Added support to field calls for FFM functions and scroll_bar_info calls
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3937 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
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642c6c32e4
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cab59b7cf3
@ -63,7 +63,8 @@ namespace desktop_private {
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Screen *activescreen=NULL;
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scroll_bar_info scrollbarinfo;
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menu_info menuinfo;
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int16 ffm;
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mode_mouse ffm_mode;
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bool ffm;
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}
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//! locks layer access
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@ -650,12 +651,12 @@ void SetMenuInfo(const menu_info &info)
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}
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/*!
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\brief Thread-safe way of obtaining the current focus-follows-mouse behavior
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\return Current menu behavior data
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\brief See if the the system is in focus-follows-mouse mode
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\return True if enabled, false if disabled
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*/
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int16 GetFFMouse(void)
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bool GetFFMouse(void)
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{
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int16 value;
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bool value;
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desktop_private::optlock.Lock();
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value=desktop_private::ffm;
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desktop_private::optlock.Unlock();
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@ -663,16 +664,40 @@ int16 GetFFMouse(void)
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}
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/*!
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\brief Thread-safe way of setting the current focus-follows-mouse behavior
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\param info Behavior data structure
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\brief Enable or disable focus-follows-mouse for system
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\param info Enable/Disable flag
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*/
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void SetFFMouse(const int16 &value)
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void SetFFMouse(const bool &value)
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{
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desktop_private::optlock.Lock();
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desktop_private::ffm=value;
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desktop_private::optlock.Unlock();
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}
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/*!
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\brief Obtain the current focus-follows-mouse behavior
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\return Current menu behavior data
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*/
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mode_mouse GetFFMouseMode(void)
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{
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mode_mouse value;
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desktop_private::optlock.Lock();
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value=desktop_private::ffm_mode;
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desktop_private::optlock.Unlock();
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return value;
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}
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/*!
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\brief Set the focus-follows-mouse behavior
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\param info Behavior data structure
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*/
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void SetFFMouseMode(const mode_mouse &value)
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{
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desktop_private::optlock.Lock();
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desktop_private::ffm_mode=value;
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desktop_private::optlock.Unlock();
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}
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/*!
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\brief Read in settings from R5's workspace settings file in ~/config/settings
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\return True if successful, false unable to read and parse file.
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@ -31,6 +31,7 @@
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#include <ScrollBar.h>
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#include <Menu.h>
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#include <GraphicsDefs.h>
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#include <InterfaceDefs.h>
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class ServerWindow;
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class Screen;
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@ -70,8 +71,10 @@ void SetScrollBarInfo(const scroll_bar_info &info);
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menu_info GetMenuInfo(void);
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void SetMenuInfo(const menu_info &info);
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int16 GetFFMouse(void);
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void SetFFMouse(const int16 &value);
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bool GetFFMouse(void);
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void SetFFMouse(const bool &value);
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mode_mouse GetFFMouseMode(void);
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void SetFFMouseMode(const mode_mouse &value);
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void lock_layers(void);
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void unlock_layers(void);
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@ -30,6 +30,7 @@
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#include <PortLink.h>
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#include <stdio.h>
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#include <string.h>
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#include <ScrollBar.h>
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#include <ServerProtocol.h>
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#include "BitmapManager.h"
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@ -50,10 +51,8 @@
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/*!
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\brief Constructor
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\param sendport port ID for the BApplication which will receive the
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ServerApp's messages
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\param rcvport port by which the ServerApp will receive messages from its
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BApplication.
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\param sendport port ID for the BApplication which will receive the ServerApp's messages
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\param rcvport port by which the ServerApp will receive messages from its BApplication.
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\param _signature NULL-terminated string which contains the BApplication's
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MIME _signature.
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*/
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@ -61,7 +60,7 @@ ServerApp::ServerApp(port_id sendport, port_id rcvport, int32 handlerID, char *s
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{
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// need to copy the _signature because the message buffer
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// owns the copy which we are passed as a parameter.
