Adding this to your .Xdefaults will make fltk and Motif programs look
much more Windoze-like:
*selectForeground: white
*selectBackground: #000080
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field is hidden, for instance when it is on a tab and the user switches
to another tab.
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if you turned resizable() off because it turned it back on to resize
the overlay window. This patch avoids changing resizable().
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this should also get similar warnings Solaris produces.
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Fl_Scroll smarter. It appears to work with my own tests. He did not
handle FL_ALIGN_TOP correctly, fixed that.
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cannot paste from fltk programs. This appears to be because JX barfs if
the pasting program does not respond correctly to the TARGETS XConvertSelection.
I added a response that fltk only can do text and this seems to make it
work.
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older versions of fltk, I restored this. (bug 108771)
Removed 8-bit colormap drawing code that was not doing anything in
fl_draw_image due to Mike's changes. I also made fl_color(r,g,b)
actually allocate the requested color rather than the nearest fltk
color-cube color (this is only done for the first color that maps to a
given entry in the fltk color cube), the result is that pixmaps with a
small number of colors are drawn much more accurately. The resulting
code seems to produce better images and is a good deal smaller!
Fixed makeinclude.in so CFLAGS are used for c source code instead of
CXXFLAGS. (bug 108694)
Better fix for gif files suggested by pauly (bug 108770)
Performance of Fl_Gl_Window may be improved on some types of OpenGL
implementations, in particular MESA or other software emulators, by
setting the GL_SWAP_TYPE environment variable. This variable
declares what is in the back buffer after you do a swapbuffers.
setenv GL_SWAP_TYPE COPY
This indicates that the back buffer is copied to the front buffer,
and still contains it's old data. This is true of many hardware
implementations. Setting this will speed up emulation of
overlays, and widgets that can do partial update can take
advantage of this as damage() will not be cleared to -1.
setenv GL_SWAP_TYPE NODAMAGE
This indicates that nothing changes the back buffer except drawing
into it. This is true of MESA and Win32 software emulation and
perhaps some hardware emulation on systems with lots of memory.
All other values for GL_SWAP_TYPE, and not setting the variable,
cause fltk to assumme that the back buffer must be completely
redrawn after a swap.
This is easily tested by running the gl_overlay demo program and
seeing if the display is correct when you drag another window over
it or if you drag the window off the screen and back on. You have to
exit and run the program again for it to see any changes to the
environment variable.
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the browser.
I replaced the -$(MAKEFLAGS) with $(MFLAGS) as per the gmake
documenation. Apperntly this works with other make programs and
MAKEFLAGS is passed invisibly by gmake, though the documenation is not
too clear...
VS: ----------------------------------------------------------------------
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files in version 1.0.9.
Fix for OpenGL hardware overlays with the transparent index != 0.
Tested on the brand new HP Linux Workstations, this is the only bug
encountered. Both X and OpenGL hardware overlay works perfectly on
these, though configue may not enable it by default...)
Fl_Choice and all other Fl_Menu_ subclasses draw the items using
textcolor() as the default color of the text.
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fl_cmap array (this might actually be off from the colormap value that
is actually allocated, but hopefully this patch will eliminate extra
color allocations anyways...)
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"repeat_timeout", which is shorter and more accurately describes what
it does.
GLUT_STROKE_*_ROMAN in glut.h are defined as 0,1 on WIN32 to match the
glut header files there.
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Alexander Rabi Beels. This will not affect things much because WORDWRAP
is normally disabled. However it fixes a few bugs with word+line selection
and with up/down arrows working when there are tabs or control characters
in the text. I modified his patches so no changes are needed to the
header files to enable wordwrap and so that very long words scroll
horizontally rather than break between letters.
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add_timeout will now do the callback at time t after the call to
add_timeout, like before.
add_interval_timeout is a new call that measures time from when the
last timeout was called. This has slightly less overhead and allows
accurate spacing of timeouts.
Patch from Stuart Levy so the *last* widget in an Fl_Pack may be
resizable. This should be compatable because resizable didn't do
anything before so there was no reason to set it.
