C++ comments are not valid ANSI C source!!!!!!!!!!!!!

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.0@796 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Michael R Sweet 1999-10-25 20:32:49 +00:00
parent 0627bd9a3e
commit 936b75f917

View File

@ -1,5 +1,5 @@
/*
* "$Id: fl_call_main.c,v 1.1.2.3 1999/10/14 04:56:09 bill Exp $"
* "$Id: fl_call_main.c,v 1.1.2.4 1999/10/25 20:32:49 mike Exp $"
*
* Copyright 1998-1999 by Bill Spitzak and others.
*
@ -25,26 +25,26 @@
*/
/*
// This WinMain() function can be overridden by an application and
// is provided for compatibility with programs written for other
// operating systems that conform to the ANSI standard entry point
// "main()". This will allow you to build a WIN32 Application
// without any special settings.
//
// Because of problems with the Microsoft Visual C++ header files
// and/or compiler, you cannot have a WinMain function in a DLL.
// I don't know why. Thus, this nifty feature is only available
// if you link to the static library.
//
// Currently the debug version of this library will create a
// console window for your application so you can put printf()
// statements for debugging or informational purposes. Ultimately
// we want to update this to always use the parent's console,
// but at present we have not identified a function or API in
// Microsoft(r) Windows(r) that allows for it.
*/
* This WinMain() function can be overridden by an application and
* is provided for compatibility with programs written for other
* operating systems that conform to the ANSI standard entry point
* "main()". This will allow you to build a WIN32 Application
* without any special settings.
*
* Because of problems with the Microsoft Visual C++ header files
* and/or compiler, you cannot have a WinMain function in a DLL.
* I don't know why. Thus, this nifty feature is only available
* if you link to the static library.
*
* Currently the debug version of this library will create a
* console window for your application so you can put printf()
* statements for debugging or informational purposes. Ultimately
* we want to update this to always use the parent's console,
* but at present we have not identified a function or API in
* Microsoft(r) Windows(r) that allows for it.
*/
#if defined(WIN32) //&& !defined(FL_DLL)
#if defined(WIN32) && !defined(FL_DLL)
#include <windows.h>
#include <stdio.h>
@ -56,27 +56,29 @@ extern char **__argv;
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
LPSTR lpCmdLine, int nCmdShow) {
#ifdef _DEBUG
// If we are using compiling in debug mode, open a console window so
// we can see any printf's, etc...
//
// While we can detect if the program was run from the command-line -
// look at the CMDLINE environment variable, it will be "WIN" for
// programs started from the GUI - the shell seems to run all WIN32
// applications in the background anyways...
/*
* If we are using compiling in debug mode, open a console window so
* we can see any printf's, etc...
*
* While we can detect if the program was run from the command-line -
* look at the CMDLINE environment variable, it will be "WIN" for
* programs started from the GUI - the shell seems to run all WIN32
* applications in the background anyways...
*/
AllocConsole();
freopen("conin$", "r", stdin);
freopen("conout$", "w", stdout);
freopen("conout$", "w", stderr);
#endif // _DEBUG
#endif /* _DEBUG */
// Run the standard main entry point function...
/* Run the standard main entry point function... */
return main(__argc, __argv);
}
#endif
/*
* End of "$Id: fl_call_main.c,v 1.1.2.3 1999/10/14 04:56:09 bill Exp $".
* End of "$Id: fl_call_main.c,v 1.1.2.4 1999/10/25 20:32:49 mike Exp $".
*/