gl-renderer: save OpenGL version in renderer context
This will allow to make some assumptions in further patches when GLES3 is available. Signed-off-by: Arnaud Vrac <avrac@freebox.fr> Reviewed-by: Derek Foreman <derekf@osg.samsung.com> Reviewed-by: Daniel Stone <daniels@collabora.com>
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@ -60,6 +60,12 @@
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#include "shared/timespec-util.h"
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#include "weston-egl-ext.h"
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#define GR_GL_VERSION(major, minor) \
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(((uint32_t)(major) << 16) | (uint32_t)(minor))
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#define GR_GL_VERSION_INVALID \
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GR_GL_VERSION(0, 0)
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struct gl_shader {
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GLuint program;
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GLuint vertex_shader, fragment_shader;
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@ -199,6 +205,8 @@ struct gl_renderer {
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EGLSurface dummy_surface;
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uint32_t gl_version;
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struct wl_array vertices;
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struct wl_array vtxcnt;
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@ -3586,6 +3594,22 @@ fan_debug_repaint_binding(struct weston_keyboard *keyboard,
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weston_compositor_damage_all(compositor);
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}
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static uint32_t
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get_gl_version(void)
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{
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const char *version;
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int major, minor;
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version = (const char *) glGetString(GL_VERSION);
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if (version &&
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(sscanf(version, "%d.%d", &major, &minor) == 2 ||
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sscanf(version, "OpenGL ES %d.%d", &major, &minor) == 2)) {
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return GR_GL_VERSION(major, minor);
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}
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return GR_GL_VERSION_INVALID;
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}
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static int
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gl_renderer_setup(struct weston_compositor *ec, EGLSurface egl_surface)
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{
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@ -3626,6 +3650,13 @@ gl_renderer_setup(struct weston_compositor *ec, EGLSurface egl_surface)
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return -1;
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}
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gr->gl_version = get_gl_version();
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if (gr->gl_version == GR_GL_VERSION_INVALID) {
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weston_log("warning: failed to detect GLES version, "
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"defaulting to 2.0.\n");
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gr->gl_version = GR_GL_VERSION(2, 0);
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}
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log_egl_gl_info(gr->egl_display);
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gr->image_target_texture_2d =
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