Thomas Stehle
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da36336321
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TabBar, Style: added style option for the size of the Tab-Bar Overline (#7804)
Amend 21bda2e .
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2024-07-22 10:58:16 +02:00 |
ocornut
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eb72b5a8ee
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Backends: SDL3: Update for API changes: SDL_GetGamepads() memory ownership change. (#7807)
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2024-07-22 10:49:22 +02:00 |
ocornut
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f9cda1fa24
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Inputs: added SetItemKeyOwner(ImGuiKey key) in public API. (#456, #2637, #2620, #2891, #3370, #3724, #4828, #5108, #5242, #5641)
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2024-07-19 18:39:07 +02:00 |
ocornut
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b6e313bc05
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MultiSelect: using ImGuiMultiSelectFlags_NoRangeSelect ensure never having to interpolate between two ImGuiSelectionUserData.
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2024-07-19 16:42:14 +02:00 |
ocornut
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168ef39984
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Demo: moved menu bar code to its own function.
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2024-07-19 15:46:51 +02:00 |
ocornut
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57eea6746e
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Demo: moved some fields inside a struct.
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2024-07-19 15:40:50 +02:00 |
ocornut
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2546d0a0db
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Demo: moved ExampleTreeNode, ExampleMemberInfo above in the demo file. Tidying up index.
+ change ExampleTreeNode::UID from ImGuiID to int to not suggest that the user ID needs to be of a certain type
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2024-07-19 14:52:24 +02:00 |
ocornut
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d7e605d430
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Merge branch 'features/range_select'
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2024-07-18 18:21:31 +02:00 |
ocornut
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02c31a8dd1
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MultiSelect: added Changelog for the feature. Removed IMGUI_HAS_MULTI_SELECT.
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2024-07-18 18:19:22 +02:00 |
ocornut
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2688562fd2
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MultiSelect: Better document how TreeNode() is not trivially usable yet.
Will revert when the time is right.
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2024-07-18 18:19:22 +02:00 |
ocornut
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7814518049
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MultiSelect: ImGuiSelectionBasicStorage: optimized for smaller insertion amounts in larger sets + fix caling batch select with same value.
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2024-07-18 18:19:22 +02:00 |
ocornut
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1b63522446
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MultiSelect: Box-Select: handle Esc to disable box-select.
This avoid remove a one-frame delay when finishing box-select, where Esc wouldn't be routed to selection but to child.
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2024-07-18 18:19:22 +02:00 |
ocornut
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2697cfe354
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MultiSelect: Box-Select: uses SetActiveIdUsingAllKeyboardKeys() to avoid nav interference, much like most drag operations.
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2024-07-18 18:19:22 +02:00 |
ocornut
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7d4de84ee3
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MultiSelect: added courtesy ImGuiMultiSelectFlags_NavWrapX flag so we can demo this until a nav api is designed.
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2024-07-18 18:19:22 +02:00 |
ocornut
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d411c9054a
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MultiSelect: minor tidying up.
Checkbox() was reworked in master effectively fixing render clipping when culled by BoxSelect2d's UnclipMode.
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2024-07-18 18:19:22 +02:00 |
ocornut
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3f34c83bc6
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MultiSelect: added ImGuiMultiSelectFlags_NoAutoClearOnReselect + tweak flags comments. (#7424)
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2024-07-18 18:19:21 +02:00 |
ocornut
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529c73ba21
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MultiSelect: Shift+Tab doesn't enable Shift select on landing item.
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2024-07-18 18:19:21 +02:00 |
ocornut
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a8a1f29512
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MultiSelect: (breaking) renamed ImGuiMultiSelectFlags_BoxSelect -> ImGuiMultiSelectFlags_BoxSelect2d. Which include not assuming one flag imply the other.
Amend 2024/05/31 commit.
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2024-07-18 18:19:21 +02:00 |
ocornut
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c52346850d
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MultiSelect: ImGuiSelectionBasicStorage: added PreserveOrder, maintain implicit order data in storage.
Little tested but provided for completeness.
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2024-07-18 18:19:21 +02:00 |
ocornut
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df664329cb
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MultiSelect: provide RangeDirection to allow selection handler to handler backward shift+click.
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2024-07-18 18:19:21 +02:00 |
ocornut
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3ac367ff41
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MultiSelect: ImGuiSelectionBasicStorage: (breaking) rework GetNextSelectedItem() api to avoid ambiguity/failure when user uses a zero id.
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2024-07-18 18:19:21 +02:00 |
ocornut
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f472f17054
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Demo: Assets Browser: added a way to disable sorting and hide sorting options.
This is mostly designed to showcase that on very large sets (e.g. 1 million) most of the time is likely spent on sorting.
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2024-07-18 18:19:21 +02:00 |
ocornut
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c07864f64a
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MultiSelect: ImGuiSelectionBasicStorage: move function bodies to cpp file.
+ make ImGuiStorage::BuildSortByKey() less affected by msvc debug mode.
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2024-07-18 18:19:21 +02:00 |
ocornut
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2af3b2ac81
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MultiSelect: ImGuiSelectionBasicStorage: simplify by removing compacting code (compacting may be opt-in?).
GetNextSelectedItem() wrapper gives us more flexibility to work on this kind of stuff now.
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2024-07-18 18:19:21 +02:00 |
ocornut
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e61612a687
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MultiSelect: ImGuiSelectionBasicStorage: rework to accept massive selections requests without flinching.
Batch modification + storage only keeps selected items.
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2024-07-18 18:19:21 +02:00 |
ocornut
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e1fd25051e
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MultiSelect: ImGuiSelectionBasicStorage: added GetNextSelectedItem() to abstract selection storage from user. Amend Assets Browser demo to handle drag and drop correctly.
