* Also swap the flattened size when creating the read buffer
* Define specialized byte_swap()s for unsigned types too so that type_code and the like get swapped correctly
This should fix bug #1371.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21901 a95241bf-73f2-0310-859d-f6bbb57e9c96
BView implementation (client side)
* introduced some private methods for _Convert*(BPoint*) methods which avoid
doing the check_lock() thing in the recursion, also Origin() would likely
have communicated with the app_server all the time, since the origin bit
was needlessly invalidated, so some speedup should be achieved
* this should fix ticket #98
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21900 a95241bf-73f2-0310-859d-f6bbb57e9c96
of the host platform. The libtracker Jamfile seems to be the only one that
needs another exception.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21827 a95241bf-73f2-0310-859d-f6bbb57e9c96
and DrawString() without
* this change also includes adding the penlocation to the shape to-screem
coordinate conversion (temporarily breaks shape rendering, will be fixed
in next commit)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21821 a95241bf-73f2-0310-859d-f6bbb57e9c96
* the previous AGG implementation is superfluous
* the new implementation is based on that one, but in a way that allows
read/write locking to the list of cache entries (fonts) as well as
read/write locking to the cached glyphs per individual font cache entry
* new GlyphLayoutEngine.h, which is to be the central place for layouting
glyphs along the baseline.
It handles the locking for getting the font cache entries.
It works by giving it a template class GlyphConsumer which does the
actual work.
* changed AGGTextRenderer to use the new font cache
* changed ServerFont::StringWidth(), and the bounding box stuff to use it
* changed DrawingEngine, it doesn't need the global font lock anymore
* our BFont thought that GetBoundingBoxesAsGlyphs and GetBoundingBoxesAsString
is the same, which of course it isn't, hence the two separate functions...
AsGlyphs just gets the bounding box of each glyph in a string, not treating
the string as an actual word
AsString adds the offset of the glyph in the word to the bounding box
* changed ServerProtocol.h accordingly for the different bounding box meaning
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21797 a95241bf-73f2-0310-859d-f6bbb57e9c96
that OpenHashTable.h does not collide with all the other places that this
is used, it seems everything still builds fine. Most problematic could be
the OpenHashTable.h at kernel/util, but it seems it the target using
that are not affected.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21792 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Adjusted the FS initialize() hook to have FD and partition_id
parameters like the other hooks instead of the partition path.
* Adjusted initialization in BFS accordingly.
* Implemented the FS initialization method in KFileSystem.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21788 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Simplified the notification framework: removed the updater stuff completely;
it was only there to account for some peculiarities of the node monitor which
we now solved differently.
* NotificationListener no longer includes a doubly linked list link for convenience;
it might want to listen to more than just one service.
* NotificationService cannot have an abstract destructor.
* Changed the _user_stop_watching() syscall to mirror the Be API; ie. it's no
longer possible to just remove some flags separately, just to stop listening
completely.
* Adapted the node monitor implementation to live in the NodeMonitorService class
that uses the new notification framework.
* Removed the public kernel node monitor API - it wasn't useful that way since you
couldn't do a lot with the KMessage in the kernel without using a private API.
Now you will have to use the (private) notification manager to use the node monitor
from inside the kernel. At a later point, we might introduce a public API for that,
too.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21780 a95241bf-73f2-0310-859d-f6bbb57e9c96
This change now actually fixes its logic; thanks for the hint, though :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21777 a95241bf-73f2-0310-859d-f6bbb57e9c96
private/shared.
* Made AddReference() and CountReferences() inlines.
* The registrar is now using the private Referenceable version in libbe.so.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21767 a95241bf-73f2-0310-859d-f6bbb57e9c96
as a string anymore (it's deprecated). That at least allows mmlr's internet provider to
recognize mails as valid mails rather than spam.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21764 a95241bf-73f2-0310-859d-f6bbb57e9c96
possible exception thrown from the constructor called by the function
itself, for safety.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21750 a95241bf-73f2-0310-859d-f6bbb57e9c96
for _kern_load_image().
* Added KMessage to the runtime_loader (a bit hacky, though) - it will use
it to deliver the above mentioned functionality.
* load_dependencies() did return the wrong status code in case a library
was missing; now it returns B_MISSING_LIBRARY.
* load_dependencies() will now try to load all dependencies when a report
message is requested; therefore, all missing libraries are listed.
* Renamed uspace_program_args to user_space_program_args.
* The kernel filled in various members of the user_space_program_args structure
unsafely, ie. was not using user_memcpy().
* Renamed some local variables in team.c to better fit our style guide (ie.
uargs to userArgs).
* Changed Tracker to use the new _kern_load_image() variant on Haiku to retrieve
and report all missing libraries. This fixes bug #1324.
