Ray
bb43755a9d
Corrected issue on LoadASTC()
2018-05-12 23:33:03 +02:00
Ray
9ea2a69bfd
Corrected issue on rectangle drawing
2018-05-09 00:23:56 +02:00
Ray San
ec33e7d705
BREAKING CHANGE: Renamed SpriteFont type to Font
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- Preparing MP3 files support
- Jumped version to raylib 2.0-dev (too many breaking changes...)
2018-05-04 16:59:48 +02:00
Ray San
6324697ffd
Rectangle parameters changed to float
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- Some examples tweaks
- Reviewed ImageFormat()
- Use float for text fontSize
2018-05-04 16:25:31 +02:00
raysan5
c51203ae7e
Corrected alpha blending on ImageDraw()
2018-04-29 18:39:57 +02:00
Ahmad Fatoum
1841afad11
Refactor all #define SUPPORT_* into a config.h
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That way, a user needs only to touch a single file to configure what
features raylib is built with.
Include guards are left out intentionally, because config.h should only
be included in source files, not headers.
Later on, config.h can also define the raylib version (#461 ).
2018-04-07 23:37:48 +02:00
Ray
b8bd1d2ea6
Remove unnecesary NPOT check
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Now PLATFORM checks only used on core and utils modules
2018-04-05 19:22:45 +02:00
Ray
005f2ffb75
Simplified some code
2018-04-05 19:18:44 +02:00
Ray
931b672c92
Added: ImageDrawRectangle()
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Renamed SaveImageAs() to ExportImage() for consistency on what actually happens with data.
2018-04-04 12:02:20 +02:00
Ray
533780aadf
Review ImageDraw() alpha blending
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Not sure if math is ok... just left a commented piece of code that uses pre-multiplied alpha.
2018-04-03 12:42:22 +02:00
Martinfx
28a9a181cb
Fix use after free
2018-04-02 13:30:19 +02:00
raysan5
0958904eac
Added comments to review function ImageTextEx()
2018-02-18 19:29:13 +01:00
raysan5
4492a70a4b
Support UTF8 basic characters on ImageTextEx()
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Supported UTF8 range equivalent to [128..255] (80h..FFh)
Exposed and renamed text function GetGlyphIndex()
Renamed spriteFont parameter name to simply font
Small security check on transmission mission ending screen
2018-02-18 18:07:57 +01:00
Ray
1ce8c80de9
Corrected several issues...
2018-01-28 16:52:18 +01:00
Ray
2dcaddc81c
Review mipmaps generation issue
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When changing image format, mipmaps are lost and regenerated from
scratch
2018-01-23 13:23:34 +01:00
Ray
04af83ff99
Improved pixel formats support
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Review rlLoadTexture() function to make it simpler, now OpenGL texture
glInternalFormat, glFormat and glType are retrieved with new function
GetGlFormats()
2018-01-22 00:20:42 +01:00
Ahmad Fatoum
a2edc9d641
MSVC: Fix void pointer arithmetic error
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GNU C allows it as a compiler extension, but MSVC doesn't.
2018-01-18 13:20:13 +01:00
Ray
ce9f191f1b
Added function: ImageMipmaps()
2018-01-18 00:23:45 +01:00
Ray
c8e97df233
Reviewed function GenImagePerlinNoise()
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Added support for noise image offset
2018-01-17 00:43:30 +01:00
Ray
278d8575bd
Added new function: ImageAlphaCrop()
2018-01-11 10:22:32 +01:00
raysan5
e4be917d1b
Added new image functions
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- Added: ImageAlphaClear()
- Added: ImageAlphaPremultiply()
- Reorganized some functions
2018-01-07 00:51:26 +01:00
raysan5
b97134c3e1
Review float pixel format textures support
2018-01-06 18:17:38 +01:00
raysan5
7caa3201d5
Improved pixel formats support
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- Renamed enum TextureFormat to PixelFormat for consistency
- Added support for pixel format UNCOMPRESSED_R32
- Using GetPixelDataSize() where required
2018-01-06 13:43:48 +01:00
raysan5
7fa2861160
Added function: GetPixelDataSize()
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Just found I need that function...