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_signature=(signature)?signature:"application/x-vnd.unknown-application";
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_signature=(signature)?signature:"application/x-vnd.unregistered-application";
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// token ID of the BApplication's BHandler object. Used for BMessage target specification
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_handlertoken=handlerID;
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@ -92,19 +91,19 @@ ServerApp::ServerApp(port_id sendport, port_id rcvport, int32 handlerID, char *s
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_driver=GetGfxDriver(ActiveScreen());
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_cursorhidden=false;
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#ifdef DEBUG_SERVERAPP
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printf("ServerApp %s:\n",_signature.String());
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printf("\tBApp port: %ld\n",_sender);
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printf("\tReceiver port: %ld\n",_receiver);
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#endif
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#ifdef DEBUG_SERVERAPP
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printf("ServerApp %s:\n",_signature.String());
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printf("\tBApp port: %ld\n",_sender);
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printf("\tReceiver port: %ld\n",_receiver);
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#endif
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}
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//! Does all necessary teardown for application
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ServerApp::~ServerApp(void)
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{
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#ifdef DEBUG_SERVERAPP
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printf("ServerApp %s:~ServerApp()\n",_signature.String());
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#endif
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#ifdef DEBUG_SERVERAPP
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printf("ServerApp %s:~ServerApp()\n",_signature.String());
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#endif
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int32 i;
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ServerWindow *tempwin;
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@ -157,9 +156,6 @@ printf("ServerApp %s:~ServerApp()\n",_signature.String());
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*/
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bool ServerApp::Run(void)
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{
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#ifdef DEBUG_SERVERAPP
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printf("ServerApp %s:Run()\n",_signature.String());
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#endif
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// Unlike a BApplication, a ServerApp is *supposed* to return immediately
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// when its Run() function is called.
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_monitor_thread=spawn_thread(MonitorApp,_signature.String(),B_NORMAL_PRIORITY,this);
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@ -243,12 +239,11 @@ int32 ServerApp::MonitorApp(void *data)
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{
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switch(msgcode)
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{
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// -------------- Messages received from the Server ------------------------
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case AS_QUIT_APP:
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{
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#ifdef DEBUG_SERVERAPP
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printf("ServerApp %s:Server shutdown notification received\n",app->_signature.String());
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#endif
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#ifdef DEBUG_SERVERAPP
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printf("ServerApp %s:Server shutdown notification received\n",app->_signature.String());
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#endif
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// If we are using the real, accelerated version of the
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// DisplayDriver, we do NOT want the user to be able shut down
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// the server. The results would NOT be pretty
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@ -270,13 +265,10 @@ printf("ServerApp %s:Server shutdown notification received\n",app->_signature.St
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get_port_info(app->_sender,&pi);
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kill_team(pi.team);
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app->PostMessage(B_QUIT_REQUESTED);
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#ifdef DEBUG_SERVERAPP
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printf("ServerApp %s:Sent server shutdown message to BApp\n",app->_signature.String());
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#endif
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}
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break;
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}
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// -------------- Messages received from the Application ------------------
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case B_QUIT_REQUESTED:
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{
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// Our BApplication sent us this message when it quit.
