Commit Graph

1680 Commits

Author SHA1 Message Date
Ray San
96b8c9dd5a More work on Android APK building...
For some reason it's not working properly... :(
2017-09-26 12:00:50 +02:00
Ray San
42db9584de Working on Android APK building... 2017-09-26 11:18:58 +02:00
Ray
8068b86742 Merge pull request #361 from raysan5/master
Integrate master changes into develop...
2017-09-26 09:14:04 +02:00
Ray
4a63e5dfb3 Merge pull request #360 from raysan5/develop
Integrate Develop branch
2017-09-26 09:13:16 +02:00
Ray
5ace947a80 Create CONTRIBUTORS.md 2017-09-26 09:12:47 +02:00
Ray
7ca90d87f9 Move CONTRIBUTORS list to own file 2017-09-26 09:12:02 +02:00
Ray
2068037417 Code tweak 2017-09-26 00:51:31 +02:00
Ray
ed9744756e Updated ( 2017-09-26 00:38:34 +02:00
Ray
934e6c01ab Merge pull request #359 from jubalh/develop
Increment version in meson build file
2017-09-25 12:23:03 +02:00
Michael Vetter
4a406fa94b Increment version in meson build file
Increment raylib version and so lib version number.
2017-09-25 12:15:48 +02:00
raysan5
8462ed73fe Added JAVA_HOME 2017-09-23 19:41:02 +02:00
raysan5
b0f033b43a Some work on rres... 2017-09-23 19:30:42 +02:00
Ray
4a8644e999 Update Android libs and building 2017-09-23 18:40:30 +02:00
Ray
c317ffeca6 Updated comments and paths 2017-09-23 18:24:58 +02:00
Ray
86ebb877fe Working on project Makefile for Android 2017-09-23 18:08:19 +02:00
Ray
00274f070f Working on Android APK building with Makefile 2017-09-23 00:25:31 +02:00
Ray
ff9b486ebe Removed matrix resetting...
to emulate OpenGL funcionality
2017-09-22 13:53:29 +02:00
Ray
b9250cc47b Update HELPME.md 2017-09-18 01:22:24 +02:00
Ray
42505f0d0a Update ROADMAP.md 2017-09-18 01:19:28 +02:00
raysan5
20968830c0 Added mesh generation functions 2017-09-18 00:59:22 +02:00
Ray
1d91a46008 Corrected out-of-bounds array issue 2017-09-13 22:23:24 +02:00
raysan5
f3f6d3fd8e Added new functions
SetWindowTitle()
GetExtension()
2017-09-08 09:35:54 +02:00
Ray
fb334e2fd1 Testing shapes generation using additional library 2017-09-02 17:42:22 +02:00
raysan5
12cb3afd9e Added function DrawRectangleGradientEx()
Moved function DrawRectangleT() from text module to shapes
Added some comments
2017-08-27 21:02:24 +02:00
Ray
b951f8700e Merge pull request #349 from raysan5/master
Integrate master changes into develop branch
2017-08-27 20:59:55 +02:00
Ray
958fed26c9 Merge pull request #348 from define-private-public/cmake_partial
CMake based build system.
2017-08-27 20:58:49 +02:00
ASDF
e173db19f7 CMake based build system.
Some people might find this handly
2017-08-27 13:28:02 -04:00
Ray
c074783861 Merge pull request #346 from raysan5/develop
Integrate Develop branch
2017-08-25 01:53:15 +02:00
raysan5
0fc1323c80 Renamed modelviewprojection matrix 2017-08-25 01:43:55 +02:00
raysan5
74fd671763 Remove old comment... 2017-08-24 23:57:34 +02:00
raysan5
b0adac96b7 Review issue with mipmaps setup
On DDS files mipmapCount header parameter could be unused and set to 0,
resulting in a wrong mipmap count and wrong compressed texture loading.
2017-08-24 20:33:30 +02:00
raysan5
93a4b5e851 Added compiler flag...
...to avoid issue on Arch Linux
2017-08-24 18:27:31 +02:00
Ray
f78747130c Merge pull request #345 from JellyPixelGames/fix-typos
Fix typo in raymath.h
2017-08-24 11:52:44 +02:00
Michael Campagnaro
18bf0ac044 Fix typo in raymath.h 2017-08-23 22:55:43 -04:00
raysan5
88839b093c Added function DrawRectangleT()
Usefult to draw rectangles using default font texture
2017-08-06 10:44:50 +02:00
raysan5
0169b72bdc Minor tweaks 2017-08-06 10:43:43 +02:00
raysan5
6369b47f11 Force OpenGL 3.3 on OSX if selected OpenGL 2.1 2017-08-04 19:18:55 +02:00
raysan5
ae35c37c8a Corrected game to run on OpenGL 1.1 2017-08-04 18:56:36 +02:00
raysan5
eeca607506 Review transforms to match OpenGL 1.1 2017-08-04 18:34:51 +02:00
raysan5
1f310f7d4b new example added: models_plane_rotations 2017-08-04 13:38:21 +02:00
raysan5
2ec8880197 Updated stb libs to latest version 2017-08-04 12:58:39 +02:00
raysan5
fba117e3cd Removed old tool
Not usable any more, raylib changed internally
2017-07-31 19:42:26 +02:00
Ray
7045ceaaed Merge pull request #342 from define-private-public/patch-2
Make physac work on OS X
2017-07-31 08:09:01 +02:00
Benjamin Summerton
71d9426565 Make physac work on OS X
Physac wasn't working on OS X.  It looks like the necessary timing code wasn't being compiled in by the preprocessor.

fixes #340
2017-07-30 23:56:58 -04:00
Ray
d071418cba Added Vector3MultiplyV()
To multiply Vector3 by Vector3
2017-07-28 20:58:38 +02:00
Ray
2a263f7b5f Corrected compilation on OpenGL ES 2.0 2017-07-28 19:59:04 +02:00
raysan5
17d40b2f37 Corrected function name 2017-07-25 18:26:22 +02:00
Ray
c59651bff0 Update README.md 2017-07-25 18:20:26 +02:00
raysan5
c764b3d03e Some tweaks 2017-07-25 18:10:07 +02:00
Ray
1fcca40db5 Update README.md 2017-07-25 11:40:04 +02:00