2018-01-06 02:50:20 +01:00
raysan5
e7cf03b1e4
Minor tweaks
2017-12-28 19:27:02 +01:00
raysan5
b19e155b34
Support UNCOMPRESSED_R32G32B32A32 texture format
2017-12-28 17:58:37 +01:00
Ray San
27c274bc3c
Corrected issue with SaveImageAs()
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That function depends on SavePNG() and forces platform check on textures
module, that behaviour should be changed, platform definition should be
only required on core module...
2017-12-20 12:36:47 +01:00
Ray San
53ad53d051
Manually review previous PR
2017-12-15 13:44:31 +01:00
user
08fc886afd
added proper define checks for png-save if it's disabled
2017-12-14 11:40:08 +01:00
Ray
a6f9cc5629
Remove rres support
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Let the user choose if using rres external library
2017-12-11 11:55:02 +01:00
Ray San
37986b26cb
Corrected issue with text drawing on image
2017-11-06 14:13:50 +01:00
Ray San
3d755d617a
Some code tweaks...
2017-11-02 20:08:52 +01:00
Ray San
415e7e972c
Review some issues, view description
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- Review RPI compilation (core_drop_files not supported)
- Review ImageFormat(), some issues
- GetTextureData() reviewed for RPI
2017-10-30 13:51:46 +01:00
Ray
539a9ca50e
Corrected ImageTextEx()
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- Added new function: GenImageColor()
ImageDraw() should be reviewed... specially alpha blending...
2017-10-25 01:24:17 +02:00
Ray
2068037417
Code tweak
2017-09-26 00:51:31 +02:00
raysan5
20968830c0
Added mesh generation functions
2017-09-18 00:59:22 +02:00
raysan5
b0adac96b7
Review issue with mipmaps setup
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On DDS files mipmapCount header parameter could be unused and set to 0,
resulting in a wrong mipmap count and wrong compressed texture loading.
2017-08-24 20:33:30 +02:00
raysan5
0169b72bdc
Minor tweaks
2017-08-06 10:43:43 +02:00
raysan5
eeca607506
Review transforms to match OpenGL 1.1
2017-08-04 18:34:51 +02:00
raysan5
2227742e96
Corrected bug on texture rotation
2017-07-22 18:10:34 +02:00
Ray
6546474fa4
Manual integration of material-pbr into develop
2017-07-17 00:33:40 +02:00
raysan5
6589c808b5
Review some formatting for consistency
2017-07-02 19:29:01 +02:00
raysan5
9f09f6f550
Rename enum LogType names...
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...to avoid possible conflicting symbols
2017-07-02 12:35:13 +02:00
Wilhem Barbier
056a494baf
Fix some other typos
2017-06-29 10:36:58 +02:00
Wilhem Barbier
786cd63057
Add a density parameter to GenImageRadialGradient
2017-06-28 17:27:47 +02:00
Ray
c3049a9b06
Merge pull request #311 from nounoursheureux/image_gen
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Add more image generation functions: radial gradient and perlin noise
2017-06-28 16:20:25 +02:00
Wilhem Barbier
3fe268d004
Swap the two parameters
2017-06-28 15:38:34 +02:00
Wilhem Barbier
a0ac8ee2c4
Add more image generation functions: radial gradient and perlin noise
2017-06-28 15:29:56 +02:00
Wilhem Barbier
954757532a
Add the SaveImageAs function
2017-06-28 14:32:44 +02:00
Wilhem Barbier
fcd13fd5d2
Add some functions to generate images
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Namely:
- GenImageHorizontalV
- GenImageHorizontalH
- GenImageChecked
- GenImageWhiteNoise
- GenImageCellular
The gradient implementation may be a bit naive, for example it doesn't do any gamma correction.
2017-06-28 12:56:04 +02:00