Commit Graph

706 Commits

Author SHA1 Message Date
Бранимир Караџић
e642efb03a Updated bindings. 2021-05-19 09:53:34 -07:00
Бранимир Караџић
117c999d6e Added bgfx::Init capabilities mask. 2021-04-22 20:18:48 -07:00
Бранимир Караџић
6109697ade Added bgfx::isFrameBufferValid API. 2021-04-16 22:13:26 -07:00
Бранимир Караџић
69fb21f50e Cleanup. 2021-04-13 21:55:56 -07:00
Sam
49fb72842a
Minor alteration to clarify that BGFX_DISCARD_STATE also discards uniforms (#2464)
Signed-off-by: Samuel Hellawell <sshellawell@gmail.com>
2021-04-09 21:51:03 -07:00
Бранимир Караџић
a735fccd15 Cleanup. 2021-03-05 18:07:45 -08:00
Бранимир Караџић
239ce7a612 Fixed typo. 2021-02-07 07:35:18 -08:00
Бранимир Караџић
af49c5d264 Happy New Year! 2021-01-14 15:53:49 -08:00
Бранимир Караџић
e2eb3d56e6 Cleanup. 2020-12-18 06:40:28 -08:00
Branimir Karadžić
5c304dad3b Fixed issue #2330. Added support for 32-bit indices in transient index buffer. 2020-12-15 19:01:25 -08:00
Бранимир Караџић
796acfa98b Added Attachment.numLayers needed for viewport layer array support. 2020-12-12 10:04:14 -08:00
Бранимир Караџић
8dd39d42df Cleanup. 2020-12-02 21:08:25 -08:00
Бранимир Караџић
3042c52ea6 Cleanup. Issue #2319. 2020-11-29 15:16:03 -08:00
kingscallop
436b7fab9e
Adds UAV support for D3D12, Vulkan and reworked for OpenGL, D3D11 (#2119)
* Adds UAV support for D3D12, Vulkan and reworked support for OpenGL, D3D11

UAV support is now uniform across compute and draw.
To set a UAV you just use bgfx::setImage() and IMAGE2D in the shader, just like in compute.
Due to these changes shaders will have to be recompiled.

The changes include:
	- D3D11 requires patching of the UAV slot number (which is now done by modifying the DXBC instead of using a macro)
	- If the DXBC binary includes a debug chunk, that is also patched to match the new slot number
	- All the other renderers don't need any kind of patching
	- There are some shader annotations to better convert the UAV format used in hlsl to spirv

Possibility of further enhancements:
	- bgfx::setViewFrameBuffer() only supports binding to a framebuffer or, using BGFX_INVALID_HANDLE, to bind the default backbuffer. This doesn't allow for the case where there is no need to bind to either one of them, for example when using a fragment shader only to read and write to an UAV.

* Bump shader version, because they need to be recompiled.
2020-10-04 21:51:41 -07:00
云风
0e1c095c3b
add *_with_layout APIs (#2251) 2020-09-01 20:19:14 -07:00
云风
4d6445896e
Add missing VertexLayoutHandle for C APIs (#2249) 2020-09-01 08:36:52 -07:00
Бранимир Караџић
9e3704c4aa Fixed docs. 2020-07-16 20:39:17 -07:00
Бранимир Караџић
8065659e90 Added configurable minimum resource command buffer size. 2020-06-03 17:58:54 -07:00
Бранимир Караџић
977188e9de Added weldVertices 32-bit indices support. 2020-05-30 21:38:41 -07:00
Бранимир Караџић
2baa857065 Fixed IDL generator mix of short/long Doxygen comments. 2020-05-30 09:21:49 -07:00
Бранимир Караџић
1c063fdc67 Fixed spelling. 2020-05-30 08:22:08 -07:00
Hugo Amnov
b62302631e
Add Webgpu backend (#2132)
* WebGPU first draft (shaderc bin version 8)

