raysan5
|
8745d733f9
|
Replaced 3d model example resources
Cat replaced by dwarf
|
2015-08-27 16:13:49 +02:00 |
|
raysan5
|
86f683dcbb
|
View description:
- Trying to implement rlglUnproject() - NOT WORKING
- Tested GLEW alternatives: glad and glLoadGen - NOT WORKING
|
2015-08-27 16:13:47 +02:00 |
|
raysan5
|
04d9c4c183
|
Some bugs corrected and trying to implement 3d picking
|
2015-08-27 16:13:46 +02:00 |
|
raysan5
|
9964935a12
|
Corrected bug to show cursor on free camera mode
|
2015-08-27 16:13:45 +02:00 |
|
raysan5
|
72e909f556
|
Added raylib 1.3 description and knowledgements
|
2015-08-27 16:13:44 +02:00 |
|
raysan5
|
0919d43dfb
|
Updated changes
|
2015-08-27 16:13:44 +02:00 |
|
Ray
|
27e44c43c5
|
Depth buffer configuration
|
2015-08-10 10:20:53 +02:00 |
|
raysan5
|
07858c3a1f
|
Reviewed ImageConvertToPOT()
|
2015-08-07 18:00:28 +02:00 |
|
raysan5
|
fd2b0c7c38
|
Added MSAA 4X support for EGL contexts
|
2015-08-07 17:25:05 +02:00 |
|
raysan5
|
b8b0247043
|
Added function SetBlendMode()
Useful to enable additive blend mode for particles
|
2015-08-07 17:24:28 +02:00 |
|
raysan5
|
6da175fccb
|
Reviewed GetTextureData()
|
2015-08-07 17:23:53 +02:00 |
|
Ray
|
037898be56
|
Added some desired features to roadmap
|
2015-08-06 21:18:08 +02:00 |
|
Ray
|
82f71880e9
|
Smalll note added
|
2015-08-06 21:03:16 +02:00 |
|
Ray
|
0b04807258
|
Updated with latest changes
|
2015-08-05 19:20:02 +02:00 |
|
Ray
|
5837249d76
|
Updated license for 3d model dwarf
|
2015-08-05 19:19:15 +02:00 |
|
Ray
|
ba640598e5
|
Reviewed for standalone usage
Requires raymath as standalone and GLEW
|
2015-08-05 19:18:40 +02:00 |
|
Ray
|
a42bfa7794
|
Added trace log for data unloading
|
2015-08-05 19:17:56 +02:00 |
|
raysan5
|
5436d93a3d
|
Review framebuffer creation and...
...shader loading security check
|
2015-08-03 17:27:53 +02:00 |
|
raysan5
|
36552ff995
|
Added security check if file not found
|
2015-08-03 17:27:04 +02:00 |
|
raysan5
|
0af2f45815
|
SetDefaultShader(): Solved issue
|
2015-07-31 12:40:33 +02:00 |
|
raysan5
|
39e22e98ce
|
Added stb_vorbis lib compilation
|
2015-07-31 12:39:45 +02:00 |
|
raysan5
|
e8fa630c28
|
Audio module reviewed for standalone usage
|
2015-07-31 12:31:39 +02:00 |
|
raysan5
|
6e4cfa5ecf
|
Added camera and gestures modules functions
|
2015-07-29 21:45:28 +02:00 |
|
raysan5
|
c0d8ae7f4d
|
Decoupled some modules: audio, camera, gestures
Added window drop files support
|
2015-07-29 21:44:27 +02:00 |
|
raysan5
|
7834a4e2fc
|
Replaced old mail by twitter user
|
2015-07-29 21:43:30 +02:00 |
|
raysan5
|
0b24330d86
|
Decoupling gestures system module
Now gestures system can be used as standalone module
|
2015-07-29 21:42:43 +02:00 |
|
raysan5
|
0b7c2ab183
|
Decoupling camera system module
Camera system can be used as standalone module
|
2015-07-29 21:42:11 +02:00 |
|
raysan5
|
f7acee9221
|
Decoupling audio module from raylib
Now audio module can be used as standalone module
|
2015-07-29 21:41:19 +02:00 |
|
raysan5
|
067b884f39
|
Updated examples for next raylib version
|
2015-07-18 19:26:13 +02:00 |
|
raysan5
|
a98578c91d
|
Updated minSdkVersion and added comments
|
2015-07-18 19:25:43 +02:00 |
|
raysan5
|
14d3b0a084
|
Corrected issue on mipmaps generations
|
2015-07-18 19:25:15 +02:00 |
|
raysan5
|
552033da27
|
Move shaders functions to module rlgl
Shader functionality owns to rlgl, not core module
|
2015-07-13 18:20:16 +02:00 |
|
raysan5
|
66556b8b47
|
Added some functions and renamed some others
Added:
- LoadImageRaw()
- ImageCopy()
Renamed:
- GetPixelData() -> GetImageData()
|
2015-07-13 18:19:29 +02:00 |
|
raysan5
|
3434255ce6
|
Decoupling camera system from raylib main library
|
2015-07-13 18:17:05 +02:00 |
|
raysan5
|
d686cc6c4a
|
Some small code tweaks
|
2015-07-13 18:16:24 +02:00 |
|
raysan5
|
d50194940d
|
Updated to raylib v1.3
|
2015-07-13 18:15:31 +02:00 |
|
raysan5
|
e30421e84c
|
Updated to latest version 2.06
|
2015-07-13 18:14:47 +02:00 |
|
raysan5
|
c944d62374
|
Improved mipmaps support and image loading
|
2015-07-05 18:21:01 +02:00 |
|
raysan5
|
84befaea24
|
Corrected bug on GetHexValue() function
|
2015-07-05 18:19:49 +02:00 |
|
raysan5
|
2be8753788
|
Functions renaming for better consistency
|
2015-07-05 18:19:18 +02:00 |
|
Ray
|
cd08ae7b85
|
Corrected bug on reset default shader
|
2015-06-24 09:57:03 +02:00 |
|
raysan5
|
1ec87f7990
|
Moved postpro texture to shader
|
2015-06-22 19:59:55 +02:00 |
|
raysan5
|
bae1bf7b0a
|
Corrected bug on UnloadModel()
|
2015-06-18 03:08:21 +02:00 |
|
raysan5
|
024e48850e
|
Corrected camera issue and added function
|
2015-06-17 19:56:52 +02:00 |
|
raysan5
|
9572d6c063
|
Updated postpro shaders system
|
2015-06-16 20:02:01 +02:00 |
|
raysan5
|
d9c5614342
|
Updated shader system
|
2015-06-16 10:52:26 +02:00 |
|
Marc Palau
|
4c6c182023
|
Corrected gesture tap issue and text scaling issue
|
2015-06-03 17:04:17 +02:00 |
|
Marc Palau
|
fca60cb597
|
Corrected camera issue
|
2015-06-03 17:01:57 +02:00 |
|
raysan5
|
6a4afae5cc
|
Improved ResolveCollisionCubicmap()
Now it supports multiple maps one next to the other
|
2015-06-02 09:54:51 +02:00 |
|
raysan5
|
fd851d1d8b
|
Improved custom shaders support
Corrected issues with textures loading
|
2015-05-21 14:13:51 +02:00 |
|