Implemented hook function notifiers

Converted regular ServerWindow messaging to PortMessage usage


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3949 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
DarkWyrm 2003-07-10 20:22:07 +00:00
parent 48326bef06
commit 1268b04d96
3 changed files with 220 additions and 190 deletions

View File

@ -223,7 +223,8 @@ int32 AppServer::PollerThread(void *data)
{
if(!msg->Buffer())
break;
ServerWindow::HandleMouseEvent(msg->Code(),(int8*)msg->Buffer());
// ServerWindow::HandleMouseEvent(msg->Code(),(int8*)msg->Buffer());
ServerWindow::HandleMouseEvent(msg);
break;
}
@ -251,7 +252,8 @@ int32 AppServer::PollerThread(void *data)
if(appserver->_driver)
{
appserver->_driver->MoveCursorTo(tempx,tempy);
ServerWindow::HandleMouseEvent(msg->Code(),(int8*)msg->Buffer());
// ServerWindow::HandleMouseEvent(msg->Code(),(int8*)msg->Buffer());
ServerWindow::HandleMouseEvent(msg);
}
break;
}

View File

@ -29,9 +29,9 @@
#include <string.h>
#include <stdio.h>
#include <View.h> // for B_XXXXX_MOUSE_BUTTON defines
#include <PortLink.h>
#include "AppServer.h"
#include "Layer.h"
#include "PortLink.h"
#include "ServerWindow.h"
#include "ServerApp.h"
#include "ServerProtocol.h"
@ -129,20 +129,20 @@ ServerWindow::ServerWindow(BRect rect, const char *string, uint32 wlook,
_token=win_token_handler.GetToken();
AddWindowToDesktop(this,index,ActiveScreen());
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s:\n",_title->String());
printf("\tFrame (%.1f,%.1f,%.1f,%.1f)\n",rect.left,rect.top,rect.right,rect.bottom);
printf("\tPort: %ld\n",_receiver);
printf("\tWorkspace: %ld\n",index);
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s:\n",_title->String());
printf("\tFrame (%.1f,%.1f,%.1f,%.1f)\n",rect.left,rect.top,rect.right,rect.bottom);
printf("\tPort: %ld\n",_receiver);
printf("\tWorkspace: %ld\n",index);
#endif
}
//!Tears down all connections with the user application, kills the monitoring thread.
ServerWindow::~ServerWindow(void)
{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s:~ServerWindow()\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s:~ServerWindow()\n",_title->String());
#endif
RemoveWindowFromDesktop(this);
if(_applink)
{
@ -163,9 +163,9 @@ printf("ServerWindow %s:~ServerWindow()\n",_title->String());
*/
void ServerWindow::RequestDraw(BRect rect)
{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Request Draw\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Request Draw\n",_title->String());
#endif
_winlink->SetOpCode(AS_LAYER_DRAW);
_winlink->Attach(&rect,sizeof(BRect));
_winlink->Flush();
@ -180,18 +180,18 @@ void ServerWindow::RequestDraw(void)
//! Forces the window border to update its decorator
void ServerWindow::ReplaceDecorator(void)
{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Replace Decorator\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Replace Decorator\n",_title->String());
#endif
_winborder->UpdateDecorator();
}
//! Requests that the ServerWindow's BWindow quit
void ServerWindow::Quit(void)
{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Quit\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Quit\n",_title->String());
#endif
_winlink->SetOpCode(B_QUIT_REQUESTED);
_winlink->Flush();
}
@ -217,9 +217,9 @@ ServerApp *ServerWindow::GetApp(void)
//! Shows the window's WinBorder
void ServerWindow::Show(void)
{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Show\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Show\n",_title->String());
#endif
if(_winborder)
{
_winborder->Show();
@ -230,9 +230,9 @@ printf("ServerWindow %s: Show\n",_title->String());
//! Hides the window's WinBorder
void ServerWindow::Hide(void)
{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Hide\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Hide\n",_title->String());
#endif
if(_winborder)
_winborder->Hide();
}
@ -255,9 +255,9 @@ bool ServerWindow::IsHidden(void)
*/
void ServerWindow::SetFocus(bool value)
{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Set Focus to %s\n",_title->String(),value?"true":"false");
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Set Focus to %s\n",_title->String(),value?"true":"false");
#endif
if(_active!=value)
{
_active=value;
@ -281,10 +281,13 @@ bool ServerWindow::HasFocus(void)
*/
void ServerWindow::WorkspaceActivated(int32 workspace, bool active)
{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: WorkspaceActivated unimplemented\n",_title->String());
#endif
// TODO: implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: WorkspaceActivated(%ld,%s)\n",_title->String(),workspace,(active)?"active":"inactive");
#endif
_winlink->SetOpCode(AS_WORKSPACE_ACTIVATED);
_winlink->Attach(workspace);
_winlink->Attach(active);
_winlink->Flush();
}
/*!
