Commit Graph

2634 Commits

Author SHA1 Message Date
Ray
72431c6c36 Code tweaks 2018-10-24 13:45:17 +02:00
Ray
550dd40cb3 ADDED: SplitText() function 2018-10-23 15:43:19 +02:00
Ray
b5bcf2c934 Review code formatting for RPI inputs 2018-10-22 11:48:16 +02:00
Ray
0694caaa22
Merge pull request #674 from Berni8k/master
Added RaspberryPi option to ignore duplicate touchscreens (Default on)
2018-10-22 09:23:17 +02:00
Berni8k
3d825eb973 Added RaspberryPi option to ignore duplicate touchscreens (On by default) 2018-10-21 15:06:40 +01:00
Ray
804b291ff1
Merge pull request #673 from Berni8k/master
Added multitouch example
2018-10-21 11:38:44 +02:00
Berni8k
7a712d00e6 Added multitouch example 2018-10-21 10:10:50 +01:00
Ray
30f2483bdb
Merge pull request #672 from Berni8k/master
RaspberryPi Mouse and touch overhaul
2018-10-21 09:56:26 +02:00
Berni8k
e07ec6a2e8 Overhaul mouse and touch for RaspberryPi \n\nNow all '/dev/input/event*' devices are now used for input. No longer uses '/dev/input/mouse*', keyboard and gamepad continue to use existing method\nMultitouch is now supported on RPi with 10 point multitouch\nFixed bugs with IsMouseButtonPressed(Used to constantly fire when holding button) and GetMouseWheelMove(Did not work)\n Fixed exesive CPU usage of GamepadThread 2018-10-21 00:09:17 +01:00
Ray
bd383fe219 Tweak for OpenGL 2.1
Why am I still supporting this???
2018-10-20 12:48:03 +02:00
Berni8k
464a559020
Merge pull request #1 from raysan5/master
Update
2018-10-20 12:34:40 +02:00
Ray
161b18edea Reviewed possible issue with external libs 2018-10-20 12:30:37 +02:00
Ray
1f4866276a Corrected typo 2018-10-19 21:50:50 +02:00
Ray
16914dfaa2 Reviewed possible issue with...
...disposing RenderTexture.
2018-10-19 21:40:34 +02:00
Ray
2759218368 Added comment on issue 2018-10-19 16:17:44 +02:00
Ray
fa5cebdfd2 Comment tweak 2018-10-19 16:17:29 +02:00
Ray
3b674cd281 Some security checks on font loading 2018-10-18 17:48:33 +02:00
Ray
764766bfb2 Some formatting tweaks 2018-10-18 16:00:11 +02:00
Ray
1dba2788bb
Merge pull request #669 from dj0nes/master
Remove non-Windows includes from Makefile
2018-10-18 13:49:33 +02:00
Dillon Jones
59bbad9360 Remove non-Windows includes from Makefile 2018-10-18 07:31:22 -04:00
Ray
c2aa1fed7b Removed OpenAL backend 2018-10-18 11:38:42 +02:00
Ray
8bac72f4fa Working on MP3 loading
Loading full mp3 file works but loading for music streaming does not work, it seems total number of samples is not obtained correctly from mp3 file...
2018-10-17 19:39:16 +02:00
Ray
8a88e65a94 Update src/external/dr_mp3.h 2018-10-17 19:37:53 +02:00
Ray
b8b8936cd7 Review defines 2018-10-16 10:53:01 +02:00
Ray
f566173927
Merge pull request #664 from ChrisDill/master
Update .gitignore
2018-10-16 10:38:40 +02:00
Ray
d1c4a4f873
Merge pull request #663 from jubalh/fileexists
Add FileExists() function
2018-10-16 10:38:09 +02:00
ChrisDill
a7a70004f1 Update .gitignore
- Ignore files in Debug.DLL from building VS2017 project.
2018-10-15 15:19:58 +01:00
Michael Vetter
d8331bde3a Add FileExists() function 2018-10-14 14:21:02 +02:00
raysan5
e371609a12 Merge branch 'master' of https://github.com/raysan5/raylib 2018-10-13 16:31:22 +02:00