* Adapted kernel_cpp.cpp to the runtime loader as well; the latter will now
compile with _LOADER_MODE defined.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21715 a95241bf-73f2-0310-859d-f6bbb57e9c96
I "ported" the region implementation from XOrg to work on BRegion data.
This resulted in pretty much the same code structure as before, with
RegionSupport.cpp containing the messy details. Only now it _is_ really messy
from a code beauty point of view. I didn't exactly feel like cleaning it
up right now... but I guess I will have to.
So what does this mean - our BRegion implementation was very slow (no offense!),
and on top of that it scaled very badly with more and more rects. The new
implementation seems to be on par with the very fast R5 implementation and
the data looks exactly the same too. BRegion is very performance critical
for the app_server, and I cannot wait to try this on my slow computer...
Some changes are noteworthy: The right and bottom coordinates of
BRegion internal data are now exclusive! I inherited that from the
XOrg implementation and didn't feel like changing the code, seeing it
is probably tested quite well. The conversion is handled transparently.
Secondly, constructing a BRegion with just one rect is not invoking
malloc anymore for the member data, this makes it much more efficient
to use temporary BRegions with just one rect, both externally and internally
in the BRegion implementation.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21665 a95241bf-73f2-0310-859d-f6bbb57e9c96
mounted later by the AutoMounter's initial mounting loop.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21653 a95241bf-73f2-0310-859d-f6bbb57e9c96
a string
* fixed profiling of message processsing in ServerWindow (didn't take batch
processing into account)
* accelerated ViewLayer::RebuildClipping() by a factor of two by avoiding
BRegion::Exclude(clipping_rect) for each child, and instead building
one region with all children, and excluding that. RebuildClipping() is
quite a common operation and is quite slow for views with many children
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21646 a95241bf-73f2-0310-859d-f6bbb57e9c96
with the other partition types.
* Added kPartitionTypeEFI to the constants.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21574 a95241bf-73f2-0310-859d-f6bbb57e9c96
to watch it.
* Now adds the path to be watched to the update message (not the path of the
file that actually changed, though).
* Made debug output conditionally compiled in when TRACE_PATH_MONITOR is defined.
* Added PathMonitor.cpp to libbe.so
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21554 a95241bf-73f2-0310-859d-f6bbb57e9c96
translator handle - and therefore ran into a debugger call. Was triggered by
WonderBrush's export function.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21538 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Removed r5_message.cpp and dano_message.cpp accordingly
* Also moved out KMessage handling from Message.cpp to MessageAdapter.cpp
* Fixed some minor style issues in Message.cpp
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21514 a95241bf-73f2-0310-859d-f6bbb57e9c96
* LockBits() now fails with B_BUSY in case the current buffer is NULL.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21513 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added TODO about the possible use of the state parameter (would be nice to be compatible
with R5 here, of course).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21510 a95241bf-73f2-0310-859d-f6bbb57e9c96
position).
* StringFromStream() called BString::LockBuffer() with "length", but touched "length + 1"
bytes.
* Prepared for the new "display as" FileTypes feature.
* The "DefaultQueryTemplate" folder now adds the MIME type of the folder to the
attribute menu for simplified editing (before, you had to move a file with a
matching file type into that folder to be able to add the attributes you likely
wanted to see).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21509 a95241bf-73f2-0310-859d-f6bbb57e9c96
* _WindowAt() and _CountWindows() now have an individual version of that
code which should be magnitudes faster.
* _WindowQuitLoop() no longer handles hidden windows specially - instead,
it now walks the window list in the correct direction which should fix
the issues.
* Also, it now uses WindowAt() and thus has an up-to-date view of the
window list (it will no longer ignore new windows).
* And finally, it will no longer dereference an unsafe pointer (for
BWindow::IsFilePanel()).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21505 a95241bf-73f2-0310-859d-f6bbb57e9c96
minimized windows, those need to be asked of course)
* added some comments about why this code is a little flawed but works anyways
NOTE: I really wonder wether traversing the window list in reverse is correct
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21501 a95241bf-73f2-0310-859d-f6bbb57e9c96
compute the vertical space requirement of the label.
* Use a better algorithm for vertically aligning the label. The menu bar (or
item) seems to use another algorithm. So, ATM the label is not necessarily
aligned with the menu bar text.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21495 a95241bf-73f2-0310-859d-f6bbb57e9c96
are now only enabled if there are any inbound accounts.
* BMailSettings::StatusWindowFrame() now returns some useful defaults.
* Minor cleanup.
* The MDR kit needs some serious overhaul before it can be part of R1.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21493 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Reworked the internal layout. _ValidateLayoutData() computes and caches the
layout related data and all other methods just use those values. Now, in
layout-aware mode the class should properly work not only when using the
layout items. And when using layout items, the class does actually do
internal layout; it was basically good luck that it worked in the tests,
before. Vertical resizing is supported, too.
