Ray San
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96b8c9dd5a
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More work on Android APK building...
For some reason it's not working properly... :(
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2017-09-26 12:00:50 +02:00 |
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Ray San
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42db9584de
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Working on Android APK building...
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2017-09-26 11:18:58 +02:00 |
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Ray
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8068b86742
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Merge pull request #361 from raysan5/master
Integrate master changes into develop...
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2017-09-26 09:14:04 +02:00 |
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Ray
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4a63e5dfb3
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Merge pull request #360 from raysan5/develop
Integrate Develop branch
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2017-09-26 09:13:16 +02:00 |
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Ray
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5ace947a80
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Create CONTRIBUTORS.md
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2017-09-26 09:12:47 +02:00 |
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Ray
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7ca90d87f9
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Move CONTRIBUTORS list to own file
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2017-09-26 09:12:02 +02:00 |
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Ray
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2068037417
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Code tweak
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2017-09-26 00:51:31 +02:00 |
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Ray
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ed9744756e
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Updated (
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2017-09-26 00:38:34 +02:00 |
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Ray
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934e6c01ab
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Merge pull request #359 from jubalh/develop
Increment version in meson build file
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2017-09-25 12:23:03 +02:00 |
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Michael Vetter
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4a406fa94b
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Increment version in meson build file
Increment raylib version and so lib version number.
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2017-09-25 12:15:48 +02:00 |
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raysan5
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8462ed73fe
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Added JAVA_HOME
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2017-09-23 19:41:02 +02:00 |
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raysan5
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b0f033b43a
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Some work on rres...
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2017-09-23 19:30:42 +02:00 |
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Ray
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4a8644e999
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Update Android libs and building
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2017-09-23 18:40:30 +02:00 |
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Ray
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c317ffeca6
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Updated comments and paths
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2017-09-23 18:24:58 +02:00 |
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Ray
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86ebb877fe
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Working on project Makefile for Android
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2017-09-23 18:08:19 +02:00 |
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Ray
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00274f070f
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Working on Android APK building with Makefile
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2017-09-23 00:25:31 +02:00 |
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Ray
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ff9b486ebe
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Removed matrix resetting...
to emulate OpenGL funcionality
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2017-09-22 13:53:29 +02:00 |
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Ray
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b9250cc47b
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Update HELPME.md
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2017-09-18 01:22:24 +02:00 |
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Ray
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42505f0d0a
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Update ROADMAP.md
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2017-09-18 01:19:28 +02:00 |
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raysan5
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20968830c0
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Added mesh generation functions
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2017-09-18 00:59:22 +02:00 |
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Ray
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1d91a46008
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Corrected out-of-bounds array issue
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2017-09-13 22:23:24 +02:00 |
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raysan5
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f3f6d3fd8e
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Added new functions
SetWindowTitle()
GetExtension()
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2017-09-08 09:35:54 +02:00 |
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Ray
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fb334e2fd1
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Testing shapes generation using additional library
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2017-09-02 17:42:22 +02:00 |
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raysan5
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12cb3afd9e
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Added function DrawRectangleGradientEx()
Moved function DrawRectangleT() from text module to shapes
Added some comments
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2017-08-27 21:02:24 +02:00 |
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Ray
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b951f8700e
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Merge pull request #349 from raysan5/master
Integrate master changes into develop branch
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2017-08-27 20:59:55 +02:00 |
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Ray
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958fed26c9
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Merge pull request #348 from define-private-public/cmake_partial
CMake based build system.
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2017-08-27 20:58:49 +02:00 |
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ASDF
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e173db19f7
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CMake based build system.
Some people might find this handly
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2017-08-27 13:28:02 -04:00 |
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Ray
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c074783861
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Merge pull request #346 from raysan5/develop
Integrate Develop branch
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2017-08-25 01:53:15 +02:00 |
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raysan5
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0fc1323c80
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Renamed modelviewprojection matrix
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2017-08-25 01:43:55 +02:00 |
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raysan5
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74fd671763
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Remove old comment...
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2017-08-24 23:57:34 +02:00 |
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raysan5
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b0adac96b7
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Review issue with mipmaps setup
On DDS files mipmapCount header parameter could be unused and set to 0,
resulting in a wrong mipmap count and wrong compressed texture loading.
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2017-08-24 20:33:30 +02:00 |
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raysan5
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93a4b5e851
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Added compiler flag...
...to avoid issue on Arch Linux
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2017-08-24 18:27:31 +02:00 |
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Ray
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f78747130c
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Merge pull request #345 from JellyPixelGames/fix-typos
Fix typo in raymath.h
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2017-08-24 11:52:44 +02:00 |
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Michael Campagnaro
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18bf0ac044
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Fix typo in raymath.h
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2017-08-23 22:55:43 -04:00 |
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raysan5
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88839b093c
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Added function DrawRectangleT()
Usefult to draw rectangles using default font texture
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2017-08-06 10:44:50 +02:00 |
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raysan5
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0169b72bdc
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Minor tweaks
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2017-08-06 10:43:43 +02:00 |
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raysan5
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6369b47f11
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Force OpenGL 3.3 on OSX if selected OpenGL 2.1
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2017-08-04 19:18:55 +02:00 |
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raysan5
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ae35c37c8a
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Corrected game to run on OpenGL 1.1
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2017-08-04 18:56:36 +02:00 |
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raysan5
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eeca607506
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Review transforms to match OpenGL 1.1
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2017-08-04 18:34:51 +02:00 |
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raysan5
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1f310f7d4b
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new example added: models_plane_rotations
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2017-08-04 13:38:21 +02:00 |
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raysan5
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2ec8880197
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Updated stb libs to latest version
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2017-08-04 12:58:39 +02:00 |
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raysan5
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fba117e3cd
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Removed old tool
Not usable any more, raylib changed internally
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2017-07-31 19:42:26 +02:00 |
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Ray
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7045ceaaed
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Merge pull request #342 from define-private-public/patch-2
Make physac work on OS X
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2017-07-31 08:09:01 +02:00 |
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Benjamin Summerton
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71d9426565
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Make physac work on OS X
Physac wasn't working on OS X. It looks like the necessary timing code wasn't being compiled in by the preprocessor.
fixes #340
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2017-07-30 23:56:58 -04:00 |
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Ray
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d071418cba
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Added Vector3MultiplyV()
To multiply Vector3 by Vector3
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2017-07-28 20:58:38 +02:00 |
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Ray
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2a263f7b5f
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Corrected compilation on OpenGL ES 2.0
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2017-07-28 19:59:04 +02:00 |
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raysan5
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17d40b2f37
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Corrected function name
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2017-07-25 18:26:22 +02:00 |
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Ray
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c59651bff0
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Update README.md
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2017-07-25 18:20:26 +02:00 |
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raysan5
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c764b3d03e
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Some tweaks
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2017-07-25 18:10:07 +02:00 |
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Ray
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1fcca40db5
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Update README.md
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2017-07-25 11:40:04 +02:00 |
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