Code tweaks
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550dd40cb3
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72431c6c36
23
src/core.c
23
src/core.c
@ -331,18 +331,19 @@ static int currentMouseWheelY = 0; // Registers current mouse wheel
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#if defined(PLATFORM_RPI)
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static char currentMouseStateEvdev[3] = { 0 }; // Holds the new mouse state for the next polling event to grab (Can't be written directly due to multithreading, app could miss the update)
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typedef struct {
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pthread_t threadId; // Event reading thread id
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int fd; // File descriptor to the device it is assigned to
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int eventNum; // Number of 'event<N>' device
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Rectangle absRange; // Range of values for absolute pointing devices (touchscreens)
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int touchSlot; // Hold the touch slot number of the currently being sent multitouch block
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bool isMouse; // True if device supports relative X Y movements
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bool isTouch; // True if device supports absolute X Y movements and has BTN_TOUCH
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bool isMultitouch; // True if device supports multiple absolute movevents and has BTN_TOUCH
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bool isKeyboard; // True if device has letter keycodes
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bool isGamepad; // True if device has gamepad buttons
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}InputEventWorker;
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pthread_t threadId; // Event reading thread id
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int fd; // File descriptor to the device it is assigned to
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int eventNum; // Number of 'event<N>' device
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Rectangle absRange; // Range of values for absolute pointing devices (touchscreens)
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int touchSlot; // Hold the touch slot number of the currently being sent multitouch block
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bool isMouse; // True if device supports relative X Y movements
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bool isTouch; // True if device supports absolute X Y movements and has BTN_TOUCH
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bool isMultitouch; // True if device supports multiple absolute movevents and has BTN_TOUCH
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bool isKeyboard; // True if device has letter keycodes
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bool isGamepad; // True if device has gamepad buttons
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} InputEventWorker;
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static InputEventWorker eventWorkers[10]; // List of worker threads for every monitored "/dev/input/event<N>"
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13
src/text.c
13
src/text.c
@ -316,6 +316,7 @@ Font LoadFontEx(const char *fileName, int fontSize, int charsCount, int *fontCha
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font.texture = LoadTextureFromImage(atlas);
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UnloadImage(atlas);
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}
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else font = GetFontDefault();
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return font;
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}
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@ -331,9 +332,9 @@ CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int c
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#define SDF_PIXEL_DIST_SCALE 64.0f
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#define BITMAP_ALPHA_THRESHOLD 80
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CharInfo *chars = NULL;
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// Load font data (including pixel data) from TTF file
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// NOTE: Loaded information should be enough to generate font image atlas,
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// using any packaging method
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@ -349,7 +350,7 @@ CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int c
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fread(fontBuffer, size, 1, fontFile);
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fclose(fontFile);
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// Init font for data reading
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stbtt_fontinfo fontInfo;
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if (!stbtt_InitFont(&fontInfo, fontBuffer, 0)) TraceLog(LOG_WARNING, "Failed to init font!");
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@ -368,11 +369,11 @@ CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int c
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// Fill fontChars in case not provided externally
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// NOTE: By default we fill charsCount consecutevely, starting at 32 (Space)
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int genFontChars = false;
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if (fontChars == NULL) genFontChars = true;
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if (genFontChars)
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if (fontChars == NULL)
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{
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fontChars = (int *)malloc(charsCount*sizeof(int));
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for (int i = 0; i < charsCount; i++) fontChars[i] = i + 32;
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genFontChars = true;
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}
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chars = (CharInfo *)malloc(charsCount*sizeof(CharInfo));
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@ -417,7 +418,7 @@ CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int c
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stbtt_GetCodepointHMetrics(&fontInfo, ch, &chars[i].advanceX, NULL);
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chars[i].advanceX *= scaleFactor;
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}
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free(fontBuffer);
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if (genFontChars) free(fontChars);
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}
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