Makefiles for no-cygwin from Paul Baxter (see README.win32 for info).
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function less than half as much, which resulted in a noticable
improvement in a flip book program I was working on. The code looks
nicer, too, and I am reasonably certain it works the same.
Fl::wait(time) with a time greater than the system can handle (24.855
days on NT, the same on some Unix systems) will now act as though the
time is infinity. Before it would do unpredictable things.
"USE_POLL" now compiles and works, although it is disabled by default.
poll() is an alternative to the Unix select() call which is available on
Linux and Irix, but I don't know if it is faster, you can try it by
editing config.h.
I tried making the NT USE_ASYNC_SELECT code do translate/dispatch of
the select events on the assumption (based on experience) that not
doing this to every event gives NT fits. This appears to work but I'm
not sure if it fixes anything.
X version does not crash if Fl::wait() is called when the display is
closed (it will not return unless you have a timeout or fd callback
set up, though).
Fixed up the documentation for all of this, including getting rid of
some completely misleading documentation.
Now I need to get this stuff into 2.0...
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tested this, but I believe this is why I keep getting mail about glut
not linking on win32. If anybody can check this please do so!)
Fix for sliders so that clicking on one with a small (or zero)
slider_size will not move the slider.
I put Fl_Button.H in fl_shortcut.cxx so that it gets the FL_EXTERN for
fl_old_shortcut() (and also assures the declarations match).
Fixed xpaint link in the documentation.
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Fixed bug noticed by Alexander Rabi Beels, if you are in point-to-type
and move the cursor to a different window with a multiline input and
type up/down, the saved up/down horizontal position from the previous
multiline input was used. It now resets this on any focus change,
fixing this.
Some code cleanup in Fl_Input.cxx, removed unneeded calls to Fl::compose_reset.
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were already.)
Looks like I forgot to commit those changes to eliminate Mesa dependancy in
the code. Here it is.
Carl
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work quite reliably on several different pieces of hardware.
Apparently doing SetLayerPaletteEntries with a palette larger than the
overlay size caused the drivers to screw up in unpredictable ways.
Also SwapBuffers swapped both the overlay and main window, which is
not what fltk's interface wanted, this was easy to fix however.
Patch for full scrollbars so that clicking on them does not move
anything.
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stat() call (don't we need the trailing slash for filename_list()???)
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Updated email addresses to point to fltk.org domain...
Updated README and CHANGES files accordingly.
Updated makeinclude and Makefile files to put -L../lib before the
LDFLAGS/GLDFLAGS to avoid problem reported by Alexander.
documentation/Makefile wasn't including makeinclude.
Updated FLUID about window to show version 1.0.9.
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Fixed hardware overlays. The problem was the new fl_clipped() code,
which tests against the current window size. The hardware overlay
code did not set the current window when drawing the overlay. I
needed hardware overlay for DD's code, I'm not sure if these fixes are
good enough to enable this in our general release. Hardware overlay
still only works on SGI Irix.
Some patches to turn off the MSVC++ -Oa (assumme no aliasing)
optimization flag. Suprisingly this only broke a few parts of fltk,
or at least these are the only ones I found.
Does not unmap child windows when the main window is iconized. This
reduces flashing when the window is deiconized.
Fl::key() is set to zero by all events except key down/up. This will
allow you to reliably test if an event or callback was produced by a
keystroke. Fixes the bug posted about stopping Escape from closing
the window.
User defined cursors on OpenGL windows slowed down NT a *LOT*. Some
attempts to fix this by turning off the cursor while drawing the
window.
Filename completion in the file chooser works better on NT. Typing
TAB fixes the case of everything you typed to match the shortest name
that can be completed.
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Added fl_line_style.cxx to the static and DLL library projects.
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the window list. This window is used as the "parent" of any modal
windows you create so it is a good idea to be able to change it.
Normally it is whatever window got the last event.
Fixed Fl_Menu::global handler to use first_window so if a modal window
pops up in response it is parented to the window containing the
menubar rather than the current top window. This was an annoying bug!
