compositor-fbdev: migrate to head-based output API
Implement the head-based output API in this backend, and stop relying on the implicit weston_output::head. The split between fbdev_head and fbdev_output is somewhat arbitrary. There is no hotplug or unplug, and there is always 1:1 relationship. Struct fbdev_screeninfo could have been split as well, but it would not have made much difference. I chose fbdev_output to carry the mmap details (buffer_length is now duplicated here), and fbdev_head to carry the display parameters and device node path. The device node identifies the head, similar to a connector. The backend init creates a head. The compositor uses it to create an output. Libweston core attaches the head automatically after creating the output. The attach hook is a suitable place to set up the video modes on the output as they are dictated by the head, it would be too late at enable() time. v7: - use name argument instead of hardcoded "fbdev" in fbdev_output_create() Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Ian Ray <ian.ray@ge.com> Acked-by: Daniel Stone <daniels@collabora.com> Acked-by: Derek Foreman <derekf@osg.samsung.com>
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@ -78,6 +78,14 @@ struct fbdev_screeninfo {
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unsigned int refresh_rate; /* Hertz */
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};
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struct fbdev_head {
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struct weston_head base;
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/* Frame buffer details. */
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char *device;
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struct fbdev_screeninfo fb_info;
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};
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struct fbdev_output {
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struct fbdev_backend *backend;
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struct weston_output base;
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@ -85,10 +93,9 @@ struct fbdev_output {
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struct weston_mode mode;
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struct wl_event_source *finish_frame_timer;
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/* Frame buffer details. */
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char *device;
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struct fbdev_screeninfo fb_info;
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void *fb; /* length is fb_info.buffer_length */
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/* framebuffer mmap details */
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size_t buffer_length;
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void *fb;
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/* pixman details. */
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pixman_image_t *hw_surface;
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@ -96,6 +103,12 @@ struct fbdev_output {
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static const char default_seat[] = "seat0";
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static inline struct fbdev_head *
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to_fbdev_head(struct weston_head *base)
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{
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return container_of(base, struct fbdev_head, base);
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}
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static inline struct fbdev_output *
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to_fbdev_output(struct weston_output *base)
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{
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@ -108,6 +121,16 @@ to_fbdev_backend(struct weston_compositor *base)
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return container_of(base->backend, struct fbdev_backend, base);
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}
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static struct fbdev_head *
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fbdev_output_get_head(struct fbdev_output *output)
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{
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if (wl_list_length(&output->base.head_list) != 1)
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return NULL;
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return container_of(output->base.head_list.next,
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struct fbdev_head, base.output_link);
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}
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static void
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fbdev_output_start_repaint_loop(struct weston_output *output)
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{
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@ -368,13 +391,17 @@ fbdev_frame_buffer_open(const char *fb_dev,
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static int
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fbdev_frame_buffer_map(struct fbdev_output *output, int fd)
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{
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struct fbdev_head *head;
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int retval = -1;
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head = fbdev_output_get_head(output);
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weston_log("Mapping fbdev frame buffer.\n");
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/* Map the frame buffer. Write-only mode, since we don't want to read
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* anything back (because it's slow). */
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output->fb = mmap(NULL, output->fb_info.buffer_length,
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output->buffer_length = head->fb_info.buffer_length;
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output->fb = mmap(NULL, output->buffer_length,
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PROT_WRITE, MAP_SHARED, fd, 0);
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if (output->fb == MAP_FAILED) {
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weston_log("Failed to mmap frame buffer: %s\n",
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@ -385,11 +412,11 @@ fbdev_frame_buffer_map(struct fbdev_output *output, int fd)
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/* Create a pixman image to wrap the memory mapped frame buffer. */
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output->hw_surface =
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pixman_image_create_bits(output->fb_info.pixel_format,
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output->fb_info.x_resolution,
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output->fb_info.y_resolution,
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pixman_image_create_bits(head->fb_info.pixel_format,
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head->fb_info.x_resolution,
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head->fb_info.y_resolution,
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output->fb,
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output->fb_info.line_length);
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head->fb_info.line_length);
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if (output->hw_surface == NULL) {
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weston_log("Failed to create surface for frame buffer.\n");
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goto out_unmap;
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@ -400,7 +427,7 @@ fbdev_frame_buffer_map(struct fbdev_output *output, int fd)
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out_unmap:
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if (retval != 0 && output->fb != NULL) {
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munmap(output->fb, output->fb_info.buffer_length);
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munmap(output->fb, output->buffer_length);
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output->fb = NULL;
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}
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@ -425,13 +452,37 @@ fbdev_frame_buffer_unmap(struct fbdev_output *output)
