Cloud Wu
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4226bb242d
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We should use numVertices here rather than draw.m_numVertices
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2018-12-20 10:28:12 +08:00 |
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Branimir Karadžić
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a4776e297d
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Cleanup.
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2018-12-19 17:16:48 -08:00 |
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Branimir Karadžić
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27e3a1984c
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D3D12: Added compute PSO caching.
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2018-12-19 17:16:38 -08:00 |
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Branimir Karadžić
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d1b6770776
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D3D12: Fixed texture array UAV.
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2018-12-19 17:16:09 -08:00 |
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Бранимир Караџић
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2c25bff9de
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Merge pull request #1582 from mchiasson/renderdoc_glx_fix
can now use renderdoc on linux with OpenGL back-end
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2018-12-18 20:36:15 -08:00 |
|
Branimir Karadžić
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095188a533
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Cleanup.
|
2018-12-18 16:11:41 -08:00 |
|
Branimir Karadžić
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fba9727f8e
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Cleanup.
|
2018-12-18 16:06:06 -08:00 |
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Mathieu-Andre Chiasson
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da6274299d
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can now use renderdoc on linux with OpenGL back-end
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2018-12-18 17:19:00 -05:00 |
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attilaz
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ec321a836e
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added texture functions (array,offset,gather) and image types
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2018-12-13 22:30:13 +01:00 |
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Бранимир Караџић
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197eae86c9
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GL: FIxed binding compute RO image.
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2018-12-12 19:04:10 -08:00 |
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Daniil Sunyaev
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119ddbaea5
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add array shadow and cube shadow samplers for hlsl
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2018-12-11 22:47:25 +03:00 |
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Branimir Karadžić
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2c37f2178c
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D3D11: Supress validation errors.
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2018-12-10 17:47:51 -08:00 |
|
Attila Kocsis
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28c1ffd28f
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iOS metal fixes
|
2018-12-09 10:03:21 +01:00 |
|
Branimir Karadžić
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0336c7ba34
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Removing old vector math.
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2018-12-06 22:25:47 -08:00 |
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Branimir Karadžić
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54c2ccf31e
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Metal: Moving auto release pool inside renderer. Issue #1269.
|
2018-12-05 22:08:05 -08:00 |
|
Branimir Karadžić
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7b0b90e42a
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Cleanup.
|
2018-11-28 22:11:49 -08:00 |
|
Branimir Karadžić
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629b2cb787
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Cleanup.
|
2018-11-28 21:54:37 -08:00 |
|
Branimir Karadžić
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2b919c1ec4
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Metal: Added swap chain support. Manual merge from PR #1563.
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2018-11-28 15:19:45 -08:00 |
|
Branimir Karadžić
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037fda1ebc
|
Cleanup.
|
2018-11-26 19:41:32 -08:00 |
|
Branimir Karadžić
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9abc80cb62
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Removed use of debugPrintf.
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2018-11-26 17:32:15 -08:00 |
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Branimir Karadžić
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bcfc99d094
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Cleanup.
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2018-11-25 20:11:03 -08:00 |
|
Branimir Karadžić
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e8ff30accc
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Revert "Small stylistic change"
This reverts commit 0b746ec0d8 .
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2018-11-22 16:03:06 -08:00 |
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TheComet
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0b746ec0d8
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Small stylistic change
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2018-11-22 23:54:38 +01:00 |
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TheComet
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749bd14db4
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fixes #1559 - Support opening default display when the user specifies a custom window handle but no display device
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2018-11-22 23:32:44 +01:00 |
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Branimir Karadžić
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7639c5688c
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Added access parameter for frame buffer attachment.
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2018-11-16 17:59:46 -08:00 |
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Branimir Karadžić
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5ba94e7458
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Cleanup.
|
2018-11-15 20:08:56 -08:00 |
|
Branimir Karadžić
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48074e3eeb
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Cleanup.
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2018-11-14 20:01:51 -08:00 |
|
Branimir Karadžić
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a50b76a9a3
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Added ability to specify sampler flags for samplers used in compute shader.
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2018-11-14 17:04:24 -08:00 |
|
Branimir Karadžić
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a00cf3fec5
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Cleanup.
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2018-11-12 19:29:33 -08:00 |
|
Branimir Karadžić
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3ba0c76550
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D3D12: Detect device interface version.
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2018-11-11 09:05:20 -08:00 |
|
Branimir Karadžić
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01e37098a6
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Fixed emscripten issue with glPolygonMode.
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2018-11-09 10:15:32 -08:00 |
|
Branimir Karadžić
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dc06453e5c
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HLSL: Fixed memoryBarrierBuffer.
|
2018-11-05 18:41:25 -08:00 |
|
Branimir Karadžić
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f477830b1d
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Fixed init num encoders check logic. Issue #1535.
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2018-11-02 09:51:57 -07:00 |
|
Branimir Karadžić
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0309bb1acb
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Fixed issue #1539.