Copied fl_line_style() and the line_style demo over from fltk 2.0
because I am tired of mailing this code to people. Better to advertise this
as "added fl_line_style() function to set line thickness, dash patterns,
and end caps".
Fixed the documentation for these changes.
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an arbitrary key by hex code. Lame but needed for some DD software...
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Updated the configure script for *BSD and GCC 2.95 (-fno-exceptions)
Added install rule to documentation directory.
Dumped old packages directory; added traditional RPM spec file and EPM
list file (that replace all of the packages stuff)
The FLUID man page is now "fluid.1" for the formatted page and "fluid.man"
for the non-formatted page, since only IRIX uses pack'd formatted man pages.
Whew!
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Does not turn visible() on when a window is iconized() or if a modal
window is shown and it's parent is iconized. This allows the code
"while (w->visible() && w->damage()) Fl::check();" to reliably wait
for the window to be mapped and drawn the first time.
Some comments added to Fl_win32.cxx to explain how the WM_PAINT works.
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before any widgets are created, in order to change the default size of
the fonts used. The most useful thing that can be done is to set it to
12 so that the default font size matches Win32.
I also fixed the menubar drawing a bit so that a menubar with a FL_FLAT_BOX
draws correctly.
It should also be documented that "Fl::set_color(Fl_Color(15),0,0,128);"
can be used to get Win32-style highlighting of menus and text items. This
is not portable to fltk 2.0.
With these changes it should be easier to get fltk to look just like Win32.
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Requires the symbol __CYGWIN__ to be defined, appears to disable the
special meaning of backslash and colon in file names.
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They work best on 8-bit overlays like the SGI 320 has. On cards with
fewer bits you get only a few colors, really only FL_BLACK, FL_RED, and
FL_WHITE are guaranteed to work. This could be improved but would mean
copying the ugly X colormap allocation code.
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change the background color, this fixes Jeff Meininger's demo.
Fl_Input allows ^I, ^J, ^L, and ^M to be typed as control characters and
inserted.
If you type ^H or ^? they act like backspace and delete.
Clicking on an input field no longer selects the whole thing, it inserts
the cursor. My tests of Win32 to see what they did were wrong, this is
a better simulation and more user friendly, too.
Fixed divide-by-zer in the slider code?
Better osf code for filename_list from Alexander Mai
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Enumerations.H so they are available to any fltk programs.
More fixes to the fake-overlay code in Fl_Gl_Window (it did not work on
Win32 when there were 2 different-sized windows)
Fix to Fl_compose to not quote the Delete key fixed to allow the right-
control key to still be the compose prefix and to allow it to quote
control characters.
OSF1 used the same parameters for scandir as SGI and unlike Linux and
apparently most other Unix's
fl_ask, message, etc windows are resizable, which is useful if you use
them to display arbitrary output from a program.
On Win32 non_modal (but not modal) windows have close and size boxes, as per
popular demand at Digital Domain.
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Applied colors patch.
Updated doco makefile for current version of HTMLDOC.
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already-created X connection. This should help with interoperability
with Xt or other toolkits.
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like "Delete" and the arrows as it does on X (at least for all the common
keyboard keys).
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other than the Fl_Input widget. It now understands "dead keys" on X.
Calling fl_set_fonts repeatedly returns the same set of fonts each time,
rather than adding copies of all the fonts to the set each time.
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The previous keystroke is not confused with a navigation control
key when the window focus changes.
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Change to code to try alternative cases of shortcuts suggested by
Yaroslav Volovich. It should now work for foreign letters. However
I was unable to get it to do anything no matter how I set the locale.
It may be better to fix this by hardcoding in the iso-8859-1 character
set and not use ctype at all, "locale" is a horrid travestry anyway and
has done more to *prevent* internationalization than to help it by making
it virtually impossible to test foreign components.
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The symbol "table" from fl_cursor.cxx is no longer public
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in the original way. I hope this fix was not a mistake, not sure how
many different systems need it each way, but I was trying to make the
most common case the default.
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The #if's in filename_list.cxx have been rearranged so the most common
case is the default.
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visual on the X display, rather than failing if the default is not
TrueColor.
