Introduce weston_touch_device for libweston core to track individual
touchscreen input devices. A weston_seat/weston_touch may be an
aggregation of several physical touchscreen input devices. Separating
the physical devices will be required for implementing touchscreen
calibration. One can only calibrate one device at a time, and we want to
make sure to handle the right one.
Both backends that support touch devices are updated to create
weston_touch_devices. Wayland-backend provides touch devices that cannot
be calibrated, because we have no access to raw touch coordinates from
the device - calibration is the responsibility of the parent display
server. Libinput backend provides touch devices that can be calibrated,
hence implementing the set and get calibration hooks.
Backends need to maintain an output pointer in any case, so we have a
get_output() hook instead of having to maintain an identical field in
weston_touch_device. The same justification applies to
get_calibration_head_name.
Also update the test plugin to manage weston_touch_device objects.
Co-developed by Louis-Francis and Pekka.
v2:
- Consistently use 'cal' instead of 'calb' or 'matrix'.
- change devpath into syspath
- update copyrights
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v1 Tested-by: Matt Hoosier <matt.hoosier@gmail.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Rather than segfaulting by attempting to traverse an initially
null log handler pointer, explicitly print a message and abort.
Signed-off-by: Matt Hoosier <matt.hoosier@gmail.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
[Pekka: coding style fix]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The SURFACE_BITS_COMMAND struct has changed and some members have been moved in the
bmp field.
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Allow global control of the pixman shadow buffers. The compositor can
choose whether all output use or do not use a shadow buffer with the
pixman renderer.
The option is added to the end of struct weston_drm_backend_config to
avoid bumping WESTON_DRM_BACKEND_CONFIG_VERSION.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Fabien Lahoudere <fabien.lahoudere@collabora.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Add a flag to pixman-renderer for initializing the output with a shadow
framebuffer. All backends were getting the shadow implcitly, so all
backends are modified to ask for the shadow explicitly.
Using a shadow buffer is usually beneficial, because read-modify-write
cycles (blending) into a scanout-capable buffer may be very slow. The
scanout framebuffer may also have reduced color depth, making blending
and read-back produce inferior results.
In some use cases though the shadow buffer might be just an extra copy
hurting more than it helps. Whether it helps or hurts depends on the
platform and the workload. Therefore let the backends control whether
pixman-renderer uses a shadow buffer for an output or not.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Fabien Lahoudere <fabien.lahoudere@collabora.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Pixman-renderer uses a single internal shadow buffer. It is enough to
composite the current damage into shadow, but the copy to hw buffer
needs to include the previous damage because of double-buffering in
DRM-backend.
This patch lets pixman-renderer do exactly that without compositing also
the previous damage on DRM-renderer.
Arguably weston_output should not have field previous_damage to begin
with, because it implies double-buffering, which e.g. EGL does not
guarantee. It would be better for each backend explicitly always provide
any extra damage that should be copied to hw.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Signed-off-by: Fabien Lahoudere <fabien.lahoudere@collabora.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
This issue was likely introduced by "libweston: add
weston_view_set_output()" which forgot to ensure the output destroy
listener is removed when weston_view is destroyed, leading to freed
memory being left into the list.
This was quite easy to trigger by opening and closing an application
window a few times, leading various memory corruption symptoms.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Instead of desktop shell assigning view outputs directly,
use a new method, weston_view_set_output(). The method can
set up an output destroy listener to make sure that views
do not have stale output pointers.
Without this patch it is possible to end up in a scenario
where, e.g. configure_static_view() accesses memory that
has already been freed. The scenario can be provoked by
repeatedly plugging and unplugging a display. The faulty
memory accesses are reported by valgrind.
Signed-off-by: Semi Malinen <semi.malinen@ge.com>
Signed-off-by: Fabien Lahoudere <fabien.lahoudere@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Allow cloning up to 4 connectors from the same CRTC. All the
implementation bits support more than one head per output already.
Four is just an arbitary number, small but unlikely to ever be the
limiting factor in cloning since hardware is usually very restricted.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
For the attach on an enabled output to have an effect, we need to go
through drmModeSetCrtc or ATOMIC_ALLOW_MODESET.
v9:
- Add another XXX comment.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
When a head is detached from an enabled output, that output needs to go
through a modeset (drmModeSetCrtc() / ATOMIC_ALLOW_MODESET) so that the
connector is actually removed from the CRTC.
This has not yet been a problem, because an output could only have one
head at a time, and would be automatically disabled on detach. It would
be a problem with clone mode.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
If we are processing a connector that does not have an existing routing,
it is possible we pick a CRTC that was previously routed to a connector
we have not enabled yet. If that happens, the latter connector cannot
preserve its routing.
Check that no other connector we might enable later had this CRTC
before.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
To support shared-CRTC clone mode, the chosen CRTC needs to support
driving all the attached connectors. Replace the old algorithm with a
new one that takes into account all associated connectors.
Ideally it should use possible_clones mask to check which encoders (and
therefore connectors) actually can be in a cloned set. However, the DRM
documentation says about possible_clones and possible_crtcs masks both:
"In reality almost every driver gets this wrong."
- https://01.org/linuxgraphics/gfx-docs/drm/gpu/drm-kms.html#c.drm_encoder
Looking at a target device and its kernel where clone mode is desired,
possible_clones is indeed self-conflicting and would not allow cloning
at all. Therefore the implemented algorithm replaces the checking of
possible_clones with luck. It even goes out of its way to find any CRTC
for a configuration, even if not advertised by the kernel as not
supported.
Libweston would need infrastructure to allow trial-and-error CRTC
allocation: rather than picking one CRTC in advance and do or die, it
should try all available CRTCs one by one. Unfortunately that is not yet
possible, so this patch implements what it can. It is also the DRM
upstream opinion that trial-and-error with ATOMIC_TEST would be the way
to go.
Unlike the old algorithm, the new algorithm prefers routings that were
in place when Weston started instead of when enabling an output. When
you never temporarily disable an output, this makes no difference.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
compositor.c has 'touch', so use 'touch' here as well. It is not a
device to begin with.
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
v1 Tested-by: Matt Hoosier <matt.hoosier@gmail.com>
We have weston_seat_{init,release}_{pointer,keyboard,touch}() as the
backend-facing API. There is no need to expose the create/destroy
functions which have been for internal use only for quite a long time.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
v1 Tested-by: Matt Hoosier <matt.hoosier@gmail.com>
If an input device is associated to an output that then gets disabled,
there is no case where associating to a different output would be
correct.
The output association is used for absolute positioned input devices,
and an input device like a touchscreen cannot ever be automatically
valid for more than one possible output - the touchscreen display
device.
Therefore do not automatically reassing implicitly associated input
devices to another output. This removes some log spam on shutdown.
In fact, if there can be more than one output at any time, absolute
input devices must be explicitly configured to associate with the
correct output, or the results are essentially undefined in any case.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
The use case driving this change is a clone mode setup, where the user
is hotplugging or unplugging a cloned touchscreen. Even if the output
and head are force-enabled, the touch device should still follow the
connector connection status. If there is no video signal for the
touchscreen (disconnected connector), then the touch input should be
ignored as well.
When the output is force-enabled, we need to trigger
output_heads_changed from connector status changes. If the head or
output are not force-enabled, the compositor will likely attach and
detach the head as appropriate. In clone mode, the attach or detach
needs to trigger output_heads_changed directly. In other cases, it may
be handled through the output getting enabled or disabled which are
different signals.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Associating input devices with weston_outputs by the output name fails
when one output has several heads. We need to match against head names
instead of output names to be able to find all names.
This fixes touchscreen output association in shared-CRTC clone mode when
outputs or input devices appear or disappear.
Even though notify_output_create() is called only when new outputs
appear, the implementation is prepared to also remove output
associations. This will be handy in the future when this function will
handle also head detaching from an output that remains enabled.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Removing the output association from an evdev_device is more than just
setting the pointer to NULL, one also needs to remove the destroy
listener and flag the destroy listener as unused (notify == NULL).
evdev_device_set_output() can already remove associations, so let it
also handle an assignment to NULL output.
Fix notify_output_destroy() to handle removing an association correctly.
Previously, the listener was left "used", which would mean the next call
to evdev_device_set_output() would have wl_list_remove()'d, accessing
freed memory. This could be triggered by having a touchscreen with a
specified output association, and unplugging then re-plugging the
corresponding output.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
In the future evdev_device_set_output() will start getting called more
often, redundantly. Short-circuit the setting if the chosen output is
already set for an input device. This reduces churn in the logs.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Helps admins ensure the configuration is correct.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
The udev property WL_CALIBRATION is an old way of giving Weston a
touchscreen calibration matrix. It is Weston-specific.
The recommended way of setting up a calibration is to use the udev
property LIBINPUT_CALIBRATION_MATRIX, which libinput will load
automatically and therefore applies to all libinput using display
servers and applications.
The syntax of WL_CALIBRATION and LIBINPUT_CALIBRATION_MATRIX is
different as well: WL_CALIBRATION uses pixels as the translation part
units, which makes the values depend on the output resolution.
LIBINPUT_CALIBRATION_MATRIX on the other hand uses normalized units.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Print a note that calibration got skipped if the input device supports a
calibration matrix but there is no associated output to compute it from.
Helps with debugging touchscreen calibration issues.
The code is reorganized and commented a bit, but this does not change
the behaviour.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Struct 'evdev_device' has field 'devnode' which is initialized to NULL,
never assigned, and finally free()'d. Therefore it is useless.
Remove the dead field.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
The head was just zalloc()'d, there is no need to memset it to zero.
If a function fails, it is preferable it leaves the output arguments
untouched.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Rename connector_get_current_mode() because it will be useful for
storing not just the current mode on creating a head.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Stop using a head for printing the mode list, because there could be
multiple heads. We already gather the mode list from all heads.
No need to print the connector id here, because it is logged with DRM
heads, and core prints the head names on output enable.
The "built-in" flag seemed dead, because it could only be printed if the
kernel provided no modes. If we want more detailed info on where modes
come from, we would need to inspect mode_info or add new flags to
drm_mode or weston_mode.
Add printing the pixel clock, because that is used by the video mode
duplicate removal code.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
If an output has multiple (cloned) heads, it should be enough for any
head to support backlight control for DRM-backend to expose it.
Inspect all attached heads for backlight control and improve the
logging.
