The end goal will be also merging of disasm and cpu decoder to one module and remove the disasm.
Two bug fixes on the way:
TBM: fixed 64-bit TBM instructions with memory access (did 32-bit load instead of 64-bit)
BMI2: fixed operands order for PEXT/PDEP instructions
AVX2: fixed gather instruction decoding bug from decoder alias commit
Bochs instruction emulation handlers won't refer to direct fields of instructions like MODRM.NNN or MODRM.RM anymore.
Use generic source/destination indications like SRC1, SRC2 and DST.
All handlers are modified to support new notation. In addition fetchDecode module was modified to assign sources to instructions properly.
Immediate benefits:
- Removal of several duplicated handlers (FMA3 duplicated with FMA4 is a trivial example)
- Simpler to understand fetch-decode code
Future benefits:
- Integration of disassembler into Bochs CPU module, ability to disasm bx_instruction_c instance (planned)
Huge patch. Almost all source files wre modified.
- Fixed critical bug in CPU code added with one of the prev commits
- Disasm support for SSE4
- Rename PNI->SSE3 everywhere in the code
- Correctly decode, disassemble and execute 'XCHG R8, rAX' x86-64 instruction
- Correctly decode, disassemble and execute multi-byte NOP 0F F1 opcode
- Fixed ENTER and LEAVE instructions in x86-64 mode
- Added ability to turn ON instruction trace, only GUI support is missed.
Instruction trace could be enabled if Bochs was compiled with disasm
- More changes Bit32u -> bx_phy_address
- Complete preliminary implementation of SMM in Bochs, SMI is still PANICs but if you press 'continue' everything should work OK
- Small code cleanup
- Update CHANGES and user docs
Averything that required cpu.h include now has it explicitly and there are a lot of files not dependant by CPU at all which will compile a lot faster now ...
1. Review and commit patch
[ 896733 ] Lazy flags, for more instructions, only 1 src op
May be partially, but I hope to get all ideas from patch in
2. Get Bochs speedup after lazy flags optimization
3. Most important for me: improve correctness of emulation by handling several
undocumented EFLAGS modifications. And finally pass
UFLAGS - Undefined Flags Test v 3.0
Copyright (C) Potemkin's Hackers Group (PHG) 1989,1995
The test still fails on > 50% of its checks.