libweston: add weston_head::connected
Heads may be disconnected or connected and the compositor needs to be able to know the state to know which heads to take into use. Currently a single head is automatically created with an output, and outputs are only ever created as connected and destroyed on disconnection, so it suffices to set connected to true. In the future, backends are expected to create heads for both connected and disconnected connectors, so that a connector can be forced on without it being actually connected. v6: - split weston_head_is_enabled() to a new patch Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk> Reviewed-by: Derek Foreman <derekf@osg.samsung.com> Reviewed-by: Ian Ray <ian.ray@ge.com> Reviewed-by: Daniel Stone <daniels@collabora.com> Acked-by: Derek Foreman <derekf@osg.samsung.com>
This commit is contained in:
parent
9b02e4781a
commit
7fe858be81
|
@ -4607,6 +4607,48 @@ weston_head_set_internal(struct weston_head *head)
|
|||
head->connection_internal = true;
|
||||
}
|
||||
|
||||
/** Store connector status
|
||||
*
|
||||
* \param head The head to modify.
|
||||
* \param connected Whether the head is connected.
|
||||
*
|
||||
* Connectors are created as disconnected. This function can be used to
|
||||
* set the connector status.
|
||||
*
|
||||
* The status should be set to true when a physical connector is connected to
|
||||
* a video sink device like a monitor and to false when the connector is
|
||||
* disconnected. For nested backends, the connection status should reflect the
|
||||
* connection to the parent display server.
|
||||
*
|
||||
* \memberof weston_head
|
||||
* \internal
|
||||
*/
|
||||
WL_EXPORT void
|
||||
weston_head_set_connection_status(struct weston_head *head, bool connected)
|
||||
{
|
||||
head->connected = connected;
|
||||
}
|
||||
|
||||
/** Is the head currently connected?
|
||||
*
|
||||
* \param head The head to query.
|
||||
* \return Connection status.
|
||||
*
|
||||
* Returns true if the head is physically connected to a monitor, or in
|
||||
* case of a nested backend returns true when there is a connection to the
|
||||
* parent display server.
|
||||
*
|
||||
* This is independent from the head being enabled.
|
||||
*
|
||||
* \sa weston_head_is_enabled
|
||||
* \memberof weston_head
|
||||
*/
|
||||
WL_EXPORT bool
|
||||
weston_head_is_connected(struct weston_head *head)
|
||||
{
|
||||
return head->connected;
|
||||
}
|
||||
|
||||
/* Move other outputs when one is resized so the space remains contiguous. */
|
||||
static void
|
||||
weston_compositor_reflow_outputs(struct weston_compositor *compositor,
|
||||
|
@ -5026,6 +5068,7 @@ weston_output_init(struct weston_output *output,
|
|||
wl_list_init(&output->head_list);
|
||||
|
||||
weston_head_init(&output->head, name);
|
||||
weston_head_set_connection_status(&output->head, true);
|
||||
|
||||
/* Add some (in)sane defaults which can be used
|
||||
* for checking if an output was properly configured
|
||||
|
|
|
@ -168,6 +168,7 @@ struct weston_head {
|
|||
bool connection_internal; /**< embedded monitor (e.g. laptop) */
|
||||
|
||||
char *name; /**< head name, e.g. connector name */
|
||||
bool connected; /**< is physically connected */
|
||||
};
|
||||
|
||||
struct weston_output {
|
||||
|
@ -1970,9 +1971,15 @@ void
|
|||
weston_head_set_subpixel(struct weston_head *head,
|
||||
enum wl_output_subpixel sp);
|
||||
|
||||
void
|
||||
weston_head_set_connection_status(struct weston_head *head, bool connected);
|
||||
|
||||
void
|
||||
weston_head_set_internal(struct weston_head *head);
|
||||
|
||||
bool
|
||||
weston_head_is_connected(struct weston_head *head);
|
||||
|
||||
void
|
||||
weston_output_set_scale(struct weston_output *output,
|
||||
int32_t scale);
|
||||
|
|
Loading…
Reference in New Issue