Menu update from Bill - dynamic allocation of items...
git-svn-id: file:///fltk/svn/fltk/trunk@116 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -1,5 +1,5 @@
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//
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// "$Id: Fl_Menu_add.cxx,v 1.3 1998/10/21 14:20:13 mike Exp $"
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// "$Id: Fl_Menu_add.cxx,v 1.4 1998/12/02 16:15:12 mike Exp $"
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//
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// Menu utilities for the Fast Light Tool Kit (FLTK).
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//
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@ -47,6 +47,23 @@ int fl_old_shortcut(const char* s) {
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return n | *s;
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}
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// always allocate this much initially:
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#define INITIAL_MENU_SIZE 15
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// as menu array size passes through each power of two, the memory
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// array allocated is doubled in size:
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static Fl_Menu_Item* incr_array(Fl_Menu_Item* array, int size) {
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if (size < INITIAL_MENU_SIZE) return array;
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if ((size+1) & size) return array; // not a power of 2
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Fl_Menu_Item* newarray = new Fl_Menu_Item[size*2+1];
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for (int i = 0; i <= size; i++) newarray[i] = array[i];
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delete[] array;
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return newarray;
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}
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// if this local pointer is set, array is reallocated and put here:
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static Fl_Menu_Item** alloc;
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int Fl_Menu_Item::add(
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const char *text,
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int shortcut,
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@ -54,17 +71,15 @@ int Fl_Menu_Item::add(
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void *data,
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int flags)
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{
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Fl_Menu_Item *m;
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Fl_Menu_Item *array = this;
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Fl_Menu_Item *m = this;
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const char *p;
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char *q;
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char buf[1024];
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int size = this->size();
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int size = array->size();
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int flags1 = 0;
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char* item;
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m = this;
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for (;;) { /* do all the supermenus: */
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/* fill in the buf with name, changing \x to x: */
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@ -82,7 +97,14 @@ int Fl_Menu_Item::add(
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if (m->flags&FL_SUBMENU && !strcmp(item,m->text)) break;
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if (!m->text) { /* create a new menu */
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memmove(m+2,m,sizeof(Fl_Menu_Item)*(this+size-m));
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if (alloc) {
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int n = m-array;
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array = incr_array(array,size);
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array = incr_array(array,size+1);
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*alloc = array;
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m = array+n;
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}
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memmove(m+2,m,sizeof(Fl_Menu_Item)*(array+size-m));
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m->text = strdup(item);
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m->shortcut_ = 0;
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m->callback_ = 0;
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@ -101,7 +123,12 @@ int Fl_Menu_Item::add(
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if (!strcmp(m->text,item)) break;
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if (!m->text) { /* add a new menu item */
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memmove(m+1,m,sizeof(Fl_Menu_Item)*(this+size-m));
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if (alloc) {
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int n = m-array;
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*alloc = array = incr_array(array,size);
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m = array+n;
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}
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memmove(m+1,m,sizeof(Fl_Menu_Item)*(array+size-m));
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size++;
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m->text = strdup(item);
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}
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@ -113,19 +140,21 @@ int Fl_Menu_Item::add(
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m->flags = flags|flags1;
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m->labeltype_ = m->labelfont_ = m->labelsize_ = m->labelcolor_ = 0;
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return m-this;
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return m-array;
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}
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// this is really lame, it will crash if this many items are added:
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#define FL_MENU_MAXITEMS 128
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int Fl_Menu_::add(const char *t, int s, Fl_Callback *c,void *v,int f) {
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int n = value_ ? value_ - menu_ : 0;
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if (!menu_) {
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value_ = menu_ = new Fl_Menu_Item[FL_MENU_MAXITEMS+1];
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alloc = 1;
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menu_ = new Fl_Menu_Item[INITIAL_MENU_SIZE];
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menu_[0].text = 0;
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}
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return menu_->add(t,s,c,v,f);
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if (alloc) ::alloc = &menu_;
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int r = menu_->add(t,s,c,v,f);
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::alloc = 0;
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if (value_) value_ = menu_+n;
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return r;
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}
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int Fl_Menu_::add(const char *str) {
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@ -172,5 +201,5 @@ void Fl_Menu_::clear() {
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}
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//
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// End of "$Id: Fl_Menu_add.cxx,v 1.3 1998/10/21 14:20:13 mike Exp $".
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// End of "$Id: Fl_Menu_add.cxx,v 1.4 1998/12/02 16:15:12 mike Exp $".
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//
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