raysan5
|
b0f033b43a
|
Some work on rres...
|
2017-09-23 19:30:42 +02:00 |
|
Ray
|
4a8644e999
|
Update Android libs and building
|
2017-09-23 18:40:30 +02:00 |
|
Ray
|
c317ffeca6
|
Updated comments and paths
|
2017-09-23 18:24:58 +02:00 |
|
Ray
|
86ebb877fe
|
Working on project Makefile for Android
|
2017-09-23 18:08:19 +02:00 |
|
Ray
|
00274f070f
|
Working on Android APK building with Makefile
|
2017-09-23 00:25:31 +02:00 |
|
Ray
|
ff9b486ebe
|
Removed matrix resetting...
to emulate OpenGL funcionality
|
2017-09-22 13:53:29 +02:00 |
|
Ray
|
b9250cc47b
|
Update HELPME.md
|
2017-09-18 01:22:24 +02:00 |
|
Ray
|
42505f0d0a
|
Update ROADMAP.md
|
2017-09-18 01:19:28 +02:00 |
|
raysan5
|
20968830c0
|
Added mesh generation functions
|
2017-09-18 00:59:22 +02:00 |
|
Ray
|
1d91a46008
|
Corrected out-of-bounds array issue
|
2017-09-13 22:23:24 +02:00 |
|
raysan5
|
f3f6d3fd8e
|
Added new functions
SetWindowTitle()
GetExtension()
|
2017-09-08 09:35:54 +02:00 |
|
Ray
|
fb334e2fd1
|
Testing shapes generation using additional library
|
2017-09-02 17:42:22 +02:00 |
|
raysan5
|
12cb3afd9e
|
Added function DrawRectangleGradientEx()
Moved function DrawRectangleT() from text module to shapes
Added some comments
|
2017-08-27 21:02:24 +02:00 |
|
Ray
|
b951f8700e
|
Merge pull request #349 from raysan5/master
Integrate master changes into develop branch
|
2017-08-27 20:59:55 +02:00 |
|
Ray
|
958fed26c9
|
Merge pull request #348 from define-private-public/cmake_partial
CMake based build system.
|
2017-08-27 20:58:49 +02:00 |
|
ASDF
|
e173db19f7
|
CMake based build system.
Some people might find this handly
|
2017-08-27 13:28:02 -04:00 |
|
Ray
|
c074783861
|
Merge pull request #346 from raysan5/develop
Integrate Develop branch
|
2017-08-25 01:53:15 +02:00 |
|
raysan5
|
0fc1323c80
|
Renamed modelviewprojection matrix
|
2017-08-25 01:43:55 +02:00 |
|
raysan5
|
74fd671763
|
Remove old comment...
|
2017-08-24 23:57:34 +02:00 |
|
raysan5
|
b0adac96b7
|
Review issue with mipmaps setup
On DDS files mipmapCount header parameter could be unused and set to 0,
resulting in a wrong mipmap count and wrong compressed texture loading.
|
2017-08-24 20:33:30 +02:00 |
|
raysan5
|
93a4b5e851
|
Added compiler flag...
...to avoid issue on Arch Linux
|
2017-08-24 18:27:31 +02:00 |
|
Ray
|
f78747130c
|
Merge pull request #345 from JellyPixelGames/fix-typos
Fix typo in raymath.h
|
2017-08-24 11:52:44 +02:00 |
|
Michael Campagnaro
|
18bf0ac044
|
Fix typo in raymath.h
|
2017-08-23 22:55:43 -04:00 |
|
raysan5
|
88839b093c
|
Added function DrawRectangleT()
Usefult to draw rectangles using default font texture
|
2017-08-06 10:44:50 +02:00 |
|
raysan5
|
0169b72bdc
|
Minor tweaks
|
2017-08-06 10:43:43 +02:00 |
|
raysan5
|
6369b47f11
|
Force OpenGL 3.3 on OSX if selected OpenGL 2.1
|
2017-08-04 19:18:55 +02:00 |
|
raysan5
|
ae35c37c8a
|
Corrected game to run on OpenGL 1.1
|
2017-08-04 18:56:36 +02:00 |
|
raysan5
|
eeca607506
|
Review transforms to match OpenGL 1.1
|
2017-08-04 18:34:51 +02:00 |
|
raysan5
|
1f310f7d4b
|
new example added: models_plane_rotations
|
2017-08-04 13:38:21 +02:00 |
|
raysan5
|
2ec8880197
|
Updated stb libs to latest version
|
2017-08-04 12:58:39 +02:00 |
|
raysan5
|
fba117e3cd
|
Removed old tool
Not usable any more, raylib changed internally
|
2017-07-31 19:42:26 +02:00 |
|
Ray
|
7045ceaaed
|
Merge pull request #342 from define-private-public/patch-2
Make physac work on OS X
|
2017-07-31 08:09:01 +02:00 |
|
Benjamin Summerton
|
71d9426565
|
Make physac work on OS X
Physac wasn't working on OS X. It looks like the necessary timing code wasn't being compiled in by the preprocessor.
fixes #340
|
2017-07-30 23:56:58 -04:00 |
|
Ray
|
d071418cba
|
Added Vector3MultiplyV()
To multiply Vector3 by Vector3
|
2017-07-28 20:58:38 +02:00 |
|
Ray
|
2a263f7b5f
|
Corrected compilation on OpenGL ES 2.0
|
2017-07-28 19:59:04 +02:00 |
|
raysan5
|
17d40b2f37
|
Corrected function name
|
2017-07-25 18:26:22 +02:00 |
|
Ray
|
c59651bff0
|
Update README.md
|
2017-07-25 18:20:26 +02:00 |
|
raysan5
|
c764b3d03e
|
Some tweaks
|
2017-07-25 18:10:07 +02:00 |
|
Ray
|
1fcca40db5
|
Update README.md
|
2017-07-25 11:40:04 +02:00 |
|
Ray
|
98f447f714
|
Update README.md
|
2017-07-25 11:28:22 +02:00 |
|
raysan5
|
072684d276
|
Removed webpage from raylib repo
Moved to own repo at @raysan5/raylib.com
|
2017-07-24 20:04:54 +02:00 |
|
raysan5
|
b2712b6db7
|
Corrected issue on QuaternionFromVector3ToVector3()
|
2017-07-23 17:29:51 +02:00 |
|
raysan5
|
f57367e786
|
Implemented some changes
|
2017-07-23 13:20:35 +02:00 |
|
raysan5
|
a766e2c480
|
Updated Vector math to new naming
|
2017-07-22 22:15:50 +02:00 |
|
raysan5
|
3655c6e466
|
Renamed Vector*() functions to Vector3*()
For consistency!
|
2017-07-22 22:13:26 +02:00 |
|
raysan5
|
2227742e96
|
Corrected bug on texture rotation
|
2017-07-22 18:10:34 +02:00 |
|
raysan5
|
814f665bc1
|
Reviewed features list
|
2017-07-22 16:58:22 +02:00 |
|
raysan5
|
2fc7bc9504
|
Reviewed example with new maths
|
2017-07-22 13:02:02 +02:00 |
|
raysan5
|
cbb134946c
|
Corrected GetMouseRay() and rlUnproject()
Now it works great with reviewed maths
|
2017-07-22 11:02:40 +02:00 |
|
raysan5
|
c756227e11
|
Remove BOM from file encoding
|
2017-07-22 10:44:24 +02:00 |
|