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2018-10-31 17:03:51 -07:00 |
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Branimir Karadžić
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1def5343e6
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Replaced strmb with strFindBlock.
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2018-10-28 16:58:46 -07:00 |
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Branimir Karadžić
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12a5bc959b
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Fixed static analysis issues from #1535.
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2018-10-28 15:16:47 -07:00 |
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Branimir Karadžić
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e3d80a2381
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D3D1x: Disable window changes on all windows.
|
2018-10-24 17:49:13 -07:00 |
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Patrik Minder
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e039d996fd
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Changed so that isFramebufferFormatValid checks the format even if it is not supported as a normal texture. Changed so that isTextureValid passes check if format is only supported as FrameBuffer and flags match that. (#1530)
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2018-10-23 13:07:01 -07:00 |
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Branimir Karadžić
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72bf5f9870
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Cleanup.
|
2018-10-22 18:08:01 -07:00 |
|
Branimir Karadžić
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53427eae3f
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Cleanup.
|
2018-10-21 20:49:22 -07:00 |
|
Branimir Karadžić
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6bff345637
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StringView cleanup.
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2018-10-21 19:17:44 -07:00 |
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Branimir Karadžić
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d6c4482e8d
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Added short name for attributes.
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2018-10-17 18:08:28 -07:00 |
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attilaz
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fadf4dfcf9
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added the ability to sample texture 2d array in compute shader on d3d11 (#1520)
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2018-10-15 23:32:06 -07:00 |
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Branimir Karadžić
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0f191b507e
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SRT: WIP
|
2018-10-15 17:54:41 -07:00 |
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Branimir Karadžić
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82815f1c4c
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Allow passing platform data via init.
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2018-10-15 17:54:04 -07:00 |
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Branimir Karadžić
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623fd3cf0b
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shaderc: Added in/out hash. Fixed shader binary backward compatibility.
|
2018-10-12 16:41:26 -07:00 |
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Branimir Karadžić
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5e946a0407
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Fixed submit depth argument.
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2018-10-10 17:52:14 -07:00 |
|
Branimir Karadžić
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bafcf613ba
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Added number of blit calls submitted stat.
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2018-10-09 18:10:54 -07:00 |
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Branimir Karadžić
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4cbd5a5c0a
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Added frame buffer resolve control.
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2018-10-03 17:52:26 -07:00 |
|
Hugo Amnov
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71a1d659dc
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Add Unbind Attributes (#1515)
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2018-10-02 18:06:48 -07:00 |
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Branimir Karadžić
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29585d85ca
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Added numBackBuffers to initialization parameters.
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2018-10-02 16:40:12 -07:00 |
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Hugo Amnov
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50a64a7fdf
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Fix webgl2 instancing bug (#1512)
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2018-10-01 12:46:49 -07:00 |
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Branimir Karadžić
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720e5534c0
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Fixed caps.
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2018-09-29 20:04:24 -07:00 |
|
Branimir Karadžić
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914c7e3a87
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Fixed depth format validation.
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2018-09-28 07:58:38 -07:00 |
|
Branimir Karadžić
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99b21b5ecc
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Fixed #1431.
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2018-09-28 07:57:07 -07:00 |
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Branimir Karadžić
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6d320ce2ab
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Metal: Added magnification filter setting.
|
2018-09-27 07:55:10 -07:00 |
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Branimir Karadžić
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22e77adaec
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Added validation for blit texture handles.
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2018-09-26 12:25:00 -07:00 |
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Branimir Karadžić
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17dc04af17
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Revert "Revert 42b1104 (#1499)"
This reverts commit c1f3271a37 .
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2018-09-23 21:37:22 -07:00 |
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Hugo Amnov
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c1f3271a37
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Revert 42b1104 (#1499)
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2018-09-23 21:00:54 -07:00 |
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Branimir Karadžić
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a20478dc0a
|
Fixed build.
|
2018-09-22 09:56:38 -07:00 |
|
Hugo Amnov
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fa2dfdf6c7
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Add option to force begin() encoder for a thread (#1497)
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2018-09-22 09:52:51 -07:00 |
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Branimir Karadžić
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a2a347c798
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Metal: Fixed missing vertex attribute.
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2018-09-20 17:27:53 -07:00 |
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Branimir Karadžić
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6eaac4212d
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Cleanup.
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2018-09-20 17:06:20 -07:00 |
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Branimir Karadžić
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99e6da5b50
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Added file/line argument to fatal callback.
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2018-09-19 17:54:51 -07:00 |
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Branimir Karadžić
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9eaa42adc8
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Fixed issue #1489.
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2018-09-18 17:25:05 -07:00 |
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Branimir Karadžić
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23c611929a
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Fixed typo.
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2018-09-17 19:42:27 -07:00 |
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Branimir Karadžić
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8a2ed7f126
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Added init parameter for maximum allowed frame latency.
