OSX native window keeps breaking...
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@ -167,7 +167,7 @@
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#include <unistd.h> // Required for: usleep()
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#include <objc/message.h> // Required for: objc_msgsend(), sel_registerName()
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#define GLFW_EXPOSE_NATIVE_COCOA
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//#define GLFW_EXPOSE_NATIVE_COCOA // WARNING: Fails due to type redefinition
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#define GLFW_EXPOSE_NATIVE_NSGL
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#include <GLFW/glfw3native.h> // Required for: glfwGetCocoaWindow(), glfwGetNSGLContext()
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#endif
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@ -823,7 +823,7 @@ void *GetWindowHandle(void)
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return NULL; // TODO: Find a way to return value... cast to void *?
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#elif defined(__APPLE__)
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// NOTE: Returned handle is: (objc_object *)
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return (void *)glfwGetCocoaWindow(window);
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return NULL; // TODO: return (void *)glfwGetCocoaWindow(window);
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#else
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return NULL;
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#endif
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