@ -294,10 +297,13 @@ printf("ServerWindow %s: WorkspaceActivated unimplemented\n",_title->String());
*/
void ServerWindow::WorkspacesChanged(int32 oldone,int32 newone)
{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: WorkspaceChanged unimplemented\n",_title->String());
#endif
// TODO: implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: WorkspacesChanged(%ld,%ld)\n",_title->String(),oldone,newone);
#endif
_winlink->SetOpCode(AS_WORKSPACES_CHANGED);
_winlink->Attach(oldone);
_winlink->Attach(newone);
_winlink->Flush();
}
/*!
@ -306,10 +312,12 @@ printf("ServerWindow %s: WorkspaceChanged unimplemented\n",_title->String());
*/
void ServerWindow::WindowActivated(bool active)
{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: WindowActivated unimplemented\n",_title->String());
#endif
// TODO: implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: WindowActivated(%s)\n",_title->String(),(active)?"active":"inactive");
#endif
_winlink->SetOpCode(AS_WINDOW_ACTIVATED);
_winlink->Attach(active);
_winlink->Flush();
}
/*!
@ -319,10 +327,13 @@ printf("ServerWindow %s: WindowActivated unimplemented\n",_title->String());
*/
void ServerWindow::ScreenModeChanged(const BRect frame, const color_space cspace)
{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: ScreenModeChanged unimplemented\n",_title->String());
#endif
// TODO: implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: ScreenModeChanged\n",_title->String());
#endif
_winlink->SetOpCode(AS_SCREENMODE_CHANGED);
_winlink->Attach(frame);
_winlink->Attach(&cspace,sizeof(color_space));
_winlink->Flush();
}
/*
@ -331,10 +342,10 @@ printf("ServerWindow %s: ScreenModeChanged unimplemented\n",_title->String());
*/
void ServerWindow::SetFrame(const BRect &rect)
{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Set Frame to (%.1f,%.1f,%.1f,%.1f)\n",_title->String(),
rect.left,rect.top,rect.right,rect.bottom);
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Set Frame to (%.1f,%.1f,%.1f,%.1f)\n",_title->String(),
rect.left,rect.top,rect.right,rect.bottom);
#endif
_frame=rect;
}
@ -353,18 +364,18 @@ BRect ServerWindow::Frame(void)
*/
status_t ServerWindow::Lock(void)
{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Lock\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Lock\n",_title->String());
#endif
return (_locker.Lock())?B_OK:B_ERROR;
}
//! Unlocks the window
void ServerWindow::Unlock(void)
{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Unlock\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Unlock\n",_title->String());
#endif
_locker.Unlock();
}
@ -377,9 +388,9 @@ bool ServerWindow::IsLocked(void)
return _locker.IsLocked();
}
void ServerWindow::DispatchMessage(int32 code, int8 *msgbuffer)
void ServerWindow::DispatchMessage(PortMessage *msg)
{
switch(code)
switch(msg->Code())
{
case AS_LAYER_CREATE:
{
@ -399,9 +410,9 @@ void ServerWindow::DispatchMessage(int32 code, int8 *msgbuffer)
// so the BView can identify itself
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Create_Layer unimplemented\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Create_Layer unimplemented\n",_title->String());
#endif
break;
}
@ -416,9 +427,9 @@ printf("ServerWindow %s: Message Create_Layer unimplemented\n",_title->String())
// 1) (int32) id of the removed view
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Delete_Layer unimplemented\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Delete_Layer unimplemented\n",_title->String());
#endif
break;
}
@ -427,9 +438,9 @@ printf("ServerWindow %s: Message Delete_Layer unimplemented\n",_title->String())
// Received when a window creates its internal top view
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Create_Layer_Root unimplemented\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Create_Layer_Root unimplemented\n",_title->String());
#endif
break;
}
@ -438,9 +449,9 @@ printf("ServerWindow %s: Message Create_Layer_Root unimplemented\n",_title->Stri
// Received when a window deletes its internal top view
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Delete_Layer_Root unimplemented\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Delete_Layer_Root unimplemented\n",_title->String());
#endif
break;
}
@ -457,166 +468,166 @@ printf("ServerWindow %s: Message Delete_Layer_Root unimplemented\n",_title->Stri
case AS_SEND_BEHIND:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Send_Behind unimplemented\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Send_Behind unimplemented\n",_title->String());
#endif
break;
}
case AS_ENABLE_UPDATES:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Enable_Updates unimplemented\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Enable_Updates unimplemented\n",_title->String());
#endif
break;
}
case AS_DISABLE_UPDATES:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Disable_Updates unimplemented\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Disable_Updates unimplemented\n",_title->String());