raysan5
68d2b0c071 Corrected description 2018-10-13 16:30:44 +02:00
Ray
e9f3f6347f
Update LICENSE.md 2018-10-13 16:03:42 +02:00
raysan5
cd6c362485 Corrected func name typo 2018-10-13 16:00:54 +02:00
raysan5
c7b601b624 Renamed new PR function
RENAME: GetLastWriteTime() to GetFileModTime()
2018-10-13 15:59:17 +02:00
Ray
fc4e9e7a37
Merge pull request #661 from ChrisDill/master
Added GetLastWriteTime to allow for file reloading
2018-10-13 15:53:02 +02:00
ChrisDill
c2b36af60f Added GetLastWriteTime to allow for file reloading
- Added a function to get the last write time of a file. I used this so I can reload files or resources if the time since they were last loaded changes.
2018-10-12 13:53:36 +01:00
Ahmad Fatoum
5945805b15
CMake: remove erroneous status message
OPENGL_VERSION is the version requested by the user,
not the detected one...
2018-10-11 13:52:25 +02:00
Ahmad Fatoum
9b25da5f98
CMake: Fix build breakage trying to set OpenGL version
Fixes #660.
2018-10-11 13:41:47 +02:00
Ray
9ac5a8b1a0
Update CONTRIBUTING.md 2018-10-11 13:38:03 +02:00
Ray
c7c6d1ed4e
Update CONTRIBUTING.md 2018-10-11 10:54:27 +02:00
Ray
43b4d25a7f
Update CONTRIBUTING.md 2018-10-11 10:53:19 +02:00
Ray
13844df2ea
Review raylib bindings 2018-10-11 10:49:28 +02:00
Ray
a12cafe84d
Merge pull request #659 from noshbar/text-memory-leak
Fixes memory leak in text.c
2018-10-11 00:21:25 +02:00
Ray
126ab49221 Minor tweaks 2018-10-10 23:55:36 +02:00
Ray
64778e8cd8
Merge pull request #657 from noshbar/minor-game-fixes
3 minor sample game cleanups:
2018-10-10 23:46:59 +02:00
Ray
b8b8e6ab7d
Merge pull request #656 from noshbar/vs2017-fix
Physac.h fix for variable array size declaration.
2018-10-10 23:44:20 +02:00
Ray
4a4efaa25e
Merge pull request #658 from noshbar/incorrect-GenImageFontAtlas-def
GenImageFontAtlas prototype in raylib.h is incorrect.
2018-10-10 23:44:08 +02:00
noshbar
ec6b21bd91 Fixes memory leak in text.c
GenImageFontAtlas() allocates an array of stbrp_rect for the packing functions, but it never frees them.
2018-10-10 22:41:20 +02:00
noshbar
ccaf462cbf GenImageFontAtlas prototype in raylib.h is incorrect.
The prototype of GenImageFontAtlas() in the main raylib.h header has a set of swapped parameter names.
Going through the usage of the function within raylib itself, it appears as if the correct order is:
1) charsCount
2) fontSize

However, it's exposed to the world as the other way around, which may cause some major confusion.
2018-10-10 22:28:17 +02:00
noshbar
1d548eaa4b 3 minor sample game cleanups:
* changed bitwise & to logical &&
* removed redundant state check
* moved a strcpy inside a NULL check to prevent a crash.
  NOTE: nothing sensible will happen as a result, but no crash at least.
2018-10-10 22:05:13 +02:00
noshbar
7f7f3b7cd5 Physac.h fix for variable array size declaration.
Generating the projects using CMake, targeting VS2017, results in an error when compiling.
This is due to physac.h trying to make a 'vertices' array of size 'int count', making it const does not work, either.

This changes the static declaration to a malloc/free combo.

Tested using the physics-demo.
2018-10-10 21:52:50 +02:00