Pick the initial backlight level from whatever happens to be the "first"
head, because it's simple.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
A single list of modes needs to be combined from the mode lists in each
attached head. We could just concatenate the lists, but that might
introduce duplicates. Try to avoid duplicates instead by using partially
fuzzy matching.
When a duplicate is found, try to figure out which is more suitable to
use in place of both. If one has the preferred flag and the other
doesn't, take the preferred one. Otherwise use the one already in the
list.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Previously the log contained one line for EDID data and another line for
the head, and you just had to know they belong together. Make it more
obvious to read by putting both head and EDID info on the same line.
We no longer print EDID data every time it is parsed (on every hotplug
event), but only if it changes. I did take a shortcut here and use
weston_head::device_changed as the print condition which relies on the
compositor clearing it, but a failure to do so just means we print stuff
even if it didn't change.
Head info updates also print the head info and not just the EDID data.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Fix this function to support more than one head per output.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Fix this function to support more than one head per output.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Fix this function to support more than one head per output.
v9:
- Change { connectors, 0 } to { NULL, 0 } in drmModeSetCrtc() args.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Replace the unused_connectors array by iterating through the head list
instead. A head that is not enabled (attached to an enabled output) is
basically an unused connector.
All connectors regardless of their status have a drm_head. This has the
nice effect that drm_pending_state_apply_atomic() does not need to
re-query the connector properties every time, they can be simply looked
up in the drm_head.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
In previous patches, all the appropriate fields from drm_output have
been moved into drm_head, and resource allocation has been moved away
from drm_output creation. It is time to throw the switch: this patch
disconnects the drm_output and drm_head lifetimes.
Previously a drm_output was created for a connected connector and
destroyed on disconnection. A drm_head was tied to the drm_output
lifetime just to accommodate the head-based output configuration API
temporarily.
Now all connectors will get a head created regardless of their
connection status. Heads are created and destroyed as connectors appear
and disappear (MST), not when they get connected or disconnected. This
should allow the compositor to force-enable a disconnected connector.
An "empty" drm_output is created with weston_backend::create_output()
hook. This now follows the intent of the head-based output configuration
API.
On hotplug events, all connectors' information is updated regardless of
their connection status changes. It is theoretically possible for a
monitor to change without going through a disconnected state in between.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Move the initialization of the drm_output mode list to
drm_output_set_mode() time.
Once we stop creating the drm_head with the drm_output, there will not
be a head to get the mode list from at drm_output creation time.
Furthermore, once DRM-backend starts supporting more than one head per
output, the combined mode list to be exposed to clients (and the
compositor?) must be constructed with all heads attached.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
The inherited mode is the video mode on the connector when we have not
yet reconfigured the connector, if set.
Get the inherited mode the moment we create a drm_head, not when we
determine the mode for a drm_output. This way we are sure to read all
inherited modes before we reconfigure a single CRTC. Enabling one output
may grab the CRTC from another connector, overwriting whatever mode that
connector might have had.
The inherited mode is stored in drm_head, where we can keep it for the
lifetime of the head, rather than relying on re-loading it from the
kernel at set_mode() time.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
As these planes are allocated on output enable and freed on output
disable, there cannot be a match in the pending_output_list.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
As CRTC is allocated on output enable and deallocated on output disable,
there cannot be any matches in find-by-crtc from the
pending_output_list.
Remove the loop over pending_output_list as never finding anything by
definition.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
A drm_output needs a CRTC only when it is in use. Allocating a CRTC on
creation of drm_output will reserve the CRTC regardless of whether the
output is actually used or not. This may cause creating other
drm_outputs to fail if there are not enough CRTCs.
Instead, allocate the CRTC on drm_output enable() time. A drm_output
will have a valid CRTC only while it is enabled.
This allows us to create drm_output objects arbitrarily and without a
head assignment, which is required by the head-based output API for the
backends. The assigned heads will be known only at enable() time.
Now drm_output_enable() has to call drmModeGetResources() to be able to
find a suitable CRTC. We might want to cache the resources somewhere,
but that is it topic for another patch.
v4: Force resetting unused CRTCs on fini.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Move the connector related fields from drm_output to the drm_head. A
drm_head represents a connector for now.
The code in drm_head_create() to update connector data, monitor
information, etc. is moved into a new function. This will be useful when
DRM-backend starts creating heads for all connectors regardless of their
connection status and will need to update them on hotplug events.
While incurring the churn to move several fields into struct drm_head,
also refactor out drm_head_assign_connector_info(). This function is
needed later when drm_heads will exist regardless of connected status,
as every hotplug event will need to update the state of all connectors.
At that point we will also start handling connector changes that do not
go through an intermediate disconnected state. This refactoring is
trivial enough to be in this patch to reduce the total amount of changes
to be reviewed.
v6:
- adapt to the new places of updating unused_connectors
- free connector in create_output_for_connector() error path
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Backlight is driven per connector, hence it belongs in struct drm_head.
weston_output::set_backlight() API is remains per output so far. There
is no UI to control backlights per head and adding one would be
difficult for an output that has multiple cloned heads.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Instead of iterating output_list and pending_output_list, iterate
head_list to find outputs whose connectors have been disconnected.
This helps a following patch to move connector fields from drm_output to
drm_head.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Making this function not depend on drm_head::output field through
drm_output_find_by_connector() will later allow to remove the
drm_head::output field before removing the unused_connectors array. This
helps keeping the commit more fine-grained.
drm_backend_update_unused_outputs() was only interested in enabled
outputs. The new code is 100% equivalent to the old code. The
difference is that weston_head::output is only set for attached heads. A
connector cannot be in use if it is not attached to an output.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Switch drm_output_find_by_connector() to search for the output by
iterating the compositor's head_list. drm_head_find_by_connector() will
be useful later on its own.
As of "compositor-drm: start migration to head-based output API" the
head list is guaranteed to contain all created drm_outputs through the
automatically created drm_head.
This simplifies the code a little, introduces
drm_head_find_by_connector(), and works towards the eventual removal of
drm_output_find_by_connector().
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Helps debugging.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Move the responsibility of ensuring the head will work in the enabled
output to the backends.
A compositor cannot enable an output without heads, and removing the
last head from an output automatically disables the output, so attaching
a new head to an enabled output is only possible for clone mode.
Backends headless, rdp, and x11 forbid clone mode by not having an
attach_head hook implemented; fbdev and wayland explicitly deny clone
mode. Only the DRM backend is affected by this change and even that not
yet because MAX_CLONED_CONNECTORS is 1 in the DRM backend.
Also ensure a global is created for the head when attached to an enabled
output, and log it.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Support attaching custom data to a weston_output by the traditional
destroy listener / wl_signal_get approach.
Needs a new destroy signal, because user data lifetime should be the
lifetime of the weston_output regradless of its enabled status. The old
destroy signal is for output consumers that only care about enabled
outputs in the system and gets emitted on disable, not on destroy.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
To let users pick an arbitrary name for an output, to be used as e.g. a
configuration key, add API to create an output with a given name. For
the same configuration purpose, add a search function as well.
For the search function to be predictable, forbid creating multiple
outputs with the same name. Previously, creating multiple outputs with
the same name would have needed detatching to create outputs from the
same head, now that is forbidden.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
This will be interesting to see when testing clone mode.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Remove the scaffolding that allowed backends to be converted one by one
to the head-based API. Nothing is using these members anymore.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Hook up the libweston facing head-based output API by introducing struct
drm_head, but leave it as a fake so that members can be migrated in
pieces in follow-up patches.
The DRM backend continues to create an output for each connected
connector only, and during output creation it also creates a drm_head
for it. This allows it to pretend it supports the head-based output API
as long as there is only one head per output ever attached.
create_output callback is fake, it will only look up the existing
drm_output by the head name.
Clones are not yet supported, hence max is defined to 1.
This unfortunately introduces some temporary code that will be revomed
later, but seems to be necessary to avoid a single big patch.
v6:
- add missing drm_head_destroy() call
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Follow the standard pattern used in the headless and x11 backend
migration, but also cater for the two other backend modes: --sprawl or
fullscreen-shell, and --fullscreen.
Stops relying on the implicit weston_output::head.
Unlike other backends, this uses the attach_head hook to do the
required head setup that is not possible to do without an output, but
must be done before weston_output_enable(). This also requires the
detach_head hook for the one case where the user attaches a --fullscreen
head and then detaches it without enabling the output.
It is a little awkward to fully initialize heads as late as attach, but
aside from the --sprawl/fullscreen-shell case, there is not really a way
to know the head properties without creating the parent wl_surface and
configuring it.
Heads/outputs created for parent outputs now have distinct names instead
of all being called "wlparent".
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Add safeguards to make it painfully obvious if we ever get the pairing
of wayland_backend_create_output_surface() and
wayland_backend_destroy_output_surface() wrong. Helps catching bugs.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Follow the standard pattern set by the headless backend which also uses
the the window output API.
Stops relying on the implicit weston_output::head.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Implement the head-based output API in this backend, and stop relying on
the implicit weston_output::head.
The split between fbdev_head and fbdev_output is somewhat arbitrary.
There is no hotplug or unplug, and there is always 1:1 relationship.
Struct fbdev_screeninfo could have been split as well, but it would not
have made much difference.
I chose fbdev_output to carry the mmap details (buffer_length is now
duplicated here), and fbdev_head to carry the display parameters and
device node path. The device node identifies the head, similar to a
connector.
The backend init creates a head. The compositor uses it to create an
output. Libweston core attaches the head automatically after creating
the output. The attach hook is a suitable place to set up the video
modes on the output as they are dictated by the head, it would be too
late at enable() time.
v7:
- use name argument instead of hardcoded "fbdev" in
fbdev_output_create()
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Destroying the whole output in reenable would cause list walk
corruption: the loop over output_list in session_notify() is not using
wl_list_for_each_safe so output removal would break it.
Creating a new output is also problematic as it needs the compositor to
configure it, but that probably saved us from another list walk failure:
adding the new output to be list while walking the list, possibly
causing it to be destroyed and re-created ad infinitum.
Instead of a complete destroy/create cycle, just do our internal
disable/enable cycle. That will re-open the fbdev, re-read the
parameters, re-create hw_surface, and reinitialize the renderer output.
A problem with this is if fbdev_set_screen_info() fails. We do read the
new parameters, but we don't communicate them to libweston core or old
clients.
