Added optional debug output
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@21035 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -16,6 +16,12 @@
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#include <DirectWindowPrivate.h>
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#include <ServerProtocol.h>
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//#define DEBUG 1
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#if DEBUG
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#include <string.h>
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#include <stdio.h>
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#endif
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// We don't need this kind of locking, since the directDaemonFunc
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// doesn't access critical shared data.
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@ -28,6 +34,60 @@ enum dw_status_bits {
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};
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#if DEBUG
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static void
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print_direct_buffer_state(const direct_buffer_state &state)
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{
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if (state == 0)
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return;
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char string[128];
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int modeState = state & B_DIRECT_MODE_MASK;
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if (state == B_DIRECT_START)
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strcpy(string, "B_DIRECT_START");
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else if (state == B_DIRECT_MODIFY)
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strcpy(string, "B_DIRECT_MODIFY");
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else if (state == B_DIRECT_STOP)
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strcpy(string, "B_DIRECT_STOP");
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if (state & B_CLIPPING_MODIFIED)
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strcat(string, " | B_CLIPPING_MODIFIED");
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if (state & B_BUFFER_RESIZED)
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strcat(string, " | B_BUFFER_RESIZED");
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if (state & B_BUFFER_MOVED)
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strcat(string, " | B_BUFFER_MOVED");
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if (state & B_BUFFER_RESET)
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strcat(string, " | B_BUFFER_RESET");
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printf("direct_buffer_state: %s", string);
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}
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static void
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print_direct_driver_state(const direct_driver_state &state)
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{
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if (state == 0)
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return;
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char string[64];
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if (state == B_DRIVER_CHANGED)
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strcpy(string, "B_DRIVER_CHANGED");
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else if (state == B_MODE_CHANGED)
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strcpy(string, "B_MODE_CHANGED");
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printf("direct_driver_state: %s\n", string);
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}
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static void
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print_direct_buffer_info(const direct_buffer_info &info)
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{
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print_direct_buffer_state(info.buffer_state);
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print_direct_driver_state(info.driver_state);
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}
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#endif
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BDirectWindow::BDirectWindow(BRect frame, const char *title, window_type type,
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uint32 flags, uint32 workspace)
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: BWindow(frame, title, type, flags, workspace)
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@ -335,11 +395,15 @@ BDirectWindow::DirectDaemonFunc()
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if (status < B_OK)
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return -1;
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#if DEBUG
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print_direct_buffer_info(*fBufferDesc);
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#endif
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if (LockDirect()) {
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if ((fBufferDesc->buffer_state & B_DIRECT_MODE_MASK) == B_DIRECT_START)
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fConnectionEnable = true;
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fInDirectConnect = true;
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fInDirectConnect = true;
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DirectConnected(fBufferDesc);
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fInDirectConnect = false;
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