This does not affect any normal compilation because USE_COLORMAP is
defaulted to 1.
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Handles minimum size of slider in scrollbar when deciding whether to
page up/dwon.
Code from Matt Morrise so that shift+click extends the selection in
the browser (ctrl+click remains for toggling the current item).
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Fl_Menu_::remove(int i) will remove an entire submenu if i is the
index of the menu title.
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on X (this already worked on Win32).
Changed the resize demo program to test this.
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Fl_add_idle adds new functions to the end of the queue ring, rather than the
start, so they are executed in the order added, and a callback that adds
itself does not prevent others from being called.
Fluid lets you type in code that starts with '#' for cpp directives.
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(undefine USE_ASYNC_SELECT to use the old code)
XBell() might be called before fl_display is initialized.
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Fix for Borland or other platforms where GLint != int.
Fixed browser scrollbars so they work if browser is inside a scroll
(it did not update their position to match where they were drawn)
Fl_Output (and non-focused Fl_Input) now scroll in response to position()
calls from the program to show the position. In addition I cleaned up the
horizontal scrolling of Fl_Input to be less screwy, it now never scrolls
if the text actually fits in the widget.
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What actually happens is that GetKeyState() returns garbage for the
"windoze" keys if you hit them to pop up the start menu. It now calls
GetAsyncKeyState(), which works.
Also this version calls TranslateEvent on all events before calling
DispatchEvent(), which is apparently what Win32 expects.
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determine if we should use the built-in hand cursor instead of up-
arrow...
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the title bar!)
Now call MessageBeep() under WIN32 for all popups and XBell() for
fl_alert() under X11.
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1. Browser responds to FL_KEYBOARD as well as FL_SHORTCUT. If you subclass
it to accept focus then keyboard navigation will work. I could not do his full
patch as it broke the file chooser's tab completion and perhaps other programs.
2. Fl_Tile and Fl_Tabs do their callback when the user changes their display.
3. Made some of the private methods of Fl_Browser protected.
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the SGI X server with small arcs & pies, and not with WIN32.
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that don't have their position specified, the windows appear centered in
the screen, rather than in the top-left corner. This happened with modal
windows under Irix 4Dwm. This also causes windows to be centered when no
window manager is running, which might be useful for installation gui programs?
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With all the recent check-ins, the result is that text editing is a
combination of the best parts of "CUA" and X/Motif text editing
(in my opinion). It mostly acts like CUA with these additions:
1. Clicking in a field the first time selects the entire field (this is a
necessary modification so that it works in point-to-type window managers
and still looks like Windoze, in Windoze it appears that all text fields
are switched to all-selected when the window is "activated").
2. The middle mouse button acts like the left one and *then* does "paste".
Unlike Motif you can replace text by selecting it with the middle mouse button.
3. *drag* of the left mouse button does "copy". Unlike Motif, other methods
of selecting text (like double-click) does not do "copy".
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loop. I didn't really fix this, but I removed deactivate() from constructors
and replaced with set_flag(INACTIVE). The loop would happen if a widget
responded to FL_MOVE by calling draw_overlay or otherwise creating an
overlay, which is a pretty rare event.
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Fix (untested) xparsecolor emulation on Win32 for #x where x != 6 digits
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Cast in draw_pixmap that produced an error in the OSF1 compiler fixed.
Error in emulation of GLUT_KEY_F?()
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concern if they are selected, it uses the first visible() child to
indicate the selected tab.
Fixed up rather bogus fix for selecting entire text field when you click
on it. This new version does not do it for multi-line and does not
mess up the middle-mouse paste action.
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in fltk 2.0. It correctly draws the box behind a slider.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@776 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
each new version of fltk for use at Digital Domain. These were found by
running a diff between 1.0.6 and our inhouse version.
1. WinMain is moved to the fl_call_main.c file so that it can easily be
conditionally-compiled out (code copied from fltk 2.0, not tested!)
2. Fl_win32 ignores the value of window->xclass(). This seemed to cause
problems when windows had different xclass() in the same app and did not
have any useful effect on windows. This value is changed to set the icon
of the app on X.