However, it is hard to care: to trigger this path, one needs to
VT-switch to another fbdev app which changes the fbdev parameters. That
is quite difficult as VT-switching has been broken for a good while for
fbdev-backend, at least with logind. Also fbdev_set_screen_info() would
have to fail before one should be able to tell something is wrong.
The real reason behind this patch, though, is the migration to the
head-based output API. Destroying and re-creating an output really does
not fit that design. Destroying and re-creating a head would be better,
but again not testable in the current state.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Follow the starndard patttern as the other backends, headless and x11 in
particular, to stop relying on the implicit weston_output::head.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Implement the head-based output API in this backend, and stop relying on
the implicit weston_output::head.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
If the idle_repaint() callback has been scheduled when a weston_output
gets destroyed, the callback will hit use-after-free. I have encountered
this when migrating the wayland backend to the head-based API, using
--sprawl, and closing/disconnecting one of the parent compositor
outputs.
Store the idle_repaint callback source, and destroy it in
weston_output_release(), ensuring we don't get a stale call to
start_repaint_loop later.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
The functions called here, particularly
weston_output_transform_scale_init(), rely on current mode being set.
The current mode must also be found in the mode list, though we don't
explicitly check it here.
current_mode not being set is a programmer error. It could be a backend
bug, but it could also be a libweston user bug not calling a set size
function.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Output make and model are not allowed to be NULL in the protocol, so
ensure they are not forgotten when enabling an output.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
All frontends have been converted to the new head-based output
management API, which means that
weston_compositor_create_output_with_head() is calling
weston_output_attach_head(). We will never hit the implicit attach
anymore.
Therefore we can now require that an output has at least one head when
calling weston_output_enable(). An output without heads is useless.
The auto-add code is removed as dead.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
The signal has been replaced with the heads_changed hook and is no
longer useful.
weston_pending_output_coldplug() is renamed to
weston_compositor_flush_heads_changed() for two reasons: it better
describes what it does now, and it serves as an obvious flag that
libweston ABI has been broken.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Rename the function pointer to create_head() because that is what it
does on backends that are converted to the head-based API. Update the
documentation to match.
Surprisingly this is not an ABI break, as the function behaviour and
signature remain intact. Hence API_NAME is not bumped.
This is only an API break, and main.c is fixed accordingly.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Reacting to DRM hotplug events is racy. It is theoretically possible to
get hotplug events for a quick swap from one monitor to another and
process both only after the new monitor is connected. Hence it is
possible for display device information to change without going through
a disconnected state for the head.
To support such cases, add API to allow detecting it in the compositor.
v6:
- change str_null_neq() to str_null_eq()
- rename weston_head_condition_device_changed()
- move the condition from weston_head_set_device_changed() to the
callers
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Add support for subscribing to weston_head destruction.
The primary use case for heads being destroyed arbitrarily is the
DRM-backend with MST connectors, which may disappear on unplug. It is
not just the connector becoming disconnected, it is the connector
actually disappearing.
The compositor needs to know about disappearing heads so that it has a
chance to clean up "orphaned" outputs which do get disabled but still
need destroying at run time. Shutdown would destroy them as well.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Introduce the API for users (compositors) to create an output from a
head, attach and detach heads, and destroy outputs created this way.
This also adds the backend-facing API to libweston.
In the new API design, a backend creates heads, and the compositor
chooses one or more heads (clone mode) to be driven by an output.
In the future backends will be converted to not create outputs directly
but only in the new create_output hook.
The user subscribes to a heads_changed hook and arranges heads into
outputs from there.
Adding the API this way will allow frontends (main.c) and backends to be
converted one by one. This adds compatiblity paths in
weston_compositor_create_output_with_head() and weston_output_destroy()
so that frontends can be converted first to call these, and then
backends can be converted one by one to the new design. Afterwards, the
compatibility paths will be removed along with weston_output::head.
Currently heads can be added to a disabled output only. This is less
than ideal for clone mode hotplug and should be improved on later.
v4: Remove the wl_output global on head detach if output is enabled.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Add a hook for compositors to get a callback when heads are added or
their connection status changes, to which compositors likely want to
react to by enabling or disabling outputs (API for that to be added
later).
As many head changes as possible should be coalesced into a single
heads_changed call. Therefore the callback is made from an idle task.
This anticipates a future atomic output configuration API, where the
global output configuration is tested and set atomically instead of one
by one.
weston_pending_output_coldplug() needs to manually execute the
heads_changed call so that initial outputs are created before any
plugins get their start-up idle tasks ran. This is especially important
for ivi-shell which does not support output hotplug, and for tests to
guarantee the expected outputs.
v8:
- Change the callback function pointer into a wl_signal. The API is
changed and renamed.
v6:
- fix a typo
- add comment in weston_pending_output_coldplug()
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v6 Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
v6 Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
weston_compositor needs to maintain a list of all available heads, so
that a compositor can pick and choose which heads to take into or out of
use at arbitrary times. The heads may be on or off, and connected or
disconnected.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Enabled is orthogonal from connected. A connected head could be
disabled, or a disconnected head could in the future be enabled.
Compositors quite likely want to check if a head is already enabled
before starting to take it into use.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Heads may be disconnected or connected and the compositor needs to be
able to know the state to know which heads to take into use.
Currently a single head is automatically created with an output, and
outputs are only ever created as connected and destroyed on
disconnection, so it suffices to set connected to true. In the future,
backends are expected to create heads for both connected and
disconnected connectors, so that a connector can be forced on without it
being actually connected.
v6:
- split weston_head_is_enabled() to a new patch
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Heads need to be named, so they can be referenced in logs and
configuration sources.
When clone mode is implemented, output and head names may differ.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
The 'head' member of 'struct weston_output' is going to go unused and
then disappear, so stop using it and find a head from the proper list.
However, this leaves a problem in cms-colord: if you have multiple
monitors driver with the same CRTC, what do you say to the color
management system? The monitors could be different, but all the color
LUTs etc. are in the CRTC and are shared, as is the framebuffer.
Do the simple hack here and just use whatever head happens to be the
first in the list.
The warning is printed in get_output_id(), because if heads are added or
removed while the output is enabled, the id could change.
v6:
- add weston_output_get_first_head(), at first use
- add warning message for nr. heads > 1
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Duplicate these strings to decouple their lifetime from whatever the
backends used. This should prevent hard to catch use after frees and
such problems in the future.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v5 Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Remove the wl_resource in the head's resource list when we are
removing the wl_output global. We sent global removal events to clients,
the resources should become dummies until clients reap them. Reset user
data so that clients triying to use dummy objects don't hit e.g. a freed
head pointer.
This fixes a theoretical issue: if an enabled output is disabled and
then gets enabled again, mode changes and wl_surface.enter/leave would
still attempt to use the dummy objects. If a client destroyed a dummy
object, we don't have the destructor to remove it from the resource
list, and libweston would hit freed memory.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v5 Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
The intention is that in the future backends will dynamically allocate
weston_heads based on the resources they have. The lifetime of a
weston_head will be independent of the lifetime of a weston_output it
may be attached to. Backends allocate objects derived from weston_head,
like they currently do for weston_output. Backend will choose when to
destroy a weston_head.
For clone mode, struct weston_output gains head_list member, which is
the list of attached heads that will all show the same framebuffer.
Since heads are growing out of weston_output, management functions are
added.
Detaching a head from an enabled output is allowed to accommodate
disappearing heads. Attaching a head to an enabled output is disallowed
because it may need hardware reconfiguration and testing, and so
requires a weston_output_enable() call.
As a temporary measure, we have one weston_head embedded in
weston_output, so that backends can be migrated individually to the new
allocation scheme.
v8:
- Do not send wp_presentation_feedback.sync_output events for multiple
wl_output globals in weston_presentation_feedback_present().
v6:
- adapt to upstream changes in weston_output_set_transform()
- use wl_list_for_each_safe in weston_output_release()
- removed weston_output_get_first_head() as it's not needed yet
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v5 Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
v7 Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
Split out a new function. This is a pure refactoring, no change in
behaviour.
This helps a following patch that adds a loop over output->head_list.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v5 Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
The user data of a wl_resource representing a wl_output protocol object
used to be a pointer to weston_output. Now that weston_output is being
split, wl_output more accurately refers to weston_head which is a single
monitor.
Change the wl_output user data to point to weston_head.
weston_output_from_resource() is replaced with
weston_head_from_resource().
This change is not strictly necessary, but architecturally it is the
right thing to do. In the future there might appear the need to refer to
a specific head of a cloned pair, for instance.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v5 Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
As a wl_output represents weston_head, use a weston_head pointer as the
wl_output global's user data.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v5 Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
The wl_output protocol interface exposes things like monitor make,
model, sub-pixel layout and physical dimensions. Obviously wl_output is
meant to represent a monitor.
The abstraction of a monitor is weston_head. Therefore move the wl_output
global and the bound resources list into weston_head.
When clone mode gets implemented in the future, this means that monitors
driven by the same CRTC will still be represented as separate wl_output
globals. This allows to accurately represent the hardware.
Clone mode that used separate, not frame-locked, CRTCs to drive two
monitors as clones would necessarily also be exposed as separate
wl_output since they have different timings.
v6:
- adapt to upstream changes in weston_output_set_transform()
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v5 Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
In order to support clone modes, libweston needs the concept of a head
that is separate from weston_output. While weston_output manages buffers
and the repaint state machine, weston_head will represent a single
monitor. In the future it will be possible to have a single
weston_output drive one or more weston_heads for a clone mode that
shares the framebuffers between all cloned heads.
All the fields that are obviously properties of the monitor are moved
from weston_output into weston_head.
As moving the fields requires one to touch all the backends for all the
assingments, introduce setter functions for them while we are here. The
setters are identical to the old assignments, for now.
As a temporary measure, weston_output embeds a single head. Also the
ugly casts in weston_head_set_monitor_strings() will be removed by a
follow-up patch.
Libweston major version is bumped, because weston_output struct layout
is changed.
v7:
- Bump libweston major version.
v6:
- adapt to upstream changes in weston_output_set_transform()
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v5 Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
v6 Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Derek Foreman <derekf@osg.samsung.com>
If output_list of compositor is empty, value of
ret is read without initialization.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
we have to set num_images after import_simple_dmabuf
call. Otherwise, egl_images will not be correctly
referenced in gl_renderer_attach_dmabuf.