* We do a few mean tricks to get the probably mostly preferred layout behavior:
By default our own explicit max width and that of the menu bar layout item is
set to unlimited and the horizontal menu bar alignment to left aligned. This
allows to horizontally resize a BMenuField beyond its preferred size,
although both label and menu bar have a limited max width. The user can, of
course, override those explicit sizes/alignments to get a different behavior,
if desired.
* Fixed invalidation in SetDivider(). When having the focus, the left and top
border of the blue frame were not invalidated.
* The label is no longer drawn at vertical position font ascent + descent
+ leading + 2 (not sure how this calculation was supposed to work), but
vertically centers the label around the ascent. With big fonts the label is
shown a bit too far to the bottom. Not sure how to fix this in a generic way.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21466 a95241bf-73f2-0310-859d-f6bbb57e9c96
the maximum width. The latter supports unlimited maximum width. The
_BMCMenuBar_ draws fine when resized wider than its min/preferred width, but
not the complete "button" area will cause the menu to open when being pressed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21465 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Addad global list where poses that need periodic updates can be registered with a callback
* Use this mechanism for poses with a volume space bar
* Create only one BVolume when the BPose is created for a volume, instead of every time the free space is calculated
* On Pulse() the global list is used to update all of the registered periodic update poses
* As the poses know their volume, it is no longer necessary to use a BVolumeRoster to loop through each volume on each Pulse()
* Removed the now superfluous SendNotices() mechanism
* Removed corresponding watching / handling of these notices in BPoseView
The BPoseView did a linear search for each volume pose on each Pulse() before. What's more it did this once for each mounted volume as it did get one individual notice for each of them. To get these volumes a BVolumeRoster was used to loop through the volumes, but then the BPose did still create a new BVolume to actually calculate the free space! I'm surprised that it did not suck away more performance with this method...
Anyway, this should bring down BVolume construction and update overhead down to a minimum and hopefully fix ticket #1247.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21462 a95241bf-73f2-0310-859d-f6bbb57e9c96
stupid errors, since I don't use exceptions usually. Feel free to beat
me on this. Moved uninitialization to _DisposeData(). Corrected some
styling issues pointed out by axel. Used fprintf instead of printf.
Turned off debugging.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21450 a95241bf-73f2-0310-859d-f6bbb57e9c96
DoLayout()).
* Don't resize the view and the window anymore, when fResizeToFit is not
set.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21426 a95241bf-73f2-0310-859d-f6bbb57e9c96
driver's path. More correct. Now we could remove the app_server's
command to retrieve the driver's path.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21408 a95241bf-73f2-0310-859d-f6bbb57e9c96
modifiers is added after we've calculated the maximum width. This way we
don't get overlapping between the menu content and the modifiers bitmaps
themselves. TBR.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21396 a95241bf-73f2-0310-859d-f6bbb57e9c96
discussed in the thread in haiku-development. I added a fSubmenus member
to BMenu, to be able to tell from BMenuItem if there are other items
with a submenu (maintained in BMenuItem::SetSuper()). If you don't like
this solution, let's just revert.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21395 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Menus are generally a bit wider (BeIDE ones didn't look nice)
- The modifiers bitmap are drawn more centered vertically
- Splitted BMenu::ComputeLayout() into three methods
- Various minor changes.
The menuitems still don't look nice with bigger font sizes, but we'll
try to fix this...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21394 a95241bf-73f2-0310-859d-f6bbb57e9c96
despite being talked about repeatedly, does not currently exist.
Adding this required adding some new Jam rules to deal with this shared source
directory and headers. I had some fun figuring this out. Despite writing
articles about Jam in the Haiku newsletter a few years ago I still find Jam to
be a PITA at times.
But my solution seems to work pretty well. Basically you just call the rule
UseSharedSource and pass the name of the shared source file you want to use.
This rule sets up the header directories and the right Jam variables for the
source file. You then add the source file to the source list in the Application
rule like any other source file.
I also made the authors list sent to the about window constructor null
terminated instead of passing the size of the array, as suggested by Hugo.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21391 a95241bf-73f2-0310-859d-f6bbb57e9c96
realized that calling it a window may not be strictly correct since it isn't a
decendent of BWindow, but just uses a BAlert. Oh well, it can be changed if
need be.
I'm also checking in the first use of it, in ShowImage. Since ShowImage can
still be compiled for R5 I've added a #ifdef around the new BAboutWindow
related code.
I'm open for suggestions for the interface for this class, well mostly the
constructor. I'm not a big fan of having to specify the number of authors.
For now I'm making the header private, but I don't think it would be a big deal
to expose it publically.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21389 a95241bf-73f2-0310-859d-f6bbb57e9c96
only invokes the BView version. Didn't know what to do with MinSize() and
PreferredSize(). ATM they return fixed, hard-coded values. It might make
sense to compute something depending on the font size, for instance.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21380 a95241bf-73f2-0310-859d-f6bbb57e9c96
(currently, a font size above 16pt will make the icon 64x64, TODO: some
of the other insets could depend on that value too)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21369 a95241bf-73f2-0310-859d-f6bbb57e9c96
and DoLayout(). When the B_SUPPORTS_LAYOUT view flag is set (as is by
default when using one of the new constructors) the BBox completely manages
one true child (the first child that is not the label view).