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2024-07-18 18:19:21 +02:00 |
ocornut
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c3d7aa252b
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MultiSelect: comments, header tweaks., simplication (some of it on wiki).
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2024-07-18 18:19:21 +02:00 |
ocornut
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db4898cb91
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MultiSelect: added ImGuiSelectionExternalStorage helper. Simplify bool demo.
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2024-07-18 18:19:20 +02:00 |
ocornut
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f9caf4447a
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MultiSelect: fixed ImGuiSelectionBasicStorage::Swap() helper.
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2024-07-18 18:19:20 +02:00 |
ocornut
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c94cf6f01f
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MultiSelect: added ImGuiSelectionBasicStorage::GetStorageIdFromIndex() indirection to be easier on the reader.
Tempting to make it a virtual.
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2024-07-18 18:19:20 +02:00 |
ocornut
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ab995d3d4f
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MultiSelect: (breaking) Added 'items_count' parameter to BeginMultiSelect(). Will enable extra features, and remove equivalent param from ImGuiSelectionBasicStorage::ApplyRequests(.
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2024-07-18 18:19:20 +02:00 |
ocornut
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443b034895
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MultiSelect: mark parent child window as navigable into, with highlight. Assume user will always submit interactive items.
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2024-07-18 18:19:20 +02:00 |
ocornut
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f6b5caf82c
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MultiSelect: (breaking) renamed ImGuiMultiSelectFlags_BoxSelect -> ImGuiMultiSelectFlags_BoxSelect1d, ImGuiMultiSelectFlags_BoxSelect2d -> ImGuiMultiSelectFlags_BoxSelect.
ImGuiMultiSelectFlags_BoxSelect1d being an optimization it is the optional flag.
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2024-07-18 18:19:20 +02:00 |
ocornut
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7bbbbea200
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MultiSelect: Box-Select: fixes for checkboxes support. Comments.
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2024-07-18 18:19:20 +02:00 |
ocornut
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2f56df4839
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MultiSelect: (breaking) renamed ImGuiSelectionBasicStorage::AdapterData to UserData.
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2024-07-18 18:19:20 +02:00 |
ocornut
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1113f13f83
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MultiSelect: Box-Select: fixed "when dragging from void" implementation messing with calling BeginMultiSelect() without a selection size.
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2024-07-18 18:19:20 +02:00 |
ocornut
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81548cb6bf
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MultiSelect: added GetMultiSelectState() + store LastSelectionSize as provided by user, convenient for quick debugging and testing.
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2024-07-18 18:19:20 +02:00 |
ocornut
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dc0a1682e3
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MultiSelect: Box-Select: when dragging from void, first hit item sets NavId by simulating a press, so navigation can resume from that spot.
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2024-07-18 18:19:20 +02:00 |
ocornut
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65ebc0513b
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MultiSelect: Box-Select: minor refactor, tidying up.
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2024-07-18 18:19:20 +02:00 |
ocornut
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9435a3185a
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RangeSelect/MultiSelect: (Breaking) Added current_selection_size to BeginMultiSelect().
Required for shortcut routing so we can e.g. have Escape be used to clear selection THEN to exit child window.
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2024-07-18 18:19:19 +02:00 |
ocornut
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955210ae5b
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MultiSelect: Demo: use Shortcut().
Got rid of suggestion to move Delete signal processing to BeginMultiSelect(), seems unnecessary.
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2024-07-18 18:19:19 +02:00 |
ocornut
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0be238ec58
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MultiSelect: Box-Select: fix preventing focus. amend determination of scope_hovered for decorated/non-child windows + avoid stealing NavId. (#7424)
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2024-07-18 18:19:19 +02:00 |
ocornut
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e7a734f78d
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MultiSelect: added ImGuiMultiSelectFlags_NoAutoSelect, ImGuiMultiSelectFlags_NoAutoClear features + added Checkbox Demo
Refer to "widgets_multiselect_checkboxes" in imgui_test_suite.
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2024-07-18 18:19:19 +02:00 |
ocornut
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a639346fba
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MultiSelect: Demo: make various child windows resizable, with synched heights for the dual list box demo.
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2024-07-18 18:19:19 +02:00 |
ocornut
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2111e3597b
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MultiSelect: Comments + tweaked location for widgets to test ImGuiItemFlags_IsMultiSelect to avoid misleading into thinking doing it before ItemAdd() is necessary.
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2024-07-18 18:19:19 +02:00 |
ocornut
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dbc67bbf23
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MultiSelect: Simplified ImGuiSelectionBasicStorage by using a single SetItemSelected() entry point.
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2024-07-18 18:19:19 +02:00 |
ocornut
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f36a03c317
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MultiSelect: (Breaking) merge ImGuiSelectionRequestType_Clear and ImGuiSelectionRequestType_SelectAll into ImGuiSelectionRequestType_SetAll., rename ImGuiSelectionRequest::RangeSelected to Selected.
The reasoning is that it makes it easier/faster to write an adhoc ImGuiMultiSelectIO handler (e.g. trying to apply multi-select to checkboxes)
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2024-07-18 18:19:19 +02:00 |
ocornut
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b13a78e6b2
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MultiSelect: Fixed ImGuiMultiSelectFlags_SelectOnClickRelease over tree node arrow.
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2024-07-18 18:19:19 +02:00 |
ocornut
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9337151a01
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MultiSelect: Box-Select: Fixed initial drag from not claiming hovered id, preventing window behind to move for a frame.
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2024-07-18 18:19:19 +02:00 |
ocornut
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3141d87ef8
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MultiSelect: Box-Select: Fixed CTRL+drag from void clearing items.
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2024-07-18 18:19:18 +02:00 |