(Found by clang source code analyzer)
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
If the constraint is an one-shot constraint, constraint
is freed in disable_pointer_constraint function.
Therefore, we should not try to read freed memory at
"switch (constraint->lifetime)" statement.
The removed code is anyway superfluous. Because
surface destroy signal is only removed, when constraint
is an one-shot constraint.
(Found by clang source code analyzer)
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
ret is overwritten by drmModeAddFB2 call
(Found by clang source code analyzer)
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
"has_discrete" gets set to true in if/else if, but gets left unset otherwise.
So let's initialize it to false.
(This was caught by valgrind.)
Signed-off-by: Dima Ryazanov <dima@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This is already done when weston_output_init_geometry() is called.
Actually this is a fix for 8564a0d, because without this patch, the
compositor sometimes crashes when setting output transform
Signed-off-by: Ilia Bozhinov <ammen99@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The timestamp could be either NULL if there's no mode set, or 0 when output gets
awaken. It either crashes weston or we get vblanks at [0, 0] for that output.
Signed-off-by: Marius Vlad <marius-cristian.vlad@nxp.com>
CC: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
[Pekka: note, most start_repaint_loop pass in current time, not 0]
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Due to race conditions, it is (vanishingly unlikely but) possible to
receive a wl_pointer.enter event referring to a wl_surface we have just
destroyed. If this happens, wl_surface will be NULL. Detect this, clear
out our focus, and return.
Other pointer and keyboard events are robust against destroyed surfaces.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Cc: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
[Pekka: remove call to input_set_cursor()]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Do not attempt to set keyboard focus to a surface that has no
wl_resource. The destroy listener hangs off the wl_resource, so if that
is not present, nothing will clean up the pointer when the
weston_surface gets destroyed and it goes stale.
As keyboard_focus_resource_destroyed() sets the focus to NULL, this
patch should be enough to guarantee that the keyboard focus surface will
always have a wl_resource.
I have confirmed the added branch in weston_keyboard_set_focus() can be
hit, but doing so is hard.
My test case has weston/x11 with two outputs, and weston/wayland
--sprawl running on top of that, then closing the parent compositor
output windows one by one. Sometimes it hits, often it does not. Having
the window closing animation enabled may help to hit it.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Destroying an output (wl_surface) can race against the parent compositor
sending wl_keyboard.enter. When this race is lost, wayland-backend
receives wl_keyboard.enter with a NULL wl_surface for the surface it
just destroyed.
Handle this case by ignoring such enter events. Since it is
theoretically possible to follow enter with key events, drop those too.
The modifiers event is sent before enter, so we cannot drop that on the
same condition.
wl_keyboard.leave handler seems to already handle the NULL focus case,
but there is a question if the notify_keyboard_focus_out() call should
be avoided.
This patch fixes a hard to reproduce crash. I was running weston/x11
with two outputs, and weston/wayland --sprawl inside that, then closing
the parent compositor windows one by one. Sometimes it would trigger
this crash.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
EGL_IMG_context_priority allows the client to request that their
rendering be considered high priority. For ourselves, this is important
as we are interactive and any delay in our rendering causes input-output
jitter; a less than smooth user interactive. So if the driver supports
setting the context priority, try and create our EGLContext as high
priority. The driver may reject our request due to system restrictions,
in which case it will fallback to normal priority, but if successful it
will reschedule our rendering and all of its dependencies to execute
earlier, especially important when the GPU is being hogged by background
clients.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
If AddFB2 ever fails for any reason, we fall back to legacy AddFB, which
doesn't support the same swathe of formats, or multi-planar formats, or
modifiers.
This can happen with arbitrary client buffers, condemning us to the
fallback forever more. Remove this, at the cost of an unnecessary ioctl
for users on old kernels without AddFB2; unfortunately, we cannot detect
the complete absence of the ioctl, as the return here is -EINVAL rather
than -ENOTTY.
A check for whether or not the format is valid has been replaced with an
assert, as its callers either check that the format is non-zero, return
a FourCC format code from GBM, or use a static FourCC format.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Make it a bit more clear what the purpose of the variable is.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Nothing in this loop reorders views within the compositor's view_list.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The direction of scrolling in the RDP compositor appears to be inverted.
When using Weston directly in X, sending X11 button 4 cuases window
contents to scroll up and button 4 to be reported to xwayland clients.
Conversely, when using Weston through RDP (xfreerdp client), sending
X11 button 4 causes window contents to scroll down and button 5 to be
reported to xwayland clients. The xfreerdp client does not seem to be
the cause of this since scrolling works correctly when connecting to
a Windows host.
Signed-off-by: Jason Gerecke <jason.gerecke@wacom.com>
Reviewed-by: David Fort <contact@hardening-consulting.com>
Implement the zwp_input_timestamps_manager_v1.get_touch_timestamps
request to subscribe to timestamp events for wl_touch resources. Ensure
that the request handling code can gracefully handle inert touch
resources.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Implement the zwp_input_timestamps_manager_v1.get_pointer_timestamps
request to subscribe to timestamp events for wl_pointer resources.
Ensure that the request handling code can gracefully handle inert
pointer resources.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Implement the zwp_input_timestamps_manager_v1.get_keyboard_timestamps
request to subscribe to timestamp events for wl_keyboard resources.
Ensure that the request handling code can gracefully handle inert
keyboard resources.
This commit introduces a few internal helper functions which will also
be useful in the implementation of the remaining
zwp_input_timestamps_manager_v1 requests.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Introduce code to support the implementation of the
input_timestamps_unstable_v1 protocol in libweston. This commit does not
implement the actual timestamp subscriptions, but sets up the
zwp_input_timestamps_manager_v1 object and introduces dummy request
handling functions for it, laying the foundation for timestamp
subscriptions for keyboard/pointer/touch to be added cleanly in upcoming
commits.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
... to get the user_data. Like everywhere else through weston.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Ensure the server can safely handle client requests for wl_seat resource
that have become inert due to weston_seat object release and subsequent
destruction.
The clean-up involves, among other things, unsetting the destroyed
weston_seat object from the user data of wl_seat resources, and handling
this NULL user data case where required.
The list of sites extracting and using weston_seat object from wl_seat
resources which were audited for this patch are:
Legend:
N/A = Not Applicable (not implemented by weston)
FIXED = Fixed in the commit
OK = Already works correctly
== keyboard_shortcuts_inhibit_unstable_v1 ==
[N/A] zwp_keyboard_shortcuts_inhibit_manager_v1.inhibit_shortcuts
== tablet_input_unstable_v{1,2} ==
[N/A] zwp_tablet_manager_v{1,2}.get_tablet_seat
== text_input_unstable_v1 ==
[FIXED] zwp_text_input_v1.activate
[FIXED] zwp_text_input_v1.deactivate
== wl_data_device ==
[FIXED] wl_data_device_manager.get_data_device
[OK] wl_data_device.start_drag
[FIXED] wl_data_device.set_selection
[OK] wl_data_device.release
== wl_shell ==
[FIXED] wl_shell_surface.move
[FIXED] wl_shell_surface.resize
[FIXED] wl_shell_surface.set_popup
== xdg_shell and xdg_shell_unstable_v6 ==
[FIXED] xdg_toplevel.show_window_menu
[FIXED] xdg_toplevel.move
[FIXED] xdg_toplevel.resize
[FIXED] xdg_popup.grab
== xdg_shell_unstable_v5 ==
[FIXED] xdg_shell.get_xdg_popup
[FIXED] xdg_surface.show_window_menu
[FIXED] xdg_surface.move
[FIXED] xdg_surface.resize
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Properly clean up all sub-objects (e.g., weston_pointer_client objects)
when a weston_pointer object is destroyed. The clean-up ensures that the
server is able to safely handle client requests to any associated
pointer resources, which, as a consenquence of a weston_pointer
destruction, have now become inert.
The clean-up involves, among other things, unsetting the destroyed
weston_pointer object from the user data of pointer resources, and
handling this NULL user data case where required. Note that in many
sites affected by this change the existing code already properly handles
NULL weston_pointer (e.g. in init_pointer_constraint), so there is no
need for additional updates there.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Fix init_pointer_constraint so that it creates a valid, but inert,
resource if a NULL weston_pointer value is passed in. In that case no
constraint object is associated with the resource, but this is not an
issue since affected code can already handle NULL constraint objects.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Leaks spotted by Valgrind.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Spotted by Valgrind.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Fixes the following Valgrind error:
==21607== Syscall param ioctl(generic) points to uninitialised byte(s)
==21607== at 0x5E8C787: ioctl (in /lib64/libc-2.25.so)
==21607== by 0x8220C17: drmIoctl (in /usr/lib64/libdrm.so.2.4.0)
==21607== by 0x82263CD: drmModeSetCrtc (in /usr/lib64/libdrm.so.2.4.0)
==21607== by 0x7B22095: drm_output_apply_state_legacy (compositor-drm.c:2107)
==21607== by 0x7B2335D: drm_pending_state_apply (compositor-drm.c:2539)
==21607== by 0x7B23AEB: drm_repaint_flush (compositor-drm.c:2773)
==21607== by 0x4E4A3E4: output_repaint_timer_handler (compositor.c:2500)
==21607== by 0x5081496: wl_event_source_timer_dispatch (event-loop.c:235)
==21607== by 0x5081B61: wl_event_loop_dispatch (event-loop.c:633)
==21607== by 0x50803A4: wl_display_run (wayland-server.c:1245)
==21607== by 0x409DD8: main (main.c:2644)
==21607== Address 0xffefff59a is on thread 1's stack
==21607== in frame #2, created by drmModeSetCrtc (???:)
==21607== Uninitialised value was created by a stack allocation
==21607== at 0x7B2782F: drm_output_choose_initial_mode (compositor-drm.c:4842)
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
[Pekka: switch to memset]
Reviewed-by: Daniel Stone <daniels@collabora.com>
Move it into to a new function. Following patches want to compute it
elsewhere as well.
No functional changes.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This function needs to reset the structures to NULL, otherwise it is not
possible to re-use a once "freed" property info array.
Being able to re-use an array is useful when the memory allocation and
array lifetimes do not match. A specific example is drm_output that is
changed to allocate the CRTC on enable() and deallocate it on disable().
