Commit Graph

1094 Commits

Author SHA1 Message Date
Ray
b6d0e3adb2 Rename ex02b_basic_shapes.c to shapes_basic_shapes.c 2014-09-21 14:06:19 +02:00
Ray
07129b26c3 Rename ex02a_logo_raylib.c to shapes_logo_raylib.c 2014-09-21 14:06:00 +02:00
Ray
d25b56f6d4 Rename ex01_basic_window.c to core_basic_window.c 2014-09-21 14:05:04 +02:00
raysan5
42b7b11710 Android: Added support for Tap gesture 2014-09-19 12:34:25 +02:00
raysan5
e915812730 Updated with latest addition 2014-09-18 19:22:06 +02:00
raysan5
ace185954c Android project template for basic game
A basic Android template is provided to start a game
2014-09-18 19:02:12 +02:00
raysan5
1ef1f3d7ea Multiple templates to start a game
Some basic to advance templates are provided to be use as base code for
new games
2014-09-18 19:00:30 +02:00
raysan5
815f90974c Updated to ignore *.exe 2014-09-18 18:56:22 +02:00
raysan5
a08e0929bc Updated ignorable files 2014-09-18 18:52:28 +02:00
Ray
d86c5e3950 Update README.md 2014-09-16 23:25:31 +02:00
raysan5
278f82e536 Style formatting 2014-09-16 23:12:56 +02:00
raysan5
983cc8d291 Android project to compile raylib src 2014-09-16 23:10:27 +02:00
raysan5
8e2680f41f raylib 1.2 release files
Default libraylib.a uses OpenGL 1.1 to maximize compatibility
2014-09-16 22:54:42 +02:00
raysan5
fc6081fe70 raylib 1.2
This is a huge update. Check CHANGELOG for details
2014-09-16 22:51:31 +02:00
raysan5
01651af08a Update examples and remove .exe 2014-09-16 11:30:25 +02:00
raysan5
c56ef738ed Explicit define of functions prototypes
No-parameters functions use the prototype style FunctionName(void);
2014-09-03 17:06:10 +02:00
raysan5
d2b98fbb5c Removed useless spaces 2014-09-03 16:51:28 +02:00
Ray
222995c32e Upload new game: Dr. Turtle & Mr. Gamera 2014-07-25 10:50:51 +02:00
raysan5
56a7979750 Corrected bugs...
Set default raylib to use OpenGL 1.1 (compatibility issues on ATI cards)
2014-07-23 19:50:06 +02:00
raysan5
ecb3c47704 Corrected bug with drawing order
We have three vertex buffers: lines, triangles and quads for textures.
Drawing in a desired order could become a nighmare... noww it seems it
works prety well...
2014-07-23 01:25:33 +02:00
raysan5
0b03431c95 Update to version 1.1.1
Check CHANGELOG for a detailed list of changes
2014-07-23 00:06:24 +02:00
raysan5
5e2e9aa23e Corrected bug with DrawModel() 2014-07-08 10:33:04 +02:00
raysan5
aff8d151a4 Corrected DrawSphereWires() function 2014-06-15 00:50:09 +02:00
raysan5
8e186e840c Updated some comments 2014-06-09 16:33:53 +02:00
raysan5
a42f8328b2 Renamed raylib icon file 2014-05-10 11:39:51 +02:00
raysan5
370479f7c5 Updated GLFW3 to 3.0.4
Added additional files in case somebody wants to use the DLL library
version
2014-05-10 11:37:40 +02:00
raysan5
7a6c22bc25 Renamed GLEW dinamic linkage lib 2014-05-02 20:04:09 +02:00
Ray
8ead7ad4cf Update README.md 2014-04-22 21:09:56 +02:00
raysan5
f76a00adc1 Code used to test some features (and resources) 2014-04-19 16:54:48 +02:00
raysan5
1c8874e6d5 Added raylib 1.1 library binaries
OpenGL 3.3+ compiled binaries
2014-04-19 16:53:52 +02:00
raysan5
f06a15ac8b raylib 1.1
View CHANGELOG for a detailed list of changes
2014-04-19 16:36:49 +02:00
Ray
650a8f7f15 Merge pull request #2 from raysan5/testing
Integrate raylib 1.1 changes into master
2014-04-19 14:21:22 +02:00
raysan5
e6b82cb111 Lots of changes, most of them under testing-review
Added a Tracing/Log system
Added OGG stream music support (DOESN'T WORK)
Added Compressed textures support
* This update is probably very buggy...
2014-04-09 20:25:26 +02:00
raysan5
c04f37d0f5 Adapt multiple functions to rlgl
Nearly a complete rework of Models module
Some teaks on multiple functions
2014-04-04 20:11:57 +02:00
raysan5
79cf87d91d Adding GLEW lib 2014-04-04 20:06:55 +02:00
raysan5
96f520ff6d Road to raylib 1.1 - Testing rlgl 2014-03-25 12:40:35 +01:00
raysan5
1c8dce429e Updated 2014-03-16 21:05:04 +01:00
raysan5
a68818e320 Update to version 1.0.6
Check CHANGELOG for the list of changes in this release!
2014-03-16 20:59:02 +01:00
raysan5
0a71a92eeb Text formatting 2014-03-16 20:27:58 +01:00
raysan5
4127638f92 Deleted for a better replace... soon... 2014-03-16 19:20:00 +01:00
raysan5
451568e5a9 The future of raylib!
Mapping of OpenGL 1.1 immediate mode functions to OpenGL 3.2+ (and
OpenGL ES 2.0) programmable pipeline
2014-03-02 16:06:01 +01:00
raysan5
174cd86d08 3D useful maths
Some useful functions to work with Vector3, Matrix and Quaternions
2014-03-02 16:03:25 +01:00
raysan5
43b13d623b Update to version 1.0.5
Check CHANGELOG for changes
2014-01-28 21:21:29 +01:00
raysan5
2cf5fa7765 Updated raylib to version 1.0.4
Lots of changes added, check CHANGELOG for detailed description
2014-01-23 12:36:18 +01:00
raysan5
762befb967 Corrected function bug 2014-01-07 16:53:57 +01:00
raysan5
62f8f284b9 Updated example 2013-12-27 12:24:28 +01:00
raysan5
989bc0fe9d New example added
Replaced ex06b (incomplete) by a new useful one
2013-12-27 00:44:34 +01:00
raysan5
a0d719d95f Updated examples 2013-12-27 00:17:39 +01:00
raysan5
cfb42dc251 Corrected bug on spacing measurement 2013-12-27 00:15:02 +01:00
raysan5
4e740bf6ec Recompiled source with right resources path 2013-12-27 00:14:39 +01:00