* Centralized the layout related computation in new method
_ValidateLayoutData(). The computed infos are cached in a new private
LayoutData structure.
* GetPreferredSize() was broken in several respects. It does now return the
same result as PreferredSize(). If B_SUPPORTS_LAYOUT is not set, these are
the sums of the insets induces by the frame and the label. I.e. those values
can for instance be added to the child's preferred size to compute the
preferred size of the compound.
Not sure, if the Haiku-only TopBorderOffset() and InnerFrame() functions still
make sense. With layout management they're actually superfluous.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21356 a95241bf-73f2-0310-859d-f6bbb57e9c96
disjunction of all view flags before, and the new layout related flags were
missing. I suppose there was not striking reason for previous method.
* Made InvalidateLayout() virtual. When implementing layout management
directly in a derived class instead of a separate BLayout, one needs to
override it to know when to discard cashed layout infos.
* Added a ResizeTo(BSize) method.
* Avoided ugly multi-line strings in PrintToStream().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21355 a95241bf-73f2-0310-859d-f6bbb57e9c96
max, preferred) size triple so that they are compatible with each other.
* Implemented AlignInFrame(BView*, BRect).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21353 a95241bf-73f2-0310-859d-f6bbb57e9c96
correctly for out of bounds values.
* BView::ScrollBy() now limits itself to what eventually attached scroll bars allow;
this fixes the problem Stefano was observing after having applied his patch.
* Reenabled the limit check in BScrollBar::SetProportion(); after the above fix, I
could not see any misbehaviour of Tracker anymore; IOW Tracker did not rely on
this before, it was just hiding another bug :)
* Minor cleanup in ScrollBar.cpp
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21336 a95241bf-73f2-0310-859d-f6bbb57e9c96
spurious lines drawn over the menu. Thanks to Stephan for making me
notice this!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21327 a95241bf-73f2-0310-859d-f6bbb57e9c96
BMenuWindow. BMenuScroller now is just the scroller button, and it's a
child of BMenuWindow. This simplifies attaching/detaching the
scrollers, and it's also a bit cleaner.
The lower scroller wasn't shown anymore for some reason, and this commit also fixes this problem.
A drawing bug shows up now, though: when scrolling the menu UP, some
spurious lines are drawn over the menu. I wonder if this is an
app_server bug or what.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21326 a95241bf-73f2-0310-859d-f6bbb57e9c96
-> all done by zuMi sometimes with minor modifications by myself
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21286 a95241bf-73f2-0310-859d-f6bbb57e9c96
also calling InvalidateLayout() and Invalidate(), if necessary.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21251 a95241bf-73f2-0310-859d-f6bbb57e9c96
now stops BFileGameSound at the end of the track if not looping
GameSoundDevice now checks the sound_id is valid
added a header include in GSUtility.h
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21221 a95241bf-73f2-0310-859d-f6bbb57e9c96
everywhere in the tree.
* Added the ellipsis to "About Haiku" in Deskbar as well.
* Minor cleanup of Deskbar's StatusView.cpp
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21156 a95241bf-73f2-0310-859d-f6bbb57e9c96
won't catch them (as ints). Thanks to Ingo and Marcus for pointing out
the problem and suggesting a solution.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21133 a95241bf-73f2-0310-859d-f6bbb57e9c96
and add wrappers for watch_node() as well, though.
* Implemented more or less all what is needed for the path monitoring to work.
* Added a test application: works fine under Haiku, but somewhat flaky under BeOS,
dunno why yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21066 a95241bf-73f2-0310-859d-f6bbb57e9c96
B_TRANSPARENT_32_BIT because it doesn't look good in direct mode. Korli,
please review.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21062 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The API is just a proposal at this time, please comment.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21020 a95241bf-73f2-0310-859d-f6bbb57e9c96
message. This fixes bug #582 and now menus behave like on beos (or
should, at least)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20799 a95241bf-73f2-0310-859d-f6bbb57e9c96
window_bounds are now coordinates of the view on the screen (was the window before)
this eases dramatically the drawing of the clip from the buffer
now allocates m_clip_info whenever needed as some apps call EnableDirectMode() after DirectConnected(), ie GLTeapot.
MesaSoftwareRenderer:
implemented DirectConnected() support in Mesa Software Renderer
tested with GLTeapot on QEmu, B_RGB16 mode only
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20797 a95241bf-73f2-0310-859d-f6bbb57e9c96
the line in PointAt(), since the former didn't return the correct
result, due to the fact that there were 0 charachters on that line.