#endif
break;
}
case AS_NEEDS_UPDATE:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Needs_Update unimplemented\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Needs_Update unimplemented\n",_title->String());
#endif
break;
}
case AS_WINDOW_TITLE:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Set_Title unimplemented\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Set_Title unimplemented\n",_title->String());
#endif
break;
}
case AS_ADD_TO_SUBSET:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Add_To_Subset unimplemented\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Add_To_Subset unimplemented\n",_title->String());
#endif
break;
}
case AS_REM_FROM_SUBSET:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Remove_From_Subset unimplemented\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Remove_From_Subset unimplemented\n",_title->String());
#endif
break;
}
case AS_SET_LOOK:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Set_Look unimplemented\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Set_Look unimplemented\n",_title->String());
#endif
break;
}
case AS_SET_FLAGS:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Set_Flags unimplemented\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Set_Flags unimplemented\n",_title->String());
#endif
break;
}
case AS_SET_FEEL:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Set_Feel unimplemented\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Set_Feel unimplemented\n",_title->String());
#endif
break;
}
case AS_SET_ALIGNMENT:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Set_Alignment unimplemented\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Set_Alignment unimplemented\n",_title->String());
#endif
break;
}
case AS_GET_ALIGNMENT:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Get_Alignment unimplemented\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Get_Alignment unimplemented\n",_title->String());
#endif
break;
}
case AS_GET_WORKSPACES:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Get_Workspaces unimplemented\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Get_Workspaces unimplemented\n",_title->String());
#endif
break;
}
case AS_SET_WORKSPACES:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Set_Workspaces unimplemented\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Set_Workspaces unimplemented\n",_title->String());
#endif
break;
}
case AS_WINDOW_RESIZE:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Resize unimplemented\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Resize unimplemented\n",_title->String());
#endif
break;
}
case B_MINIMIZE:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Minimize unimplemented\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Minimize unimplemented\n",_title->String());
#endif
break;
}
case B_WINDOW_ACTIVATED:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Window_Activated unimplemented\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Window_Activated unimplemented\n",_title->String());
#endif
break;
}
case B_ZOOM:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Zoom unimplemented\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Zoom unimplemented\n",_title->String());
#endif
break;
}
case B_WINDOW_MOVE_TO:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Move_To unimplemented\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Move_To unimplemented\n",_title->String());
#endif
break;
}
case B_WINDOW_MOVE_BY:
{
// TODO: Implement
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Move_By unimplemented\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Message Move_By unimplemented\n",_title->String());
#endif
break;
}
default:
{
printf("ServerWindow %s received unexpected code %s\n",_title->String(),MsgCodeToString(code));
printf("ServerWindow %s received unexpected code %s\n",_title->String(),MsgCodeToString(msg->Code()));
break;
}
}
@ -1169,32 +1180,26 @@ void ServerWindow::DispatchGraphicsMessage(int32 msgsize, int8 *msgbuffer)
int32 ServerWindow::MonitorWin(void *data)
{
ServerWindow *win=(ServerWindow *)data;
PortMessage msg;
int32 msgstat;
int32 msgcode;
int8 *msgbuffer=NULL;
ssize_t buffersize,bytesread;
for(;;)
{
buffersize=port_buffer_size(win->_receiver);
msgstat=msg.ReadFromPort(win->_receiver);
if(buffersize>0)
if(msgstat==B_OK)
{
msgbuffer=new int8[buffersize];
bytesread=read_port(win->_receiver,&msgcode,msgbuffer,buffersize);
}
else
bytesread=read_port(win->_receiver,&msgcode,NULL,0);
if (bytesread != B_BAD_PORT_ID && bytesread != B_TIMED_OUT && bytesread != B_WOULD_BLOCK)
{
switch(msgcode)
switch(msg.Code())
{
case B_QUIT_REQUESTED:
{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s received Quit request\n",win->Title());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s received Quit request\n",win->Title());
#endif
// Our BWindow sent us this message when it quit.
