Commit Graph

2528 Commits

Author SHA1 Message Date
Cloud Wu
4226bb242d We should use numVertices here rather than draw.m_numVertices 2018-12-20 10:28:12 +08:00
Branimir Karadžić
a4776e297d Cleanup. 2018-12-19 17:16:48 -08:00
Branimir Karadžić
27e3a1984c D3D12: Added compute PSO caching. 2018-12-19 17:16:38 -08:00
Branimir Karadžić
d1b6770776 D3D12: Fixed texture array UAV. 2018-12-19 17:16:09 -08:00
Бранимир Караџић
2c25bff9de
Merge pull request #1582 from mchiasson/renderdoc_glx_fix
can now use renderdoc on linux with OpenGL back-end
2018-12-18 20:36:15 -08:00
Branimir Karadžić
095188a533 Cleanup. 2018-12-18 16:11:41 -08:00
Branimir Karadžić
fba9727f8e Cleanup. 2018-12-18 16:06:06 -08:00
Mathieu-Andre Chiasson
da6274299d can now use renderdoc on linux with OpenGL back-end 2018-12-18 17:19:00 -05:00
attilaz
ec321a836e added texture functions (array,offset,gather) and image types 2018-12-13 22:30:13 +01:00
Бранимир Караџић
197eae86c9 GL: FIxed binding compute RO image. 2018-12-12 19:04:10 -08:00
Daniil Sunyaev
119ddbaea5 add array shadow and cube shadow samplers for hlsl 2018-12-11 22:47:25 +03:00
Branimir Karadžić
2c37f2178c D3D11: Supress validation errors. 2018-12-10 17:47:51 -08:00
Attila Kocsis
28c1ffd28f iOS metal fixes 2018-12-09 10:03:21 +01:00
Branimir Karadžić
0336c7ba34 Removing old vector math. 2018-12-06 22:25:47 -08:00
Branimir Karadžić
54c2ccf31e Metal: Moving auto release pool inside renderer. Issue #1269. 2018-12-05 22:08:05 -08:00
Branimir Karadžić
7b0b90e42a Cleanup. 2018-11-28 22:11:49 -08:00
Branimir Karadžić
629b2cb787 Cleanup. 2018-11-28 21:54:37 -08:00
Branimir Karadžić
2b919c1ec4 Metal: Added swap chain support. Manual merge from PR #1563. 2018-11-28 15:19:45 -08:00
Branimir Karadžić
037fda1ebc Cleanup. 2018-11-26 19:41:32 -08:00
Branimir Karadžić
9abc80cb62 Removed use of debugPrintf. 2018-11-26 17:32:15 -08:00
Branimir Karadžić
bcfc99d094 Cleanup. 2018-11-25 20:11:03 -08:00
Branimir Karadžić
e8ff30accc Revert "Small stylistic change"
This reverts commit 0b746ec0d8.
2018-11-22 16:03:06 -08:00
TheComet
0b746ec0d8 Small stylistic change 2018-11-22 23:54:38 +01:00
TheComet
749bd14db4 fixes #1559 - Support opening default display when the user specifies a custom window handle but no display device 2018-11-22 23:32:44 +01:00
Branimir Karadžić
7639c5688c Added access parameter for frame buffer attachment. 2018-11-16 17:59:46 -08:00
Branimir Karadžić
5ba94e7458 Cleanup. 2018-11-15 20:08:56 -08:00
Branimir Karadžić
48074e3eeb Cleanup. 2018-11-14 20:01:51 -08:00
Branimir Karadžić
a50b76a9a3 Added ability to specify sampler flags for samplers used in compute shader. 2018-11-14 17:04:24 -08:00
Branimir Karadžić
a00cf3fec5 Cleanup. 2018-11-12 19:29:33 -08:00
Branimir Karadžić