* WebGPU scripts
2020-05-08 08:53:53 -07:00
Бранимир Караџић
f2e79bbe41 Fixed #2133. 2020-05-03 19:58:15 -07:00
Бранимир Караџић
7792a893af Cleanup. 2020-04-25 09:50:52 -07:00
Бранимир Караџић
00d1225cc6 Updated docs. 2020-04-16 21:27:48 -07:00
Бранимир Караџић
6a1db4c2a2 Updated docs. 2020-04-14 20:13:22 -07:00
Бранимир Караџић
000a3b704c Cleanup. 2020-04-14 08:37:07 -07:00
Бранимир Караџић
b3d1460368 Cleanup. 2020-04-10 21:11:18 -07:00
Бранимир Караџић
06460b8ac2 Fixed discard flags. 2020-04-02 19:04:13 -07:00
Бранимир Караџић
23f9ba6552 Cleanup dicard flags. 2020-04-01 19:23:40 -07:00
Cedric Guillemet
dbb83d2525 PR feedback 2020-03-18 02:14:20 +00:00
Cedric Guillemet
0881d98bd2 Discard flags for submit call 2020-03-18 02:14:20 +00:00
Бранимир Караџић
4d50e90dd2 Removed support for SteamLink (discontinued 11/2018). 2020-03-11 21:49:11 -07:00
Бранимир Караџић
c735560b93 Fixed typo. 2020-02-10 08:59:34 -08:00
Бранимир Караџић
cacf62190b Cleanup. 2020-02-10 08:19:21 -08:00
Wencey Wang
7a506a48d7 Let WinRT dll Build
WinRT dll should also use __declspec to build.
2020-02-10 16:18:21 +00:00
Бранимир Караџић
880f932cb8 Fixed issue #2002. 2020-01-22 19:54:14 -08:00
Бранимир Караџић
b14f9dc280 Cleanup. 2020-01-21 20:08:48 -08:00
Бранимир Караџић
de9a508409 Cleanup. 2020-01-21 09:16:55 -08:00
Cedric Guillemet
9ee39e8241 PR feedback 2020-01-21 09:11:53 -08:00
Cedric Guillemet
b4cac17b93 default parameters 2020-01-21 09:11:53 -08:00
Cedric Guillemet
4b83e0f5bc discard flags 2020-01-21 09:11:53 -08:00
Бранимир Караџић
82f56b5987 Happy New Year! 2020-01-14 21:37:06 -08:00
Scott Graham
de9f0195cf Fix name of c99 equivalent for setViewRect 2019-12-02 22:13:59 -08:00
Бранимир Караџић
4eb5a125c6 Updated API version. 2019-10-31 07:31:09 -07:00
Sandy
c7950c6db3 view stats: Make CPU and GPU timestamps available (#1921)
* view stats: Make GPU begin and end times available

* view stats: Make CPU start and end times available

* view stats: Remove redundant `gpuTimeElapsed`

Value can be derived by `gpuTimeEnd - gpuTimeBegin`

* view stats: Remove redundant `cpuTimeElapsed`

Value can be derived by `cpuTimeEnd - cpuTimeBegin`
2019-10-31 07:30:35 -07:00
Бранимир Караџић
8494200645 Updated IDL info / autogenerated comments. 2019-10-25 20:40:02 -07:00
Бранимир Караџић
bd9600e167 Fixed IDL. 2019-10-25 20:13:21 -07:00
Cedric Guillemet
6a883a33fd Front facing (#1904)
* Added BGFX_STATE_FRONT_CCW to defines.h and implemented initial usage only in renderer_d3d11.cpp.

