Decoupled some modules: audio, camera, gestures

Added window drop files support
This commit is contained in:
raysan5 2015-07-29 21:44:27 +02:00
parent 7834a4e2fc
commit c0d8ae7f4d

View File

@ -17,7 +17,7 @@
*
* On PLATFORM_RPI, graphic device is managed by EGL and input system is coded in raw mode.
*
* Copyright (c) 2014 Ramon Santamaria (Ray San - raysan@raysanweb.com)
* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
@ -164,7 +164,7 @@ static bool customCursor = false; // Tracks if custom cursor has been
static bool cursorOnScreen = false; // Tracks if cursor is inside client area
static Texture2D cursor; // Cursor texture
static Vector2 mousePosition;
static Vector2 mousePosition; // Mouse position on screen
static char previousKeyState[512] = { 0 }; // Required to check if key pressed/released once
static char currentKeyState[512] = { 0 }; // Required to check if key pressed/released once
@ -179,9 +179,12 @@ static int previousMouseWheelY = 0; // Required to track mouse wheel var
static int currentMouseWheelY = 0; // Required to track mouse wheel variation
static int exitKey = KEY_ESCAPE; // Default exit key (ESC)
static int lastKeyPressed = -1;
static int lastKeyPressed = -1; // Register last key pressed
static bool cursorHidden;
static bool cursorHidden; // Track if cursor is hidden
static char **dropFilesPath; // Store dropped files paths as strings
static int dropFilesCount = 0; // Count stored strings
#endif
static double currentTime, previousTime; // Used to track timmings
@ -189,8 +192,8 @@ static double updateTime, drawTime; // Time measures for update and draw
static double frameTime; // Time measure for one frame
static double targetTime = 0.0; // Desired time for one frame, if 0 not applied
static char configFlags = 0;
static bool showLogo = false;
static char configFlags = 0; // Configuration flags (bit based)
static bool showLogo = false; // Track if showing logo at init is enabled
//----------------------------------------------------------------------------------
// Other Modules Functions Declaration (required by core)
@ -198,19 +201,6 @@ static bool showLogo = false;
extern void LoadDefaultFont(void); // [Module: text] Loads default font on InitWindow()
extern void UnloadDefaultFont(void); // [Module: text] Unloads default font from GPU memory
extern void UpdateMusicStream(void); // [Module: audio] Updates buffers for music streaming
extern Vector2 GetRawPosition(void);
extern void ResetGestures(void);
#if defined(PLATFORM_ANDROID)
extern void InitAndroidGestures(struct android_app *app);
#endif
#if defined(PLATFORM_WEB)
extern void InitWebGestures(void); // [Module: gestures] Initializes emscripten gestures for web
#endif
//----------------------------------------------------------------------------------
// Module specific Functions Declaration
//----------------------------------------------------------------------------------
@ -241,7 +231,11 @@ static void CharCallback(GLFWwindow *window, unsigned int key);
static void ScrollCallback(GLFWwindow *window, double xoffset, double yoffset); // GLFW3 Srolling Callback, runs on mouse wheel
static void CursorEnterCallback(GLFWwindow *window, int enter); // GLFW3 Cursor Enter Callback, cursor enters client area
static void WindowSizeCallback(GLFWwindow *window, int width, int height); // GLFW3 WindowSize Callback, runs when window is resized
static void WindowIconifyCallback(GLFWwindow* window, int iconified); // GLFW3 WindowIconify Callback, runs when window is minimized/restored
static void WindowIconifyCallback(GLFWwindow *window, int iconified); // GLFW3 WindowIconify Callback, runs when window is minimized/restored
#endif
#if defined(PLATFORM_DESKTOP)
static void WindowDropCallback(GLFWwindow *window, int count, const char **paths); // GLFW3 Window Drop Callback, runs when drop files into window
#endif
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI)
@ -284,10 +278,6 @@ void InitWindow(int width, int height, const char *title)
InitGamepad(); // Gamepad init
#endif
#if defined(PLATFORM_WEB)
InitWebGestures(); // Init touch input events for web
#endif
mousePosition.x = screenWidth/2;
mousePosition.y = screenHeight/2;
@ -341,7 +331,7 @@ void InitWindow(int width, int height, struct android_app *state)
//state->userData = &engine;
app->onAppCmd = AndroidCommandCallback;
InitAndroidGestures(app);
//InitGesturesSystem(app); // NOTE: Must be called by user