A drm_output might be enabled and disabled multiple times.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
I need to destroy the list from more places, so factor out the common
bits. No functional changes.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Factor out drm_output_init_crtc() and drm_output_fini_crtc(), so that
the call sites can later be moved easily.
On fini, reset scanout_plane and cursor_plane to NULL, so that in the
future when the drm_output is not longer destroyed immediately after, we
free the planes for other use.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
[Pekka: set crtc_id/pipe at top, reset both on error]
Reviewed-by: Daniel Stone <daniels@collabora.com>
Move this bit of code into its own function. The caller of this already
cluttered and origcrtc is not used for anything else.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Let drm_output_enable() remove the CRTC and the connector from the
unused id arrays.
In the future when a list of drm_heads supersedes unused_connectors
array, the usedness of a connector will be determined by the enabled
state of the output the connector (head) is attached to. The enabled
state is turned on by drm_output_enable(). If unused_crtcs array was
still updated in drm_output_repaint(), the CRTC and connector usedness
would be tracked in different places. Logically the two belong together.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Since formats is an out parameter, we need to copy to the alloc'ed
memory and not over the pointer address.
Signed-off-by: Philipp Kerling <pkerling@casix.org>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Setting state_invalid to true is moved together with the code adding new
unused CRTCs and connectors in drm_output_deinit(). Logically these two
operations belong together: state_invalid is required for the new unused
item to be turned off.
This does not hinder initial turning off of outputs, because on
compositor start-up, state_invalid is initialized to true, making calls
to drm_output_disable() for non-enabled outputs a no-op.
Previous changes already ensure that if a compositor does not explicitly
enable an output, the CRTC and connector will be turned off even without
an explicit disable (provided there is a at least one enabled output).
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Rather than smashing the state to disable a CRTC immediately, just
delegate that to the normal repaint cycle by setting state_invalid =
true. drm_pending_state_apply() will pick up the unused_crtcs.
A caveat here is that we have no enabled outputs at all, we will never
enter repaint, and so CRTCs do not actually get turned off until we get
at least one output to drive.
However, this should help the problem reported here:
https://lists.freedesktop.org/archives/wayland-devel/2018-January/036713.html
Arguably it is better to leave an output spuriously on in rare cases
rather than fail modeset completely in somewhat more common cases.
My personal motivation for this change is that it helps if we later move
CRTC allocation to output enable/deinit instead of create/destroy,
because then the CRTC will not be available here for initial turn-off as
the output has not been enabled to begin with.
Cc: Philipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniel@fooishbar.org>
This was used from the crash handlers, which do not exist anymore.
Nothing calls restore, so delete the dead code.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Instead of assuming the file prefix contains the path and filename
prefix, give these two items separately.
A NULL or empty string path may still be given to refer to the current
directory.
Signed-off-by: Aleksander Morgado <aleksander@aleksander.es>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Replace every use of DATADIR to create a filename with a call to the new
function that allows overriding DATADIR with an env var at runtime.
No attention is paid to asprintf failure.
This restores make distcheck to a passing state after commit 6b58ea
began checking cairo surfaces for validity and exchanged undefined
behaviour we shouldn't have been dependent on for consistent test failure.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
[Pekka: split if-branches into two lines]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Add support for using the atomic-modesetting API to apply output state.
Unlike previous series, this commit does not unflip sprites_are_broken,
until further work has been done with assign_planes to make it reliable.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Co-authored-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Co-authored-by: Louis-Francis Ratté-Boulianne <louis-francis.ratte-boulianne@collabora.com>
Co-authored-by: Derek Foreman <derek.foreman@collabora.co.uk>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
For atomic modesetting support, the mode is identified by a blob
property ID, rather than being passed inline. Add a blob_id member to
drm_mode to handle this, including refactoring mode destruction into a
helper function.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Set the atomic client cap, where it exists, and use this to discover the
plane/CRTC/connector properties we require for atomic modesetting.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Co-authored-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
When leaving Weston, don't attempt to restore the previous CRTC
settings. The framebuffer may well have disappeared, and in every
likelihood, whoever gets the KMS device afterwards will be repainting
anyway.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Rather than a smattering of error handlers, use consistent jump labels
for error paths in create_output_for_connector().
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reported-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Rather than open-coding it ourselves, use the new apply_state helper in
drm_output_start_repaint.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reported-by: Fabien DESSENNE <fabien.dessenne@st.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Split repaint into two stages, as implied by the grouped-repaint
interface: drm_output_repaint generates the repaint state only, and
drm_repaint_flush applies it.
This also moves DPMS into output state. Previously, the usual way to
DPMS off was that repaint would be called and apply its state, followed
by set_dpms being called afterwards to push the DPMS state separately.
As this happens before the repaint_flush hook, with no change to DPMS we
would set DPMS off, then immediately re-enable the output by posting the
repaint. Not ideal.
Moving DPMS application at the same time complicates this patch, but I
couldn't find a way to split it; if we keep set_dpms before begin_flush
then we break DPMS off, or if we try to move DPMS to output state before
using the repaint flush, we get stuck as the repaint hook generates an
asynchronous state update, followed immediately by set_dpms generating a
synchronous state update.
In drm_output_update_complete, the *_pending flags are cleared
before any of the pending actions are taken; this ensures that the
actions cannot recurse.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
If we have an unused CRTC or connector, explicitly disable it during the
end of the repaint cycle, or when we get VT-switched back in.
This commit moves state_invalid from an output property to a backend
property, as the unused CRTCs or connectors are likely not tracked by
drm_outputs. This matches the mechanics of later commits, where we move
to a global repaint-flush hook, applying the state for all outputs in
one go.
The output state_invalid flag originally provoked full changes on output
creation (via setting the flag at output enable time) and session enter.
For the new-output case, we will not have any FB in output->state_cur,
so we still take the same path in repaint as if state_invalid were set.
At session enter, we preserve the existing behaviour: as
start_repaint_loop will fail when state_invalid is set, all outputs will
be scheduled for repaint together, and state_invalid will not be cleared
until after all outputs have been repainted, inside repaint_flush.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Rather than a more piecemeal approach at backend creation, explicitly
track connectors and CRTCs we do not intend to use, so we can ensure
they are disabled where appropriate.
When we have an updated list of connector and CRTC IDs, we add any which
are not owned by an enabled drm_output to the list. We remove them from
the list when drm_output_repaint() is called for that output, and re-add
them when the output is disabled or destroyed.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Ensure the server can safely handle client requests for wl_touch
resources that have become inert due to a weston_touch object
destruction.
This change involves, among other things, setting the weston_touch
object, instead of the weston_seat object, as the user data for wl_touch
resources. Although this is not strictly required at the moment (since
no code is using the wl_touch user data), it makes the code safer:
* It makes more sense conceptually.
* It is consistent with how wl_pointer resources are handled.
* It allows us to clear the user data during weston_touch
destruction, so other code can check whether the resource is
inert.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Ensure the server can safely handle client requests for wl_keyboard
resources that have become inert due to a weston_keyboard object
destruction.
This change involves, among other things, setting the weston_keyboard
object, instead of the weston_seat object, as the user data for
wl_keyboard resources. Although this is not strictly required at the
moment (since no code is using the wl_keyboard user data), it makes the
code safer:
* It makes more sense conceptually.
* It is consistent with how wl_pointer resources are handled.
* It allows us to clear the user data during weston_keyboard
destruction, so other code can check whether the resource is inert.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This fetches the _NET_WM_ICON property of the X11 window, and use the
first image found as the frame icon.
This has been tested with various X11 programs, and improves usability
and user-friendliness a bit.
Changes since v1:
- Changed frame_button_create() to use
frame_button_create_from_surface() internally.
- Removed a check that should never have been commited.
Changes since v2:
- Request UINT32_MAX items instead of 2048, to avoid cutting valid
icons.
- Strengthen checks against malformed input.
- Handle XCB_PROPERTY_DELETE to remove the icon.
- Schedule a repaint if the icon changed.
Changes since v3:
- Keep the previous Cairo surface until the new one has been
successfully loaded.
- Use uint32_t for cardinals. Unsigned is the same type except on
16-bit machines, but uint32_t is clearer.
- Declare length as uint32_t too, like in xcb_get_property_reply_t.
Signed-off-by: Emmanuel Gil Peyrot <linkmauve@linkmauve.fr>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Much like we already have to_drm_output and to_drm_backend.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Up to now we could set the transform only on output initialization.
However, on certain situations(like tablets and convertible laptops),
screen orientation can change while the compositor is running and thus
the need for change of the output transform arises.
When the transform changes, we must update the output geometry,
output->region and output->previous_damage, as well as send this change
to clients. We also have to check whether any of the pointers are inside
the output which is being rotated. If this is the case, they are moved
to the new center, because otherwise the pointer is stuck outside of the
screen ans "lost" to the user.
What is more, after calling this function compositors should check if
any view is now outside of the screen and move it according to their
wish.
Signed-off-by: Ilia Bozhinov <iliyabo@hotmail.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Acked-by: Daniel Stone <daniels@collabora.com>
If the EGL_EXT_image_dma_buf_import_modifiers extension is not
supported, let gl_renderer_query_dmabuf_formats return a hardcoded
fallback list. That list contains ARGB8888, XRGB8888, and if the
GL_EXT_texture_rg extension is supported, YUYV, NV12, YUV420, and
YUV444.
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Although the format event is deprecated, some clients, especially the
GStreamer waylandsink, only support zwp_linux_dmabuf_v1 version 1 and
require the deprecated format event.
Send format events instead of the modifier event, if the client binds on
a protocol version before version 3, skipping formats that only support
non-linear modifiers.
Signed-off-by: Michael Tretter <m.tretter@pengutronix.de>
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Reviewed-by: Daniel Stone <daniels@collabora.com>
modifier_hi and modifier_lo are set to 0 by clients,
which are not supporting modifiers. Modifier attributes
of buffers of these clients set to 0 too in linux-dmabuf.c
import_simple_dmabuf function in gl-renderer.c compares
modifier attribute of the buffer with DRM_FORMAT_MOD_INVALID.
DRM_FORMAT_MOD_INVALID is equal to ((1ULL<<56) - 1).
Therefore, modifer 0 is accepted as valid. Then, the function
checks support for eglQueryDmaBufModifiersEXT.
If it is not supported import_simple_dmabuf function is returning
NULL.
This patch sets the modifier attribute to DRM_FORMAT_MOD_INVALID
for clients which are not supporting modifiers. Without this patch
linux-dmabuf protocol is not working for not supporting clients.
