Cleanup.
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@ -1534,10 +1534,6 @@ namespace bgfx
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/// @param[in] _numX Number of groups X.
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/// @param[in] _numY Number of groups Y.
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/// @param[in] _numZ Number of groups Z.
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/// @param[in] _flags View flags. Use
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/// - `BGFX_VIEW_NONE` - View will be rendered only once if stereo mode is enabled.
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/// - `BGFX_VIEW_STEREO` - View will be rendered for both eyes if stereo mode is enabled. When
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/// stereo mode is disabled this flag doesn't have effect.
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///
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/// @attention C99 equivalent is `bgfx_encoder_dispatch`.
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///
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@ -1556,10 +1552,6 @@ namespace bgfx
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/// @param[in] _indirectHandle Indirect buffer.
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/// @param[in] _start First element in indirect buffer.
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/// @param[in] _num Number of dispatches.
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/// @param[in] _flags View flags. Use
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/// - `BGFX_VIEW_NONE` - View will be rendered only once if stereo mode is enabled.
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/// - `BGFX_VIEW_STEREO` - View will be rendered for both eyes if stereo mode is enabled. When
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/// stereo mode is disabled this flag doesn't have effect.
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///
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/// @attention C99 equivalent is `bgfx_encoder_dispatch_indirect`.
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///
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@ -3281,7 +3273,7 @@ namespace bgfx
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///
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/// @param[in] _id View id.
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/// @param[in] _view View matrix.
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/// @param[in] _projProjection matrix.
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/// @param[in] _proj Projection matrix.
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///
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/// @attention C99 equivalent is `bgfx_set_view_transform`.
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///
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@ -3868,10 +3860,6 @@ namespace bgfx
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/// @param[in] _numX Number of groups X.
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/// @param[in] _numY Number of groups Y.
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/// @param[in] _numZ Number of groups Z.
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/// @param[in] _flags View flags. Use
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/// - `BGFX_VIEW_NONE` - View will be rendered only once if stereo mode is enabled.
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/// - `BGFX_VIEW_STEREO` - View will be rendered for both eyes if stereo mode is enabled. When
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/// stereo mode is disabled this flag doesn't have effect.
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///
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/// @attention C99 equivalent is `bgfx_dispatch`.
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///
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@ -3890,10 +3878,6 @@ namespace bgfx
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/// @param[in] _indirectHandle Indirect buffer.
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/// @param[in] _start First element in indirect buffer.
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/// @param[in] _num Number of dispatches.
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/// @param[in] _flags View flags. Use
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/// - `BGFX_VIEW_NONE` - View will be rendered only once if stereo mode is enabled.
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/// - `BGFX_VIEW_STEREO` - View will be rendered for both eyes if stereo mode is enabled. When
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/// stereo mode is disabled this flag doesn't have effect.
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///
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/// @attention C99 equivalent is `bgfx_dispatch_indirect`.
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///
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