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@ -331,9 +323,6 @@ void ServerApp::_DispatchMessage(int32 code, int8 *buffer)
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{
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case AS_UPDATED_CLIENT_FONTLIST:
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{
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#ifdef DEBUG_SERVERAPP
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printf("ServerApp %s: Client font list update confirmed\n",_signature.String());
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#endif
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// received when the client-side global font list has been
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// refreshed
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fontserver->Lock();
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@ -370,11 +359,12 @@ printf("ServerApp %s: Client font list update confirmed\n",_signature.String());
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ServerWindow *newwin=new ServerWindow(rect,(const char *)index,
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winlook, winfeel, winflags,this,win_port,workspace,htoken);
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_winlist->AddItem(newwin);
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AddWindowToDesktop(newwin,workspace,ActiveScreen());
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#ifdef DEBUG_SERVERAPP
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printf("ServerApp %s: New Window %s (%.1f,%.1f,%.1f,%.1f)\n",
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_signature.String(),(const char *)index,rect.left,rect.top,rect.right,rect.bottom);
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#endif
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#ifdef DEBUG_SERVERAPP
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printf("ServerApp %s: New Window %s (%.1f,%.1f,%.1f,%.1f)\n",
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_signature.String(),(const char *)index,rect.left,rect.top,rect.right,rect.bottom);
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#endif
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// Window looper is waiting for our reply. Send back the
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// ServerWindow's message port
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@ -401,9 +391,9 @@ printf("ServerApp %s: New Window %s (%.1f,%.1f,%.1f,%.1f)\n",
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w=(ServerWindow*)_winlist->ItemAt(i);
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if(w->_token==winid)
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{
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#ifdef DEBUG_SERVERAPP
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printf("ServerApp %s: Deleting window %s\n",_signature.String(),w->Title());
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#endif
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#ifdef DEBUG_SERVERAPP
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printf("ServerApp %s: Deleting window %s\n",_signature.String(),w->Title());
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#endif
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_winlist->RemoveItem(w);
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delete w;
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break;
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@ -440,10 +430,10 @@ printf("ServerApp %s: Deleting window %s\n",_signature.String(),w->Title());
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s.id=*((int32*)index);
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ServerBitmap *sbmp=bitmapmanager->CreateBitmap(r,cs,f,bpr,s);
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#ifdef DEBUG_SERVERAPP
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printf("ServerApp %s: Create Bitmap (%.1f,%.1f,%.1f,%.1f)\n",
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_signature.String(),r.left,r.top,r.right,r.bottom);
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#endif
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#ifdef DEBUG_SERVERAPP
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printf("ServerApp %s: Create Bitmap (%.1f,%.1f,%.1f,%.1f)\n",
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_signature.String(),r.left,r.top,r.right,r.bottom);
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#endif
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if(sbmp)
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{
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// list for doing faster lookups for a bitmap than what the BitmapManager
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@ -478,9 +468,9 @@ printf("ServerApp %s: Create Bitmap (%.1f,%.1f,%.1f,%.1f)\n",
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ServerBitmap *sbmp=_FindBitmap(*((int32*)index));
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if(sbmp)
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{
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#ifdef DEBUG_SERVERAPP
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printf("ServerApp %s: Deleting Bitmap %ld\n",_signature.String(),*((int32*)index));
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#endif
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#ifdef DEBUG_SERVERAPP
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printf("ServerApp %s: Deleting Bitmap %ld\n",_signature.String(),*((int32*)index));
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#endif
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_bmplist->RemoveItem(sbmp);
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bitmapmanager->DeleteBitmap(sbmp);
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write_port(replyport,SERVER_TRUE,NULL,0);
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@ -531,9 +521,6 @@ printf("ServerApp %s: Download Picture unimplemented\n",_signature.String());
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int32 workspace=*((int32*)index); index+=sizeof(int32);
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uint32 mode=*((uint32*)index); index+=sizeof(uint32);
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#ifdef DEBUG_SERVERAPP
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printf("ServerApp %s: SetScreenMode: workspace %ld, mode %lu\n",_signature.String(), workspace, mode);
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#endif
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SetSpace(workspace,mode,ActiveScreen(),*((bool*)index));
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break;
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@ -552,35 +539,23 @@ printf("ServerApp %s: SetScreenMode: workspace %ld, mode %lu\n",_signature.Strin
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// call the CursorManager's version to allow for future expansion
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case AS_SHOW_CURSOR:
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{
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#ifdef DEBUG_SERVERAPP
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printf("ServerApp %s: Show Cursor\n",_signature.String());
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#endif
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cursormanager->ShowCursor();
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_cursorhidden=false;
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break;
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}
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case AS_HIDE_CURSOR:
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{
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#ifdef DEBUG_SERVERAPP
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printf("ServerApp %s: Hide Cursor\n",_signature.String());
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#endif
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cursormanager->HideCursor();
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_cursorhidden=true;
