* LockBits() now returns B_OK for non-overlay bitmaps, as that makes much more sense.

* Added TODO about the possible use of the state parameter (would be nice to be compatible
  with R5 here, of course).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21510 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler 2007-06-26 23:20:44 +00:00
parent eeb608e1c7
commit d56eb9cf5d

View File

@ -409,6 +409,9 @@ BBitmap::IsValid() const
status_t
BBitmap::LockBits(uint32 *state)
{
// TODO: how do we fill the "state"?
// It would be more or less useful to report what kind of bitmap
// we got (ie. overlay, placeholder, or non-overlay)
if (fFlags & B_BITMAP_WILL_OVERLAY) {
overlay_client_data* data = (overlay_client_data*)fBasePointer;
@ -424,7 +427,7 @@ BBitmap::LockBits(uint32 *state)
// drawing the bitmap yet?
// axeld: you mean for non overlays?
return B_ERROR;
return B_OK;
}
@ -442,7 +445,7 @@ BBitmap::UnlockBits()
release_sem(data->lock);
}
// Area
/*! \brief Returns the ID of the area the bitmap data reside in.
\return The ID of the area the bitmap data reside in.
*/