Updated visual checking code to ignore DirectColor visuals.
git-svn-id: file:///fltk/svn/fltk/trunk@126 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -1,5 +1,5 @@
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//
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// "$Id: Fl_visual.cxx,v 1.5 1998/10/21 14:20:35 mike Exp $"
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// "$Id: Fl_visual.cxx,v 1.6 1998/12/06 14:44:00 mike Exp $"
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//
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// Visual support for the Fast Light Tool Kit (FLTK).
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//
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@ -47,14 +47,14 @@ int Fl::visual(int flags) {
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static int test_visual(XVisualInfo& v, int flags) {
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if (v.screen != fl_screen) return 0;
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if (!(flags & FL_INDEX)) {
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if (!v.red_mask) return 0; // detects static, true, and direct color
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if (v.c_class != StaticColor && v.c_class != TrueColor) return 0;
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if (v.depth <= 8) return 0; // fltk will work better in colormap mode
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}
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if (flags & FL_RGB8) {
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if (v.depth < 24) return 0;
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}
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// for now, fltk does not like colormaps of more than 8 bits:
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if (!v.red_mask && v.depth > 8) return 0;
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if ((v.c_class&1) && v.depth > 8) return 0;
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#if USE_XDBE
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if (flags & FL_DOUBLE) {
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static XdbeScreenVisualInfo *xdbejunk;
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@ -102,5 +102,5 @@ int Fl::visual(int flags) {
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#endif
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//
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// End of "$Id: Fl_visual.cxx,v 1.5 1998/10/21 14:20:35 mike Exp $".
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// End of "$Id: Fl_visual.cxx,v 1.6 1998/12/06 14:44:00 mike Exp $".
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//
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