3ba0c76550 D3D12: Detect device interface version. 2018-11-11 09:05:20 -08:00
Branimir Karadžić
01e37098a6 Fixed emscripten issue with glPolygonMode. 2018-11-09 10:15:32 -08:00
Branimir Karadžić
dc06453e5c HLSL: Fixed memoryBarrierBuffer. 2018-11-05 18:41:25 -08:00
Branimir Karadžić
f477830b1d Fixed init num encoders check logic. Issue #1535. 2018-11-02 09:51:57 -07:00
Branimir Karadžić
0309bb1acb Fixed issue #1539. 2018-10-31 17:03:51 -07:00
Branimir Karadžić
1def5343e6 Replaced strmb with strFindBlock. 2018-10-28 16:58:46 -07:00
Branimir Karadžić
12a5bc959b Fixed static analysis issues from #1535. 2018-10-28 15:16:47 -07:00
Branimir Karadžić
e3d80a2381 D3D1x: Disable window changes on all windows. 2018-10-24 17:49:13 -07:00
Patrik Minder
e039d996fd Changed so that isFramebufferFormatValid checks the format even if it is not supported as a normal texture. Changed so that isTextureValid passes check if format is only supported as FrameBuffer and flags match that. (#1530) 2018-10-23 13:07:01 -07:00
Branimir Karadžić
72bf5f9870 Cleanup. 2018-10-22 18:08:01 -07:00
Branimir Karadžić
53427eae3f Cleanup. 2018-10-21 20:49:22 -07:00
Branimir Karadžić
6bff345637 StringView cleanup. 2018-10-21 19:17:44 -07:00
Branimir Karadžić
d6c4482e8d Added short name for attributes. 2018-10-17 18:08:28 -07:00
attilaz
fadf4dfcf9 added the ability to sample texture 2d array in compute shader on d3d11 (#1520) 2018-10-15 23:32:06 -07:00
Branimir Karadžić
0f191b507e SRT: WIP 2018-10-15 17:54:41 -07:00
Branimir Karadžić
82815f1c4c Allow passing platform data via init. 2018-10-15 17:54:04 -07:00
Branimir Karadžić
623fd3cf0b shaderc: Added in/out hash. Fixed shader binary backward compatibility. 2018-10-12 16:41:26 -07:00
Branimir Karadžić
5e946a0407 Fixed submit depth argument. 2018-10-10 17:52:14 -07:00
Branimir Karadžić
bafcf613ba Added number of blit calls submitted stat. 2018-10-09 18:10:54 -07:00
Branimir Karadžić
4cbd5a5c0a Added frame buffer resolve control. 2018-10-03 17:52:26 -07:00
Hugo Amnov
71a1d659dc Add Unbind Attributes (#1515) 2018-10-02 18:06:48 -07:00
Branimir Karadžić
29585d85ca Added numBackBuffers to initialization parameters. 2018-10-02 16:40:12 -07:00
Hugo Amnov
50a64a7fdf Fix webgl2 instancing bug (#1512) 2018-10-01 12:46:49 -07:00
Branimir Karadžić
720e5534c0 Fixed caps. 2018-09-29 20:04:24 -07:00
Branimir Karadžić
914c7e3a87 Fixed depth format validation. 2018-09-28 07:58:38 -07:00
Branimir Karadžić
99b21b5ecc Fixed #1431. 2018-09-28 07:57:07 -07:00
Branimir Karadžić
6d320ce2ab Metal: Added magnification filter setting. 2018-09-27 07:55:10 -07:00
Branimir Karadžić
22e77adaec Added validation for blit texture handles. 2018-09-26 12:25:00 -07:00
Branimir Karadžić
17dc04af17 Revert "Revert 42b1104 (#1499)"
This reverts commit c1f3271a37.
