Ray
160408f269
Merge pull request #249 from RDR8/games-linux
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Fixed some games. Replaced font.size with font.baseSize. Uncommented linux libs.
2017-03-26 14:43:21 +02:00
RDR8
72b90bff0f
Merge remote-tracking branch 'origin/develop' into games-linux
2017-03-25 21:13:17 -05:00
RDR8
efc4b2941b
Missed a couple
2017-03-25 21:03:28 -05:00
RDR8
0c16af01e5
Replaced font.size with font.baseSize. Uncommented linux libs. Typo or two
2017-03-25 20:41:04 -05:00
Ray
5387b45431
Working on configuration flags
2017-03-25 12:01:01 +01:00
victorfisac
b2f0c7ca8b
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
2017-03-24 15:37:58 +01:00
Ray
3f0c296422
Merge pull request #248 from RDR8/linux-c99
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linux-c99
2017-03-24 10:43:34 +01:00
RDR8
ff44cb02e7
Always something
2017-03-24 03:42:10 -05:00
RDR8
9eaff6902f
Sweep blank lines
2017-03-24 03:37:49 -05:00
RDR8
f1bb245999
Strip trailing spaces
2017-03-24 03:32:07 -05:00
RDR8
e23c120c8b
Automate compiler flags selection.
2017-03-24 03:28:12 -05:00
RDR8
9875198a56
c99 fix, some linux housekeeping
2017-03-24 01:20:24 -05:00
Ray
6ba5217c28
Merge pull request #246 from RDR8/staging-linux-gitignore
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staging-linux-gitignore
2017-03-22 14:10:28 +01:00
RDR8
314e1e0fd5
Merge remote-tracking branch 'upstream/develop' into staging-linux-gitignore
2017-03-21 11:19:34 -05:00
RDR8
c87006f85a
Don't ignore release libraries.
2017-03-21 11:16:18 -05:00
Ray
004117a05c
core: configuration flags
2017-03-21 13:22:59 +01:00
Ray
2ac7b684b5
text: configuration flags
2017-03-21 13:22:47 +01:00
Ray
974a6d4031
Corrected bug
2017-03-21 13:21:07 +01:00
RDR8
ae0b776eaf
Merge remote-tracking branch 'upstream/develop' into staging-linux-gitignore
2017-03-20 22:48:43 -05:00
Ray
59652c75b4
Review some comments
2017-03-20 20:34:44 +01:00
RDR8
7b42492941
Merge branch 'staging-linux-gitignore' of https://github.com/RDR8/raylib into staging-linux-gitignore
2017-03-20 13:54:03 -05:00
RDR8
8278eebfac
Ignore vim temporary files, .a and .so, games/
2017-03-20 13:47:15 -05:00
RDR8
3f3ee5e37f
Ignore additional vim temporary files, .a and .so files, games/ executables
2017-03-20 13:33:53 -05:00
Ray
fee5e8cfac
Add files via upload
2017-03-19 18:40:41 +01:00
raysan5
46c2f2058f
Added new patrons
2017-03-19 18:18:55 +01:00
raysan5
8f5ff64420
Working on file header comments...
2017-03-19 12:52:58 +01:00
raysan5
ca8c565617
Review contact information
2017-03-19 12:52:13 +01:00
raysan5
5d1f661661
Remove Oculus support from code
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Moved to custom example, now raylib only supports simulated VR
rendering.
Oculus code was too device dependant... waiting for OpenXR.
2017-03-14 01:05:22 +01:00
raysan5
3813722f17
Added function: DrawLineBezier()
2017-03-14 00:22:53 +01:00
raysan5
63c65f8cc5
Updated game to raylib v1.7
2017-03-12 12:37:43 +01:00
raysan5
023a08aeb9
Added some tools images
2017-03-12 11:39:00 +01:00
raysan5
7154b42f48
Corrected naming issue
2017-03-09 18:52:56 +01:00
Ray
7c888edba1
Corrected typo introduced in last commit
2017-03-09 16:25:15 +01:00
Ray
4ec65c0d25
Corrected issue with reserved words: near, far
2017-03-09 16:23:36 +01:00
Ray
81897e7771
Corrected bugs on RPI compilation
2017-03-09 13:13:13 +01:00
Ray
b898a161f7
Merge pull request #242 from raysan5/master
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Integrate master changes into develop
2017-03-07 09:49:53 +01:00
Ray
6d1519c132
Merge pull request #241 from raysan5/develop
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Integrate develop branch
2017-03-07 09:49:04 +01:00
-
cb29b1d2ac
Removed unnecesary libs
2017-03-07 09:45:18 +01:00
Ray
6e683d57e8
Merge pull request #240 from victorfisac/develop
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Updated Physac and examples with last changes
2017-03-07 08:45:53 +01:00
victorfisac
c964559bc9
Update physac source and examples with new changes
2017-03-06 22:57:33 +01:00
Ray
cb463a37ef
Merge pull request #239 from victorfisac/develop
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Fix bug in isGrounded state calculations
2017-03-06 16:24:03 +01:00
victorfisac
f88a943418
Fix bug in isGrounded state calculations
2017-03-06 09:58:28 +01:00
victorfisac
9261c3b8dc
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop
2017-03-06 09:40:04 +01:00
raysan5
b734802743
Revert test code...
2017-03-05 21:05:17 +01:00
raysan5
59038bae96
Added function: DrawLineEx()
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Supports line thickness
2017-03-05 21:04:07 +01:00
Ray
c05701253e
Merge pull request #238 from raysan5/develop
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Integrate Develop branch
2017-03-05 19:17:34 +01:00
raysan5
aaf9c648d3
Merge branch 'develop' of https://github.com/raysan5/raylib into develop
2017-03-05 19:17:05 +01:00
raysan5
d1c9afd1d8
Work on timming functions...
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It seems Sleep() behaves weird on my computer, disabled by default
returning to the busy wait loop... also re-implemented DrawFPS() to
avoid frame blitting...
2017-03-05 19:17:00 +01:00
Ray
47e3fbfc12
Update basic_game.c
2017-03-05 15:59:59 +01:00
Ray
b347c35ef4
Merge pull request #237 from raysan5/master
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Integrate master change into develop
2017-03-05 15:50:36 +01:00