Updated docs.

This commit is contained in:
Branimir Karadžić 2018-10-03 20:27:23 -07:00
parent 4cbd5a5c0a
commit 6ff2d99c90
2 changed files with 4 additions and 4 deletions

View File

@ -851,7 +851,7 @@ namespace bgfx
TextureHandle handle; //!< Texture handle.
uint16_t mip; //!< Mip level.
uint16_t layer; //!< Cubemap side or depth layer/slice.
uint8_t resolve; //!<
uint8_t resolve; //!< Resolve flags. See: `BGFX_RESOLVE_*`
};
/// Transform data.
@ -2901,7 +2901,7 @@ namespace bgfx
/// mip level.
///
/// @param[in] _num Number of texture attachments.
/// @param[in] _attachment Attachment texture info. See: `Attachment`.
/// @param[in] _attachment Attachment texture info. See: `bgfx::Attachment`.
/// @param[in] _destroyTextures If true, textures will be destroyed when
/// frame buffer is destroyed.
///

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@ -507,8 +507,8 @@
#define BGFX_SUBMIT_RESERVED_MASK UINT8_C(0x80) //!< Internal bits mask.
///
#define BGFX_RESOLVE_NONE UINT8_C(0x00) //!<
#define BGFX_RESOLVE_AUTO_GEN_MIPS UINT8_C(0x01) //!<
#define BGFX_RESOLVE_NONE UINT8_C(0x00) //!< No resolve flags.
#define BGFX_RESOLVE_AUTO_GEN_MIPS UINT8_C(0x01) //!< Auto-generate mip maps on resolve.
///
#define BGFX_PCI_ID_NONE UINT16_C(0x0000) //!< Autoselect adapter.