2018-09-23 21:37:22 -07:00
Hugo Amnov
c1f3271a37 Revert 42b1104 (#1499) 2018-09-23 21:00:54 -07:00
Branimir Karadžić
a20478dc0a Fixed build. 2018-09-22 09:56:38 -07:00
Hugo Amnov
fa2dfdf6c7 Add option to force begin() encoder for a thread (#1497) 2018-09-22 09:52:51 -07:00
Branimir Karadžić
a2a347c798 Metal: Fixed missing vertex attribute. 2018-09-20 17:27:53 -07:00
Branimir Karadžić
6eaac4212d Cleanup. 2018-09-20 17:06:20 -07:00
Branimir Karadžić
99e6da5b50 Added file/line argument to fatal callback. 2018-09-19 17:54:51 -07:00
Branimir Karadžić
9eaa42adc8 Fixed issue #1489. 2018-09-18 17:25:05 -07:00
Branimir Karadžić
23c611929a Fixed typo. 2018-09-17 19:42:27 -07:00
Branimir Karadžić
8a2ed7f126 Added init parameter for maximum allowed frame latency. 2018-09-17 17:19:03 -07:00
Branimir Karadžić
4faf60d903 Cleanup. 2018-09-15 08:22:29 -07:00
Branimir Karadžić
00b6beab16 Added setInstanceCount. 2018-09-14 21:23:28 -07:00
Branimir Karadžić
f785d78496 Cleanup. 2018-09-14 17:52:11 -07:00
Branimir Karadžić
1216d050b1 D3D11: Added NVAftermath support. 2018-09-13 17:58:01 -07:00
Branimir Karadžić
79a31acd96 Cleanup. 2018-09-11 22:34:39 -07:00
liuweiguang
c63d84fede Update renderer_d3d12.cpp (#1488) 2018-09-11 22:33:22 -07:00
Branimir Karadžić
032dae249e Cleanup. 2018-09-11 17:55:41 -07:00
云风
b35ab1fd7e fix warning for gcc 8.2 (#1485) 2018-09-10 08:12:36 -07:00
Branimir Karadžić
b0c2325a0a D3D11: Use feature level to determine number of maximum compute bindings. Issue #1484. 2018-09-09 21:11:14 -07:00
Branimir Karadžić
2076d5feaf Fixed issue #1484. 2018-09-09 09:16:56 -07:00
Branimir Karadžić
1011696535 Fixed issue #1483. 2018-09-08 22:25:32 -07:00
Branimir Karadžić
acb7a5c454 Fixed warning. 2018-09-08 10:38:09 -07:00
Branimir Karadžić
6adfc48bae Added limit info for maximum number of compute bindings. 2018-09-07 17:07:33 -07:00
Branimir Karadžić
6acd1a2c19 Cleanup. 2018-09-04 17:27:43 -07:00
Branimir Karadžić
7f63721a59 Cleanup. 2018-08-29 18:12:21 -07:00
Branimir Karadžić
1fb2ec7f2b D3D11/12: Allow headless device creation. 2018-08-28 18:02:26 -07:00
Branimir Karadžić
29a2bb6a47 GLSL: Fixed U/ISAMPLER*. 2018-08-28 18:02:01 -07:00
Branimir Karadžić
6dacf1b1e3 GLSL: Fixed atomicFetchCompareExchange. 2018-08-27 17:57:42 -07:00
Branimir Karadžić
dc18a2931b Fixed swap chain window counting. 2018-08-27 17:56:33 -07:00
Branimir Karadžić
6c8468cbce D3D11: Fixed backbuffer MSAA. 2018-08-24 20:46:58 -07:00
Branimir Karadžić
f40bf8e862 Added ability to sample stencil part of depth/stencil texture. 2018-08-23 17:59:47 -07:00
Branimir Karadžić
88c6252e42 D3D11/12: Added support for HDR10 display output. 2018-08-22 17:18:11 -07:00
Branimir Karadžić
e054389c3c Noop: Output perf stats. 2018-08-22 17:17:25 -07:00
Branimir Karadžić
4433b5bcdc Separating sampler flags from texture creation flags. 2018-08-20 17:12:26 -07:00
Branimir Karadžić
fb4ae811d6 D3D11: Don't use Intel extensions on Win7. Issue #1460. 2018-08-20 05:19:09 -07:00
VictorPad
4f815de2d0 * fix typo (#1444) 2018-07-30 18:33:55 +02:00
Branimir Karadžić
4b8db4e57e Cleanup. 2018-07-21 22:11:35 -07:00
Branimir Karadžić
909df17878 Cleanup. 2018-07-19 21:51:11 -07:00
Branimir Karadžić
3cbd32b32c Cleanup. 2018-07-19 20:50:22 -07:00
Branimir Karadžić
1598612d5e Cleanup. 2018-07-19 20:49:03 -07:00
Branimir Karadžić
7612f88426 Cleanup. 2018-07-19 20:29:03 -07:00
Branimir Karadžić
db0ec1f5db Removed HMD API and OculusVR support. 2018-07-19 20:22:21 -07:00
Branimir Karadžić
8df49a66f3 NonLocalAllocator: Handle zero size allocation. 2018-07-12 18:36:46 -07:00