Added GetLastWriteTime to allow for file reloading
- Added a function to get the last write time of a file. I used this so I can reload files or resources if the time since they were last loaded changes.
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13
src/core.c
13
src/core.c
@ -123,6 +123,7 @@
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#include <string.h> // Required for: strrchr(), strcmp()
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//#include <errno.h> // Macros for reporting and retrieving error conditions through error codes
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#include <ctype.h> // Required for: tolower() [Used in IsFileExtension()]
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#include <sys/stat.h> // Required for stat() [Used in GetLastWriteTime()]
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#if defined(_MSC_VER)
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#include "external/dirent.h" // Required for: DIR, opendir(), closedir() [Used in GetDirectoryFiles()]
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@ -1681,6 +1682,18 @@ void ClearDroppedFiles(void)
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#endif
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}
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// Get the last write time of a file
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long GetLastWriteTime(const char *fileName)
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{
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struct stat result = {0};
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if (stat(fileName, &result) == 0)
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{
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time_t mod = result.st_mtime;
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return mod;
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}
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return 0;
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}
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// Save integer value to storage file (to defined position)
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// NOTE: Storage positions is directly related to file memory layout (4 bytes each integer)
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void StorageSaveValue(int position, int value)
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@ -880,6 +880,7 @@ RLAPI bool ChangeDirectory(const char *dir); // Change work
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RLAPI bool IsFileDropped(void); // Check if a file has been dropped into window
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RLAPI char **GetDroppedFiles(int *count); // Get dropped files names (memory should be freed)
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RLAPI void ClearDroppedFiles(void); // Clear dropped files paths buffer (free memory)
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RLAPI long GetLastWriteTime(const char *fileName); // Get last write time of a file
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// Persistent storage management
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RLAPI void StorageSaveValue(int position, int value); // Save integer value to storage file (to defined position)
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