Fixed a bug in TextHeight() which ended up doubling the
height of the line if we requested the last line.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20745 a95241bf-73f2-0310-859d-f6bbb57e9c96
implemented system_beep() by sending an event to the media addon server
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20728 a95241bf-73f2-0310-859d-f6bbb57e9c96
part of the view, you can add a BRect "be:area" to that message - very handy.
* Cleaned up AppDefs.h a bit.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20683 a95241bf-73f2-0310-859d-f6bbb57e9c96
In BPushGameSound, SetParameter and SetStreamHook return B_UNSUPPORTED while Perform calls the parent class.
Moved code to the constructor.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20682 a95241bf-73f2-0310-859d-f6bbb57e9c96
typo. Also uses calloc() so that the direct_buffer_info struct is
initialized to 0.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20663 a95241bf-73f2-0310-859d-f6bbb57e9c96
the gldirect_mode test app crashes at startup (also before this commit).
Style changes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20636 a95241bf-73f2-0310-859d-f6bbb57e9c96
- changed the socket module to use thew new RECEIVE/SEND in all forms of recv() and send()
- changed libnetwork to use the new RECEIVE/SEND
- remove transfer_args processing from strace since the structure was removed
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20581 a95241bf-73f2-0310-859d-f6bbb57e9c96
only slight clean-up and used the colors from my app icon)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20466 a95241bf-73f2-0310-859d-f6bbb57e9c96
again for target libbe_test. Added respective syscall stubs and other functions
to libhaikucompat.a.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20447 a95241bf-73f2-0310-859d-f6bbb57e9c96
into its own shared/AutoLocker.h. It can be used by userland code too.
* Removed headers/private/shared/ObjectLocker.h and replaced all uses of
BObjectLocker by AutoLocker.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20432 a95241bf-73f2-0310-859d-f6bbb57e9c96
#683, but makes bug #582 look even more funny. Oh, well I hope I'll fix
it one day.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20403 a95241bf-73f2-0310-859d-f6bbb57e9c96
correctly set "be:channel_changed"
correctly set "be:current_channel" with SetCurrentChannel()
correctly set "be:value"
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20388 a95241bf-73f2-0310-859d-f6bbb57e9c96
for the kernel. Added missing includes in userland code that uses the
header.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20366 a95241bf-73f2-0310-859d-f6bbb57e9c96
Removed most data allocations/copying from PicturePlayer, ServerPicture now has to do this when converting coordinates.
Added additional functions to ViewLayer to copy&convert multiple BPoint, BRect, BRegion to Screen coordinates, those should be further optimized.
Removed some function call overhead.
Note: some functions of PicturePlayer don't appear to be implented by PictureDataWriter,
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20292 a95241bf-73f2-0310-859d-f6bbb57e9c96
style BPicture data. If we need to support it, we can always resurrect
the code from the svn history.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20288 a95241bf-73f2-0310-859d-f6bbb57e9c96
under Haiku. This fixes bug #1033. Thanks!
* Changed IconMenuItem sizing to use the same method as ModelMenuItem which
makes sure the item is large enough for the icon, and which centers the icon
in case the item is higher than the icon.
* Minor cleanup, added some comments about where those classes are used.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20240 a95241bf-73f2-0310-859d-f6bbb57e9c96
but the BDirectory was not initialized correctly. Thanks to Jonas who also provided
a patch for this (which I didn't use directly, though, for some minor reasons).
This fixes bug #1034.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20221 a95241bf-73f2-0310-859d-f6bbb57e9c96
This fixes bug #242. The value is currently stored in a separate file.
* Removed some unused codes from ServerProtocol.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20188 a95241bf-73f2-0310-859d-f6bbb57e9c96
(generous 1s for delivery and for reply). This allows for the registrar
main thread to be debugged. Before the libbe initialization in gdb would
block, since it constructed the global be_roster which waited forever for
a reply from the registrar.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20144 a95241bf-73f2-0310-859d-f6bbb57e9c96
updated the mesa software addon to work again (maybe would need more work)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20137 a95241bf-73f2-0310-859d-f6bbb57e9c96
general _Clear(), so that the assignment operator and Flatten() will
trigger such a reply as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20083 a95241bf-73f2-0310-859d-f6bbb57e9c96
ConfigPage().
* Set mime type of spool file so print_server accepts the file.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20075 a95241bf-73f2-0310-859d-f6bbb57e9c96
header flags after copying the header of the original message. Before
cloning a message that still needed a reply would result in the clone
also needing a reply, which, in the end, led to two replies being sent,
thus screwing up the cached reply ports used for synchronous messaging.
Fixes bug #1008.
BTW, also clearing the reply info breaks Tracker and Deskbar, so I suppose
R5 keeps it and Tracker and Deskbar rely on that behavior.