// We need to ask its ServerApp to delete our monitor
win->_applink->SetOpCode(AS_DELETE_WINDOW);
@ -1208,16 +1213,14 @@ printf("ServerWindow %s received Quit request\n",win->Title());
break;
}
default:
win->DispatchMessage(msgcode,msgbuffer);
// win->DispatchMessage(msgcode,msgbuffer);
win->DispatchMessage(&msg);
break;
}
}
if(buffersize>0)
delete[] msgbuffer;
if(msgcode==B_QUIT_REQUESTED)
if(msg.Code()==B_QUIT_REQUESTED)
break;
}
@ -1230,13 +1233,11 @@ printf("ServerWindow %s received Quit request\n",win->Title());
\param code Message code of the mouse message
\param buffer Attachment buffer for the mouse message
*/
void ServerWindow::HandleMouseEvent(int32 code, int8 *buffer)
//void ServerWindow::HandleMouseEvent(int32 code, int8 *buffer)
void ServerWindow::HandleMouseEvent(PortMessage *msg)
{
#ifdef DEBUG_SERVERWINDOW_MOUSE
printf("ServerWindow::HandleMouseEvent unimplemented\n");
#endif
ServerWindow *mousewin=NULL;
int8 *index=buffer;
// int8 *index=buffer;
// Find the window which will receive our mouse event.
Layer *root=GetRootLayer(CurrentWorkspace(),ActiveScreen());
@ -1251,7 +1252,8 @@ printf("ServerWindow::HandleMouseEvent unimplemented\n");
}
// Dispatch the mouse event to the proper window
switch(code)
// switch(code)
switch(msg->Code())
{
case B_MOUSE_DOWN:
{
@ -1263,21 +1265,25 @@ printf("ServerWindow::HandleMouseEvent unimplemented\n");
// 5) int32 - buttons down
// 6) int32 - clicks
// int64 time=*((int64*)index);
index+=sizeof(int64);
float x=*((float*)index); index+=sizeof(float);
float y=*((float*)index); index+=sizeof(float);
// int32 modifiers=*((int32*)index); index+=sizeof(uint32);
// uint32 buttons=*((uint32*)index); index+=sizeof(uint32);
// int32 clicks=*((int32*)index);
// index+=sizeof(int64);
// float x=*((float*)index); index+=sizeof(float);
// float y=*((float*)index); index+=sizeof(float);
// BPoint pt(x,y);
float x;
float y;
int64 dummy;
msg->Read(&dummy);
msg->Read(&x);
msg->Read(&y);
BPoint pt(x,y);
// If we have clicked on a window,
active_winborder=_winborder=(WinBorder*)root->GetChildAt(pt);
if(_winborder)
{
mousewin=_winborder->Window();
_winborder->MouseDown(buffer);
// _winborder->MouseDown(buffer);
_winborder->MouseDown((int8*)msg->Buffer());
}
break;
}
@ -1289,11 +1295,16 @@ printf("ServerWindow::HandleMouseEvent unimplemented\n");
// 3) float - y coordinate of mouse click
// 4) int32 - modifier keys down
// int64 time=*((int64*)index);
index+=sizeof(int64);
float x=*((float*)index); index+=sizeof(float);
float y=*((float*)index); index+=sizeof(float);
// int32 modifiers=*((int32*)index);
// index+=sizeof(int64);
// float x=*((float*)index); index+=sizeof(float);
// float y=*((float*)index); index+=sizeof(float);
// BPoint pt(x,y);
float x;
float y;
int64 dummy;
msg->Read(&dummy);
msg->Read(&x);
msg->Read(&y);
BPoint pt(x,y);
set_is_sliding_tab(false);
@ -1307,7 +1318,8 @@ printf("ServerWindow::HandleMouseEvent unimplemented\n");
// Eventually, we will build in MouseUp messages with buttons specified
// For now, we just "assume" no mouse specification with a 0.