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2018-09-17 17:19:03 -07:00 |
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Branimir Karadžić
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4faf60d903
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Cleanup.
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2018-09-15 08:22:29 -07:00 |
|
Branimir Karadžić
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00b6beab16
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Added setInstanceCount.
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2018-09-14 21:23:28 -07:00 |
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Branimir Karadžić
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f785d78496
|
Cleanup.
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2018-09-14 17:52:11 -07:00 |
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Branimir Karadžić
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1216d050b1
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D3D11: Added NVAftermath support.
|
2018-09-13 17:58:01 -07:00 |
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Branimir Karadžić
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79a31acd96
|
Cleanup.
|
2018-09-11 22:34:39 -07:00 |
|
liuweiguang
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c63d84fede
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Update renderer_d3d12.cpp (#1488)
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2018-09-11 22:33:22 -07:00 |
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Branimir Karadžić
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032dae249e
|
Cleanup.
|
2018-09-11 17:55:41 -07:00 |
|
云风
|
b35ab1fd7e
|
fix warning for gcc 8.2 (#1485)
|
2018-09-10 08:12:36 -07:00 |
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Branimir Karadžić
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b0c2325a0a
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D3D11: Use feature level to determine number of maximum compute bindings. Issue #1484.
|
2018-09-09 21:11:14 -07:00 |
|
Branimir Karadžić
|
2076d5feaf
|
Fixed issue #1484.
|
2018-09-09 09:16:56 -07:00 |
|
Branimir Karadžić
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1011696535
|
Fixed issue #1483.
|
2018-09-08 22:25:32 -07:00 |
|
Branimir Karadžić
|
acb7a5c454
|
Fixed warning.
|
2018-09-08 10:38:09 -07:00 |
|
Branimir Karadžić
|
6adfc48bae
|
Added limit info for maximum number of compute bindings.
|
2018-09-07 17:07:33 -07:00 |
|
Branimir Karadžić
|
6acd1a2c19
|
Cleanup.
|
2018-09-04 17:27:43 -07:00 |
|
Branimir Karadžić
|
7f63721a59
|
Cleanup.
|
2018-08-29 18:12:21 -07:00 |
|
Branimir Karadžić
|
1fb2ec7f2b
|
D3D11/12: Allow headless device creation.
|
2018-08-28 18:02:26 -07:00 |
|
Branimir Karadžić
|
29a2bb6a47
|
GLSL: Fixed U/ISAMPLER*.
|
2018-08-28 18:02:01 -07:00 |
|
Branimir Karadžić
|
6dacf1b1e3
|
GLSL: Fixed atomicFetchCompareExchange.
|
2018-08-27 17:57:42 -07:00 |
|
Branimir Karadžić
|
dc18a2931b
|
Fixed swap chain window counting.
|
2018-08-27 17:56:33 -07:00 |
|
Branimir Karadžić
|
6c8468cbce
|
D3D11: Fixed backbuffer MSAA.
|
2018-08-24 20:46:58 -07:00 |
|
Branimir Karadžić
|
f40bf8e862
|
Added ability to sample stencil part of depth/stencil texture.
|
2018-08-23 17:59:47 -07:00 |
|
Branimir Karadžić
|
88c6252e42
|
D3D11/12: Added support for HDR10 display output.
|
2018-08-22 17:18:11 -07:00 |
|
Branimir Karadžić
|
e054389c3c
|
Noop: Output perf stats.
|
2018-08-22 17:17:25 -07:00 |
|
Branimir Karadžić
|
4433b5bcdc
|
Separating sampler flags from texture creation flags.
|
2018-08-20 17:12:26 -07:00 |
|
Branimir Karadžić
|
fb4ae811d6
|
D3D11: Don't use Intel extensions on Win7. Issue #1460.
|
2018-08-20 05:19:09 -07:00 |
|
VictorPad
|
4f815de2d0
|
* fix typo (#1444)
|
2018-07-30 18:33:55 +02:00 |
|
Branimir Karadžić
|
4b8db4e57e
|
Cleanup.
|
2018-07-21 22:11:35 -07:00 |
|
Branimir Karadžić
|
909df17878
|
Cleanup.
|
2018-07-19 21:51:11 -07:00 |
|
Branimir Karadžić
|
3cbd32b32c
|
Cleanup.
|
2018-07-19 20:50:22 -07:00 |
|
Branimir Karadžić
|
1598612d5e
|
Cleanup.
|
2018-07-19 20:49:03 -07:00 |
|
Branimir Karadžić
|
7612f88426
|
Cleanup.
|
2018-07-19 20:29:03 -07:00 |
|
Branimir Karadžić
|
db0ec1f5db
|
Removed HMD API and OculusVR support.
|
2018-07-19 20:22:21 -07:00 |
|
Branimir Karadžić
|
8df49a66f3
|
NonLocalAllocator: Handle zero size allocation.
|
2018-07-12 18:36:46 -07:00 |
|