* Added a bit of debug code removing and printing spurious messages from a
cached reply port.
* Added TODO in BMessage::~BMessage(). ATM, we only send a B_NO_REPLY in the
destructor, but not in case the message is overwritten using the
assignment operator or Flatten().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20074 a95241bf-73f2-0310-859d-f6bbb57e9c96
* replaced new[] with malloc()/realloc() where appropriate - since we're messing with
the bits anyway, this makes the code slightly faster.
* however, we might want to throw some std::bad_alloc exceptions to deal correctly with
low memory situations.
* cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20065 a95241bf-73f2-0310-859d-f6bbb57e9c96
I've tested it and it seems to work. Could someone else please confirm that everything still works well?
Hmm, I'm still wondering why Axel took the time to suggest a possible solution to me instead of fixing it himself. There must be a catch. ;)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20036 a95241bf-73f2-0310-859d-f6bbb57e9c96
this fixes bug #1005. As a result, the Disks icon will now appear in file panels
when you change that setting with a panel open.
* _ObserverList is now in the BPrivate namespace (and renamed to ObserverList).
* its BHandler map is now only temporarily used for handlers that do not belong to
a looper yet; when BHandler::SendNotices() is called, they will be transferred
into the BMessenger map.
* Invalid messengers are now removed from the map when encountered.
* Added TODO comments about a possible reference counting if a handler is added
twice to a list (right now, this will be ignored).
* All {Start|Stop}Watching() methods are now more or less safe to be used in low
memory situations (adding some items to the map can still throw an exception...).
* Renamed BHandler::InitData() to _InitData().
* Some refactoring and cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20029 a95241bf-73f2-0310-859d-f6bbb57e9c96
feel free to change that ;-)
* Cleaned up existing headers.
* Coding style guide update to BBufferIO (renamed m_* members to f*).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19972 a95241bf-73f2-0310-859d-f6bbb57e9c96
with PostMessage() in case the message queue is full.
Some notes:
* for synchronous replies, we don't use this mechanism yet, but it could be
extended to do that as well.
* the code looks so complicated because we need a way to access the looper's
queue without locking it (to prevent deadlocks); like Dano's solution, I've
abused BTokenSpace to store a BDirectMessageTarget with a BHandler.
* we also need to decouple the lifetime of a looper's queue from its target,
as we cannot lock the looper, and therefore, can't guarantee it stays valid
as long as we're accessing it outside of BLooper.
* init_clipboard() now needs to be done after the global constructors have
been called - since sending messages now needs gDefaultTokens to be initialized.
Since this is done per image, it shouldn't cause any troubles, though.
* some minor cleanup, removed unused _msg_cache_cleanup_() and friends.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19968 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Got rid of unused BLooper members
* renamed fTaskID to fThread
* Removed private and deprecated AddLooper()/RemoveLooper()/... stuff; BLooper is now
directly calling BLooperList methods.
* Got rid of extensive and useless comments
* Made a few TODOs more clear
* Merged InitData() and InitData(...) to _InitData(...)
* BLooper::Team() now uses BPrivate::current_team(), sTeamID is gone now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19966 a95241bf-73f2-0310-859d-f6bbb57e9c96
* BLooper::AddMessage() is now using this method to determine wether or not to
update its looper thread.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19956 a95241bf-73f2-0310-859d-f6bbb57e9c96
any smaller due to this (before, a box without a label would resize itself to 0/0).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19919 a95241bf-73f2-0310-859d-f6bbb57e9c96
Some files renamed. Won't build yet with our usb_raw driver due to different namings. classes need to be B-prefixed anyway. USBKit.h needs to be split like in zeta as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19901 a95241bf-73f2-0310-859d-f6bbb57e9c96
"List folders first" and "Show Full Path" default to on now
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19895 a95241bf-73f2-0310-859d-f6bbb57e9c96
behind the mount point; BPartition::Unmount() would never unmount a volume.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19894 a95241bf-73f2-0310-859d-f6bbb57e9c96
at least mounting/unmounting seems to work. This fixes bug #191.
* Also changed the way how Tracker automatically mounts/unmounts volumes: it now
only differentiates between removable and fixed storage, not between initial
scan at boot, and periodical scans during runtime. Also removed all HFS stuff.
* Got rid of _INCLUDES_CLASS_DEVICE_MAP for the BeOS build.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19893 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Separated Haiku's icon stuff a bit better, so that Tracker can still be built
without having Haiku headers around.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19871 a95241bf-73f2-0310-859d-f6bbb57e9c96
mountable volumes - there are no icons yet, and it will also not work at all,
that is, you cannot mount/unmount any volumes yet.