Fixes: b138d7afb3 ("gl-renderer: Ignore INVALID modifier")
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Tested-by: Tomohito Esaki <etom@igel.co.jp>
The GL_EXT_unpack_subimage and GL_EXT_texture_rg are part of the core ES
3.0 specification, so also check the GL driver version in addition to
the extension string to determine if those features are supported.
This allows using those extensions on some GL drivers that do not expose
them in the extensions string, but still support OpenGLES3.
Signed-off-by: Arnaud Vrac <avrac@freebox.fr>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This is a GL extension and not EGL, so it should be checked after the
EGL context has been created.
Signed-off-by: Arnaud Vrac <avrac@freebox.fr>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
GL drivers might allow using GLES3 features even in GLES2 contexts, but
that's not always the case. To make sure we can use GLES3, first try to
create a GLES3 context and then fallback to GLES2 on failure.
The reported GL version is used to determine which GLES version is
actually available.
Signed-off-by: Arnaud Vrac <avrac@freebox.fr>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
This will allow to make some assumptions in further patches when GLES3
is available.
Signed-off-by: Arnaud Vrac <avrac@freebox.fr>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
If we don't have any damage for the primary plane, then don't force a
repaint; simply reuse the old buffer we already have.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Calling switch_mode with no output or mode never makes any sense. Drop
the NULL checks.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Use a real drm_plane to back the scanout plane, displacing
output->fb_{last,cur,pending} to their plane-tracked equivalents.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Change the type of cursor_plane from a weston_plane (base tracking
structure) to a drm_plane (wrapper containing additional DRM-specific
details), and make it a dynamically-allocated pointer.
Using the standard drm_plane allows us to reuse code which already deals
with drm_planes, e.g. a common cleanup function.
This patch introduces a 'special plane' helper, creating a drm_plane
either from a real KMS plane when using universal planes, or a fake plane
otherwise. Without universal planes, the cursor and primary planes are
hidden from us; this helper allows us to pretend otherwise.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Helper for the pattern of checking whether or not a plane can be used on
an output during the current repaint cycle.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Track dynamic plane state (CRTC, FB, position) in separate structures,
rather than as part of the plane. This will make it easier to handle
state management later, and much more closely tracks what the kernel
does with atomic modesets.
The fb_last pointer previously used in drm_plane now becomes part of
output->state_last, and is not directly visible from the plane itself.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Currently this doesn't actually really do anything, but will be used in
the future to track the state for both modeset and repaint requests.
Completion of the request gives us a single request-completion path for
both pageflip and vblank events.
This merges the timing paths for scanout and plane-but-but-atomic-plane
content.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Does what it says on the box: is true when the compositor is shutting
down.
When we begin to use universal planes, we need divergent destruction
paths. With universal planes, the drm_planes are created at backend
initialisation time, and destroyed with the backend. However, without
universal planes, we create per-output drm_planes to hold the
primary/scanout and cursor planes, whose lifetime is tied to the output.
We will use the new shutting_down flag to determine if output
destruction is hot-unplug or compositor shutdown, and make a decision on
whether or not to destroy the special planes.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Developers with testing rigs having multiple graphics cards plugged in
often want to test things on a specific card. We have ways to choose a
card through seat assignments, but configuring that run by run is
awkward.
Add a new DRM backend option to try to open a specific device, and quit
if it fails.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Add helper function to convert from struct timespec values to tv_sec_hi,
tv_sec_lo, tv_nsec triplets used for sending high-resolution timestamp
data over the wayland protocol. Replace existing conversion code with
the helper function.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Nobody checks for the bool returned by these functions. At the same
time: a) the functions set the respective num_foo to zero on error and
b) callers honour that variable.
Just drop the return type - it's useless.
Note: this is an ABI break.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Signed-off-by: Arnaud Vrac <rawoul@gmail.com>
Fixes: 00a03d2f72 ("gl-renderer: add support of WL_SHM_FORMAT_NV12")
Reviewed-by: Daniel Stone <daniels@collabora.com>
In glTexImage2D / glTexSubImage2D calls, the only pixel formats allowed
for the GL_R8 and GL_RG internal formats are respectively GL_RED and
GL_RG [1].
Make sure we match this requirement, as some drivers will fail with the
current code.
[1] https://www.khronos.org/registry/OpenGL-Refpages/es3.0/html/glTexImage2D.xhtml, Table 2
Signed-off-by: Arnaud Vrac <rawoul@gmail.com>
Fixes: 00a03d2f72 ("gl-renderer: add support of WL_SHM_FORMAT_NV12")
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
If we start a special (grabbing) client when Weston is unfocused, it
would lose focus when coming back to Weston.
Signed-off-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
As discussed in the following thread:
https://lists.freedesktop.org/archives/wayland-devel/2017-August/034755.html
the existing plane assignment in the DRM backend is vulnerable to
accidental masking of the intended fullscreen surface. This change
adds a simple stateful memory to the plane assignment algorithm
to prevent that.
Reviewed-by: Daniel Stone <daniels@collabora.com>
zwp_linux_dmabuf_v1 allows clients to pass an explicit pitch for each
plane, but wl_shm only takes a single pitch parameter; the pitch for
secondary planes must be inferred.
Multi-plane sub-sampled textures have partial width/height, e.g.
YUV420/I420 has a full-size Y plane, followed by a half-width/height U
plane, and a half-width/height V plane.
GStreamer's waylandsink - the only user of wl_shm YUV formats - expects
the implementation to follow the example of Xv and implicitly divide the
pitch for secondary planes by the subsampling factor. gl-renderer was
not doing this, and instead just using the (larger) stride provided by
the client for all planes in the buffer.
Fix gl-renderer to divide pitch by the subsampling factor when uploading
from subsampled SHM buffers into GL textures, also dividing co-ordinates
when doing offset partial uploads.
Tested with:
$ gst-launch-1.0 videotestsrc ! waylandsink
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reported-by: Fabien Lahoudere <fabien.lahoudere@collabora.co.uk>
Tested-by: Fabien Lahoudere <fabien.lahoudere@collabora.co.uk>
Reviewed-by: Arnaud Vrac <avrac@freebox.fr>
Acked-by: Vincent ABRIOU <vincent.abriou@st.com>
Acked-by: Nicolas Dufresne <nicolas.dufresne@collabora.com>
Acked-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Fixes: fdeefe4241 ("gl-renderer: add support of WL_SHM_FORMAT_YUV420")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103063
Stop suggesting to run Weston as root, it is only meant for debugging.
Instead, mention the two supported ways to run Weston on DRM and fbdev:
weston-launch helper and logind service.
Cc: "Ucan, Emre (ADITG/ESB)" <eucan@de.adit-jv.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
[Pekka: added forgotten "using" word.]
Explain that -u requires root and -t requires -u. Most importantly,
document in what format does -t expect the tty to be given.
It has been confusing, because Weston's --tty option takes an integer,
weston-launch takes a full device path.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Fix an issue introduced in:
commit ab4999492c
Author: Kristian Høgsberg <krh@bitplanet.net>
Date: Fri Jul 19 21:26:24 2013 -0700
weston-launch: Drop sleep_fork option
where the option string accidentally became "t::". That causes
$ weston-lauch -t /dev/tty4
to be parsed incorrectly, as if -t option had no argument and the tty
path gets passed to weston which errors out because of it.
This patch fixes the above to work as expected.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
setup_tty() function uses the tty argument for choosing the tty/VT only
if wl->new_user (the -u option) is given. If the tty option is given
without -u, it will only be used for misleading error messages.
To make it clear to the user that -t without -u does not work the way
one might think, let weston-launch exit with an error in that case.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Acked-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Change weston_compositor_get_time to return the current compositor time
as a struct timespec. Also, use clock_gettime (with CLOCK_REALTIME) to
get the time, since it's equivalent to the currently used gettimeofday
call, but returns the data directly in a struct timespec.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Change code related to touch motion events to use struct timespec to
represent time.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Change code related to touch up events to use struct timespec to represent
time.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Change code related to touch down events to use struct timespec to
represent time.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Change code related to key events to use struct timespec to represent
time.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Change code related to axis events to use struct timespec to represent
time.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Change code related to button events to use struct timespec to represent
time.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Change code related to motion events to use struct timespec to represent
time.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Store the output presentation timestamp as struct timespec.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Change code related to animations to use struct timespec to represent
time.
This commit is part of a larger effort to transition the Weston codebase
to struct timespec.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This bumps the libweston major version due to breakage in the animation
ABI. The commits following this one break more ABI in other parts.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
-uninstalled.pc files are a pkg-config facility for working with
uninstalled libraries.
With pkg-config, foo-uninstalled.pc overrides foo.pc. foo-uninstalled.pc
should never be installed, and will be generated with references to the
build directory.
If you set up your environment so pkg-config looks for .pc files in your
build directories, you can use this to build and link against libraries
you haven't installed with "make install".
This can save time and space over installing with a prefix.
Signed-off-by: Reynaldo H. Verdejo Pinochet <reynaldo@osg.samsung.com>
Acked-by: Bryce Harrington <bryce@osg.samsung.com>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
It appears that wayland_shm_buffer::damage is in the global coordinate
space. Therefore initializing it to width x height at 0,0 is not correct
for any output not positioned at 0,0. That is, all outputs after the
first one get it wrong.
Initialize it from the output region, which is in the global coordinate
space.
While at it, add a comment to note that damage is in global coordinate
space. As I can see, this was the last confusion about it.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
Damage coordinates are in global coordinate space, and they need to
be translated to local coordinate space so multiple outputs can work.
This path now matches the similar path in the X11 backend.
This patch fixes the appearance of multiple windows in the parent
compositor. Previously, all windows except the one with nested output
position 0,0 would have their damage for the parent wl_surface always
fall outside of the wl_surface, save the decorations which were handled
separately. If the parent compositor was Weston/GL, this would lead to
the output area remaining black as partial GL texture uploads would
practically never update the texture. If the parent compositor was
Weston/pixman, the parent windows would not update on screen unless
something else caused the area to be repainted.
[Pekka: adjusted commit message]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
Clarify the error message to explicitly say one was trying to connect to
a parent Wayland compositor. This hopefully is a good enough hint on
what using the wayland-backend is trying to do.