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pixman_image_unref(output->hw_surface);
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output->hw_surface = NULL;
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if (munmap(output->fb, output->fb_info.buffer_length) < 0)
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if (munmap(output->fb, output->buffer_length) < 0)
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weston_log("Failed to munmap frame buffer: %s\n",
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strerror(errno));
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output->fb = NULL;
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}
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static int
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fbdev_output_attach_head(struct weston_output *output_base,
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struct weston_head *head_base)
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{
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struct fbdev_output *output = to_fbdev_output(output_base);
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struct fbdev_head *head = to_fbdev_head(head_base);
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/* Clones not supported. */
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if (!wl_list_empty(&output->base.head_list))
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return -1;
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/* only one static mode in list */
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output->mode.flags = WL_OUTPUT_MODE_CURRENT | WL_OUTPUT_MODE_PREFERRED;
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output->mode.width = head->fb_info.x_resolution;
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output->mode.height = head->fb_info.y_resolution;
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output->mode.refresh = head->fb_info.refresh_rate;
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wl_list_init(&output->base.mode_list);
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wl_list_insert(&output->base.mode_list, &output->mode.link);
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output->base.current_mode = &output->mode;
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return 0;
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}
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static void fbdev_output_destroy(struct weston_output *base);
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static int
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@ -439,11 +490,14 @@ fbdev_output_enable(struct weston_output *base)
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{
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struct fbdev_output *output = to_fbdev_output(base);
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struct fbdev_backend *backend = to_fbdev_backend(base->compositor);
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struct fbdev_head *head;
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int fb_fd;
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struct wl_event_loop *loop;
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head = fbdev_output_get_head(output);
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/* Create the frame buffer. */
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fb_fd = fbdev_frame_buffer_open(output->device, &output->fb_info);
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fb_fd = fbdev_frame_buffer_open(head->device, &head->fb_info);
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if (fb_fd < 0) {
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weston_log("Creating frame buffer failed.\n");
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return -1;
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@ -494,64 +548,80 @@ fbdev_output_disable(struct weston_output *base)
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return 0;
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}
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static int
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fbdev_output_create(struct fbdev_backend *backend,
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const char *device)
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static struct fbdev_head *
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fbdev_head_create(struct fbdev_backend *backend, const char *device)
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{
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struct fbdev_head *head;
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int fb_fd;
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head = zalloc(sizeof *head);
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if (!head)
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return NULL;
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head->device = strdup(device);
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/* Create the frame buffer. */
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fb_fd = fbdev_frame_buffer_open(head->device, &head->fb_info);
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if (fb_fd < 0) {
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weston_log("Creating frame buffer head failed.\n");
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goto out_free;
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}
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close(fb_fd);
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weston_head_init(&head->base, "fbdev");
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weston_head_set_connection_status(&head->base, true);
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weston_head_set_monitor_strings(&head->base, "unknown",
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head->fb_info.id, NULL);
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weston_head_set_subpixel(&head->base, WL_OUTPUT_SUBPIXEL_UNKNOWN);
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weston_head_set_physical_size(&head->base, head->fb_info.width_mm,
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head->fb_info.height_mm);
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weston_compositor_add_head(backend->compositor, &head->base);
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weston_log("Created head '%s' for device %s (%s)\n",
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head->base.name, head->device, head->base.model);
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return head;
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out_free:
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free(head->device);
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free(head);
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return NULL;
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}
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static void
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fbdev_head_destroy(struct fbdev_head *head)
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{
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weston_head_release(&head->base);
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free(head->device);
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free(head);
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}
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static struct weston_output *
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fbdev_output_create(struct weston_compositor *compositor,
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const char *name)
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{
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struct fbdev_output *output;
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struct weston_head *head;
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int fb_fd;
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weston_log("Creating fbdev output.\n");
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output = zalloc(sizeof *output);
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if (output == NULL)
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return -1;
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return NULL;
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output->backend = backend;
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output->device = strdup(device);
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output->backend = to_fbdev_backend(compositor);