3. sgi pragmas added to x.H to turn off warnings from their broken xlib
header files. Please tell me if this causes any sgi compilers to complain,
we should add more stuff to the #ifdef to stop that.
4. Fl_Gl_Window::ortho() changed so that text and images are not erased
if the origin is off the left/bottom of the window.
5. Small change to Fl_Input so that a click that gives it the focus also
selects all the text. This is more windoze-like and it seems the users
really like it.
Note also that we had to set USE_XDBE to zero to get things to work on
the newest Irix machines. I give up, Xdbe has been nothing but an impossible
and confusing mess and it is obvious that the X servers are not testing it
and thus it is suffering from software rot so it is unlikely to work anywhere
in the future. Not sure if we want to switch it off in the official version,
though.
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FL_MOUSELEAVE had an extra underscore
call to toupper() removed
const char* cast added to fl_draw_pixmap
Change to Fl_Gl_Window that did not get in in time for 1.0.5, it caches
the current gl context and does not call glXMakeCurrent (wglMakeCurrent
on WIN32) if not needed. This distinctly speeds up Mesa, Irix, and
Windows opengl, although I am stumped why such a test is not built
into those libraries already.
If you use other code that sets the current OpenGL context fltk will
get confused because it does not know it changed. To fix such programs
you must call fl_no_gl_context() to clear the cache.
There is a report that this causes the fractals demo to crash on some
Linux and Irix machines, although I can't reproduce it. I suspect the
problem is the fractals demo and not fltk, but this change may be making
it more likely to fail.
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draw code added a horizontal scrollbar it might not add the vertical one
until the next redraw.
Added FreeBSD to the list of platforms needing the scandir function cast.
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while (work_to_do) {
work_some();
Fl::check();
} else {
Fl::wait();
}
Suppose that a timeout sets the work_to_do flag, which is initially cleared.
Fl::wait() will wait for this timeout, return, then expire the timeout and wait for user input.
With the fix, it will work as expected.
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Overlay on a single buffered Fl_Gl_Window is faked more accurately when
there is no overlay hardware.
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/usr/X11/include/X11/icons).
Esc closes the modal window, not the window the cursor is in, if a modal
window is up.
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Notice that if you worked around this bug by adjusting the x/y yourself
you will have to change your code.
In addition all events have the correct x/y when sent to the grab()
widget. And the code to do all this was simplified a lot.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@630 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Fluid writes "class foo;" to the header and c file without prepending
"extern" or "static". This patch also does this to "class foo bar;"
which is wrong...
Tabs draw very short labels.
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Moved value_->hide() in Fl_Tabs::value() before show to avoid bug when
there is only 1 child (fix from Petr Vilim).
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PostScript and Windows ISOLatin1 encodings (and the X11 fonts which use
them...) Commented the code out for now...
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and only clear the selection when it isn't one of the app's windows).
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fl_call_main() and WinMain are now only compiled in for non-GNU compilers
under WIN32 (not needed for Cygwin and friends).
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WM_DESTROYCLIPBOARD message from coming from our own
window.
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Drawing of scrollbars altered somewhat so that the box (if any) goes
around the buttons, this seems to match the design that other toolkits
use. Hope everybody likes this... This required internal changes
to the Fl_Slider and Fl_Value_Slider as well but they should draw
exactly the same.
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under BCC.
Fluid will output A::B::C names for nested classes.
Fl_Browser::lineposition(n, BOTTOM) will align the bottom of the line
rather than the top with the bottom of the browser.
The connect program does wait() so that it does not leave a zombie for
every one of your ppp connections.
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As a result, you had to wiggle the mouse in order for fds to be
polled on a regular basis.
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prevclock to valid value [now use GetClockTicks()], and
didn't check for newclock < prevclock (which would be
the case if no messages have been processed yet).
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in on April 8, but it seems to have disappeared from the CVS.
-Carl
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Fixed browser bug in item_width() - would read past the end of the string
under certain circumstances.
Fixed browser resize bug - wasn't updating bounding box during check, so
it could get in an infinite loop.
