new optimized redrawing code
changes in some handlers in ServerWindow.
other minor changes.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@5355 a95241bf-73f2-0310-859d-f6bbb57e9c96
Fix some color handling for 15/16 bit.
Implement HLine functions for BitmapDriver.
I forget what I did to Clipper.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@5243 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added a little server-side code to handle system color updates
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@5088 a95241bf-73f2-0310-859d-f6bbb57e9c96
Fix minor bug with AccelerantDriver opening the stub device
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@5039 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added a color_which lookup to ColorSet - will be necessary to look up system colors via ui_color()
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4981 a95241bf-73f2-0310-859d-f6bbb57e9c96
AppServer now handles Decorator and System Color messsages - dummy handler code is in place, though
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4952 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added a forgotten opcode in DispatchMessage::AS_CREATE_BITMAP
We can now allocate (and use) BBitmaps in applications!
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4946 a95241bf-73f2-0310-859d-f6bbb57e9c96
Removed a memory bug in ServerCursor
Tweaked message-reading code to reflect changes in the messaging classes
BCursors work now!
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4943 a95241bf-73f2-0310-859d-f6bbb57e9c96
* added AS_LAYER_GET_COORD handler
* changed some methods to use BMessage class for sending messages to BWindow
* ALL handlers for BView State Functions. They wotk too! :-)))
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4807 a95241bf-73f2-0310-859d-f6bbb57e9c96
* added a new member: port_id winLooperPort; We'll use it to send flattened BMessages(like _UPDATE_ / B_VIEW_RESIZED(MOVED)) to our BWindow counterpart.
* SendMessageToClient( BMessage ) sends that message BWindow's looper port.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4806 a95241bf-73f2-0310-859d-f6bbb57e9c96
In DoResizeTo() I added some code for autoresizing(based on BView's resizeMask parameter) of children. Still, the effective code for resizing need to be written. :-) I could do that, but other things have greater priority. :-)
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4803 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Modified a bit AS_LAYER_CREATE handler 'cause I forgot about AS_LAYER_SET_FONT_STATE and hidden state.
* Added a handler for AS_LAYER_GET_STATE message
* Added a handler for AS_LAYER_DELETE message
* Modified FindLayer() - now it works OK
* added debugging code for AS_LAYER_CREATE handler.
*** Tree structure is in place and working.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4691 a95241bf-73f2-0310-859d-f6bbb57e9c96
* modified Bounds() to use that member.
* some changes into RemoveChild()
* added a debugging method: void PrintTree()
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4690 a95241bf-73f2-0310-859d-f6bbb57e9c96
Made toggle for RootLayer debug output
Optimization for ViewDriver::CopyRegion with 1-rectangle regions
Fixes and tweaks to WinBorder::MouseMoved()
Toggled debug output in ServerApp
More useful comments in code in general
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4517 a95241bf-73f2-0310-859d-f6bbb57e9c96
also made some methods virtual 'cause I think DW forgot about that! It's normal, app_server is SOOOO big! :-)
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4489 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added installation of official OBOS fonts to proper location in hierarchy
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4188 a95241bf-73f2-0310-859d-f6bbb57e9c96
StrokeLineArray fixes for ViewDriver
Fixes to display multiple overlapping windows properly
Layer::RebuildRegions works right now. :)
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4116 a95241bf-73f2-0310-859d-f6bbb57e9c96
System cursor API and infrastructure largely implemented
Added Decorator::SetFont
Removed unnecessary parameter copying in WinBorder class API
Optimized screen updates when a decorator button is clicked
Moved TokenHandler and BitmapManager to libappserver to allow decorators to use bitmaps
Began reworking of DefaultDecorator::_DrawFrame to draw only what it is asked to
Partly implemented ViewDriver::StrokeLineArray - calls StrokeLine
Fixed a Layer init bug - visibility regions were initialized to Bounds() and not Frame()
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4060 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added some functions to handle global mouse, menu, and FFM data
Tweaks to DesktopClasses
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3876 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added a couple more empty message handlers to ServerWindow
Improved DefaultDecorator - works better now
DisplayDriver::CopyRegion added and implemented it for ViewDriver
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3637 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added debug code to a number of files
Enabled ServerWindow and WinBorder mouse-handling code
ScreenDriver is now double-buffered (exceedingly useful for testing)
I'm trying to think, but nothing happens! :D
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3052 a95241bf-73f2-0310-859d-f6bbb57e9c96
app_server will now display a window. Can't do anything with it, at least not yet.
GUI colors are also used now
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3047 a95241bf-73f2-0310-859d-f6bbb57e9c96
Unremoved zlib and added libpng to public libs (C'mon DW, make up your mind... ;^)
Added screenshot support to app_server
Added full keyboard message support to app_server
Added UseLibraryHeaders and LibraryHeaders rules to jamrules
Updated ColorUtils to convert uint32 colors to rgb_colors
BAppServerLink now autolocks client-server communications on the client side (as it should)
app_server now also juliennes and makes french fries. Yum.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3045 a95241bf-73f2-0310-859d-f6bbb57e9c96
SendMessage allows for target specification
Included BMessage friend classes to allow building whilst they are absent from BMessage.cpp
More window-related code added
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3004 a95241bf-73f2-0310-859d-f6bbb57e9c96
Modified ServerApp and ServerWindow constructors to include BHandler tokens
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2948 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added some support functions to ServerBitmap
BitmapManager now adds ID tokens to ServerBitmaps
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2898 a95241bf-73f2-0310-859d-f6bbb57e9c96
Implemented most of and documented all of ServerWindow
Miscellaneous necessary tweaks to other classes
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2833 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added Workspace::SetSpace
Removal of old, commented-out server emu code in ScreenDriver
Tweaks to ServerProtocol and ServerConfig to have all BApplication messages, main server port name
AppServer now works fully at prototype #3 level - really cool with ScreenDriver!
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2814 a95241bf-73f2-0310-859d-f6bbb57e9c96
FillRoundRect still not implemented, but draws a roundrect now
Removed a crash when cursor is partly off right or bottom edge of screen
New mouse input emulation code works *great*
BlitBitmap needs some tweaking in the clipping code - redraw bug
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2807 a95241bf-73f2-0310-859d-f6bbb57e9c96
Retooled ScreenDriver mouse emu code - polls the mouse now.
Added mouse wheel support to ScreenDriver and ViewDriver emu code
AppServer handles mouse wheel messages now
Partially documented ScreenDriver code with DisplayDriver docs
Added ViewDriver::FillPolygon
Server has reached same functionality as prototype #3
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2794 a95241bf-73f2-0310-859d-f6bbb57e9c96
ScreenDriver's Get methods return proper values
Server with ViewDriver now operates as well as prototype 3
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2736 a95241bf-73f2-0310-859d-f6bbb57e9c96
More work on Desktop and DesktopClasses
minor API tweak to DisplayDriver
Added conditional compilation stuff to AppServer.cpp for debugging purposes
TokenHandler now uses BLockers instead of semaphores for locking
Can now run the server and see something
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2717 a95241bf-73f2-0310-859d-f6bbb57e9c96
Documented most Desktop functions and implemented some of them
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2705 a95241bf-73f2-0310-859d-f6bbb57e9c96
Implemented parts of desktop management functions in Desktop.h
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2696 a95241bf-73f2-0310-859d-f6bbb57e9c96
Uncommented most ServerWindow dependencies in other files
Implemented and documented almost all of Layer class
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2646 a95241bf-73f2-0310-859d-f6bbb57e9c96