InitAssetManager(app->activity->assetManager);
@ -412,6 +402,16 @@ bool WindowShouldClose(void)
#endif
}
// Detect if window has been minimized (or lost focus)
bool IsWindowMinimized(void)
{
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
return windowMinimized;
#else
return false;
#endif
}
// Fullscreen toggle
void ToggleFullscreen(void)
{
@ -497,14 +497,8 @@ void EndDrawing(void)
SwapBuffers(); // Copy back buffer to front buffer
#if defined(PLATFORM_ANDROID) || defined(PLATFORM_WEB)
ResetGestures();
#endif
PollInputEvents(); // Poll user events
UpdateMusicStream(); // NOTE: Function checks if music is enabled
currentTime = GetTime();
drawTime = currentTime - previousTime;
previousTime = currentTime;
@ -643,6 +637,34 @@ void ShowLogo(void)
showLogo = true;
}
// Check if a file have been dropped into window
bool IsFileDropped(void)
{
if (dropFilesCount > 0) return true;
else return false;
}
// Retrieve dropped files into window
char **GetDroppedFiles(int *count)
{
*count = dropFilesCount;
return dropFilesPath;
}
// Clear dropped files paths buffer
void ClearDroppedFiles(void)
{
if (dropFilesCount > 0)
{
for (int i = 0; i < dropFilesCount; i++) free(dropFilesPath[i]);
free(dropFilesPath);
dropFilesCount = 0;
}
}
// TODO: Gives the ray trace from mouse position
Ray GetMouseRay(Vector2 mousePosition, Camera camera)
{
Ray ray;
@ -933,40 +955,6 @@ bool IsGamepadButtonUp(int gamepad, int button)
}
#endif
#if defined(PLATFORM_ANDROID) || defined(PLATFORM_WEB)
// Returns touch position X
int GetTouchX(void)
{
return (int)GetRawPosition().x;
}
// Returns touch position Y
int GetTouchY(void)
{
return (int)GetRawPosition().y;
}
// Returns touch position XY
Vector2 GetTouchPosition(void)
{
Vector2 position = GetRawPosition();
if ((screenWidth > displayWidth) || (screenHeight > displayHeight))
{
// TODO: Seems to work ok but... review!
position.x = position.x*((float)screenWidth / (float)(displayWidth - renderOffsetX)) - renderOffsetX/2;
position.y = position.y*((float)screenHeight / (float)(displayHeight - renderOffsetY)) - renderOffsetY/2;
}
else
{
position.x = position.x*((float)renderWidth / (float)displayWidth) - renderOffsetX/2;
position.y = position.y*((float)renderHeight / (float)displayHeight) - renderOffsetY/2;
}
return position;
}
#endif
//----------------------------------------------------------------------------------
// Module specific Functions Definition
//----------------------------------------------------------------------------------
@ -1074,6 +1062,9 @@ static void InitDisplay(int width, int height)
glfwSetCharCallback(window, CharCallback);
glfwSetScrollCallback(window, ScrollCallback);
glfwSetWindowIconifyCallback(window, WindowIconifyCallback);
#if defined(PLATFORM_DESKTOP)
glfwSetDropCallback(window, WindowDropCallback);
#endif
glfwMakeContextCurrent(window);
@ -1317,20 +1308,28 @@ static void WindowSizeCallback(GLFWwindow *window, int width, int height)
// GLFW3 WindowIconify Callback, runs when window is minimized/restored
static void WindowIconifyCallback(GLFWwindow* window, int iconified)
{
if (iconified)
{
// The window was iconified
PauseMusicStream();
if (iconified) windowMinimized = true; // The window was iconified
else windowMinimized = false; // The window was restored
}
#endif
windowMinimized = true;
}
else
#if defined(PLATFORM_DESKTOP)
// GLFW3 Window Drop Callback, runs when drop files into window
// NOTE: Paths are stored in dinamic memory for further retrieval
// Everytime new files are dropped, old ones are discarded
static void WindowDropCallback(GLFWwindow *window, int count, const char **paths)
{
ClearDroppedFiles();
dropFilesPath = (char **)malloc(sizeof(char *)*count);
for (int i = 0; i < count; i++)
{
// The window was restored
ResumeMusicStream();
windowMinimized = false;
dropFilesPath[i] = (char *)malloc(sizeof(char)*256); // Max path length set to 256 char
strcpy(dropFilesPath[i], paths[i]);
}
dropFilesCount = count;
}
#endif
@ -1379,7 +1378,7 @@ static void AndroidCommandCallback(struct android_app *app, int32_t cmd)
case APP_CMD_GAINED_FOCUS:
{
TraceLog(INFO, "APP_CMD_GAINED_FOCUS");
ResumeMusicStream();
//ResumeMusicStream();
} break;
case APP_CMD_PAUSE:
{
@ -1389,7 +1388,7 @@ static void AndroidCommandCallback(struct android_app *app, int32_t cmd)
{
//DrawFrame();
TraceLog(INFO, "APP_CMD_LOST_FOCUS");
PauseMusicStream();
//PauseMusicStream();
} break;
case APP_CMD_TERM_WINDOW:
{