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They act like up/down arrows except they circulate around at the end.
Fixed a typo in fluid that made it not write when() correctly.
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keyboard when NumLock is on. Also added some explanatory comments to
the source code.
Some pointers were not being turned off when widgets were deleted, this
caused flwm to crash.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@553 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
FLUID makefile referenced LDFLAGS, but we only define CFLAGS and CXXFLAGS.
Fl_Browser::item_height() didn't handle blank lines (returned 2 for the
height). Also, didn't use textfont() when figuring out text height.
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including one that was set with menu(). It copies the static menu if
necessary and keeps track of the size of the menu so it can reallocate
the array exactly when necessary.
This should make modifying the items in a menu much more predictable and
usefule.
I don't know if these changes will go cleanly into 2.0. Probably not.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@550 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Fixed missing fdsets variable in Fl_win32.cxx
Removed unused maxfd variable in Fl_win32.cxx
FLUID now outputs the window constructor with x,y arguments if
the class name is Fl_Group (this allows you to setup classes
using FLUID) Add extra code after all the widgets to move them
to the desired offset within the window.
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as many connections as you want (up to the maximum number handled by
select()).
Fl::remove_fd(fd, when) added. This allows you to remove the read,
write, and error callbacks individually. Fl::remove_fd(fd) does
Fl::remove_fd(fd,-1).
Fl::add_fd() calls Fl::remove_fd(), so it can be used safely to
replace callbacks with new ones for the same file descriptor.
Fl::add_timeout() also dynamically allocates it's array so there is no
limit on the number of pending timeouts.
I cut/pasted the changes into the Windoze version but this is
UNTESTED! Somebody please do a test compile.
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FL_LEAVE, FL_RELEASE, or FL_UNFOCUS events to the widget. This seems to
be desirable behavior and fixes a crash in flwm.
2. After you show() a window, Fl::damage() should be true and remain true
until the window is actually drawn and up to date.
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compiled this on BC++ 5.0 upgraded to 5.0B via the two monster patches.
I didn't turn on optimization because my version of BC++ doesn't seem to
do much in the way of optimization (FLUID was only 1k smaller when
optimized for size). VC++ generates smaller code.
The examples that use OpenGL don't work because Borland's linker can't find
"wglShareLists". I'm sure this is a simple problem, but I don't know how
to fix it.
Borland's C++ compiler won't allow you to call main() from C++, so I had
to add a c function in "fl_call_main.c" to call it so that you don't have
to do that WinMain crap. However, when I added this file to the Visual C++
project it converted the whole thing from 5.0 format to 6.0 format. The
files look the nearly identical so I don't think this should be a problem
for 5.0 users, but if it is then you can revert them back to the previous
version and just add this one source file.
Borland really doesn't suck that bad. It doesn't look as polished as VC++
and it refused to supress some warnings for no reason, but I forgot how
much I liked the feel of Borlands compilers... Much more intuitive then
MS VC++.
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Updated makefiles and makeincludes to use DSONAME and GLDLIBS.
Updated configure.in to use DSONAME instead of LIBNAME.
Updated editor example code in documentation.
Added ANSI C++ changes to make things compile with the latest EGCS
compiler.
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Includes a real bug that was in Fl_Gl_Window.c (#if WIN32)
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@437 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Changed a comment in Fl.cxx
Changed valuators demo to remove code to set value() on some widgets and
put the value into the gui box instead.
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set angle2 < angle1. Deleted the unimplemented direction() control.
Fixed the documentation, this new code allows any 2 values for the
angles as long as abs(a-b)<=360.
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Changed configure.in, makeinclude, and src/Makefile to use DSOCOMMAND
instead of replacing LIBCOMMAND.
src/Makefile now creates both static and shared libraries if
--enable-shared is requested.
fluid/Makefile always uses the static library so that a CVS build will
always work, even if libfltk.so.1 isn't installed (problem for Solaris
and Linux, which don't support LD_LIBRARY_PATH).
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correctly, but it is likely that someone who remembers their high school
math could make it _much_ more efficient (I just hacked away 'till it
worked).