Add the command line display option value and WAYLAND_DISPLAY values for
good measure. WAYLAND_SOCKET is not shown as libwayland-client removes
it.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
The set_windowed and set_fullscreen functions are only useful on a
desktop shell, and never called on fullscreen-shell.
Remove the confusing dead code, and ensure we notice if these functions
get called in the wrong environment.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
To be more symmetric with wayland_output_set_fullscreen(), implement the
xdg-shell path in wayland_output_set_windowed(). This should make it
possible to use the fullscreen key binding to toggle between a floating
window and fullscreen also under xdg-shell.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
I could not find anywhere where struct parent_output was freed, so
apparently we were leaking it.
Check against wayland_backend_register_output() and add the missing
clean-up: removal from the parent output list, and free().
registry_handle_global_remove() also needs fixing to use a safer loop,
because now we are actually removing the list item.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
The wayland-backend with --sprawl is one way to trigger
wayland_output_create_for_parent_output(), which intends to find a mode
from the parent mode list and use it. Calling wayland_output_set_size()
initialized an embedded struct weston_mode and inserts that into the
mode list. Then the assignment output->mode = *mode; corrupts the
mode_list by overwriting the link entry. This leads to an endless loop
in bind_output() in compositor.c.
Fix this by manually doing the setup that wayland_output_set_size() did
and do not call it.
As a side effect, it now relays the parent compositor's physical output
size to our own clients. It no longer smashes the refresh rate either.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
This member is only ever set and never read, therefore it is dead.
Delete dead code.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
Calling wl_display_roundtrip() from within a Wayland event handler means
we will re-enter event dispatch, that is, it will lead to recursive
dispatch. Even if libwayland-client was safe, this would lead to
unexpected code paths: the first event handler function has not returned
when other event handler functions may get called. In this particular
case it maybe didn't hurt, but it's still a fragile pattern to use.
Replace the wl_display_roundtrip() with a manual sync callback to do the
work.
This does not break the wayland-backend initialization sequence, because
sprawl_across_outputs was set only after the roundtrip to ensure
wl_registry globals have been received so the code would not have been
hit anyway, and weston_backend_init() also has a second roundtrip that
ensures the per wl_output events have been received before continuing.
For wayland-backend output hotplug the change is insignificant because
it will only delay the output creation a bit, and the parent outputs are
not processed anywhere in between.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
Acked-by: Daniel Stone <daniels@collabora.com>
This patch fixes the wayland backend to not use two different
presentation methods when running on fullscreen-shell.
See also: https://patchwork.freedesktop.org/patch/114534/
v2:
- Add missing wayland_output_resize_surface() call
- Start repaint loop after initial frame has been drawn
v3:
- Redraw the initial frame if present for mode fails
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93514
Signed-off-by: Armin Krezović <krezovic.armin@gmail.com>
Tested-by: nerdopolis <bluescreen_avenger@verizon.net>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v2: Fix use after free spotted by Daniel Stone
Signed-off-by: Sergi Granell <xerpi.g.12@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The opaque region is a few pixels off due to the rounded corners
of the frame decorations, and, therefore, the input region
matches the window's geometry more closely.
Signed-off-by: Sergi Granell <xerpi.g.12@gmail.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Add a test environment variable to allow disabling universal planes.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
If the user has passed an INVALID modifier, it's because there is no
applicable modifier, and the buffer layout should be determined by a
magic side-channel call (e.g. bo_get_tiling). If the modifier is
INVALID, don't try to pass it through to EGL, but just drop it.
On the other hand, if a modifier _is_ explicitly specified and we don't
have the modifiers extension, then refuse to import the buffer.
Signed-off-by: Daniel Stone <daniels@collabora.com>
The timer was never removed anywhere. Remove it in disable() to match
what happens in enable().
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
This is a more logical name for the function, matching the pattern used
in other backends and the hook names.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
If we pass the base->enabled test, then the renderer output is
guaranteed to be there, so we can just destroy it.
Destroying it before unmap makes the sequence match better the enable
path.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
Rename fbdev_frame_buffer_destroy() to fbdev_frame_buffer_unmap()
because that is what it does. Adding the destruction of hw_surface in it
makes it the perfect counterpart to fbdev_frame_buffer_map() which
simplifies the code.
fbdev_frame_buffer_map() can no longer call that, so just open-code the
munmap() there. It is an error path, we don't really care about
failures in an error path.
The error path of fbdev_output_enable() is converted to call
buffer_unmap() since that is exactly what it did.
fbdev_output_disable() became redundant, being identical to
fbdev_frame_buffer_unmap().
Invariant: output->hw_surface cannot be non-NULL without output->fb
being non-NULL. hw_surface wraps the mmapped memory so cannot exist
without the mmap.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
A few functions had argument 'output' which was not used at all. Remove
such unused arguments.
The coming migration to the head-based output API would have made it
awkward to come up with the output argument for these, but luckily they
are not actually needed.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Sergi Granell <xerpi.g.12@gmail.com>
Acked-by Daniel Stone <daniels@collabora.com>
Change all backends to set the core backend pointer early.
This is necessary for libweston core to be able to access the backend
vfuncs before the backend init function returns. Particularly,
weston_output_init() will be needing to inspect the backend vfuncs to
see if the backend has been converted to a new API. Backends that create
outputs as part of their init would fail without setting the pointer
earlier.
For consistency, all backends are modified instead of just those that
could hit an issue.
Libweston core will take care of resetting the backend pointer to NULL
in case of error since "libweston: ensure backend is not loaded twice".
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
Check and ensure that a compositor can only load one backend
successfully. If a backend fails to load, it is theoretically possible
to try another backend. Once loading succeeds, only destroying the
compositor would allow "unloading" a backend.
If backend init fail, ensure the backend pointer remains NULL to avoid
calling into a half-loaded backend on e.g. compositor destruction.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
'release' is a more appropriate name because the function does not free
the underlying memory. The main reason for this is that we need the name
weston_output_destroy() for new API that actually will free also the
underlying memory.
Since the function is only used in backends and external backends are
not a thing, this does not cause libweston major version bump, even
though it does change the ABI. There is no way external users could have
successfully used this function.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
A client may have bound the same wl_output multiple times, for who knows
what reason. As the server cannot know which wl_output resource to use
for which wl_surface, send enter/leave events for all of them.
This is a protocol correctness fix.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
Move the remaining scattered setup of the fixed properties into
create_output_for_connector(). All these are already known and they
cannot change.
This helps future refactoring.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
This fixes a regression where monitor make and model would always be
advertised as "unknown" to Wayland clients. The EDID strings were parsed
at create_output_for_connector() time, but the fallback "unknown" values
were set in weston_drm_output_api::set_mode vfunc later. This made the
correct monitor info be shown in the log, but not sent to clients.
The purpose of the "unknown" assignments is to give fallback values in
case EDID is not providing them.
Fix all that by moving all setting of the make, model and serial into
create_output_for_connector(). These values cannot change afterwards
anyway. While at it, document find_and_parse_output_edid().
The ugly casts in create_output_for_connector() are required to silence
compositor warnings from ignoring const attribute. This is temporary,
and a future refactoring will get rid of the casts.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
Move the weston_output_init() call into wayland_output_create_common().
This avoids passing the name twice to different functions, and follows
the precedent set in "libweston: weston_output_init(..., +name)" for
calling init before accessing fields.
Since the error paths in wayland_output_create_for_parent_output() and
wayland_output_create_fullscreen() are now guaranteed to have
weston_output init'd, call weston_output_destroy() appropriately. There
might be more to free than just the name.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
Add 'name' argument to weston_output_init(). This is much more obvious
than the assert inside weston_output_init() to ensure the caller has set
a field in weston_output first.
Now weston_output_init() will strdup() the name itself, which means we
can drop a whole bunch of strdup()s in the backends. This matches
weston_output_destroy() which was already calling free() on the name.
All backends are slightly reordered to call weston_output_init() before
accessing any fields of weston_output, except the Wayland backend which
would make it a little awkward to do it in this patch. Mind, that
weston_output_init() still does not reset the struct to zero - it is
presumed the caller has done it, since weston_output is embedded in the
backend output structs.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Reviewed-by: David Fort <contact@hardening-consulting.com>
[Daniel: document name copying]
Acked-by Daniel Stone <daniels@collabora.com>
Initialize the list in weston_output_init() instead of doing it
separately in each backend.
One would expect weston_output_init() to initialize all weston_output
members, at least those that are not NULL.
We rely on the set_size() functions to be called only once, as is
assert()'d. If set_size() becomes callable multiple times, this patch
will force them to be fixed to properly manage the mode list instead of
losing all members.
compositor-wayland.c is strange in
wayland_output_create_for_parent_output(): it first called
wayland_output_set_size() that initialized the mode list with a single
mode manufactured from width and height and set that mode as current.
Then it continued to reset the mode list and adding the list of modes
from the parent output, leaving the current mode left to point to a mode
struct that is no longer in the mode list and with a broken 'link'
element. This patch changes things such that the manufactured mode is
left in the list, and the parent mode list is added. This is probably
not quite right either.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Acked-by Daniel Stone <daniels@collabora.com>
With FreeRDP 2.0 the crypto needs to be initialized or we fail as soon as we try to
compute a md5. The API also changed for the suppress output callback.
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Use EGL fence sync objects to emit timepoints for the beginning and the
end of rendering on the GPU. The timepoints are emitted asynchronously
using the sync file fds associated with the fence sync objects. The sync
file fds are acquired using the facilities provided by the
EGL_ANDROID_native_fence_sync extension.
The asynchronous timepoint submissions are stored in a list in
gl_output_state until they are executed, and any pending submissions
that remain at output destruction time are cleaned up.
If timelining is inactive or the required EGL extensions are not
present, then GPU timepoint processing and emission are skipped.
Note that the GPU timestamps returned by sync files are in the
CLOCK_MONOTONIC clock domain, and are thus compatible with the
timeline timestamps (which also are in the CLOCK_MONOTONIC domain).
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The sync file functionality is required by the upcoming GPU render
timeline work, but it's only available in relatively new linux kernel
versions (4.7 and above).
This commit provides a "sanitized" version of the required sync file
definitions. On systems that don't have the sync file header (due to
having an older kernel), we will be able to fall back to our own
definitions when building.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Check for the EGL_KHR_fence_sync and EGL_ANDROID_native_fence_sync
extensions and get pointers to required extension functions.