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break;
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}
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case AS_OBSCURE_CURSOR:
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{
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#ifdef DEBUG_SERVERAPP
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printf("ServerApp %s: Obscure Cursor\n",_signature.String());
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#endif
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cursormanager->ObscureCursor();
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break;
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}
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case AS_QUERY_CURSOR_HIDDEN:
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{
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#ifdef DEBUG_SERVERAPP
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printf("ServerApp %s: Query Cursor Hidden\n",_signature.String());
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#endif
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// Attached data
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// 1) int32 port to reply to
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write_port(*((port_id*)index),(_cursorhidden)?SERVER_TRUE:SERVER_FALSE,NULL,0);
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@ -588,9 +563,6 @@ printf("ServerApp %s: Query Cursor Hidden\n",_signature.String());
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}
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case AS_SET_CURSOR_DATA:
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{
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#ifdef DEBUG_SERVERAPP
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printf("ServerApp %s: SetCursor(cursor data *)\n",_signature.String());
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#endif
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// Attached data: 68 bytes of _appcursor data
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int8 cdata[68];
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@ -611,9 +583,6 @@ printf("ServerApp %s: SetCursor(cursor data *)\n",_signature.String());
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}
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case AS_SET_CURSOR_BCURSOR:
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{
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#ifdef DEBUG_SERVERAPP
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printf("ServerApp %s: SetCursor(BCursor)\n",_signature.String());
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#endif
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// Attached data:
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// 1) port_id reply port
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// 2) 68 bytes of _appcursor data
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@ -636,11 +605,72 @@ printf("ServerApp %s: SetCursor(BCursor)\n",_signature.String());
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replylink.Flush();
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break;
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}
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case AS_GET_SCROLLBAR_INFO:
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{
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// Attached data:
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// 1) port_id reply port - synchronous message
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PortLink replylink( *((port_id*)index) );
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scroll_bar_info sbi=GetScrollBarInfo();
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replylink.SetOpCode(AS_GET_SCROLLBAR_INFO);
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replylink.Attach(&sbi,sizeof(scroll_bar_info));
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replylink.Flush();
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break;
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}
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case AS_SET_SCROLLBAR_INFO:
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{
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// Attached Data:
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// 1) scroll_bar_info scroll bar info structure
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SetScrollBarInfo(*((scroll_bar_info*)index));
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break;
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}
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case AS_FOCUS_FOLLOWS_MOUSE:
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{
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// Attached data:
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// 1) port_id reply port - synchronous message
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PortLink replylink( *((port_id*)index) );
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replylink.SetOpCode(AS_FOCUS_FOLLOWS_MOUSE);
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replylink.Attach(GetFFMouse());
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replylink.Flush();
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break;
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}
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case AS_SET_FOCUS_FOLLOWS_MOUSE:
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{
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// Attached Data:
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// 1) scroll_bar_info scroll bar info structure
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SetScrollBarInfo(*((scroll_bar_info*)index));
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break;
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}
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case AS_SET_MOUSE_MODE:
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{
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// Attached Data:
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// 1) enum mode_mouse FFM mouse mode
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SetFFMouseMode(*((mode_mouse*)index));
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break;
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}
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case AS_GET_MOUSE_MODE:
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{
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// Attached data:
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// 1) port_id reply port - synchronous message
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PortLink replylink( *((port_id*)index) );
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replylink.SetOpCode(AS_FOCUS_FOLLOWS_MOUSE);
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mode_mouse mode=GetFFMouseMode();
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replylink.Attach(&mode,sizeof(mode_mouse));
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replylink.Flush();
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break;
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}
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default:
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{
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#ifdef DEBUG_SERVERAPP
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printf("ServerApp %s received unhandled message code %lx\n",_signature.String(),code);
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#endif
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#ifdef DEBUG_SERVERAPP
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printf("ServerApp %s received unhandled message code %lx\n",_signature.String(),code);
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#endif
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break;
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}
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}
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