* Got rid of _INCLUDES_CLASS_DEVICE_MAP in MountMenu.cpp.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19870 a95241bf-73f2-0310-859d-f6bbb57e9c96
This seems also be done it BeOS R5 and does remove the constant
flickering in the MediaPlayer slider.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19868 a95241bf-73f2-0310-859d-f6bbb57e9c96
were shown for all files without an own icon, and without one from its MIME type.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19866 a95241bf-73f2-0310-859d-f6bbb57e9c96
the app_server (and updated all comments that said otherwise).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19865 a95241bf-73f2-0310-859d-f6bbb57e9c96
Switcher now works as expected.
* Renamed TRoster::ActivateApp() to UpdateActiveApp(), as the app is already activated
at that point (the registrar only keeps track of it).
* BWindow::DispatchMessage() now calls the new BRoster::Private::UpdateActiveApp()
method when it receives a B_WINDOW_ACTIVATED message.
* Added BRoster::_UpdateActiveApp() which calls the new B_REG_UPDATE_ACTIVE_APP.
* Removed now unused B_REG_ACTIVATE_APP.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19857 a95241bf-73f2-0310-859d-f6bbb57e9c96
SetPulseRate() even if it is 0. BView::_Attach() and BView::SetFlags() now
just set the previous pulse rate again (which will start pulsing in case
there is no fPulseRunner yet).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19850 a95241bf-73f2-0310-859d-f6bbb57e9c96
I noticed that "state" was never set, but as expected this doesn't help at all:
we just can't use iconv() this way, I'll open a bug for this.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19844 a95241bf-73f2-0310-859d-f6bbb57e9c96
now (which has a marker at the beginning of the file, unlike UCS-2).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19843 a95241bf-73f2-0310-859d-f6bbb57e9c96
(ie. if the text file is cut off, it will no longer return an error, but
load as much as possible).
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19831 a95241bf-73f2-0310-859d-f6bbb57e9c96
app_server for this; added a new AS_IS_FRONT_WINDOW command for this.
For example, clicking on the menu bar to bring windows to front in FFM mode
does work now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19725 a95241bf-73f2-0310-859d-f6bbb57e9c96
anymore. That problem showed up for example during my haiku
presentation at Begeistert, where I couldn't delete replicants from
the desktop... grrrr!!! :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19708 a95241bf-73f2-0310-859d-f6bbb57e9c96
* _ContrainPoint() was broken as it could never change the point it was supposed
to contrain.
* MouseDown() no longer sends a notification message automatically (only if it
changed something)
* MouseMoved() and synchronous MouseDown() will now only send modification messages
if something actually changed (not for every mouse update).
* After key presses, the invokation message is only sent when the value changed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19697 a95241bf-73f2-0310-859d-f6bbb57e9c96
auto scrolling to its own method, introduced a new private
StyledWidthUTF8Safe method.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19694 a95241bf-73f2-0310-859d-f6bbb57e9c96
(most notably when you clicked the first time on the textview, the caret
would be left "drawn" on the old position.
- Implemented vertical auto scrolling (horizontal auto scrolling is
still missing). Note that the view jumps when there is nothing to
scroll, might be a bug in BView::ScrollBy() ?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19692 a95241bf-73f2-0310-859d-f6bbb57e9c96
is done from inside the BMenu::_track() function, and not inside Pulse()
anymore. Patch by Lucasz Zemczak
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19653 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added a comment about the proper use of the data-file argument.
* Applied Ingo's suggestion to the Jamfile, and it worked out of the box.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19649 a95241bf-73f2-0310-859d-f6bbb57e9c96
C++ API functions.
* Made some internal headers C++ safe.
* Cleaned up lcl_sv.cpp to only contain what's actually used (in particular,
the IRS_LCL_SV_DB stuff is gone).
* Wrote a basic "services" file and put it into libnetwork.so's resources.
* Updated lcl_sv.cpp to look into the resources if /etc/services doesn't exist.
* Removed the "quasipublic" status of irs_lclsv_fnxt() and made it private.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19644 a95241bf-73f2-0310-859d-f6bbb57e9c96
- separation lines weren't drawn correctly if the CLV was scrolled horizontally.
- in some cases, when unhilighting an item, the item itself werent'
drawn correctly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19603 a95241bf-73f2-0310-859d-f6bbb57e9c96
of BFont. You can BFont::SetFalseBoldWidth(float) a width on a
BFont object, and it will cause the glyph shapes to be run through
an AGG "contour converter" so that they become thicker or thinner.
IIRC, this is commonly referred to as "false bold". The "width" value
is the distance in pixels that the new glyph outline will be offset
from the original outline.
It would be nice if someone could look at my change to View.h with
regards to the B_FONT_ALL flag.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19547 a95241bf-73f2-0310-859d-f6bbb57e9c96
For those wondering "mark_as" is the directory for the MarkAsRead and MarkAsNew
Tracker add-ons I'm planning to add (for email.) If anyone is violently
opposed to this idea, speak now.
The WorkspacesLayer change was mostly an update to existing and ifdef 0'd
code so it would compile under ifdef 1. I left those changes and just set the
ifdef back to 0 here.