These extensions allow us to acquire GPU timestamp information
asynchronously, and are required by the upcoming work to add
rendering begin/end timepoints to the weston timeline.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
The purpose of this argument is to hold timestamp information about
events that occurred on the GPU. This argument allows us to include GPU
timestamps in timepoints such as the beginning and end of frame
rendering.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This change replaces a queued emission of buffer-release events (which
is prone to starvation) with a regular event emission. This means that
client programs no longer need to secretly install surface frame
listeners just to guarantee that they get correctly notified of buffer
lifecycle events.
v2:
More information about the historical reasons why this change hadn't
happened yet, and the consensus to finally move ahead with it can be
found at the discussion terminating in this message:
https://lists.freedesktop.org/archives/wayland-devel/2017-September/035147.html
Signed-off-by: Matt Hoosier <matt.hoosier@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Derek Foreman <derekf@osg.samsung.com>
Not referenced anywhere ever, has been there since the introduction of
fbdev-backend.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Fix the assumption that MAP_FAILED would be equal to NULL. It is not.
Set 'fb' explicitly to NULL on mmap failure so that comparisons to NULL
would produce the expected result.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Simplifies the code, and makes moving weston_output_init() into
wayland_output_create_common() a little easier.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Gets rid of the constant size char array.
While here, document the function.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Ian Ray <ian.ray@ge.com>
Remove the option, because it is hard to use.
Drm connector ids are hard to reach for users,
and they can change when kernel or device tree
is modified.
Signed-off-by: Emre Ucan <eucan@de.adit-jv.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
[Pekka: bump WESTON_DRM_BACKEND_CONFIG_VERSION]
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
drm_pending_state is currently skeletal, but will be used to retain
data through begin_repaint -> assign_planes -> repaint -> repaint_flush.
The flush and cancel functions are currently identical, only freeing the
state, but they will be used for different purposes in later patches.
Specifically, the intent is to apply any pending output changes (through
PageFlip/SetCrtc, or the atomic ioctls) in flush, and only free the
state in cancel.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Retain drm_plane tracking objects for all actual DRM planes when using
universal planes, not just overlay planes. Rename uses of 'sprite' to
'plane' to make it clear that it can now be any kind of plane, not just
an overlay/sprite.
These are currently unused.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Add awareness of, rather than support for, universal planes. Activate
the client cap when we start if possible, and if this is activated,
studiously ignore non-overlay planes. For now.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Co-authored-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Co-authored-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Add a cache for DRM property IDs and values, and use it for the two
connector properties we currently update: DPMS and EDID.
As DRM property ID values are not stable, we need to do a name -> ID
lookup each run in order to discover the property IDs and enum values to
use for those properties. Rather than open-coding this, add a property
cache which we can use across multiple different object types.
This patch takes substantial work from the universal planes support
originally authored by Pekka Paalanen, though it has been heavily
reworked.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Co-authored-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
All planes being displayed have a framebuffer. What makes 'fb_plane'
special is that it's being displayed as the primary plane by KMS.
Previous patchsets renamed this to 'primary_plane' to match the KMS
terminology, namely the CRTC's base plane, which is controlled by
drmModeSetCrtc in the legacy API, and identified by PLANE_TYPE ==
"Primary" in the universal-plane API.
However, Weston uses 'primary_plane' internally to refer to the case
where client content is _not_ directly displayed on a plane, but
composited via the renderer, with the result of the compositing then
shown.
Rename to 'scanout_plane' as our least-ambiguous name, and document it a
bit.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emre Ucan <eucan@de.adit-jv.com>
This moves the single sprite creation code from create_sprites() into a
new function. The readability clean-up is small, but my intention is to
write an alternate version of create_sprites(), and sharing the single
sprite creation code is useful.
The removal code now actually removes the plane from the list.
In doing this, the gymnastics required to exact the CRTC ID the plane
was last on when making a disabling drmModeSetPlane call have been
removed; specifying the CRTC is not necessary when disabling a plane.
(The atomic API goes a step further, mandating it be zero.)
[daniels: Genericised from drm_sprite to drm_plane, moving some of the
logic back into create_sprites(), also symmetrical
drm_plane_destroy.]
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Emre Ucan <eucan@de.adit-jv.com>
Fixes the failure to start with fbdev-backend:
weston: /home/pq/git/weston/libweston/compositor.c:4733: weston_compositor_add_pending_output: Assertion `output->disable' failed.
The disable hook was completely unimplemented, and the regression was
caused by e952a01c3b
"libweston: move asserts to add_pending_output()".
It used to work because Weston never tried to explicitly disable the
fbdev output, but now it is hitting the assert.
Fix it by tentatively implementing a disable hook. It has not been
tested to work for explicit disabling, but it does solve the regression.
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=102208
Cc: bluescreen_avenger@verizon.net
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
Tested-by: n3rdopolis <bluescreen_avenger@verizon.net>
It's been unused since the legacy (non-libinput) input backends have
been removed.
Signed-off-by: Arnaud Vrac <rawoul@gmail.com>
Reviewed-by: Quentin Glidic <sardemff7+git@sardemff7.net>
This is easily noticed as a leaked fd on every VC switch.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Peter Hutterer <peter.hutterer@who-t.net>
Tested-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Fix a regression with VT-switching away from Weston and then back
causing drmModePageFlip() to fail with ENOSPC or EINVAL, leaving one or
more outputs not updated. The regression appeared in
47224cc931:
compositor-drm: Delete drm_backend_set_modes
Fix it by forcing a drmModeSetCrtc() on all outputs both initially
created and after VT-switch in.
Cc: Daniel Stone <daniels@collabora.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
v2: moved state_invalid=true from create_output_for_connector() to
drm_output_enable()
Reviewed-by: Daniel Stone <daniels@collabora.com>
We still need to close fds passed to us - or we leak quite a few fds
on VC switch.
Regression, originally fixed in 8f5acc2f3a
and re-broken in commit 72dea06d79
but only for the logind launcher.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
This is a simple wrapper for casting the user data of a wl_resource into
a struct weston_output pointer. Using the wrapper clearly marks all the
places where a wl_output protocol object is used.
Replace ALL wl_output related calls to wl_resource_get_user_data() with
a call to weston_output_from_resource().
v2: add type assert in weston_output_from_resource().
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
It's a little awkward to try to keep the weston_output::region and
weston_output::previous_damage allocate exactly only when the output is
enabled. There was also a leak: weston_output_move() was calling
weston_output_init_geometry() on an already allocated regions without
fini in between.
Fix both issues by allocating the regions in weston_output_init(),
always fini/init'ing them in weston_output_init_geometry(), and fini'ing
for good in weston_output_destroy().
This nicely gets rid of weston_output_enable_undo() so I do not need to
try to figure out what to do with it later.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
Move the wl_output global management into weston_compositor_add_output()
and weston_compositor_remove_output().
If weston_output_enable() fails, there is no need to clean up the global
and the clients will not see a wl_output come and go.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
Move the output id management into weston_compositor_add_output() and
weston_compositor_remove_output(). This is a more logical place, and
works towards assimilating weston_output_enable_undo().
The output id is no longer available to the backend enable() vfuncs, but
it was not used there to begin with.
v2: moved assert earlier in weston_compositor_add_output()
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
Enabling an already enabled output is an error, at least with the
current implementation.
However, disabling an output that has not been enabled is ok.
Cope with the first and document the second.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
It was ambiguous what this flag meant - it did not mean whether the
backend is considering this output to be enabled, because
weston_output_destroy() unsets it while deliberately not calling the
backend disable() vfunc.
Perhaps the most clear definition is with respect to the output's
assignment in the pending vs. enabled output lists. There is also a whole
bunch of variables that are allocated only when enabled is true.
Since the flag is related to the list membership, set and clear the flag
only when manipulating the lists.
Assert that weston_compositor_add_output() and
weston_compositor_remove_output() are not called in a wrong state.
v2:
- talk about "list of enabled outputs"
- clear 'enabled' in weston_compositor_remove_output() earlier
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
weston_compositor_add_pending_output() is the point through which all
backends must go when creating a new output. The enable and disable
vfuns are essential for anything to be done with the output, so it makes
sense to check them here, rather than when actually enabling or
disabling.
Particularly the disable vfunc is rarely called, so this gets the check
better excercised.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
Only used internally in core. Needs to happen automatically when
something changes, so there should no need to call it from outside.
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
Only used by weston_output_enable().
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
Document two more functions of the weston_output API.
Exported functions marked internal are meant for backends only.
Exported functions not marked internal are meant for libweston users.
v2: talk about "list of enabled outputs".
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
A weston_output available to the compositor should always be either in
the list of pending outputs or the list of enabled outputs. Let
weston_compositor_add_output() and weston_compositor_remove_output()
handle the moves between the lists.
This way weston_output_enable() does not need to remove and
oops-it-failed-add-it-back. weston_output_disable() does not need to
manually re-add the output back to the pending list.
To make everything nicely symmetric and fix any unbalancing caused by
this:
- weston_output_destroy() explicitly wl_list_remove()s
- weston_compositor_add_pending_output() first removes then inserts, as
we have the assumption that the link is always valid, even if empty.
Update the documentations, too.
v2:
- talk about "list of enabled outputs"
- keep wl_list_remove in weston_compositor_remove_output in its old
place
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
Trying to make it more readable. Things that happen in the same step are
kept in the same paragraph.
v2: talk about "list of enabled outputs"
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-by: Armin Krezović <krezovic.armin@gmail.com>
We need to make sure the client bound dmabuf with a high enough
version to receive modifier events before sending them or the
client will crash.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
We shouldn't free &modifier_invalid because it wasn't allocated
with malloc()
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Some log messages weren't terminated with a newline.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
It looks like there are some code paths where this has been forgotten, so
it likely doesn't work as is. It's probable that nobody has actually
used this in a very long time, so it's not worth the maintenance burden
of keeping xkbcommon vs raw keyboard code anymore.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
EGL_EXT_image_dma_buf_import_modifiers supports importing upto four dmabuf
planes into an EGLImage.
v2: correct PLANE3_PITCH token (Daniel Stone)
Signed-off-by: Varad Gautam <varad.gautam@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
pass over the modifier attributes to EGL.
v2: ensure same modifier is passed for all planes (Daniel Stone)
Signed-off-by: Varad Gautam <varad.gautam@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>