-Carl
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Fixed display of Fl_Choice yet again
Tried to remove warning egcs warning messages from Fl_Color_Chooser
Fl_Value_Input updates without user having to type Enter
git-svn-id: file:///fltk/svn/fltk/trunk@374 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
make no differece and is I think a safe change for 1.0 and we want this
behavior to be consistent for later versions.
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- Added WM_SYNCPAINT message support to get rid of redraw bugs.
- Changed extra LineTo's to SetPixel's and associated fixes so
that lines are drawn consistently between X and WIN32.
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This produces some odd (but maybe not broken) behavior for centered and
right-justified lines, so maybe it is not such a great fix.
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are allowed. Warning: untested on WIN32 (although it seems likely that
it will work).
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want to properly update the position if the input didn't have the focus.
This works, but I'm not sure if this is the most efficient solution. Could
someone who really understands the position() and minimal_update() routines
double-check this?
-Carl
git-svn-id: file:///fltk/svn/fltk/trunk@344 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Added commented-out line to fl_input that could maybe fix highlight confusion
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owner. This isn't necessary for root installs, but is for user-level
installs.
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it takes a window pointer, and grab(0) releases. You can now call grab
repeatedly with the same or different values without it failing. The old
Fl::grab() and Fl::release() are emulated in inline functions in Fl.H
Added Fl_Menu_::copy(Fl_Menu_Item*), which will be useful for fluid, although
that use is nyi.
Fixes and cleanup to the code for Fl_Menu_::add(...).
git-svn-id: file:///fltk/svn/fltk/trunk@268 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
behavior can be restored by calling Fl_Chart::maxsize(), otherwise entries
can be added until you run out of memory.
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that the LineTo() function will draw up to but not including
the end point. "It's a feature!"
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button in your program doesn't automatically link in a humumgous chunk of
menuing code.
-CET
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Restored the lines drawn around symbols, it uses fl_color_average to
pick a dark line color that is still deactivatable. Requested by CE.
git-svn-id: file:///fltk/svn/fltk/trunk@249 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
- Fluid fixes for menu item numbering and adding of #define stuff to
include file to prevent multiple inclusion.
- Fixed contrast function (again).
- Fixed fractals demo (not using glutMainLoop()...
git-svn-id: file:///fltk/svn/fltk/trunk@232 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
- Fl_Clock now uses the Fl_Clock_Output base class to get the
system time.
- Fl_Window::iconize() and Fl_Window::icon() now coexist
peacefully with all X window managers.
- Minor fixes to mandelbrot and shape demos.
- Menu code cleanup.
git-svn-id: file:///fltk/svn/fltk/trunk@209 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
- Added #defines for Visual C++ to speed up compiles.
- Added FLTK.DLL project to visualc directory.
- Added editor project to visualc directory.
- Added icon() method to Fl_Window class.
- Implemented xclass() method for WIN32.
- Fixed extern declaration of fl_send_extra_move in Fl_Menu_Window.cxx.
- scandir_win32.c needed to include <stdlib.h>.
- Added fix from Bill for fl_width() bug.
- Updated fix for Fl_Input to default to FL_DOWN_BOX.
- Added visible() check for children of Fl_Pack.
- Added WinMain() function to library.
- Now show console window in debug mode.
- Fixed demo.menu and demo.cxx to work under WIN32.
git-svn-id: file:///fltk/svn/fltk/trunk@180 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
The attached patch rearranges things so the function
Fl::get_system_colors
parses the switches passed by -fg, -bg, or -bg2. This allows you to
interpret these switches without using Fl_Window::show(argc,argv), which
is inconvenent for a program that displays many windows, none of which
are the "main" window.
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- Double-buffered window fixes.
- Tabs fixes.
- X/WIN32 fixes.
- Fl_Input fixes.
- Support for vsnprintf and friends.
- Support for printf-style arguments in utility functions.
git-svn-id: file:///fltk/svn/fltk/trunk@52 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
Fixed all source files with MS-DOS/Windows line termination (CR+LF) instead
of standard line termination (LF only).
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