The other changes below were debugging and build changes that definitely were
not needed in the repository.
The undocumented changes in the last submission include some new keyboard
shortcuts in ShowImage as well as various changes to the input server and
roster as part of my ongoing work on those. I will clean this up some more
and make another submission in a few hours.
Note to self: never submit from a high-level directory...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19480 a95241bf-73f2-0310-859d-f6bbb57e9c96
these for other people, but they wouldn't compile for me when building the
app_server test environment.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19479 a95241bf-73f2-0310-859d-f6bbb57e9c96
me for the absolutely UGLY names. Also, if someone can suggest better
ones...
I seem not to have introduced any new bug.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19476 a95241bf-73f2-0310-859d-f6bbb57e9c96
Hardware GLRenderers will surely needs to check which screen device (so which window)
a GLView beg him to render to as fast as possible.
Unless such hardware is not serving this screen...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19464 a95241bf-73f2-0310-859d-f6bbb57e9c96
scrolling.
Menu attached to menubars now use scrolling if they are opened near the
bottom of the screen (just like in beos). I'm not sure if this is so
nice, though, so it could be reverted. Patch contributed by Lucasz
Zemczak
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19442 a95241bf-73f2-0310-859d-f6bbb57e9c96
within the library - theoretically, this mechanism could be extended to
turn the compatibility layer on and off based on the images that call the
functions (allowing to mix R5 and BONE network add-ons in a single executable).
This change fixes R5 networking apps such as Vision, and NetworkTime (both
now seem to work fine under Haiku).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19431 a95241bf-73f2-0310-859d-f6bbb57e9c96
so frequently when unflattening R5 messages (each mouse event arrives
as an R5 message in the test environment): unflatten_r5_message()
retrieved the pointer to the message header, but afterwards cleared
the message... resulting in the header pointer to be invalid.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19412 a95241bf-73f2-0310-859d-f6bbb57e9c96
We should probably always start BMenuField menus in sticky mode and only switch
to non-sticky mode if the mouse was moved a minimum distance.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19361 a95241bf-73f2-0310-859d-f6bbb57e9c96
no arguments (or doesn't want them). We even already had the correct handler for
B_SILENT_RELAUNCH around :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19359 a95241bf-73f2-0310-859d-f6bbb57e9c96
BTW, I disabled trackTime. It seems to work without it, correctly, so I guess it can be removed completely.
If not, just revert the change ("if (system_time....") after TODO.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19358 a95241bf-73f2-0310-859d-f6bbb57e9c96
std::map [] creates a new entry when none can be found!
* Disabled libmesa.a being build with DEBUG turn on, as it's broken ATM.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19357 a95241bf-73f2-0310-859d-f6bbb57e9c96
there is some unfortunate code duplication in AppFileInfo,
because it cannot use BMimeType/BNode alone to retrieve icons,
now it works closer to the code in BIconUtils, this fixes
R5 icons not displaying for other icon sizes
* implemented a bilinear scaling function, I don't know if
it is very fast, but I hope it is reasonable. Now that I
see the results though, I wonder if R5 icons should be
scaled with nearest neighbor instead...
* corrected a small bug in the icon format stuff...
7 bit coords are -32-+95, not 96
* improved comment for BIconUtils function
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19302 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added BBitmap(const BBitmap&, uint32 flags) constructor as found in Dano/Zeta.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19270 a95241bf-73f2-0310-859d-f6bbb57e9c96
various places. Implemented SetLineMode op for BPicture, fixed shape
drawing (I accidentally broke it in the previous commit).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19264 a95241bf-73f2-0310-859d-f6bbb57e9c96
Hopefully fixed all the problems. Reported by
Marc Flerackers.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19241 a95241bf-73f2-0310-859d-f6bbb57e9c96
* made the paper sheet just a bit lighter at the bottom
* created font folder icon
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19228 a95241bf-73f2-0310-859d-f6bbb57e9c96
It's hopefully now used everywhere instead of B_RAW_TYPE where appropriate.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19219 a95241bf-73f2-0310-859d-f6bbb57e9c96
show the app again when choosing the "About Haiku" menu item :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19218 a95241bf-73f2-0310-859d-f6bbb57e9c96
for applications, I kept the R5 icon around and the
vector icon is only used when compiling for Haiku,
for the mimetypes, I removed the R5 icon, as I don't
think they are used outside the Haiku build
naturally, I'm open for comments
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19193 a95241bf-73f2-0310-859d-f6bbb57e9c96
* BMenuWindow now makes its menu focus view, so that it can receive key events.
* Keyboard navigation doesn't work as it should though, that is bug #670 is
still valid - there should even be another recently opened bug about this,
but Trac obviously ate it :-/
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@19152 a95241bf-73f2-0310-859d-f6bbb57e9c96