing sensible will happen as a result, but no crash at least.
2018-10-10 22:05:13 +02:00
noshbar
7f7f3b7cd5
Physac.h fix for variable array size declaration.
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Generating the projects using CMake, targeting VS2017, results in an error when compiling.
This is due to physac.h trying to make a 'vertices' array of size 'int count', making it const does not work, either.
This changes the static declaration to a malloc/free combo.
Tested using the physics-demo.
2018-10-10 21:52:50 +02:00
Ray
f238b9ea3c
Small tweak to avoid warning
2018-10-10 12:31:55 +02:00
Ray
a511337ce8
ADDED: GetFileNameWithoutExt
2018-10-10 12:01:59 +02:00
Ray
555fdec958
Corrected issues with VS2017 compilation
2018-10-09 00:20:39 +02:00
Ray
2320c2febf
ADDED: ImageExtractPalette()
2018-10-08 18:57:33 +02:00
Ray
4f5937e89b
OSX native window keeps breaking...
2018-10-08 18:51:41 +02:00
Ray
717cf77129
Corrected issue with dirent.h inclusion...
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...and MacOSX OBJC types definition...
2018-10-08 18:38:39 +02:00
Ray
2652e7d1c1
Avoid multiple gl.h inclusions
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Expose native Cocoa Window again...
2018-10-08 18:08:39 +02:00
Ray
81d28c5784
dirent.h implementation for MSVC
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This implementation is a bit limited, does not support wide characters directories but it's a temporal solution...
This solution uses "io.h" (like MinGW provided one) while other modern solutions use the "windows.h", that result in duplicate symbols issues... need to review it carefully.
2018-10-08 16:55:01 +02:00
Ray
6e4bd60978
Trying to include dirent.h for MSVC
2018-10-08 16:25:47 +02:00
Ray
2d324f22a7
Corrected issue with native window handler on OSX
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Could not be retrieved for now...
2018-10-08 16:12:09 +02:00