Ray
6d1519c132
Merge pull request #241 from raysan5/develop
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Integrate develop branch
2017-03-07 09:49:04 +01:00
-
cb29b1d2ac
Removed unnecesary libs
2017-03-07 09:45:18 +01:00
Ray
6e683d57e8
Merge pull request #240 from victorfisac/develop
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Updated Physac and examples with last changes
2017-03-07 08:45:53 +01:00
victorfisac
c964559bc9
Update physac source and examples with new changes
2017-03-06 22:57:33 +01:00
Ray
cb463a37ef
Merge pull request #239 from victorfisac/develop
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Fix bug in isGrounded state calculations
2017-03-06 16:24:03 +01:00
victorfisac
f88a943418
Fix bug in isGrounded state calculations
2017-03-06 09:58:28 +01:00
victorfisac
9261c3b8dc
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
2017-03-06 09:40:04 +01:00
raysan5
b734802743
Revert test code...
2017-03-05 21:05:17 +01:00
raysan5
59038bae96
Added function: DrawLineEx()
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Supports line thickness
2017-03-05 21:04:07 +01:00
Ray
c05701253e
Merge pull request #238 from raysan5/develop
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Integrate Develop branch
2017-03-05 19:17:34 +01:00
raysan5
aaf9c648d3
Merge branch 'develop' of https://github.com/raysan5/raylib into develop
2017-03-05 19:17:05 +01:00
raysan5
d1c9afd1d8
Work on timming functions...
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It seems Sleep() behaves weird on my computer, disabled by default
returning to the busy wait loop... also re-implemented DrawFPS() to
avoid frame blitting...
2017-03-05 19:17:00 +01:00
Ray
47e3fbfc12
Update basic_game.c
2017-03-05 15:59:59 +01:00
Ray
b347c35ef4
Merge pull request #237 from raysan5/master
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Integrate master change into develop
2017-03-05 15:50:36 +01:00
Ray
bb7b9adb37
Merge pull request #236 from raysan5/develop
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Integrate Develop branch
2017-03-05 15:49:19 +01:00
Ray
b16f118452
Add files via upload
2017-03-05 15:48:32 +01:00
raysan5
203d1a154e
Clear music buffers on stop
2017-03-05 10:55:58 +01:00
raysan5
9cfaa81a7e
Added some flags and functions to manage window
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- SetWindowPosition(int x, int y);
- SetWindowMonitor(int monitor);
2017-03-05 10:55:29 +01:00
Ray
9cda98b4e9
Merge pull request #234 from bugcaptor/fix-vs2015-build-audio_c
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fix for audio.c(607): error C2036 in Visual Studio.
2017-03-03 09:17:13 +01:00
bugcaptor
de103ecc5e
fix for audio.c(607): error C2036: 'void *': unknown size in Visual Studio 2015.
2017-03-02 10:07:09 +09:00
Ray
2ac956208d
Update Makefile
2017-02-28 12:00:31 +01:00
Ray
c46989a1d9
Merge pull request #230 from OdnetninI/develop
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Examples Linux Physics Fix
2017-02-23 17:59:13 +01:00
OdnetninI
bbdbc098dc
Examples Linux Physics Fix
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According to Man Pages, timespec with std=c99 needs "_POSIX_C_SOURCE 199309L". Due a some kind of bug, "#define _POSIX_C_SOURCE 199309L" doesn't work, so we must use "-D_POSIX_C_SOURCE=199309L" in compiler options.
2017-02-23 17:13:57 +01:00
Ray San
d8c19be047
Review .html typo
2017-02-23 16:45:18 +01:00
Ray
e54c8ecdf8
Merge pull request #229 from OdnetninI/develop
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Fixed examples link
2017-02-23 16:38:58 +01:00
OdnetninI
34e791376d
Fixed examples link
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Last character 'l' was missing on examples link.
2017-02-23 16:32:19 +01:00
Ray
05cff44d0a
Improved modules description -IN PROGRESS-
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Working in modules configuration flags...
2017-02-16 00:50:02 +01:00
Ray
1c364cc507
Review rres loading to support multiple parts
2017-02-16 00:19:30 +01:00
Ray
177af272f0
Added function DrawRectanglePro()
2017-02-16 00:19:03 +01:00
raysan5
4cb3e4a240
Support resources divided in multiple parts
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Every part is a resource itself, they are loaded in an array
2017-02-15 10:44:59 +01:00
raysan5
05f039f85f
Corrected issue with OpenAL being 'keg only' on OSX
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Also reviewed issue with stdbool when compiling with clang
2017-02-11 23:34:41 +01:00
raysan5
afcd748fdf
Reviewed fread() usage around the code
2017-02-11 23:17:56 +01:00
Ray
b4988777ef
[audio] Renamed variable
2017-02-09 22:19:48 +01:00
Ray
f8d94aeba5
Merge pull request #224 from raysan5/develop
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Integrate develop branch
2017-02-09 18:25:16 +01:00
Ray San
42d5e3bd24
[web] Added new social networks
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Replaced tabs by spaces
2017-02-09 18:13:23 +01:00
Ray San
836c1636a2
Remove lighting system from rlgl standalone header
2017-02-08 20:02:40 +01:00
Ray
9492901133
Merge pull request #223 from raysan5/develop
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Integrate develop branch into master
2017-02-07 09:40:06 +01:00
Ray San
1f6eb1fc61
Moved raylib webpage to docs folder
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raylib webpage has been completely reorganized and moved from gh-pages
(a pain to work with) to docs folder. Useless libs have been removed,
webs have been renamed, etc.
Now it would be easier (hopefully) to update webpage. :)
2017-02-06 18:48:56 +01:00
Ray
f2f05a734d
Added audio function: SetMusicLoopCount()
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Useful to set number of repeats for a music, needs to be tested...
2017-02-06 01:03:58 +01:00
Ray
ac6b4d3830
Added audio function: SetMasterVolume()
2017-02-06 00:44:54 +01:00
Ray
734776b923
Commented code for review
2017-02-06 00:44:21 +01:00
raysan5
7bf6a712cc
Remove rlua from raylib main repo
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Moved to own repo at https://github.com/raysan5/raylib-lua
2017-02-05 03:15:43 +01:00
raysan5
c4bd214cf0
Added function SetWindowIcon()
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Only DESKTOP platforms (Windows, Linus, OSX)
2017-02-05 03:00:35 +01:00
raysan5
1a879ba08e
Refactor SpriteFont struct
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Now it uses CharInfo data, this way, it's better aligned with the future
RRES file format data layout for sprite font characters.
2017-02-05 02:59:39 +01:00
Ray
a08117155d
Init memory for screenshot to zero
2017-02-01 00:28:28 +01:00
Ray
495108a2e9
Updated raylib version to 1.7
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Preparing for next version... still some work left... :P
2017-01-29 23:08:19 +01:00
Ray
30bb24aa6e
Updated Gestures enum
2017-01-29 22:29:54 +01:00
Ray
c85dfd4bc6
Remove unecessary spaces...
2017-01-28 23:02:30 +01:00
Ray
b681e8c277
Implemented Wait()
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Now program is halted (OS signal call) for required amount of time every
frame, so CPU usage drops to zero, instead of using a busy wait loop.
2017-01-28 00:56:45 +01:00
Ray
37a64df7b9
Move lighting system out of raylib
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Lighting is implemented as a raylib example now
2017-01-27 23:03:08 +01:00