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/* Create the frame buffer. */
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fb_fd = fbdev_frame_buffer_open(device, &output->fb_info);
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if (fb_fd < 0) {
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weston_log("Creating frame buffer failed.\n");
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goto out_free;
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}
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weston_output_init(&output->base, backend->compositor, "fbdev");
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weston_output_init(&output->base, compositor, name);
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output->base.destroy = fbdev_output_destroy;
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output->base.disable = fbdev_output_disable;
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output->base.enable = fbdev_output_enable;
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output->base.attach_head = fbdev_output_attach_head;
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/* only one static mode in list */
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output->mode.flags =
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WL_OUTPUT_MODE_CURRENT | WL_OUTPUT_MODE_PREFERRED;
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output->mode.width = output->fb_info.x_resolution;
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output->mode.height = output->fb_info.y_resolution;
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output->mode.refresh = output->fb_info.refresh_rate;
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wl_list_insert(&output->base.mode_list, &output->mode.link);
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weston_compositor_add_pending_output(&output->base, compositor);
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output->base.current_mode = &output->mode;
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head = &output->base.head;
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weston_head_set_monitor_strings(head, "unknown", output->fb_info.id,
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NULL);
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weston_head_set_subpixel(head, WL_OUTPUT_SUBPIXEL_UNKNOWN);
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weston_head_set_physical_size(head, output->fb_info.width_mm,
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output->fb_info.height_mm);
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close(fb_fd);
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weston_compositor_add_pending_output(&output->base, backend->compositor);
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return 0;
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out_free:
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free(output->device);
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free(output);
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return -1;
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return &output->base;
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}
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static void
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@ -566,7 +636,6 @@ fbdev_output_destroy(struct weston_output *base)
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/* Remove the output. */
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weston_output_release(&output->base);
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free(output->device);
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free(output);
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}
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@ -592,14 +661,17 @@ fbdev_output_reenable(struct fbdev_backend *backend,
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struct weston_output *base)
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{
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struct fbdev_output *output = to_fbdev_output(base);
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struct fbdev_head *head;
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struct fbdev_screeninfo new_screen_info;
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int fb_fd;
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head = fbdev_output_get_head(output);
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weston_log("Re-enabling fbdev output.\n");
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assert(output->base.enabled);
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/* Create the frame buffer. */
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fb_fd = fbdev_frame_buffer_open(output->device, &new_screen_info);
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fb_fd = fbdev_frame_buffer_open(head->device, &new_screen_info);
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if (fb_fd < 0) {
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weston_log("Creating frame buffer failed.\n");
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return -1;
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@ -607,9 +679,9 @@ fbdev_output_reenable(struct fbdev_backend *backend,
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/* Check whether the frame buffer details have changed since we were
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* disabled. */
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if (compare_screen_info (&output->fb_info, &new_screen_info) != 0) {
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if (compare_screen_info(&head->fb_info, &new_screen_info) != 0) {
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/* Perform a mode-set to restore the old mode. */
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if (fbdev_set_screen_info(fb_fd, &output->fb_info) < 0) {
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if (fbdev_set_screen_info(fb_fd, &head->fb_info) < 0) {
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weston_log("Failed to restore mode settings. "
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"Attempting to re-open output anyway.\n");
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}
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@ -636,12 +708,16 @@ static void
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fbdev_backend_destroy(struct weston_compositor *base)
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{
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struct fbdev_backend *backend = to_fbdev_backend(base);
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struct weston_head *head, *next;
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udev_input_destroy(&backend->input);
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/* Destroy the output. */
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weston_compositor_shutdown(base);
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wl_list_for_each_safe(head, next, &base->head_list, compositor_link)
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fbdev_head_destroy(to_fbdev_head(head));
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/* Chain up. */
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weston_launcher_destroy(base->launcher);
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@ -732,6 +808,7 @@ fbdev_backend_create(struct weston_compositor *compositor,
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}
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backend->base.destroy = fbdev_backend_destroy;
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backend->base.create_output = fbdev_output_create;
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backend->prev_state = WESTON_COMPOSITOR_ACTIVE;
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@ -740,7 +817,7 @@ fbdev_backend_create(struct weston_compositor *compositor,
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if (pixman_renderer_init(compositor) < 0)
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goto out_launcher;
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if (fbdev_output_create(backend, param->device) < 0)
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if (!fbdev_head_create(backend, param->device))
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goto out_launcher;
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udev_input_init(&backend->input, compositor, backend->udev,
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