_winborder->MouseUp(buffer);
// _winborder->MouseUp(buffer);
_winborder->MouseUp((int8*)msg->Buffer());
}
break;
}
@ -1318,15 +1330,22 @@ printf("ServerWindow::HandleMouseEvent unimplemented\n");
// 2) float - x coordinate of mouse click
// 3) float - y coordinate of mouse click
// 4) int32 - buttons down
// int64 time=*((int64*)index);
index+=sizeof(int64);
float x=*((float*)index); index+=sizeof(float);
float y=*((float*)index); index+=sizeof(float);
// index+=sizeof(int64);
// float x=*((float*)index); index+=sizeof(float);
// float y=*((float*)index); index+=sizeof(float);
// BPoint pt(x,y);
float x;
float y;
int64 dummy;
msg->Read(&dummy);
msg->Read(&x);
msg->Read(&y);
BPoint pt(x,y);
if(is_moving_window() || is_resizing_window() || is_sliding_tab())
{
active_winborder->MouseMoved(buffer);
// active_winborder->MouseMoved(buffer);
active_winborder->MouseMoved((int8*)msg->Buffer());
}
else
{
@ -1334,7 +1353,8 @@ printf("ServerWindow::HandleMouseEvent unimplemented\n");
if(_winborder)
{
mousewin=_winborder->Window();
_winborder->MouseMoved(buffer);
// _winborder->MouseMoved(buffer);
_winborder->MouseMoved((int8*)msg->Buffer());
}
}
break;
@ -1353,13 +1373,20 @@ printf("ServerWindow::HandleMouseEvent unimplemented\n");
*/
void ServerWindow::HandleKeyEvent(int32 code, int8 *buffer)
{
#ifdef DEBUG_SERVERWINDOW_KEYBOARD
printf("ServerWindow::HandleKeyEvent unimplemented\n");
#endif
#ifdef DEBUG_SERVERWINDOW_KEYBOARD
printf("ServerWindow::HandleKeyEvent unimplemented\n");
#endif
/* ServerWindow *keywin=NULL;
int8 *index=buffer;
// Dispatch the key event to the active window
keywin=GetActiveWindow();
if(keywin)
{
keywin->Lock();
keywin->_winlink->SetOpCode(code);
keywin->_winlink
keywin->Unlock();
}
*/
}
@ -1382,9 +1409,9 @@ Workspace *ServerWindow::GetWorkspace(void)
*/
void ServerWindow::SetWorkspace(Workspace *wkspc)
{
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Set Workspace\n",_title->String());
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ServerWindow %s: Set Workspace\n",_title->String());
#endif
_workspace=wkspc;
}
@ -1393,9 +1420,9 @@ printf("ServerWindow %s: Set Workspace\n",_title->String());
*/
void ActivateWindow(ServerWindow *oldwin,ServerWindow *newwin)
{
#ifdef DEBUG_SERVERWINDOW
printf("ActivateWindow: old=%s, new=%s\n",oldwin?oldwin->Title():"NULL",newwin?newwin->Title():"NULL");
#endif
#ifdef DEBUG_SERVERWINDOW
printf("ActivateWindow: old=%s, new=%s\n",oldwin?oldwin->Title():"NULL",newwin?newwin->Title():"NULL");
#endif
if(oldwin==newwin)
return;

View File

@ -34,6 +34,7 @@
#include <Rect.h>
#include <String.h>
#include <Window.h>
#include <PortMessage.h>
class BString;
class BMessenger;
@ -84,10 +85,10 @@ public:
void Unlock(void);
bool IsLocked(void);
void DispatchMessage(int32 code, int8 *msgbuffer);
void DispatchMessage(PortMessage *msg);
void DispatchGraphicsMessage(int32 msgsize, int8 *msgbuffer);
static int32 MonitorWin(void *data);
static void HandleMouseEvent(int32 code, int8 *buffer);
static void HandleMouseEvent(PortMessage *msg);
static void HandleKeyEvent(int32 code, int8 *buffer);
//! Returns the index of the workspaces to which it belongs