Corrected ImageTextEx()

- Added new function: GenImageColor()

ImageDraw() should be reviewed... specially alpha blending...
This commit is contained in:
Ray 2017-10-25 01:24:17 +02:00
parent cbe0dcedfe
commit 539a9ca50e
2 changed files with 24 additions and 19 deletions

View File

@ -940,6 +940,7 @@ RLAPI void ImageColorContrast(Image *image, float contrast);
RLAPI void ImageColorBrightness(Image *image, int brightness); // Modify image color: brightness (-255 to 255)
// Image generation functions
RLAPI Image GenImageColor(int width, int height, Color color); // Generate image: plain color
RLAPI Image GenImageGradientV(int width, int height, Color top, Color bottom); // Generate image: vertical gradient
RLAPI Image GenImageGradientH(int width, int height, Color left, Color right); // Generate image: horizontal gradient
RLAPI Image GenImageGradientRadial(int width, int height, float density, Color inner, Color outer); // Generate image: radial gradient

View File

@ -1032,6 +1032,7 @@ void ImageDraw(Image *dst, Image src, Rectangle srcRec, Rectangle dstRec)
dstCol.r = ((srcCol.a*(srcCol.r - dstCol.r)) >> 8) + dstCol.r;
dstCol.g = ((srcCol.a*(srcCol.g - dstCol.g)) >> 8) + dstCol.g;
dstCol.b = ((srcCol.a*(srcCol.b - dstCol.b)) >> 8) + dstCol.b;
dstCol.a = ((srcCol.a*(srcCol.a - dstCol.a)) >> 8) + dstCol.a;
dstPixels[j*dst->width + i] = dstCol;
@ -1067,6 +1068,8 @@ Image ImageTextEx(SpriteFont font, const char *text, float fontSize, int spacing
int posX = 0;
Vector2 imSize = MeasureTextEx(font, text, font.baseSize, spacing);
TraceLog(LOG_WARNING, "Text Image size: %f, %f", imSize.x, imSize.y);
// NOTE: glGetTexImage() not available in OpenGL ES
Image imFont = GetTextureData(font.texture);
@ -1074,31 +1077,21 @@ Image ImageTextEx(SpriteFont font, const char *text, float fontSize, int spacing
ImageFormat(&imFont, UNCOMPRESSED_R8G8B8A8); // Convert to 32 bit for color tint
ImageColorTint(&imFont, tint); // Apply color tint to font
Color *fontPixels = GetImageData(imFont);
// Create image to store text
// NOTE: Pixels are initialized to BLANK color (0, 0, 0, 0)
Color *pixels = (Color *)calloc((int)imSize.x*(int)imSize.y, sizeof(Color));
Image imText = GenImageColor((int)imSize.x, (int)imSize.y, BLANK);
for (int i = 0; i < length; i++)
{
Rectangle letterRec = font.chars[(int)text[i] - 32].rec;
CharInfo letter = font.chars[(int)text[i] - 32];
ImageDraw(&imText, imFont, letter.rec, (Rectangle){ posX + letter.offsetX,
letter.offsetY, letter.rec.width, letter.rec.height });
for (int y = letterRec.y; y < (letterRec.y + letterRec.height); y++)
{
for (int x = posX; x < (posX + letterRec.width); x++)
{
pixels[(y - letterRec.y)*(int)imSize.x + x] = fontPixels[y*font.texture.width + (x - posX + letterRec.x)];
}
}
posX += letterRec.width + spacing;
posX += letter.advanceX + spacing;
}
UnloadImage(imFont);
Image imText = LoadImageEx(pixels, (int)imSize.x, (int)imSize.y);
// Scale image depending on text size
if (fontSize > imSize.y)
{
@ -1110,9 +1103,6 @@ Image ImageTextEx(SpriteFont font, const char *text, float fontSize, int spacing
else ImageResize(&imText, (int)(imSize.x*scaleFactor), (int)(imSize.y*scaleFactor));
}
free(pixels);
free(fontPixels);
return imText;
}
@ -1452,6 +1442,20 @@ void ImageColorBrightness(Image *image, int brightness)
#endif // SUPPORT_IMAGE_MANIPULATION
#if defined(SUPPORT_IMAGE_GENERATION)
// Generate image: plain color
Image GenImageColor(int width, int height, Color color)
{
Color *pixels = (Color *)calloc(width*height, sizeof(Color));
for (int i = 0; i < width*height; i++) pixels[i] = color;
Image image = LoadImageEx(pixels, width, height);
free(pixels);
return image;
}
// Generate image: vertical gradient
Image GenImageGradientV(int width, int height, Color top, Color bottom)
{