* set front facing for d3d12, gl metal and vulkan

* front facing method Metal

* tabs

* removed tab
idl updated
2019-10-25 20:07:05 -07:00
Бранимир Караџић
b079e67426 Cleanup. 2019-08-17 21:35:20 -07:00
Leandro Freire
214a125432 Use underscore on arguments 2019-08-17 12:32:16 -07:00
Leandro Freire
1db46f4fe6 Rename variables and constants 2019-08-17 12:32:16 -07:00
Leandro Freire
855623e153 Rename VertexDecl to VertexLayout 2019-08-13 18:42:01 -07:00
Rinthel Kwon
6927a9179b vulkan renderer draft implementation 2019-08-04 19:51:16 -07:00
Бранимир Караџић
d5fcbf98cf Updated IDL. 2019-07-14 21:19:46 -07:00
Бранимир Караџић
541a379722 IDL C#: Added enum comments. 2019-07-11 21:31:18 -07:00
Бранимир Караџић
ceba5d8b24 Cleanup. 2019-07-06 11:53:04 -07:00
Бранимир Караџић
a1cdb91758 IDL now generates defines.h 2019-05-23 20:31:36 -07:00
Бранимир Караџић
54d844be45 Merge branch 'master' of github.com:bkaradzic/bgfx 2019-05-23 17:56:34 -07:00
Бранимир Караџић
29cd7d69c7 Cleanup. 2019-05-23 17:56:25 -07:00
Бранимир Караџић
d158205fde Updated docs. 2019-05-22 08:12:12 -07:00
Cloud Wu
f1288e212e Add C99 api(macro) BGFX_HANDLE_IS_VALID 2019-05-17 07:12:45 +08:00
Бранимир Караџић
f4e23fa80b Fixed IDL to match PR #1767. 2019-05-14 21:32:36 -07:00
Бранимир Караџић
10e8a15ba1 Added API for aliasing vertex buffer with different vertex declaration. 2019-04-06 19:26:35 -07:00
Бранимир Караџић
0af6d02fcd Updated docs. 2019-03-20 16:47:41 -07:00
Бранимир Караџић
758b2b268b Cleanup. 2019-03-18 22:00:33 -07:00
Бранимир Караџић
28e8b8da04 Updated docs. 2019-03-17 09:38:07 -07:00
Branimir Karadžić
4bc541a723 Fixed overrideInternal API. 2019-03-16 21:42:34 -07:00
Бранимир Караџић
71e1dd6666 C99: Added function id enum. 2019-03-14 15:36:11 -07:00
Бранимир Караџић
96ee0ab79c Updated IDL. 2019-03-12 22:24:35 -07:00
Бранимир Караџић
9f7c3281e1 Added NVN stub. 2019-03-12 17:01:02 -07:00
Бранимир Караџић
8cc0b10719 Updated IDL. 2019-03-12 10:57:03 -07:00
Cloud Wu
4bc193f2e3 fixbuild 2019-03-10 18:28:58 +08:00
Cloud Wu
309edd2adf Update IDL code generator 2019-03-10 14:40:43 +08:00
Бранимир Караџић
5648104fe5 Cleanup. 2019-03-08 20:11:23 -08:00
Бранимир Караџић
f1abdd79b6 Cleanup. 2019-03-08 19:50:28 -08:00
Branimir Karadžić
0ccb1a9fed Fixed IDL. 2019-03-05 20:22:14 -08:00
Бранимир Караџић
a283e875e7 IDL: Put back old pre-encoder API to C99. 2019-02-27 11:47:11 -08:00
Бранимир Караџић
d03c20ca68 Added PFN_BGFX_GET_INTERFACE. 2019-02-27 11:15:39 -08:00
Бранимир Караџић
1243551c22 Cleanup. 2019-02-27 00:25:45 -08:00
Бранимир Караџић
29edbaa2fd Switching to IDL generated code. 2019-02-26 23:08:38 -08:00
Бранимир Караџић
8b6e0b3284 Cleanup. 2019-02-26 22:29:23 -08:00
Бранимир Караџић
cc49186d22 Cleanup. 2019-02-21 11:30:05 -08:00
Бранимир Караџић
e3e7e9aaf4 Cleanup. 2019-02-17 09:03:09 -08:00
Hugo Amnov
58563b0b1b FrameBuffer Read/Write access WIP 2019-02-17 16:50:26 +01:00
Бранимир Караџић
dbdb41d5c8 Updated docs. 2019-01-22 09:01:55 -08:00
Cloud Wu
204abeb077 missing new c99 apis 2019-01-18 20:38:39 +08:00
Бранимир Караџић
fd45604047 Added setName for index, vertex, and frame buffers. 2019-01-17 17:30:09 -08:00
Бранимир Караџић
3f3a9450ba Happy New Year! 2019-01-13 17:13:25 -08:00
Бранимир Караџић
a54f8a3f81 Renamed UniformType enum Int1 to Sampler. 2019-01-11 14:14:17 -08:00
Бранимир Караџић
5bcd51bbed Cleanup. 2019-01-06 17:23:18 -08:00
Бранимир Караџић
22fb0f7ad7 Removing VR leftovers. 2018-12-21 23:25:30 -08:00
Бранимир Караџић
abeb00f694 Cleanup. 2018-12-18 20:57:42 -08:00
Бранимир Караџић
2c0da4d2cb Added helper macros. 2018-12-14 21:38:43 -08:00
Branimir Karadžić
7639c5688c Added access parameter for frame buffer attachment. 2018-11-16 17:59:46 -08:00
Branimir Karadžić
82815f1c4c Allow passing platform data via init. 2018-10-15 17:54:04 -07:00
Branimir Karadžić
5e946a0407 Fixed submit depth argument. 2018-10-10 17:52:14 -07:00
Branimir Karadžić
bafcf613ba Added number of blit calls submitted stat. 2018-10-09 18:10:54 -07:00
Branimir Karadžić
6ff2d99c90 Updated docs. 2018-10-03 20:27:23 -07:00
Branimir Karadžić
4cbd5a5c0a Added frame buffer resolve control. 2018-10-03 17:52:26 -07:00